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ajrunke03@gmail.com

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About ajrunke03@gmail.com

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    Helicopter Hunter
  1. ajrunke03@gmail.com

    Does DayZ Commander wreck your internet too?

    My router is 6 years old and a standard, crappy one given to my by my ISP yet I have had zero issues with Day Commander. Maybe your "most expensive" routers aren't all they cracked up to be if you're having all these issues? Furthermore, if you so desperately despise Commander and what it "does" to your top end modem, uninstall it. Use the in game browser. Use Six Launcher. You have other options. This is a free tool produced by a person who uses his spare time to attempt to make Dayz a better experience. Quit bitching about a free tool and move on already.
  2. ajrunke03@gmail.com

    DayZ Standalone - crosshair

    Wow. QQ more. ....oh wait.... I agree. I'd prefer it removed as well.
  3. ajrunke03@gmail.com

    Odd Shotgun Ammo ...

    Your ammo count isn't updated in that screen. That's simply the description of the item you're picking / picked up.
  4. ajrunke03@gmail.com

    Odd Shotgun Ammo ...

    Look closer....
  5. ajrunke03@gmail.com

    Mike Tyson zombies

    People can claim this was intended all they want. Whether or not it was, it's pretty fucking stupid to have a zombie one hit you and TKO you for over a minute. I'd be fine with increasing the damage they do substantially, but taking away the one hit bullshit. Supposedly zombies are inteded to have the ability to hit you inside of a car. Well, I thought to myself "I don't buy this because that's a ri-fucking-diculous idea. Maybe if the car didn't have doors and I was traveling 5 mph....MAYBE. But I am not making this up. I was driving a vehicle through a town and going fast. I don't know how fast, but it was fast. A fucking zombie ran into my car as I was passing it and TKOed me. I was passed out after this hit while traveling fast. I ran into a fence and some rubble and did a shit ton of damage to the vehicle. Once the timer finally cleared, there was also the bleeding issue to take care of. Having no blood left in my meter, I decided I needed to risk it and bandage right here even with massive amounts of zombies. I succesfully bandaged myself, but then the car blew up and I died. Moral of the story: It's a buggy ass game, fun as hell, but buggy. These "intended features" are not intended. Intended is just a cover for sub standard coding. On a side note, Mike Tyson zombies would be pimp because not only would they hit you, they'd bit your ear off as well.
  6. ajrunke03@gmail.com

    Best idea ever. Implement this in standalone, please.

    I beg to differ. Oh wait, I don't beg.
  7. ajrunke03@gmail.com

    Best idea ever. Implement this in standalone, please.

    Please stop spamming topics. This has already been pointed out. Please search the thread before posting.
  8. ajrunke03@gmail.com

    Best idea ever. Implement this in standalone, please.

    I must admit that I'm not aware of the lore behind Dayz in regards to the virus attributes. The scenario you've outlined is one example of many why a simliar mechanic would only serve to deepen the gameplay experience and provide fun levels of uncertainty. The antidote also adds another sacred item to kill or barter for along with a human element to the game.
  9. ajrunke03@gmail.com

    Best idea ever. Implement this in standalone, please.

    I am very happy you understand the dynamic of the infection. You are absolutely correct that problems are what drive this game. Implementing more problem solving scenarios only help to expand the gameplay and create possible new situations. While my ego may get in the way sometimes (rightfully so), to be against an idea that May dissaude some people simply sprinting to gear up, is (not to sound hard) dumb. If there's a chance to become infected, maybe people will tend to be more careful around zombies rather than just sprinting past them and into buildings. Also, let's face it: to have an AI controlled dead player reanimate with gear but is also MUCH stronger and faster than normal zombies also adds another facet to gameplay. To a low equipped player, they will make the concious decision to risk going for this powerful, fast, zombie and sneak past.
  10. ajrunke03@gmail.com

    Best idea ever. Implement this in standalone, please.

    You are correct! You're more intelligent than I give you credit for! We should replace the "cold / sickness" and heatpack mechanic with my brilliant infection mechanic. It fits better into the game world! See! This is where you need me. The "dead" survivors wouldn't be player controlled, rather AI controlled! Beautiful! Then we tweak the bleeding chances to balance out this harsh but brilliant idea! Or we simply make it a separate "chance" to become infected and not tie it to bleeding!
  11. So I previously had the best idea ever which was quickly shot down by numerous people with lack of vision. I assure you, this idea is even better. Please, implement an infection mechanic. If you get swatted by a zombie AND start bleeding, you are now infected. You have a set amount of time to find the "antidote" which is scattered around in set locations and is scarce before you die. Bandages will still stop the bleeding, but now you must find this antidote. People want zombies to pose more of a threat; well this brilliant idea accomplishes that. It also makes people move around. How great would it be for those damn people that simply run to grab gear, aggro all these zombies and gete swatted in the process, must now search for the antidote. Maybe people would be less inclined to sprint to gear up. Also, with my brilliant idea; I haven't decided if the antidote should work like a blood tranfusion where you need a teammate. That might be unnecessarily cruel. Implemnt this in the game, Rocket, and you will be thanking me forever. On a side note: A less brilliant idea, but still brilliant nonetheless would be to have the infected players bodies that die reanimate. They would still have all the gear they died with unless it was looted. These reanimated dead players would be stronger and faster zombies. BRILLIANT! You're welcome.
  12. ajrunke03@gmail.com

    Worst town to end up in/loot

    I've been playing since late spring and yesterday for the first time EVER I spawned in Tulga. That was severely obnoxious.
  13. OP is 100% correct. While this game is still incredibly simple as all you need to do is run through buildings to find matches, hunting knife and an axe and camp out in the woods (which is essentially winning in this game), the items added in this latest patch don't necessarily make the game harder, just far more annoying. To all the people who love to reply with "ohhh, qq more" and "get good", I again repeat myself: these items don't necessarily make the game "harder", just far more annoying. It's incredibly simple to overcome the new additions, but it's more annoying. Honestly, why the fuck would I eat pasta and then put the empty cans back in my bag? What is the logic behind that? Now I must open my bag and drop these cans to free up space. It's honestly an incredibly idiotic design choice. Also, for the blood infections, I know the realism people will love this but if you want realism, let's remove blood tranfusions all together. Blood sitting out in non temperature controlled settings will spoil. All that blood you find just laying around, it should be spoiled. And let's continue down the realism path. How about allowing me to run while swapping weapons? Why must is come to a complete stop and then go through this incredibly long and drawn out animation just to swap weapons? This is the zombie apacolypse.
  14. ajrunke03@gmail.com

    Post here if Game is unplayable for you due to Low FPS

    i7-860 gtx 670 8 GB ram win 7 I've tried EVERY setting from very high, to low and it makes negligable FPS difference. I'm talking a few. That's it. I normally start off upper 50s to low 60s, but after a few minutes, it starts decreasing until I'm hitting 15-20.
  15. ajrunke03@gmail.com

    This is how I run over long distances.

    OMG your keyboard is DISGUSTING!! On a side note, I wedge a folded up piece of paper between the number keys and the W. I'm not cool enough to have fat stacks like yourself.
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