sibble 9 Posted February 5, 2013 So basically if you want to kill a zombie, you gota use either a hatchet or a silenced weapon. Shooting one zombie with an AK will pull the entire town to you, and once you do that you'll start a chain reaction of more aggro, so what's the point in using it?Patch pretty much limited 95% of all weapons to PvP only. It's not that you can't use these weapons to kill zombies, you'll just be using all your collected ammo if you do. 5 Share this post Link to post Share on other sites
Minamo 114 Posted February 5, 2013 It is a Survival game, not a PVP wannabe CoD In cherno...- This brings more life to the game, yet another thing... MORE FUCKING SURVIVAL! and ammo is sortoff rare now xD 5 Share this post Link to post Share on other sites
sausagekingofchicago 4711 Posted February 5, 2013 Stealth it. I carry around a hatchet in my hands and a rifle in my pack 90% of the time I'm in a town. 1 Share this post Link to post Share on other sites
frosti 2165 Posted February 5, 2013 Like said in many other posts, DayZ was too much like CoD with annoying zombies. Maybe now it will be more like zombie survival game. I like it. 2 Share this post Link to post Share on other sites
LifeHackz (DayZ) 17 Posted February 5, 2013 Yea, now they talk to each other from 80 meters, so it just chain reactions, I don't know if I like this or not :S Share this post Link to post Share on other sites
DazTroyer 227 Posted February 5, 2013 (edited) So basically if you want to kill a zombie, you gota use either a hatchet or a silenced weapon. Shooting one zombie with an AK will pull the entire town to you, and once you do that you'll start a chain reaction of more aggro, so what's the point in using it?Patch pretty much limited 95% of all weapons to PvP only. It's not that you can't use these weapons to kill zombies, you'll just be using all your collected ammo if you do.This sounds cool as fuck, it will make folk think twice about killing new spawns in Cherno. Runs off to test this with his AK and bandit scarf, expects things to end badly. :) Edited February 5, 2013 by DazTroyer 1 Share this post Link to post Share on other sites
DanielTy88 133 Posted February 5, 2013 (edited) I have been playing non stop and I am loving every second of it! Every single player I have ran into either was to busy running from zeds or asking if I could bloodbag them.lol It's brilliant! Everyone is working together....Like it should be! Edited February 5, 2013 by DanielTy88 Share this post Link to post Share on other sites
Josh225 129 Posted February 5, 2013 This sounds glorious. Share this post Link to post Share on other sites
Trizzo 632 Posted February 5, 2013 (edited) Shooting makes perect sense. If your cover is blown, you kill a few that are an immediate danger then escape in the window you just opened. Shooting a zombie that is about to wail on your face is preferable to easily outrunning a zombie train.Because the Z AI/Animations/Pathing is pretty much a joke right shooting Z would be more necessary if they did more damage, talked to one another (which the next patch is going to fix) and could run in interior enviroments.And why can't i shoot zombies? I enjoy looping around a town, spawning all Z, shooting a Leeenfield then heading for the second level of a barn. Zombie herding.This lisn't good logic for PvP either. Shooting a gun lets other players hone on your postion from up to 800m away, so don't shoot anything? Edited February 5, 2013 by Trizzo Share this post Link to post Share on other sites
Talibambi 119 Posted February 5, 2013 (edited) This is a survival game. You arnt really "meant" to be going around looking to get into trouble with either zombies or other people. Thats kinda the opposite thing to do if you are trying to survive. (unless you are resporting to stealing from other people)So what if the zombies are hard now? Adapt and survive... or dont. All the same to me. Edited February 5, 2013 by Talibambi Share this post Link to post Share on other sites
Pokey (DayZ) 103 Posted February 5, 2013 Weeks of stealth has given me the best silenced weapons in the game, along with Guille/NV/GPS. Learn to be stealthy, and you too can reap the rewards! (unlike killing spawns in Cherno, as they obviously have nothing of value). Share this post Link to post Share on other sites
terminal_boy 860 Posted February 5, 2013 is running inside a building a picking the zombie/s off with head shots from a pistol still a valid "low profile" tactic? Share this post Link to post Share on other sites
Talibambi 119 Posted February 5, 2013 is running inside a building a picking the zombie/s off with head shots from a pistol still a valid "low profile" tactic?Depends how many infected are in the area. Any agro'd zed will draw in any other zed in the immediate area (80 meters? I forget) Meaning if you get cornered, you will have an unlimited supply of zeds coming down on you. Share this post Link to post Share on other sites
_Anubis_ (DayZ) 139 Posted February 5, 2013 If the 80 meters thing is recursive [hopefully not] then you may have the entire zombie community chasing you: the first zombie will aggro any zombie within 80 meters, they'll aggro other zombies around them an so on..._Anubis_ Share this post Link to post Share on other sites
Talibambi 119 Posted February 5, 2013 I was in stary last night. I kid you not - at LEAST 40 zombies continuously. Was in elektro and we had another 40 around the firestation.Zombies are dangerous now. They swarm. Share this post Link to post Share on other sites
M.I.A TIDNAB 13 Posted February 5, 2013 So basically if you want to kill a zombie, you gota use either a hatchet or a silenced weapon. Shooting one zombie with an AK will pull the entire town to you, and once you do that you'll start a chain reaction of more aggro, so what's the point in using it?Patch pretty much limited 95% of all weapons to PvP only. It's not that you can't use these weapons to kill zombies, you'll just be using all your collected ammo if you do.im loving it it kinda has a benny hill feel to it. lmao.. its really moving in the direction it should be. Share this post Link to post Share on other sites
Talibambi 119 Posted February 5, 2013 I agree. The zombies needed buffing up anyway. They have never really been a threat (as long as I have been playing). The standalone is gonna be even more brutal :D Share this post Link to post Share on other sites
Meiz 3 Posted February 5, 2013 I don't know what everyone's playstyle is but crawling anywhere is not particularly intelligent if you're in a populated server. The zombie aggro is beyond broken. I used to go into a building to scavenge for supplies and be able to kill off what little aggro I got from zeds. This time around, if you even fire on one, you'll end up with an endless stream of them coming after you thanks to the way spawns work. It was a terrible idea to implement this especially considering zeds buggy nature already. They clip and aggro through walls and can hit you, even when you're inside a building. The only answer is getting in, grabbing what you can and getting out. Forget actually killing them. Share this post Link to post Share on other sites
Mos1ey 6301 Posted February 5, 2013 Haven't played since the patch dropped but am I the only one who thinks this sounds fucking epic?! Lol. xD Share this post Link to post Share on other sites
generalvirus 1 Posted February 5, 2013 Grab and Run ,, killing zeds also attract other players and stand a chance of them shouting you as-well . Share this post Link to post Share on other sites
-Gews- 7443 Posted February 5, 2013 This sounds great, still on 1.7.4.4 at the moment, updating now, I need to see this first hand... Share this post Link to post Share on other sites
Talibambi 119 Posted February 5, 2013 I don't know what everyone's playstyle is but crawling anywhere is not particularly intelligent if you're in a populated server. The zombie aggro is beyond broken. I used to go into a building to scavenge for supplies and be able to kill off what little aggro I got from zeds. This time around, if you even fire on one, you'll end up with an endless stream of them coming after you thanks to the way spawns work. It was a terrible idea to implement this especially considering zeds buggy nature already. They clip and aggro through walls and can hit you, even when you're inside a building. The only answer is getting in, grabbing what you can and getting out. Forget actually killing them.Crawling on a populated server = bad idea? Then come up with a new strategy. Dont forget that EVERYONE else will have the same agro as you if they start shooting. Play smart. The game has changed now and you have to adapt. Share this post Link to post Share on other sites
Meiz 3 Posted February 5, 2013 Crawling on a populated server = bad idea? Then come up with a new strategy. Dont forget that EVERYONE else will have the same agro as you if they start shooting. Play smart. The game has changed now and you have to adapt.I don't have to do anything. The only smart option available now is not to engage zeds and this is not a playstyle that I care to entertain. Clearing an area was a viable strategy before. It's one that will even benefit people once the standalone hits as zombies don't respawn until server restart. You can scan a location and clear a path to locations of interest. The fact that other people are gaining aggro is moot if their only objective is to shoot you. It's a lot easier downing someone then dealing with Arma 2's inventory system when you're trying to gear up after dying or looking for specific items which are now more crucial than before. Share this post Link to post Share on other sites
protectadin 21 Posted February 5, 2013 Like said in many other posts, DayZ was too much like CoD with annoying zombies. Maybe now it will be more like zombie survival game. I like it.so pretty much any game with a gun in it is cod? cool. oh and by the way, what's wrong with cod? it's the best selling video game franchise of all time, it's definitely better than dayz. i'm not a cod fanboy, nor do i play it (i used to), these are just plain facts.It is a Survival game, not a PVP wannabe CoD In cherno...- This brings more life to the game, yet another thing... MORE FUCKING SURVIVAL! and ammo is sortoff rare now xD*facepalm* any game with a gun in it and has pvp is a fucking CoD wannabe? are you retarded?the problem here is that the only way to pvp in a viable manner is to sit and snipe, this is what they should fix. Share this post Link to post Share on other sites
samfisherchaos 4 Posted February 5, 2013 One annoying thing I noticed was the vehicle damage is not just the glass they damage wheels aswell. The respawn rate for zeds is too high aswell when you've gone to the effort of killing say 30 zombies there should be at least a 5-10 minute respawn to give you a chance to loot areas. Overall I think its a big improvement and zombies are something to fear again. 2 Share this post Link to post Share on other sites