whatsmynameagain 31 Posted February 15, 2013 no...plain straight no...there is no reason coming with this no because there isnt one needed this is a fucking retarded idea....similar to this.....LETS ADD RPGs,SMAWS,IGLAs,STINGERS,HELL EVEN JAVS! what the fuck is your problem Share this post Link to post Share on other sites
whatsmynameagain 31 Posted February 15, 2013 mortars? LOLFuck off dude, this isnt battlefield.The antimaterial rifles are already misplaced in the day Z universe, you want to put more devastating weapons in it? piss off shit face Share this post Link to post Share on other sites
enforcer1975 1111 Posted February 15, 2013 (edited) If you had to use a map, compass and what else is needed to use a mortar instead of opening the map, point and click you can have your mortar...i don't care. Just don't complain when a horde of players and zombies rush your way because a mortar going off is anything but silence.Actually i think there are more important things in an apocalypse to worry about other than using artillery.Oh yes there is this nice mission, you don't even need a mod. It's called Wasteland and if you want zombies added go play Zombie sandbox... Edited February 15, 2013 by Enforcer Share this post Link to post Share on other sites
shadowjack 254 Posted February 15, 2013 Mortars would be found on barracks and mortar rounds will be scattered around the are. Mortar rounds can be thrown. You have to manually reload the Mortar when it runs out of ammo. It can easily knock out planes and vehicles. The ammo is beyond rare and only responds at random times.I dunno perhaps im not thinking right but i don't think much of anything would be found in barracks OR at any military site. Wouldn't those places be among the first places survivors/refugees would flock to? If overrun or infection spread/outbreak those that could would grab what they can and split. Be more likely gear be spread throughout the adjoining countryside Share this post Link to post Share on other sites
Steam_Power 42 Posted February 15, 2013 Mortars would be found on barracks and mortar rounds will be scattered around the are. Mortar rounds can be thrown. You have to manually reload the Mortar when it runs out of ammo. It can easily knock out planes and vehicles. The ammo is beyond rare and only responds at random times.As I have stated in other fourms posts I will give you beans for the thought, however, I think many will agree there should be more of a reduction in the finiding of military weapons... Not an increase in types of heavy weapons. Mortar is cool, but maybe there will be some type of an explosive ranged weaon when it comes to basebuilding wayyyyyyyyyyy down the road.BEANS FOR YOU SIR! Share this post Link to post Share on other sites
FlashHawk4 44 Posted February 18, 2013 listen to this guy. Anyone who's played arma 2 not just for dayz knows their shit.Good rule to live by. ArmA 2 vets do, in fact, know their shit.I'm surprised there hasn't been an arty related hacking incident tbh. All it would take to completely grief a server would be to spawn one of those rocket trucks or a d30 in the center of the map. Next thing you know there's a hellfire of rockets or shells pounding down the major cities and the high value loot areas.... Fuck heavy weapons is my point.You're assuming these hackers know how to operate heavy machinery like this...how many of them have even played ArmA 2, let alone gotten proficient with the Grads? Share this post Link to post Share on other sites
willey.erd@oundleschool.org.uk 506 Posted February 18, 2013 The antimaterial riflesI didn't realise we had harnessed antimatter into such an effective weapon.Or are you referring to an anti-materiel rifle? Share this post Link to post Share on other sites
Slugfoot 73 Posted February 18, 2013 I'm thinking that a reasonable compromise might be to include an M79 in place of a mortar?Max range about 400m.It's mortar-ish and could conceivably be fired from defilade with the aid of a spotter.Not deadly accurate.Can use the same rounds as the M203 - HE, illumination, smoke (does the Dayz M203 use flares and smoke?...Would be nice to have, methinks) buckshot rounds and less than lethal ammo such as CS gas rounds and baton rounds. (I think CS would be useful for forcing people out of buildings.)...Just a thought. 2 Share this post Link to post Share on other sites
mr_chabowski@live.co.uk 2416 Posted February 18, 2013 (edited) I'd like a 'nade launcher actually.Many a time I've come across 40mil HEs or flares with no way to use them.Only very rarely I've carried an M16 with the undermount 203, and it's crap! The fold-up sight doesn't fold away. <_<@ Slugfoot - Aye, you get flares and smokes. But you don't see them in action very often because there's a distinct lack of launchers.EDIT:With the attachment system in SA, I hope they remember to add an option to fold away the ladder sight. Edited February 18, 2013 by Chabowski Share this post Link to post Share on other sites
m.w. vindicator 880 Posted February 18, 2013 Mortars would be found on barracks and mortar rounds will be scattered around the are. Mortar rounds can be thrown. You have to manually reload the Mortar when it runs out of ammo. It can easily knock out planes and vehicles. The ammo is beyond rare and only responds at random times.Played some CoD five recently eh? I really don't think this fits the mood for DayZ. What would you really need a artillery piece for? This isn't WW2 or a guerilla war simulator. I doubt anyone could throw a mortar far enough away from them self to not be killed by the blast. And can mortars even be thrown or is that some dumb movie/gaming trope. Share this post Link to post Share on other sites
m.w. vindicator 880 Posted February 18, 2013 (edited) Disclaimer. This is a Troll PostI think we need more artillery. Like when I am at the fucking barracks and all i want is a rocket truck for the lolz to blow up the other guys on the server that are hackerz. Like one guy was looting a deerstand near bor. who does that obviously hacker lol. if there was artileeryy in the game i would blow up cherno to make it look apocalysspe . seriosuly what are the dumb fuck devs douing not adding this shit now. mortaars would only be the start. I mean i look on gooogle and the BM-21 Grad is a super deadly rocket truck and wikipedia said that they are popular in low tech countries lioke cherno. It would be realistic to find a truck like this. Also there sohould be anti-craft guns that can act like machines cause there guns traverse (lol i looked uup that word) low enough. Who the fuckj wouldnt want to fucking rain shit on the shitbag other guys/hackerz on the game with a Tunguska or a Shilka AA tanks. To be fair wevery new spawn would have RPG-28 in his n00b geer so that the tanks couldnt be troll hackers and kill the fresh spawns. WHO wouldn't liike this!!!!!!!11!!!!!111!!!!!!!!!!!!1 :) :) :) :) :) :)/trolling Edited February 18, 2013 by Vindicator Share this post Link to post Share on other sites
m.w. vindicator 880 Posted February 18, 2013 I'm thinking that a reasonable compromise might be to include an M79 in place of a mortar?Max range about 400m.It's mortar-ish and could conceivably be fired from defilade with the aid of a spotter.Not deadly accurate.Can use the same rounds as the M203 - HE, illumination, smoke (does the Dayz M203 use flares and smoke?...Would be nice to have, methinks) buckshot rounds and less than lethal ammo such as CS gas rounds and baton rounds. (I think CS would be useful for forcing people out of buildings.)...Just a thought.Now that makes sense. It would be even cooler to be able to find a Russian weapon that accomplishes the same goal. Tear Gas would be interesting. Would it affect the Zeds? Rocket has confirmed gas masks to be in the game. If the weapon was rare, this wouldn't be out of place, unlike a f***ing mortar. Share this post Link to post Share on other sites
wisper 61 Posted February 18, 2013 During my military service, each platoon had their own mortar available, along with the rest of the weapons. Training ammo was available at company level and live ammo, (including smoke) in brigade level, secure bunkers... It would be funny to make mortars available with only training rounds (basically big metal slugs) ready at hand ;-) 1 Share this post Link to post Share on other sites
Slugfoot 73 Posted February 18, 2013 (edited) Now that makes sense. It would be even cooler to be able to find a Russian weapon that accomplishes the same goal. Tear Gas would be interesting. Would it affect the Zeds? Rocket has confirmed gas masks to be in the game. If the weapon was rare, this wouldn't be out of place, unlike a f***ing mortar.There are Russian equivalents, but they're not 40mm like the M203 and don't have the same range.Example:- http://world.guns.ru...us/gm-94-e.htmlI think large capacity drum magazine types like the MM1 would be too ott and would best be avoided for the sake of better balanced play.Would CS gas affect zeds?As I understand it, smoke already attracts zeds so see no reason why CS gas wouldn't. I suppose it could have a longer lasting / disorienting effect on them?Edit - .....And thanks for the beanz, btw. :D Edited February 18, 2013 by Slugfoot Share this post Link to post Share on other sites
m.w. vindicator 880 Posted February 18, 2013 (edited) There are Russian equivalents, but they're not 40mm like the M203 and don't have the same range.Example:- http://world.guns.ru...us/gm-94-e.htmlI think large capacity drum magazine types like the MM1 would be too ott and would best be avoided for the sake of better balanced play.Would CS gas affect zeds?As I understand it, smoke already attracts zeds so see no reason why CS gas wouldn't. I suppose it could have a longer lasting / disorienting effect on them?The Zeds are still living and they breath. The breathing is evident by the sounds they make. They don't feel pain, so that part of the CN gas wouldn't be effective. But certainly CN gas in the lungs of anything, would have some side effects, I would imagine. There really isnt a Russian equivalent to the M79. Just found this weapon. It is used for riot control http://world.guns.ru.../rgs-50m-e.htmlIt has shorter range, but still can fire HE, and fragmentation rounds. Primarily CN gas though. I feel a weapon like this would make its way into Chernarus during the early stages of the infection. Rioting crowds that are panicking from the zeds would have to be controlled. There is the RG-6 revolver style grenade launcher, but that has no place in DayZ. Edited February 18, 2013 by Vindicator Share this post Link to post Share on other sites
Slugfoot 73 Posted February 18, 2013 Yep, I think the problem with that short maximum range is you would be just as well off with the M203.My thinking is that the M79 could use any available M203 ammo, have double the range but not be too 'unfair' like a mortar might be.It may be worth noting that tear gas would be unlikely to be found in a military area because it has been banned for military use in most countries. Police stations might be the best place to find it.I don't know how CS/CN would effect zombies. They're fictitious so..... Share this post Link to post Share on other sites