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Found 2794 results

  1. A Bush killed me

    Hotfix Build 1.7.2.5 Rolling Update

    standalone cant come quick enough. hackers > alt f4 > bugs > ghosting > gameplay > content is the order rocket needs to do things. /beats dead horse.
  2. KingRedemax

    Fuck the coast spawning bug.

    I updated to the latest Arma 2 beta patch and then the Day Z patch. I know a server owner quite well, he told me my home server was on the day z hotfix. So I updated/patched everything, loaded up and there I was standing on cherno beach in a ghille. Absolutely shitting myself. Carried on North, headed up to Zelengorsk to check the loot/vehicle spawns. Then I logged out for lunch. Came back and I was in the same place. I respawned once on the coast but that was it. I've heard the problem is if you're not on the latest Arma/Day z patch and you play on outdated servers. Also, I highly doubt this has been implemented to stop ghosting/server hopping because Rocket hasn't mentioned it I hope you get this bug fixed guys
  3. Blindingsun

    Fuck the coast spawning bug.

    it's linked to Alt-f4ing and Server hopping. if you disconnect /reconnect to another server in a short period of time it'll think you're ghosting. generally I've been waiting 30 seconds before joining servers and it's not been putting me on the coast anymore
  4. So! First of all, I know this is alpha, and that the "Its alpha" excuse is the answer to some of the problems, but i believe that these should be why Hive should be taken down by standalone! 1. Ghosting- This completly gets rid of ghosting, nuff said... 2. Alt-F4ing- People cant just server hop, they have to atleast not play the game untill they feel safe, or you can just camp them :) 3. Less killing overall- And by this i meen, people are less likely to engage in mindless electro snipings or camp the coast, just because of the fact that they cant just server hop. 4. Gear A- People become more attached to their gear simply because they know they cant alt f4 out or server hop to find new loot. B- People will be more inclined to join groups for sheer safety in numbers, however this wont affect lone-wolf as much because larger groups cant just go server hopping... 5. The Community! A- People will quickly realize, KOS will only get you so far, and will outreach to try and find people to play... B- People could actually make clan bases, without being ghosted into them... So, another thing, if you look at Minecraft, as its probably the closest resemblence to DayZ on how its being marketed (Word of mouth, Released alpha) People dont complain when they die, or join a new server, they just restart, however that has been impleted since MC Came out, i feel that this Hive structure wont necessarily destroy DayZ, it just fixes a ton of key issues, and would build a better community, I saw one quote from Rocket where he says we have the ability to change what the state of the game is, and he will not add any mechanics to favor one side, this gives the ability to change it, it doesnt favor one side, as there will still be bandits, its just people cant exploit, and glitch their way into this KoS We call DayZ, however much i love this game, and play it WAY TO much, i feel like these will help the game immensly Also, im stating some of the current downsides to not having a hive... 1. Admins - Can ban you whenever and you lose your stuff, *However, it is not that hard, and if you're so far along in the game, its probably time for a restart anyways, or the server would fail anyways* 2. Server Shutdown- Lose stuff... All i can really think of right now, Please leave comments / suggestions below so i can add or subtract from this list :) Thanks guy! P.S, Made this thread last night appearantly, dont even remember making it >.> so sorry for any grammar fails or other weird things...
  5. Do you mean ghosting as in Hamish and Andy, ghosting?
  6. I don't know what the hell ghosting is, but I'm guessing it has something to do with mountain.
  7. Surely hacking is an issue that's up to Battle Eye to fix. Rocket is trying to fix the issues within his own mod. "Ghosting" is an issue no matter how much you try to say it's not. Granted as i stated before, his motives were good but perhaps his execution was not. If you don't like it, go outside.
  8. Tried jumping back on the same server, bet that won't happen. If he didn't people would still be upset with all the "ghosting" so how would you combat both these issues?
  9. Devmagic

    Just For The Record....

    How about when you get hacked, log off, take a 5 minute break, calm down, and then play again. If a hacker kills you it ends in the same result but with no gear. It seems to me that no matter what rocket seems to try and do to help everyone flames every thing he inputs. He obviously did this to stop the "ghosting" issue that so many people were getting annoyed with. Instead of just hating, why not suggest a better idea to combat this issue?
  10. Siggy (DayZ)

    (Rocket) Why are we logging in on the coast

    Lol....... i don't even have to comment after that, you clearly haven't read anything. I am talking about legit players and here you are talking about ghosting, do you honestly think people want to run all the way north to have there net dc or something and end up back on the coast? maybe the server restarts or shits itself. So before you come on here and start talking random shit, use your brain a little and think about all the other people, the legit ones.
  11. I find the ones throwing around the insults are the ones who have had their precious ghosting techniques taken away from them. I'm not gonna stoop to your level and start insulting people at the drop of a hat. Need i remind everyone of the first rule of Chernarus? Yes it's unfortunate, hell it happened to me too, but i dont remember a time when people weren't getting sniped in these areas so whats new....
  12. Where I can certainly see the frustration of a lot of posters here ... there are some positives. Connection issues 1. Everyone started on the coast ... updating to 1.7.2.5 and joining a server running the same version did that. 2. Everyone not updated to 1.7.2.5 is going to have login problems to servers running that version. 3. Six launcher does not update to 1.7.2.5, DayZ Commander does. Make sure you have to the right version as the server you are trying to join. Negatives to the feature (if it is a feature) Almost everything written above in the thread. Positives to the feature 1. No more players server hopping for loot. 2. (A by-product of number 1) ... less buildings barbed wire barricaded by those same loot hoppers. 3. No more players server hopping from building to building and mountain to mountain just to snipe people and grow their murder count. 4. No more ALT+F4gs leaving the server if they are shot at to join another server with complete immunity. 5. No more players ALT+F4ing to bandage and heal on another server before rejoining the fight. 6. No more ghosting in a firefight for unfair advantage. 7. Encourages people to find nice, well managed servers, to join and stick with and therefore less admin abuse problems. 8. Encourages people to become regulars on a server and maybe actually get to know the community(s) there. Less pew pew when you know some of the players on the server from regular interaction with them, as opposed to shooting everyone just because you don't know or trust them. On the other hand, you can still pew pew if you want. 9. It stops players from ghosting in from other servers on raids and bypassing barriers and defences. (When the standalone comes, and players are able to build bases and underground bunkers etc. What is the point if other players can just materialise inside your santuary from another server?) 10. It helps to stop stream sniping for those that live stream. All of these things have numerous threads, day, after day, after day, complaining about them. Now they have been largely resolved. Maybe they will be replaced with other types of complaint threads, who knows? Yes ... there are going to be problems with dicks sniping new spawns on the coast, but they do this in the towns anyway. It won't be an issue if you are able to find and stick to a server that you like. If the mod had had this "feature" from the start, there wouldn't have been any complaints, but the way the change was introduced, (again, if it is a feature and not a bug), it feels like something was taken away. It is a change, and people hate change, especially if it impacts how they play the mod. I get the negatives, but few are mentioning the positives. I'm interested to see if player numbers drop because of the change, or if they remain static/increase once all the servers have updated.
  13. You don't seem to understand what it takes to fix software. You can't put an ETA on it. Just get used to spawning on the coast. Imagine that it is their way to prevent server hopping and ghosting.
  14. Bushmaster14

    Bomber for hire

    And yet I found your post out of shared interest in sabotage. You guys lack some serious intelligence. Here are the things you did wrong: You ran into and stopped at a camp. You failed to secure the area. You were shot at by my brother who hesitated to kill you but got no response. He is not the best shot in the world and that saved you. You rode your bike down a hill in the open and stopped at another set of tents just 270 meters from the place you almost died. I was out in the open as you rode by,had you paid attention you would have actually seen me. You also failed to look around the hostile area you stopped in because again you would have seen me approaching. You took fire and Alt F4'd. You returned to the game shortly at another position with an illegal weapon. Also in your original and as of this time unedited post you mention vehicles and tents but fail to mention hacked weapons. Had there been hacked weapons I believe this would have been a massive justification for using demo charges on the site yet you fail to mention this. Were you just feeeling gracious? Furthermore the camp was not undefended. There were 5 or 6 others within 500-1000m on other vehicles fast on their way. We were looking forward to a fight even against a ghosting Alt F4 hero. But you had to go script an illegal weapon in. Such a disappointment.
  15. Lightvision (DayZ)

    Lingor Island's Anti-alt+F4 system

    Lingor Island released Version 0.33 which has incorporated an Anti-alt+F4 system - now bot appears at your position in disconnect and stays for 1 minute. maybe this could be something that can be incorporated in to DayZ if a player is fired at? with hackers still hitting servers some people may think this is a bad thing however it could be incorporated depending if your login/logout attempts are excessive? i dont really know how the system works programatically but seems like a way to stop people ghosting or alt+F4 in a firefight if it can be recorded if the player bot gets killed? it may not fully stop the alt+f4 or ghosting but may let people think before doing so whats your thoughts?
  16. Bushmaster14

    Bomber for hire

    Oh lets not forget that the "other guy" had been waiting while your pal there left the server,went ghosting back up the hill then pulled out an AS50 TWS and popped me in the back. I was scanning for his ass right where he combat Alt F4'd only to take it in the back by a hacked weapon. Your buddy is a combat Alt F4 hero,a ghoster and a hacker. Real stand up friends you have there,I'm sure someone would love to hire your services.
  17. dem_lyxs

    [Standalone] Solution for everything

    maybe i can shorten it: bind players to servers. no more ghosting, hopping. and you might think twice before you give ur (fixed) name bad props
  18. !! All of my suggestion are for the upcoming standalone version, because i don't think they can made it into the mod, being very hard to realize!! IF you want to comment, i would love it, if you read the whole text (only 5,4k letters and spaces and ' and () ) and maybe overthink it once or twice before hating me. There is an simple but yet hard method to stop or fix or balance the following things: Extreme PvP-ing Server-Hopping Ghosting Alt+f4ing stability issues Unoffical server issues old version server issues Only day/night server issues teamplay issues CHEATING LOOTCYCLING now we come to the idea i had when i just created a new WoW-character. short: bin players to like 4 servers and gave them fixed name. long: spoilers
  19. lentWolf

    Calling you out FTW Static Proof

    Ermmm ... first it was Static, now you're accusing all of us as a whole. Make up your mind - Tek is right, this is becoming nothing more than a soap opera. We don't practice any malicious tactics, or anything intentionally exploiting weaknesses in the game code (such as, in DayZ's case - alt-f4'ing and ghosting, or using weapons not in the mod). We are recruiting actively at all times, and we frequently run with new members in our ranks. They make mistakes. Many of our members are joining a group for the first time - and have become used to dc'ing or ghosting etc, because they were solo (and who can blame them - this game is a mess right now). We in no way encourage such behavior, and when we witness it (such as in the firefight when one member DC'ed), we take action against it. The reprimand depends on the severity of the problem, but if it happens more than a time or two the member is removed w/o hesitation. We never have such a problem, though, because most members are smart enough to learn from their mistakes. Who are you to judge how our organization maintains its members? If you don't like us, don't play with us - but don't accuse us of crap you can't back up. Anyone reading only this last post - sorry, this post may have seemed a bit aggressive, but perhaps if you read the other 3 pages of crap you might understand my frustration. These guys first accused Static Proof of hacking, and after days have still not provided any proof or video (even though they said they had tons of footage). Now they're just throwing blanket accusations left and right - with no proof behind it, either. We don't hack. We've reported hackers, I've personally filmed several throughout multiple titles including DayZ.
  20. Snipers may be annoying, but server ghosting is still an exploit........
  21. Try it sometime. It's fun :) ...thanks for all the gear and the svd camo!
  22. ZiiP_Scottyboy

    Script Error #55

    I have noticed something tonight regarding this script kick. It seems to also be associated with players leaving the server and immediately rejoining. I got a couple of our players to try it tonight and indeed if they disconnected and then rejoined they were kicked for this. (This is a good thing I wreckon to prevent players ghosting you, or disconnecting on death), If only someone could verify it. But also later tonight I got kicked for it. I was interacting with a tent. I had one guy right with me who was just covering who was also kicked for same, and another community player other side of map also kicked just running though a field. Someone must be able to shed some light on this?? please.
  23. Dramatic Exit

    Why I kill unarmed players

    I'm sure you're extremely important. <_< --------- Wanna know why I don't shoot the fresh spawns? I like firefights. Challenging two-sided firefights. (provided folks don't go into AltF4/server ghosting mode) If I shoot everyone before they get themslves to a position where they can provide that, then I'm gonna spend my time wanting something that I'm actively preventing from happening. But again, you're one of those folks who doesn't want a challenge. They wanna feel like they're superiour. It's normally indicative of someone with shitty self esteem. Wanna talk about it?
  24. ~Chernarus Tactical Force~ [CTF] A DayZ Clan Chernarus Tactical Force is a structured DayZ clan. We are based around squads and tactical play. We are a serious clan, but have room for fun. We strive for the best experience for all of our members, and give them everything they need. [CTF] Code of Honor 1. Never kill newly spawned players 2. Always be respectful to higher ranking members 3. Never disconnect or ALT + F4 from a battle 4. Never use unfair tactics (ghosting, hacking, etc) 5. Be loyal to the clan [CTF] Joining Requirements 1. Be 18 years of age or older 2. Have a quality microphone 3. Willing to be active 4. Mature and tactical player 5. Willing to put the [CTF] tag in your DayZ name [CTF] Squad Roles 1. Squad Commander - Leader of the squad, gives out orders to squad members. 2. Medic - Carries a majority of the medical supplies, heals injured members. 3. Overwatch - The eyes of the group, typically stays far away, carries a long range rifle. 4. Raider - Will typically bring an empty backpack when raiding, carries a majority of the goodies found. 5. Assault - Carries powerful weaponry, should have a lot of ammo, and a good vehicle driver. [CTF] Application 1. How long you have had DayZ: 2. What role you would like to play: 3. What country to live in and timezone: 4. Age: 5. A bit about yourself We are based in US/Canada. All applications will be read within 24 hours, if not sooner. If you wish to contact me, you can add me on Skype: anthony_Rayd.
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