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I'm no business mogul, but how many "CoD kiddies" will want to go from spawning with high-end military loot and killing for the hell of it, to spawning with nothing, in a completely unrelated scenario?

You put the suggestion across as a sort of "DayZ demo" but don't realise that this wouldn't demonstrate any part of DayZ. (apart from KoS, which is the biggest pisser about it IMO)

End-game. They come for the guns and zombies and to see what the game is like. If they last long enough (as a secondary start type that doesn't care) to hit the milestones and play a survivor then obviously they are in line with us and want to survive rather than just shoot zombies.

You're right though. The free model was a bad idea, as it would not demonstrate DayZ in and of itself and would be a bad 'first impression' for someone looking for a 'demo' and that's exactly who would encounter it.

Seeing how you respond to thebirdolux I'm going to go ahead and assume you think I missed the point.

Personally, I think you've done enough point-missing for all of us.

Since you're wrong about me, I'll just assume you wouldn't have been such a dick if that person hadn't brought their baggage to my thread.

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Rocket himself has said he will not force players to play a certain way. 'nuff said. We will weather the storm of COD kiddies and not make pvp's wear bright orange jumpsuits. I am wiley enough to avoid them when needed.

EDIT: Why is Chabowski a dick? You're one to talk.

Myself though? I'm a straight up asshole.

Edited by thebirdolux

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If only there was some kind of military game similar to DayZ.

ZarcaZm..therefor i give you my beanZ :D

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Of course not, but when I give an idea to tap other markets to add new gameplay elements for me to encounter as a survivor, and they tell me to go play another game... that's definitely the idea going over their head.

I don't buy for a second that a game should avoid a feature because of lore. You just change the lore... pockets of military are left but have to wear hazmat suits constantly and remain in installations with air filtration etc... maybe CDC or equivalent?... the end.

It sounds like the major reason people don't like it deals with the size of the current mod map. Despite how large it is, it's not so big that you could suddenly start spawning a second player type without screwing with a lot of the current trends.

Lets say instead of setting aside existing area, the map was expanded in some direction, maybe with some natural barrier as part of the herding effect we'd put on them... a mountainous area to the north with one large town, and a mountain bunker with only the main road to town and two or three mountain paths out, made rigid by cliffs and sheer rock walls... but survivors APPROACHING the area would have lots of options to go towards it.

Adjust details or rewrite as you like, but the point is, if it became VERY difficult for them to reach the existing play area, would you be more accepting of a second player group that just wants to shoot up zeds and get killed, doing their thing in their own new area as added gamplay for survivors to go find and interact with if they chose to?

Adding this in would destroy everything about DayZ. It's fun because it's so unique. Turning it in to another shooter would destroy it. We don't need to accommodate every player. DayZ is going to stay DayZ.

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Rocket himself has said he will not force players to play a certain way. 'nuff said. We will weather the storm of COD kiddies and not make pvp's wear bright orange jumpsuits. I am wiley enough to avoid them when needed.

And with that comment he invited players playing the game like nobody would ever have the idea to....either cheating the hell out of it without limitations because the rules are vague at least ( but has been ignored my the majority of server admins when they took control of their servers back ) or just playing for the kills which ist part of the game but not the main part of the game.

Every game needs boundaries or it will end in chaos.

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ZarcaZm..therefor i give you my beanZ :D

Like I need your beans...

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