mr_chabowski@live.co.uk 2416 Posted February 1, 2013 Well, most bandits wont try to kill anyone with a 9mm weapon.. Any bigger caliber will punch trough it.That's what I just said.Point is, without the option to throw heavier plating in your webbing, body armour for the most part, will just slow you down.DayZ is more about crossing huge swathes of land, gathering supplies to survive.Being able to move at a decent pace is probably more likely to save your life than 9mm resistant armour.I'm not going to wear anything that will restrict my movement unless it's going to protect me from the weapons I'm likely to be attacked with. Share this post Link to post Share on other sites
logan23 118 Posted February 1, 2013 First off i want to mention that i do know that subsonic ammunition is already in the game, the poll asks what is most important, not what should be implemented.i have been thinking, what if DayZ had more types of ammunition? i would certainly not be surprised to find expanding ammo for hunting rifles in a similar situation, as it is commonly used for hunting. i would not be surprised to see other more military ammo types.this is what i have come up with so far:Incindiery: i would say a plain damage boost plus irrepairable damage to tissue if the medical system will support it. this would be very rare, and when you also have to find the right caliber, this would be reasonably balanced.HE: this type of ammo could be used for increased damage to vehicles, and could be (with the incindiery) be one of the rarest types available.Expanding: this would be the civilian equivalent to incindiery, with a damage boost against infantry. the bullet could do less damage to vehicles as the ammo is softer than normal.Suggestions and criticism is appreciated.The danger of what your asking is- Your are forgetting this is a survival game not a military combat game.Feature like this will only promote DayZ into a CoD deathmatch game.These are not needed in my view since they go against the theme of the game-survival. And before someone says- oh but there would be ammo like this due to military being there at the outbreak- That is just you saying...I want this ammo and here is a poor way to justify it. The ammo in the poll goes counter of Dayz core which is survival- If these are put in you will only see more combat for combat sake not because your trying to survive. 2 Share this post Link to post Share on other sites
Dylanco1 10 Posted February 2, 2013 Id add Hand Loads which are common rounds GREAT problem is none of them explode correctly dealing damage to the guns working parts or Jamming with a variable on if its slightly more powerful or if its just a Piece of shit that cant fire Share this post Link to post Share on other sites
slivniku@gmail.com 93 Posted February 3, 2013 The danger of what your asking is- Your are forgetting this is a survival game not a military combat game.Feature like this will only promote DayZ into a CoD deathmatch game.These are not needed in my view since they go against the theme of the game-survival. And before someone says- oh but there would be ammo like this due to military being there at the outbreak- That is just you saying...I want this ammo and here is a poor way to justify it. The ammo in the poll goes counter of Dayz core which is survival- If these are put in you will only see more combat for combat sake not because your trying to survive.Weapon attachements - confirmed in SABody Armor - confirmed in SAWeapons jamming and cleaning - confirmed in SA- ammo types are just extension of that; and we've improved on that since OPs first postImmagine this situation: you've got a great gun, but was only able to find crappy army surpluss ammo, which you know may jam your gun or worse - do you go bandit? If your gun jams the axe-man will take it all...(i don't think you will ever encounter such situations in CoD...) 1 Share this post Link to post Share on other sites
terminal_boy 860 Posted February 3, 2013 If ammunition is hard to come by (and it should be), a smart survivor would reserve the use of firearms for when they have no other choice.Use snares, spears or traps to catch game.Use melee weapons to deal with zombies that can't be dodged or distracted.By the way, for those of you who have never reloaded modern handgun and rifle ammunition, it's very much like cooking.You have to have the right ingredients in the correct amounts and must follow the recipe.Unlike cooking, making mistakes while reloading ammunition often results in someone having pieces of exploded gun pulled out of their flesh by a doctor. 1 Share this post Link to post Share on other sites
radivmoe 47 Posted February 4, 2013 I know HE and incendiary is real. I just don't think it should be in dayZthat was not very obvious when looking at the post, but now you make more sense. Share this post Link to post Share on other sites
radivmoe 47 Posted February 4, 2013 Here's my thoughts on this:* HE and Incendiary are somewhat one and the same, both have an explosive element but are largely restricted to Heavy Machine Guns and Anti-Material Rifles. Incendiary rounds are often confused with Machine Gun tracers which are already in-game as it is. HE/Incendiary rounds Should only be used for Anti-Material rifles like the AS-50 and Barrett .50 Cal for the purpose of taking down vehicles and/or equipment from extreme range. If the poll went for ALL weapons, I'd say restrict the use of HE rounds to Explosive Grenades and Rockets used in various Launchers like the M79, M203 and any man-portable Rocket Launcher like the RPG-7 for example.* Some ammo is already subsonic, a standard .45 ACP load for example is inherently subsonic when fired from a handgun or sub-machine gun, which is why they are popular for Special Forces, no need to swap magazines for specialised sub-sonic ammunition. However the most common kinds of sub-sonic ammunition are .22, .9mm and .45 with rifle calibers in .30 caliber range capable of being sub-sonic. .223/5,56 and 5,45 sub-sonic ammo like many have said is inherently rare to being non-existent, whats more is that most 5,56 sub-sonic ammo often does not cycle the action of most fully-automatic rifles like the M4, M16 or AK-74. If SD or Subsonic ammo is to exist, it should remain in the use of Handguns, Sub-Machine guns and very select rifles. In my opinion, Suppressors on weapons like the M4 should only muffle the shot from long range, reduce the chances of detection by players and elimanate muzzle flash. Forget rounds like STANAG SD and stick with just standard SD pistol rounds.* Hollow Points are frequently used for Hunting rifles, they also used in a number of Handguns in Civilian and Police use. I think they deserve a place with there being Hollow Points which offer the greatest damage to unarmored targets and soft points which offer mild penetration with mild tissue damage, also with the advent of a crafting system in SA, the ability to craft "Dum-Dums" or improvised Hollow points should be considered from easily aquired ammo such as .45 ACP.I've also got a few of mine own I'd like to share:Match Grade - Refers to ammo which is used for Accuracy and finely tuned for that purpose, commonly used in Sniper Rifles, used by Military and Police Sharpshooters as well as Civilians for Shooting Sports such as Target Shooting and Hunting. Often tagged alongside other types of bullet, like Match Grade Hollow Point for example.FMJ (Full Metal Jacket) - Only really available for the majority of Military Rifles and rarely appearing for Military Handguns (such as the M9). Increases chance of penetrating Soft Body Armor (Armor without a ballistic plate). Only found on Military grade weapons.AP (Armor Peircing) - Used for high powered Military Sniper Rifles and Battle Rifles, can penetrate Vehicle Armor, Hard Body Armor and light cover (such as sheet metal) with a decrease in tissue damage. Doesn't expand as much on contact, leaving a less severe wound. Found at significantly rarer chance in Military Loot Spawns.Handloaded - Like Match grade, appears alongside an additional ammo type like "Handloaded Hollow Point". Increases chance of a weapon jamming and/or a catastrohpic failure of the weapon (the gun blowing up). Could also be available as a crafting option with the right materials.Corrosive Ammo - Like Match Grade and Handloaded, it appears next to a regular type of round, like Corrosive Hollow Point. Refers to very old ageing ammo that is often dangerous to use in a firearm. Increases chance of a weapon jamming and actually damages the gun the more you use it without cleaning it (presuming you can actually clean your guns in SA). Fairly common ammo drop, but care should be taken.Overpressure Ammo - Only used for Handguns and Sub-machine Guns, increases range, speed velocity and damage of each round. Available in .9x18mm, 9x19mm and .45 ACP. Often signified with a +P or +P+ next to the ammo type to signify the difference.good stuff Share this post Link to post Share on other sites
radivmoe 47 Posted February 4, 2013 The danger of what your asking is- Your are forgetting this is a survival game not a military combat game.Feature like this will only promote DayZ into a CoD deathmatch game.These are not needed in my view since they go against the theme of the game-survival.And before someone says- oh but there would be ammo like this due to military being there at the outbreak- That is just you saying...I want this ammo and here is a poor way to justify it.The ammo in the poll goes counter of Dayz core which is survival- If these are put in you will only see more combat for combat sake not because your trying to survive.i am saying that i would not complain if i saw some variety. i do not play DayZ bandit style. comparing me with CoD fanboys was seriously unasked for, try not to say the most insulting thing possible next time >:(. Share this post Link to post Share on other sites
radivmoe 47 Posted February 4, 2013 Weapon attachements - confirmed in SABody Armor - confirmed in SAWeapons jamming and cleaning - confirmed in SA- ammo types are just extension of that; and we've improved on that since OPs first postImmagine this situation: you've got a great gun, but was only able to find crappy army surpluss ammo, which you know may jam your gun or worse - do you go bandit? If your gun jams the axe-man will take it all...(i don't think you will ever encounter such situations in CoD...)thank you. will you marry me? Share this post Link to post Share on other sites
slivniku@gmail.com 93 Posted February 4, 2013 thank you. will you marry me?marriage is overrated - you know how much paperwork there is when you get divorced?I think when someone mentions incendiary ammo around here, most people think Left4dead zeds on fire, than flaming ensues... Share this post Link to post Share on other sites
m.w. vindicator 880 Posted February 4, 2013 that was not very obvious when looking at the post, but now you make more sense.I'm glad you understand. Share this post Link to post Share on other sites
radivmoe 47 Posted February 5, 2013 marriage is overrated - you know how much paperwork there is when you get divorced?I think when someone mentions incendiary ammo around here, most people think Left4dead zeds on fire, than flaming ensues...well, marriage can be overrated. depends on whether or not you plan to be divorced.and if people think that ammo that sets the impact area on fire makes the whole zombie burst into flame? NO! JUST NO! burns man. burns. Share this post Link to post Share on other sites
radivmoe 47 Posted February 5, 2013 I'm glad you understand.me too Share this post Link to post Share on other sites
radivmoe 47 Posted February 6, 2013 prolly they will have these ammos but stupidly rarei want it to be stupidly rare, and most of them only more useful for special situations. Share this post Link to post Share on other sites
radivmoe 47 Posted February 6, 2013 why am i not allowed to bump :( i want this topic not to become the next graveyard. Share this post Link to post Share on other sites
Guest Posted February 6, 2013 I think flame ammo would be sweet Share this post Link to post Share on other sites
radivmoe 47 Posted February 6, 2013 I think flame ammo would be sweetYAY! Share this post Link to post Share on other sites
Guest Posted February 6, 2013 YAY!Beans for your Sig! Share this post Link to post Share on other sites
radivmoe 47 Posted February 6, 2013 Beans for your Sig!actually a true story... i'm serious! Share this post Link to post Share on other sites
radivmoe 47 Posted February 7, 2013 why do all my topics end up in the grave? D': Share this post Link to post Share on other sites
HERBERT-THETREE 44 Posted February 8, 2013 Really like this idea. considering there are many different types of ammunition in the world, so why wouldnt you find different ammo. Share this post Link to post Share on other sites
enforcer1975 1111 Posted February 8, 2013 (edited) But finding a stash of special NATO ammo in Chernarus would be as possible as having it snow in hell. Would be quite disappointing for the western fanboys to only find special ammo for eastern weapons if you want to keep it geographically realistic...not that there might be a half empty magazine or two from the NATO side though...but not crates. Edited February 8, 2013 by Enforcer Share this post Link to post Share on other sites
radivmoe 47 Posted February 9, 2013 But finding a stash of special NATO ammo in Chernarus would be as possible as having it snow in hell. Would be quite disappointing for the western fanboys to only find special ammo for eastern weapons if you want to keep it geographically realistic...not that there might be a half empty magazine or two from the NATO side though...but not crates.no stashes, 1 or two bullets are mountain dew, enough for one mag is mountain dew rarity times 29467. Share this post Link to post Share on other sites
radivmoe 47 Posted February 11, 2013 is this topic actually going to the graveyard then? Share this post Link to post Share on other sites
enforcer1975 1111 Posted February 11, 2013 I sure hope so... Share this post Link to post Share on other sites