Jump to content
KFC_Hoodie

Make Sniping more realistic

Recommended Posts

Hey,

My Suggestion is to make Sniping in DayZ more realsitic.

Why ?

Because everyone is able to kill people between 100-1000m without problems, even if they walking/running. That means that you can kill people for fun easily and thats why everyone laying in Cherno/Electro ALONE and kill everyone. I personaly like PvP in DayZ but I love teamwork too.

How to fix that problem ?

I don't know very much about coding but my Idea is to use the Sniping system from the ACE mod. I think some people know the ACE mod but not all. So ACE mod is based on teamplay and realism. You can be only succesful as sniper if you have Spotter and some experience (but its not that hard). So that means you cant snipe alone and its hard to hit on 1000 Meters a walking target and you cant spray 10 Bullet if you first shot missed. And you need more than just a sniper rifle to snipe. But you can still snipe alone and just with a sniper rifle but its hard and more luck thank real skill.

So what you think about the Suggestion ?

Share this post


Link to post
Share on other sites

Tell me why can't you snipe alone? Why do you need a partner?

It's possible to do it alone, and it's possible to hit a moving target.

Just because you can't do it doesn't mean you should punish the skilled players who can.

Share this post


Link to post
Share on other sites

Oh God, its an example .. the range from the most common sniper spots in electro and cherno are 600-800 (sorry if its not the exact range ;) )

So yea in vanilla its not that har to kill a running target on similar ranges and if the first shoot miss you can spawn 10 bullets afterward.

woodland you read the post ? I mean in ACE its not easy to snipe alone because of the wind changes etc and you have to do it alone ... but in vanilla i can snipe on 1000 meters alone without problems AND moving targets on similar ranges too. And sorry if i like to see more realsim in a War game SIMULATOR

Edited by KFC_Hoodie

Share this post


Link to post
Share on other sites

Its not that easy to snipe a moving target from a far range. First you have to figure out estimated distance then find bulllet drop and actually hit them before they move out of view

Share this post


Link to post
Share on other sites

Finally someone who know what hes talking about :P

Yea its not sooo easy bit its still easy, if someone snipe 1 hour or less in DayZ he sould able to do it. And thats way to less to be called "skilled sniper"

the only challenge is to lead the target right when you snipe moving targets on DayZ. Bulletdrop etc doesnt take very much affect in Dayz if ur zeroed right.

Share this post


Link to post
Share on other sites

The point of zeroing is to counter bullet-drop.

Your suggestion seems artificial though, it doesn't take two people to fire a sniper rifle, use a range finder, or estimate wind speed and direction. It might be more convenient, but shouldn't be necessary.

I think the missing element to long-range sniper realism (and difficulty) might be the effects of wind in the regular mod. It appears that's what the ace mod has done, based on a glance at their wiki page.

But, perhaps the standard "still in alpha" disclaimer applies- dayz is a zombie mod, ace is a realistic combat mod. Hopefully dayz will adopt as much as it can from other successful mods.

AC

Share this post


Link to post
Share on other sites

You can be a lone sniper in ACE, there is no artificial limit, having a spotter does make things easier because he can use his high power rangefinder to find the range and watch where the shot fell if it didnt hit.

Sniping is harder in ACE due to wind and zeroing is done with MOA and range table instead of simple meter adjustment.

Share this post


Link to post
Share on other sites

Yea its not sooo easy bit its still easy,

Is it easier than say, correct spelling?

Share this post


Link to post
Share on other sites

Okay first sorry for any mispelling or any grammaer mistakes. I think you will survive it ;)

Yea you can snipe alone in ACE but you are very slow and not very efficient because the wind in ACE change quick so theres a risk to miss hard.

The goal from my suggestion is to make sniping harder and more teamplay based. I dont know who ever played the ACE mod here and maybe I described the sniping in ACE wrong in some points so but I hope you guys understand the meaning from this post.

Share this post


Link to post
Share on other sites

That's kind of the point to zeroing. To account for drop.

Share this post


Link to post
Share on other sites

Its not Easy for people to snipe peole who are prepared who it. Try making a strategey before hitting a high player populated area, snipers are always n the lookout in thse big cities, try to avoid them. You always want to check your surroundings before you go in anyways.

Btw if Cherno is 600M, then they have to use the second counter, thats not that easy as you think sometimes. I would like an idea for wind speed effecting a bullet though, would be nice.

Share this post


Link to post
Share on other sites

Is it easier than, say, correct spelling?

Brilliant contribution to the discussion, and how witty.

Sniping shouldn't be more difficult; there should be less snipers! In standalone we should be seeing less of them-- if hacking is reduced. Even so, I can appreciate the idea of sniping being a difficult task. Perhaps zombies that are an actual threat, and are attracted to loud noises, will make snipers more cautious? That, and less sniper rifles available, of course.

  • Like 1

Share this post


Link to post
Share on other sites

haha thanks man :D I hate those people who start beeing a grammar nazi when they run out of arguments.

When sniping is more difficult and you need a spotter to be succesful there will be less snipers. So you can add a lite bit more realism and solve the problem of to much "snipers".

and btw hackers wont be able to kill you so easy with a sniper when they dont know how to correct wind etc :P

Share this post


Link to post
Share on other sites

Sniping requires zeroing and mildots. Without rangefinders it can be a pain in the arse to hit your target. Its very hard on ArmA too if spacebar scanning is disabled.

Share this post


Link to post
Share on other sites

Ive never played the ACE mod, ive never been in recon(was a rifle company scout though)... i have how ever dropped two outta three goats once at 900m with a .270(maps work fine for ranging IRL and in game) ... and some how managed to do it without a spotter. Id be curious as to what your realism is like? With a bipod and say a 6x-25x-50mm scope, its piss easy to fire a ranger (you have about a seconds flight time, heaps to refocus from recoil) adjust and send the next one down before they hear the report from your rifle.

IRL a lot o people suck at shooting... but its because they flinch with recoil in my experience (last second shutting o eyes and flinching, in anticipation o the kick to the shoulder) . How exactly do you model that? Im all for windage... but you cant see/or feel the wind in game, unlike IRL.

Im not a sniper in game, but i dont have a problem with them either.

  • Like 1

Share this post


Link to post
Share on other sites

There definitely needs to be less sniping and more close encounters. Frankly, the latter is just more scary and more rewarding.

However, how do we keep a certain balance? The threat of being sniped should exist, but it shouldn't be constant.

Share this post


Link to post
Share on other sites

Sniping is already realistic. No need to replace meters and a spotter is already good to have since you don't need to pull the rangefinder out yourself wasting seconds. But I don't think making it required would be good.

*Edited because the last post had to much opinion in it. I still think you need to explain what ACE is. It is YOUR suggestion and we are people who are reading about it. Don't expect us to know what you know*

Edited by harley001

Share this post


Link to post
Share on other sites

Dude you do understand the shooting in dayz is ripped from arma right? Arma is the most realistic game out there at the moment. Sniping is realistic. Also you didn't tell us sh*t instead you just said "lets use dis from ace" I don't even know what that is and you didn't explain at all. Also your ideal seems to involve replacing meters. THAT IS HOW SNIPING WORKS IN REAL LIFE! THEY USE METERS! At least from what I have seen. But I doubt anyone in here is a trained sniper. Also you keep mentioning a spotter will be needed. You didn't explain this at all. What is stopping me from pulling out my range finder and doing it myself? And I do have a spotter, when my friend is on I give him my rangefinder. It makes it a little easier but only because I can shoot quicker and don't need to waste much time getting a range. For the most part it feels the same.

When you make a suggestion please actually suggest something. Do not just say "I think we should use this from this" and not us what "this" is. Sniping is already realistic. You probably are one of those people constantly running in open fields and instead of accepting you f*cked up you blame the game. Also true to real life you people die in ways they have no control of. In dayz there are going to be time when you are going to be randomly walking around and then BAM you are dead. It is just bad luck nothing wrong with the game.

Your ignorance disturbs me. This person does know what he is talking about. ACE makes ArmA more real in how guns work and how players interact with the game. Of course spotters arent really needed for DayZ,as long as you have rangefinders.

Share this post


Link to post
Share on other sites

Dude you do understand the shooting in dayz is ripped from arma right? Arma is the most realistic game out there at the moment. Sniping is realistic. Also you didn't tell us sh*t instead you just said "lets use dis from ace" I don't even know what that is and you didn't explain at all. Also your ideal seems to involve replacing meters. THAT IS HOW SNIPING WORKS IN REAL LIFE! THEY USE METERS! At least from what I have seen. But I doubt anyone in here is a trained sniper. Also you keep mentioning a spotter will be needed. You didn't explain this at all. What is stopping me from pulling out my range finder and doing it myself? And I do have a spotter, when my friend is on I give him my rangefinder. It makes it a little easier but only because I can shoot quicker and don't need to waste much time getting a range. For the most part it feels the same.

When you make a suggestion please actually suggest something. Do not just say "I think we should use this from this" and not us what "this" is. Sniping is already realistic. You probably are one of those people constantly running in open fields and instead of accepting you f*cked up you blame the game. Also true to real life you people die in ways they have no control of. In dayz there are going to be time when you are going to be randomly walking around and then BAM you are dead. It is just bad luck nothing wrong with the game.

You could, you know, go on YouTube and look at the ACE mod.

Share this post


Link to post
Share on other sites

I think weather effects are a good way to make sniping that bit harder. Have wind affect the shot.

If you can make a shot from 1000m in misty conditions and a strong wind then you are THE MAN!

Edited by DemonGroover

Share this post


Link to post
Share on other sites

Ok this harley guy made my day :D

You can check the wind with a kestrel or with a less accurate wet finger method (hope u can understand what i mean :-D )in ace. You can also snipe alone and without very much knowedgle about the wind effect on ranges between 300-400 meters. But for higher ranges u NEED a spotter in ace.So there still will be a chance of getting sniped.

Share this post


Link to post
Share on other sites

Finally someone who know what hes talking about :P

Yea its not sooo easy bit its still easy, if someone snipe 1 hour or less in DayZ he sould able to do it. And thats way to less to be called "skilled sniper"

the only challenge is to lead the target right when you snipe moving targets on DayZ. Bulletdrop etc doesnt take very much affect in Dayz if ur zeroed right.

Uhhh yeah dude, ZEROING is adjusting your rifle for bullet drop. I suggest you do some reading on the matter. If you zero your rifle to 800 yards, then where your crosshair is, will be where the bullet hits at 800. The zeroing is the difficult part, and I'd agree that it should be a bit harder to do. Now, as far as wind is concerned, its not a bad idea, but it would require too much work at least at the moment.

Hitting a target at range is VERY difficult. And spamming out more bullets? Well, that's something you can do in life if your first shot doesn't hit. The problem I'm seeing, is just people not bothering to check for snipers, or sitting out in the open. If you're in Cherno or Elektro and you're standing still in the open, you're gonna get shot. Its the law of the jungle.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×