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Toybasher

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About Toybasher

  • Rank
    Helicopter Hunter

Profile Information

  • Gender
    Male
  • Location
    Connecticut
  • Interests
    DayZ, Gaming, steam, movies.
  1. Toybasher

    Shaking Hands w/Compass & Binoculars only?

    Have you been eating human meat? Eating human meat can give you Kuru, which makes you laugh/cry uncontrollably and shake. It's not like the cold shakes (Which is shivery and more of a vibrating shake.) but almost like someone is thwacking your gun really hard every couple seconds.
  2. Have not played in a long while... Do the new zombies still have buggy detection? What put me off a ton was the fact that even if prone sometimes zombies across the map would somehow get agro'd and rush me, and once they become agro'd it's nearly impossible to lose them.
  3. Toybasher

    Does swimming still cause one to lose gear?

    I remember back in the mod swimming used to make your backpack/items on your back fall off randomly. Think it was an intended feature. Not sure if it happens in Standalone, but I assume so.
  4. Toybasher

    Experimental Branch: 0.53 Discussion

    That bug still exists, at least on stable. Have not tried experimental yet.
  5. Toybasher

    Is the double barrel broken again?

    I have not toyed with the double barrel or sawn off much. I remember there used to be slug ammo for the shotguns. Wonder why it was removed? Sure firing slugs out of a sawn off is a bit "weird" but why remove it?
  6. Toybasher

    Seasons of the year and Temperature

    http://dayz.gamepedia.com/Weather#Seasons According to the wiki seasons is implemented, but the effects of it is unknown. It might be bugged.
  7. Toybasher

    Stable Branch - 0.52 Discussion

    DayZtv twitter says it was "Postponed" and "Shit happens." I assume the testing didn't go so well. Either way I assume we might see it next week? Maybe even this weekend? I dunno if the devs work on weekends.
  8. Toybasher

    Fire Weapons

    Eh a mini flamethrower could be possible. Find some spraypaint and a match or something, and spray. Could have a chance to blow up and kill the player, etc. Molotovs would be fun. Only issue is the engine. I dunno if Arma can simulate fire on the ground, or have players being set ablaze and taking damage over time, etc.
  9. I am curious if a FAMAS bullpup rifle will be added, athough it would make almost no sense to find a french rifle in Cherno. I think a CZ-75 Automatic pistol could easily be added, since the semi varient is already in the game.
  10. Toybasher

    Experimental Branch: 0.53 Discussion

    Several people on the reddit say the FPS was improved. http://www.reddit.com/r/dayz/comments/2tynul/dayz_servers_are_back_up/ Hopefully 0.53 is released on stable today.
  11. Toybasher

    DayZ minimum/recommended Specs and your rig

    i7-3820 processor 560ti video card, windows 7 64bit. "Ok" fps in forests (Around 40ish?) but in cities I drop to like 5 FPS. Yes my rig isn't the best out there, but surely the optimization can be improved.
  12. I think the zombies use a RNG based sight system, meaning the closer you are, the higher chance they "Spot" you and become agro'd every second or so. This results in weirdness like zombies seeing you a mile away in the dark, etc. Also, the zombies still phase through walls.
  13. So we'll be able to wear burlap sacks on our heads? Why can't we cut little eye holes in it so the wearer can see? Once the chainsaw is added I want to be exactly like El Salvador from Resident Evil 4.
  14. Toybasher

    Getting naked

    No they removed nudity? Half of the fun was the absurd hilarity of a completely nude guy somehow assembling an m4 out of thin air and mowing down other nude people. XD
  15. Toybasher

    Drones

    Hell yeah, drop hellfire missiles on the zombies! But seriously, it seems a little too much. Maybe surveillance drones, but combat drones would be a bad idea.
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