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Found 41868 results

  1. NoSurvive

    My story about a -FRIENDLY- hacker.

    I never met a "friendly hacker" i only found vehicles that were hacked but I never knew they were hacked (only afterwards checking the car spawn map). Once I found a medi-box on the street with multiple G36s and other awesome shit I did not take anything. If I used this weapon to kill a bandit/survivor it would be unfair, so the hacker would've made something bad not to me but to my victim
  2. Hey guys! I just got a ViLayer server this weekend. Been running through Chernarus for two days now. The ARMA2OASERVER.RPT says it spawned 296 vehicles but I've only found an offroad truck, a blue van, and a boat, and I've gone from Cherno, all the way up to Berezino, over to the NW Airfield, and back to Cherno. Out of those 296, 14 of them are either a UH1Y or a UH1H_DZ. I assume each of those are the Huey's, not sure what each designation is though as I only found info on the UH1H Huey. But it's there, clear as day... 14 of them; although, I'm yet to find one. =\ Anyway, I wanted to add that if you're running the ViLayer server, there are three buttons in the ACP called Remove Out of Bound Objects, Remove Vehicles, and Create Vehicles. From what I've been told from ViLayer's support is that you need to run the Remove Out of Bound Objects first. This will remove any vehicles that are, well, out of bounds. Then run the Create Vehicles script. Afterwards, restart the server. Remove Vehicles does what it says. My guess on that would be if vehicles aren't spawning in their proper place, remove them, remove out of bounds, then create and restart. If anyone can clarify what the Vehicle Creation Limit (Random Chance) is for, I'd appreciate it. Seems to me it would limit the amount of vehicles that could spawn to a given number, but what about Random Chance? I hope this info helps anyone with this issue. Since the last post was in October, I'm assuming the issue has been solved?
  3. hi mates I've already talk with support and they told me they don't have control over vehicles so, how long does it take to a spawn a chopper?
  4. It's a wonder this idea isn't already in... well, aside from trolling. You could probably just take a single part out of say, a sever admin's shiny helicopter and trash it. But that's just realistic. Another really important aspect, IMO is siphoning gas from damaged or wrecked vehicles. It doesn't make sense you find all of your gas fresh in jerry cans.
  5. How did you lose them? Certainly wasnt me, even tho I would have loved to make casualty ragequit myself. Did someone hack the server and vehicles or did you really put them all the way in the debug zone and admin resetted them? Im quite into another game at the moment, but we can do some shit from time to time, you got Skype for communicating?
  6. p4nnus

    Zombies freezing in cold places

    Oh so its not limited even though most of the mods are just packs of new characters, vehicles, maps and a story/missions? In other words just new materials and stuff you can do with the map/mission editor? Try adding some complicated animations such as the one were talking about.. I would love to see a single arma 2 mod where the player can jump.(srlsy tell me if you know one, Im asking this for real) On the other hand the zombie animations (the ones made for DayZ i.e. idle movement or attacking) are mocapped by a single person. This combined with the stiffness of the game engine results in the awkwardness of the current zombie animations. Remember that were actually speaking of infected people here, not walking corpses. Not that it makes zombies/infected that much more believable or changes the fact that they couldnt continue roaming around forever. :rolleyes:
  7. apperantly there are ppl who like this rp rules and apperantly we have 2 server and like it is allready said : IF you dont like the rp server join our 300+ vehicles KOS server .
  8. Michaelvoodoo25

    Best map these days?

    I find all the maps have their own advantages and dis-advantages, I found all of them to be fun for different apsects, But for me none shine brighter than Taviana. I found Namalsk quite grim and very cold to play on Plenty of places to visit and see and would be a welcomed change to Chernarus. With more vehicles and an actual autobahn you can traverse the map quicker and have that little bit more fun exploring. But, couldnt the same be said for all maps? Go get DayZ Commander and have a whirl on them all, you'll have your own tastes to quench.
  9. Dazura

    [iW] IRON WARRIORS (UK/EU)

    So guys. My name is David, I am 18 years old from the UK. I've been playing for a good few months now (can't remember when). I was part of a clan but everybody pretty much quit due to the crazy amount of hackers that popped up a while ago. This was when password protected servers and whitelists were frowned upon so it was impossible to play. Anyways they are all inactive now and I am looking for somewhere else to go. I have a lot of experience, especially with solo work i.e. looting electro/cherno/berzino/NW and driving vehicles since the server I play on is pretty low population. I know a huge amount of vehicle spawns. Also the server doesn't use waypoints so I can pretty much drive from one side of the map to the other without looking at a map. So yeah I have a mic so let me know if you want me to join you guys, my steam is bylt94.
  10. You won't find any good gear or vehicles in Cherno or Elektro, lol...
  11. From today,our server is open to public,no password no whitelist. Active admins Custom starting gear & 120 vehicles. Feel free to join us.
  12. @GreekOpForcesGreek Operation Forces GROF clan Server IP: 185.2.136.156:2442 Server location UK We started a Greek Community,by hosting a private hive . -Hacker free - 40+ vehicles - Battleye - Gotcha Antihack - Daily Backup - Whitelist - Password Protected - 24/7 online με active admins - Map Chernarus -wrecks -care-packages Whitelist registration in order to be in the white-list please fill this form
  13. Brittanica

    Messages in tents.

    I think the main thing with tents right now is that they don't fit their purpose. Just like vehicles, they can be easily spotted from a distance and cannot be hidden from birds-eye-view. I really hope this is something that will change, maybe add camouflage.
  14. Caffers

    DE 2977 admins

    Okay, so I'm fairly new to day z (played for 3 days now) and i have been having a lot of fun on a few servers, i'm just wondering if it is common for admins of public hive servers to gather up all the vehicles and long weapons (scoped rifles) and stash them all in a base at the edge of the map? Well thats what has been happening on DE 2977. I was playing with some friends who have the game, trying to get used to looting and such. Some guy found their base and broadcast the location to all on the server. long story short, we went up there and they saw us, started restarting the server and then killed use when we spawned back in. not only that but from my limited knowladge it looked as though someone was trying to spawn things in. So we all spawned as new chars, went looting and i managed to find a black off roader and an apache in chernogorsk. we got the crew together in the passion wagon and found all the stuff we needed to attack these muppets. Got the bird in the air and as my friends were attacking their helicopters they spoke up in chat asking if it was me flying the chopper to which i said "F*** yeah! Retribution!" (i wasn't in the helli) I was then kicked, they then proceeded to kick most people on the server before restarting it. This has really marred my gaming experience at the moment and im just wondering if this sort of thing is common on public hives, not forgetting that that is what server type this is. If it was a private hive i don't think i would mind, but i lost a fair bit of gear when i got kicked and now have to find it all again there will be video evidence of our escapades too as i believe one of the guys was recording the whole thing.
  15. yeah man. Cargo carrying scripts in dayz would be sweet. I used a script in one of the domination missions I made that allowed you to load vehicles in vehicles, other weapons in vehicles. Not to mention the transport ability how choppers can carry vehicles. This would be best. However, a simple bike in a truck would work for me.
  16. Totally agree, i too found a bike but i was alone with my car and i didn't fancy driving off to hide my car in whatever storage location was closest and then walking back to take the bike to another location etc. Would make so much more sense if we could transport a vehicle using another vehicle. Even tow trucks would be sweet to allow us to transport other vehicles around when you are short on drivers etc. I had, at one point in time, 6 different vehicles hidden around the map by myself. I never had far to go to grab a vehicle but it was pretty nightmareish to maintain my vehicle pool.
  17. OP insinuates everybody enjoys the same thing in DayZ. While i can agree that the survival aspect of DayZ is broken at the current time (Food and drink is everywhere if you know where to look, hunting is just a bonus) i don't agree with "the only fun is to pick up an 1866 and PK in cherno til you die..." because my fun lies in finding good gear and NOT dying with it while fighting other players with good gear knowing very well that it's you or them once in battle and it takes quite some time to regain all that was lost. (Not talking AK's here...) Then there's the whole sandbox element of DayZ, you make it into what you want it to be. If you want to pass through all of cherno without being spotted by neither player nor zed then that becomes an awesome minigame in itself. If you play at night and sneak up on other players until you are 1 meter behind them and yell BOO! in direct chat you might find enjoyment in seeing them shit their pants before you break their bones with an axe and run off as he tries to hit you with his lee enfield only to get roflstomped by a thousand zombies. Or you can kidnap players for sport, enter them into bambi deathmatches as seen on video site XYZ. Or you can help others enjoy the game, take risks and experiment with other players trustworthyness etc. Or you can try and collect all the different vehicles in the game in your super secret base... Or you can force players out of their newfound gear without killing them, piracy can be fun too! You can drop bambis off at the far edges of the world where they have no idea how to get back to civilization... There are endless possibilities really! But aside from all the possibilities you never mentioned (and that players do all the time) i agree with your basic idea, adding more game mechanics to the game. Rebuilding infrastructure, creating items out of raw resources, maintaining your equipment, actually having to survive by finding shelter. Not just when you are logged on but throughout. Adding features that allow more RP elements to be performed without using bruteforce methods to compensate for the lack of options in the PvP department and so on. EDIT: Forgot to mention another thing you can do in DayZ... Form a team of players so you can have gang wars and claim whole cities for your gang/peers/survivors/whatever. Many servers set up two or more teams on private hives that are meant to battle eachother for dominance of the map or a region of it. Base vs Base warfare etc.
  18. plrsniper

    Handcuffs, zipties and blindfolds.

    I like this idea but it has a couple of obvious "quirks" that would need to be worked out. For instance: How do you escape imprisonment? Will you be able to log off safely when imprisoned? Will these tools/items always be available, be common or be uncommon? When can you be imprisoned? The above listed are important for such a feature to be viable. For instance, nobody want's to be imprisoned for a long time without being able to do anything. So obviously there would have to be a way to break free, like moving a certain number of meters away from the person who grabbed you or a timeout or even an active action that you could take to break free. (Possibly with a suitable animation and sound so the "guard" can see/hear you try and break loose) I would go for option 1 and 3, moving out of range from the guard/kidnapper would free you and/or using the break free option would free you after 20-30 seconds of struggling with it. And if caught trying to break free, the options lie with the guard(s) really... Kill the prisoner or knock him out? (thus canceling the break free attempt) As for logging off, as long as your character is imprisoned it will stay on the server. That means, unless you break free or escape by foot (as described above) you will not be able to leave safely. Your character will still be around, inanimate and incapable of defending itself from whatever harm there may be. Of course, if the arrester/guard/kidnapper logs off or moves away (as described above) your character is instantly freed and is released from the server. (So yeah, a server restart will release all captives too obviously) So, what about if you wanted to switch servers when arrested? How would that work then? This is a tough one really and the easiest (and possibly the most reasonable solution) would be that if you log onto another server then all gear you had is dropped (and temporarily stored) on the server you played on where you where imprisoned. Additionally, if you are killed on the server you where imprisoned on you die on whatever server you are now playing on with a suitable message. Alternatively, if you log off when imprisoned you outright die... No questions asked and no explainations given as to the cause of your untimely demise. Ok, so how do someone arrest another player? First off, there should be a knockdown action (only possible from behind with an audible *thunk* sound) when close to another player as exists in ACE. You can only arrest someone that is knocked down (same as unconscious) and you would use a piece of rope, zip ties or handcuffs to arrest the player with. All with varying strengths, for instance, ropes can be reused but are the easiest to break free from. Zip ties are single use only (and the most common found) but are hard to break free from. Finally, handcuffs are the toughest to break free from and are once again reusable and thus quite rare to find. If the prisoner escaped (without breaking the cuffs/ropes) he gets to keep them for himself. (Obviously not in the case of zip ties) And here is where i add another suggestion to the big picture, add the ability to relieve an arrested/uncounscious player of his weapons so that, in the case of him breaking free, he doesn't automatically get the drop on his captives (unless of course they don't search him properly, then they have themselves to blame for death or whatever) A freed captive who is now (inevitably) unarmed still has the option to knock down other players and return the favor. As a final option, the captive can choose to "give up" and just commit suicide. But doing so would penalize him on his next spawn. Starting with 6,000 blood instead of the default 12,000 As i see it, this solves most problems and allows good guys and pirates/bandits alike to maintain security while still keeping the game enjoyable for the captives. And as i see it, this would make it so you don't have to shoot and expose yourself needlessly and harm/kill other players you don't have any interest in. It also allows a good guy time to move away from the captive and get to a safe distance where the captive won't be able to shoot him in the back. (Obviously you would use zip ties in this case so the captive doesn't get something for free) On a final note, a captive would still be able to ride in the back of vehicles. Walk/run about and eat food/drink water, pick up food/water for consumption and nothing else and would otherwise be at the mercy of his captors. Allowing captured players to be driven to locations around the map. (Taxi service etc) A captives backpack/gear would also still be carried by the prisoner, allowing the captors to place items into it / take items out of it as they please.
  19. Panda, or should I say, Sgt.Hexstatic is not being made to ditch a server. He is not being made to drop UK10 as a community. He is not being told to abandon anyone or anything. He is only being asked to consider his position as an admin of The British Sergeants' Mess. And to justify the comments about our server (hardware) being shit, as you say so easily, after extensive effort and analysis we now believe we have struck the perfect balance against the inherent issues the map may or may not have. 60 to 40 Slots, reduction in vehicles spawns, adjustment of body disappear rates and changes to back up rates to name a few. Anyway, the slaughter continues... familiar players are returning time after time and we battle the hackers with no or little disruption to the honest players. It seems we are doing something right, right?
  20. Charb

    Having a cold

    This is not entirely true, it is possible to merely have a cough as a warning to being out in the rain, going indoors and taking heatpacks to regen temperature will remove the cough. As someone that runs 10k km in the mountains looking for camps/vehicles I have had this multiple times and never been "sick" needing antibiotics or actually bleeding. I'm familiar with the infected sickness as I have had to gun down my friend twice to prevent infection !!!
  21. malau

    Taviana Oil Rigs

    Its a dayz bug. The spawn script only executes when a player is within 120m - on foot. The game doesn't recognize vehicles as players, or containing players, so the loot spawn script never gets to execute.
  22. I look for active admins, custom loot/vehicles, added buildings, stuff to make it more fun.
  23. Magic Grow

    Looking a squad

    Hello! AWP is a new group we just got our own server, And Teamspeak we are looking for new members to join. We are experienced and we only kill bandits and the enemy group on our server called BWP. The server has Custom towns, bases, And vehicles we get a good 20 people on our server! Are server just went online yesterday too. Add me on skype:dpstrooperz, email me:[email protected], or post back on this, Hope to see you on the server! :D
  24. Been havin fun here so far. It's not findin vehicles that's hard, it's hangin onto them. I swear, every time I log on, my land rover's been moved and I have to track it back down.
  25. Derpy_Hooves (DayZ)

    We need some assholes on US46

    Well you yanks will have different weapons and vehicles from us Brits from now on... UK46 is going British style... EDIT: 3000 GET!!!
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