bloodbathsback 5 Posted February 7, 2013 I would thoroughly love to help in this testing business. Share this post Link to post Share on other sites
Lid 27 Posted February 7, 2013 Im home 24/7 atm count me in Share this post Link to post Share on other sites
splashmynutz 1 Posted February 7, 2013 If you still need ppl I'm down to help. Share this post Link to post Share on other sites
Kingjohn 5 Posted February 7, 2013 I am free as well Share this post Link to post Share on other sites
Powell (DayZ) 734 Posted February 8, 2013 Sure, I suppose. Share this post Link to post Share on other sites
logan23 118 Posted February 8, 2013 Hows the testing going =) Share this post Link to post Share on other sites
NorthWolfe 3 Posted February 8, 2013 If you're still in need, or any other time...would be glad to help :) Share this post Link to post Share on other sites
toxicsludge 406 Posted February 8, 2013 Can anyone give me a job where I can play dayz all day? Share this post Link to post Share on other sites
DemonGroover 8836 Posted February 8, 2013 Can anyone give me a job where I can play dayz all day?Be a YouTuber...you just need a gimic 2 Share this post Link to post Share on other sites
victusmortuus 1074 Posted February 8, 2013 Hopefully the hotfixes are for disappearing tents and unfixable cars. Kind of annoying as I just lost another MK Mod 0. 1 Share this post Link to post Share on other sites
janus0104 212 Posted February 8, 2013 Hopefully the hotfixes are for disappearing tents and unfixable cars. Kind of annoying as I just lost another MK Mod 0.Havent seen any disappearing tents and unfixable cars. Are you sure it's not your server (or all private servers... that Bliss thing introduces more bugs than you'd guess)? Share this post Link to post Share on other sites
Michaelvoodoo25 3120 Posted February 8, 2013 Anyone know what was being tested? Share this post Link to post Share on other sites
janus0104 212 Posted February 8, 2013 (edited) Anyone know what was being tested?All the changes from 1.7.5.1 to 1.7.5.2, i.e.:- New sound file for gathering & splitting wood- Zeds now walk around most fences (found one they still go through) instead of straight through them- Their chase pathing was improved to zig-zag no more (they still sway, but no ridiculous zig-zagging)- Aggro/communication ranges (using a debug map that draws circles for those distances and shows zed movement live, so you see whether all within the aggro range aggro'd etc)- Zed vs vehicle combat (attack range is slightly off, and bicycles didn't allow getting pulled from)- Slight loot changes- They don't walk through some objects anymore (still others)- Found a nasty bug from arma2 beta patch that killed semi-fire, fixed right away- Testing new respawn delay when a certain threshold is hit (it's not as straight-forward as one might think, if you're just sitting in electro church with an LMG they still keep coming, but the result is that once you kill the initial swarm they keep coming as waves of single zeds, not waves of hordes, outnumbering you in the blink of an eye)- We tested basically everything else aswell just to check for any new bugs and to see for some bugs whether they're mostly lag/Bliss-based or actual DayZ bugsMay have forgotten something. Edited February 8, 2013 by Elvaron 2 Share this post Link to post Share on other sites
Michaelvoodoo25 3120 Posted February 8, 2013 - Their chase pathing was improved to zig-zag no more (they still sway, but no ridiculous zig-zagging)I want to see that, Is there a video? has anyone streamed or tubed' it yet? Share this post Link to post Share on other sites
janus0104 212 Posted February 8, 2013 (edited) - Their chase pathing was improved to zig-zag no more (they still sway, but no ridiculous zig-zagging)I want to see that, Is there a video? has anyone streamed or tubed' it yet?Doubt it, was <10 ppl. Patience, my dear Watson. :)Also, just so I don't fuck over the comm.devs with my statements, no guarantee the 1.7.5.2 we tested will be the one released, so... take it at face value :) Edited February 8, 2013 by Elvaron 1 Share this post Link to post Share on other sites
Primeval (DayZ) 18 Posted February 8, 2013 I'm free if you're still looking for testers. Share this post Link to post Share on other sites
lunchboxcharlie 19 Posted February 8, 2013 I'm free every day all day! Share this post Link to post Share on other sites
Avallanche 121 Posted February 10, 2013 I'm really excited by this hotfix! Less zig zag zombies FTW! Share this post Link to post Share on other sites
Apexx 19 Posted February 11, 2013 I would love to help out. =) Share this post Link to post Share on other sites
#Sleepy 572 Posted February 11, 2013 I did have plans to masturbate, but I could put that off till' later. I'm free all day everyday legitley... sadly... Share this post Link to post Share on other sites
BioHazard050 49 Posted February 11, 2013 Would love to, but Im currently sanding my 4Runner for paint. If you still need testers around 7-8 PM EST, Im open :) Share this post Link to post Share on other sites
Toybasher 27 Posted February 11, 2013 Ready for action.I'd love to help out. I'm a big fan of testing. If you need anyone else, I'll gladly join! Share this post Link to post Share on other sites