Ander (DayZ) 530 Posted June 16, 2012 Changelog 2012-06-16:All vehicles locations will be reset after server restarts. This is required to implement respawning.* [FIXED] All land and water vehicles will now spawn in a repairable state .* [NEW] Vehicles can now be tracked on database level, they will respawn or be reset at secret intervals once they have been destroyed.* [NEW] Vehicles left unused too long (hidden, placed in unreachable locations, bugged) will be reset after a minimum of 7 days - this exact time of respawn is also secret. * [NEW] Vehicles are spawned on all new servers.Future implementation:Vehicle models will be mixed up (randomized) a little depending on which type of vehicle that can spawn at a certain area. This means some vehicle models might become rarer.Known issues:Helicopters are still very dangerous to fly due to desync issues. These type of vehicles will only be available on some very old servers until this issue is fixed. Your safety as a pilot or passenger is NOT guaranteed. (hopefully fixed with release of 1.7.1, need more testing)Note to server admins:Serverside recommendation: Please update your arma2 server version to latest beta in preparation for 1.7.1 release. Also make sure your battleeye files are up to date or players will have troubles playing on your server if their client version is later than 93825. Share this post Link to post Share on other sites
blew 8 Posted June 16, 2012 Thanks for this update. Look forward to seeing more :) Share this post Link to post Share on other sites
blacksheep (DayZ) 0 Posted June 16, 2012 Thanks again! Share this post Link to post Share on other sites
TheEx1le (DayZ) 6 Posted June 16, 2012 Excellent :). Share this post Link to post Share on other sites
Eldeos 0 Posted June 16, 2012 Thanks for the update! Share this post Link to post Share on other sites
exigo 2 Posted June 16, 2012 Great news!!"All vehicles locations will be reset after server restarts. This is required to implement respawning."Does this mean all vehicles found and repaired and not found and not repaired will be reset. So hoarded vehicles placed off the map somewhere will go back into the available pool on the game map? Share this post Link to post Share on other sites
Eldeos 0 Posted June 16, 2012 Great news!!"All vehicles locations will be reset after server restarts. This is required to implement respawning."Does this mean all vehicles found and repaired and not found and not repaired will be reset. So hoarded vehicles placed off the map somewhere will go back into the available pool on the game map?Probably. Share this post Link to post Share on other sites
penox 2 Posted June 16, 2012 Does this mean we will have helicopters available this time around? Share this post Link to post Share on other sites
Ander (DayZ) 530 Posted June 16, 2012 No aircrafts yet.All vehicles, even those outside map, hoarded etc will be reset to original location.After this patch you can still hoard vehicles. But letting them collect dust unused will cause them to wear down and eventually they will go poof and reset to original location :)Not exactly a realistic solution, but it's a workaround for people just moving vehicles to off map grid coordinates and then forgetting about them. Share this post Link to post Share on other sites
r4z0r49 4761 Posted June 16, 2012 Aircraft is still a no go. Sorry Share this post Link to post Share on other sites
Indio (DayZ) 0 Posted June 16, 2012 toolbox is required to repair? Share this post Link to post Share on other sites
Eldeos 0 Posted June 16, 2012 No toolbox is required.http://dayzmod.com/forum/showthread.php?tid=10198&highlight=[GUIDE] Share this post Link to post Share on other sites
hooumeri 3 Posted June 16, 2012 Perhaps enable helis on some servers so they can be tested properly..? Share this post Link to post Share on other sites
Ander (DayZ) 530 Posted June 16, 2012 Perhaps enable helis on some servers so they can be tested properly..?Already enabled on some servers :)They dont work as they should. And radar makes them imba. Share this post Link to post Share on other sites
duncandun 4 Posted June 16, 2012 Changelog 2012-06-16:All vehicles locations will be reset after server restarts. This is required to implement respawning.* [FIXED] All land and water vehicles will now spawn in a repairable state .* [NEW] Vehicles can now be tracked on database level' date=' they will respawn or be reset at secret intervals once they have been destroyed.* [NEW'] Vehicles left unused too long (hidden, placed in unreachable locations, bugged) will be reset after a minimum of 7 days - this exact time of respawn is also secret. * [NEW] Vehicles are spawned on all new servers.Future implementation:Vehicle models will be mixed up (randomized) a little depending on which type of vehicle that can spawn at a certain area. This means some vehicle models might become rarer.Known issues:Aircrafts are still very dangerous to fly due to desync.Aircrafts will only be available on some very old servers until this issue is fixed. Your safety as a pilot or passanger is NOT guaranteed. (hopefully fixed with release of 1.7.1, need more testing)Note to server admins:Serverside: Please update your arma2 server version to latest beta in preparation for 1.7.1 release.Also make sure your battleeye files are up to date or players will have troubles playing on your server if their client version is later than 93825.so those of us that had stuff inside our vehicles just lost all of it? Share this post Link to post Share on other sites
Krack 0 Posted June 16, 2012 Changelog 2012-06-16:All vehicles locations will be reset after server restarts. This is required to implement respawning.* [FIXED] All land and water vehicles will now spawn in a repairable state .* [NEW] Vehicles can now be tracked on database level' date=' they will respawn or be reset at secret intervals once they have been destroyed.* [NEW'] Vehicles left unused too long (hidden, placed in unreachable locations, bugged) will be reset after a minimum of 7 days - this exact time of respawn is also secret. * [NEW] Vehicles are spawned on all new servers.Future implementation:Vehicle models will be mixed up (randomized) a little depending on which type of vehicle that can spawn at a certain area. This means some vehicle models might become rarer.Known issues:Aircrafts are still very dangerous to fly due to desync.Aircrafts will only be available on some very old servers until this issue is fixed. Your safety as a pilot or passanger is NOT guaranteed. (hopefully fixed with release of 1.7.1, need more testing)Note to server admins:Serverside: Please update your arma2 server version to latest beta in preparation for 1.7.1 release.Also make sure your battleeye files are up to date or players will have troubles playing on your server if their client version is later than 93825.so those of us that had stuff inside our vehicles just lost all of it?+1 :( Share this post Link to post Share on other sites
Ander (DayZ) 530 Posted June 16, 2012 If your server is still up, then yes you can still get items out of your vehicles. If your server has restarted and the vehicle locations reset - then you are out of luck.Vehicles, tents etc havent been a safe place to store items like in ever. This update should improve that a little bit but you'll now have to make sure your tent/vehicle is actually used regularily and not left to rot :).*Roleplay* I'm the big bad bandit who just stole all your items and then blew up the vehicles with a satchel charge. I think that makes me the worst of them all. Sorry!Stickifying this post. Share this post Link to post Share on other sites
.:14A41:.Pvt.p4lztZ 3 Posted June 16, 2012 Ah, so this is what I was experiencing. I thought I had just got crazy lucky on spawn and found a GAZ and a boat in the same area. Bleh...Whats the deal with them spawning with gear in them? I mean there was a M16A2 M203 and about 8 mags + fuel (6 jerrys) + fuel tanks parts and other misc goods in the GAZ when I found it. Share this post Link to post Share on other sites
Lefty Guns 0 Posted June 16, 2012 Changelog 2012-06-16:Note to server admins:Serverside: Please update your arma2 server version to latest beta in preparation for 1.7.1 release.Also make sure your battleeye files are up to date or players will have troubles playing on your server if their client version is later than 93825.I updated my BEC to 1.42 (Latest posted) and it is still kicking me for running 93825 Script #17. What else is required? Share this post Link to post Share on other sites
Kashimus (DayZ) 0 Posted June 16, 2012 And what about disabling the radar function in heli ,if its possible, and make it a repairable thing like the (engine,etc)and making a new object for it for example radar computer parts, and make them rare as hell?And could be used without the radar. Share this post Link to post Share on other sites
Smoggi 1 Posted June 16, 2012 And what about disabling the radar function in heli ' date='if its possible, and make it a repairable thing like the (engine,etc)and making a new object for it for example radar computer parts, and make them rare as hell?And could be used without the radar.[/quote']I like that idea. Share this post Link to post Share on other sites
Eric0965 0 Posted June 16, 2012 So... this update has gone live already? And servers just need to restart to reset and respawn the vehicles? Share this post Link to post Share on other sites
Ander (DayZ) 530 Posted June 16, 2012 So... this update has gone live already? And servers just need to restart to reset and respawn the vehicles?Servers just need restart.But I recommend serverowners to update to the latest arma2 beta version.Update the battleeye script file and ban lists from our serverhoster repository. Share this post Link to post Share on other sites