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Found 41868 results

  1. "Lightstylez Lair" are looking looking for new survivors to join our brand new server and become part of our community. Server Name: Lightstylez Lair (Chernarus): 250+ vehicles/Wrecks/CarePkgs/KillMSGS/SSzeds/Auto-Fuel/Tow or Air-Lift Vehicles/Custom Debug/Custom Start Gear/Strip Vehicle Parts/More Weapons/Halo Jumping/Monitored by admin 24/7 - v1.7.6.1/Build 102591 - Server ALWAYS Being Updated! IP Address/port: 86.140.122.240:2302 Search in dayzcommander for - Lightstylez Lair As this is a brand new server we are lacking in active members, hopefully this will change though as the server gets more noticed. This use to be UK 165, a private hive with no modifications which would usually have 10-20 people on most of the time. Now though i want more from dayz so i have decided to re-do everything starting with a new name and adding many scripts/mods that will make it more enjoyable and give more options to players. The problem is that even if i had every script/mod known to man it does not give me more population, people do not search for script names in dayzcommander, most people dont even know you can have mods/scripts added to dayz without having to download anything. As i write this there are 6112 dayz servers running, meaning i have a very small chance of getting a playerbase by just leaving up the server and waiting. The only way i can make an active community is you guys, yes you. If you are thinking about it, at least give it a try. I spent a lot of time on my server and will even take suggestions and polls on things to add or take away. if there is a reason you dont want to check it out, please feel free to give constructive critisim, it will help me acknowledge the kind of things i might need to change either now or in the future to increase the server population. Now i definitely have not finished with my server yet, at the moment it is in a good state - but things will change. If you are looking for a new server to play with your friends, maybe this could be for you. Hosted in United Kingdom --List of mods/scripts-- Wrecks - Replaces heli crashes, more variety. I am using a self-modified version, Crashe types include: MV22/MH60/C130J/MI24/UH1Y/MI8/UH60/A10 SSZeds - Disable server-side simulation of zombies (Improves server performance/FPS) Auto-Fuel - All gas stations now have a scroll-wheel option to refuel (Also works for heli's - Hover over or land on the roof of the station) Tow Script - The ability for any vehicle to tow another, the only vehicles that cannot TOW are (aircraft/bicycles/motorbikes/boats - They can still BE towed though) Lift Script - The ability for any heli to lift any road vehicle Carepackages - Carepackages are randomly spawned boxes around the map with extra loot Killmsgs - Kill messages allows to see who killed you, with what weapon and at what range Debug Monitor - Custom debug monitor showing: Server / Blood / Humanity / Headshots / Murders / Bandits Killed / Zombies Killed / Zombies (Alive/total) / FPS (Frames per second) Strip Vehicle Script - Ability to strip any vehicle for its parts Custom Start Gear - You will now start with M9 + 2 mags, painkillers, baked beans, mountain dew, map, toolbox, 2 bandages and czech vest pouch 15+ Extra Weapons (Added to Wrecks) - will be updating the loot table often based on feedback (Dont worry they are in line with current weapons/mostly weapons from other dayz maps - Nothing Silenced, NightVision or thermal have been added) Halo Jumping - halo jump option with any air-vehicle, recommend at minimum of 500 altitude, unless you want to go splat in mere seconds :) Some minor changes : Custom Loading screen, cinematic camera zoom in when spawning, Full Moon script (no more searching for NVS for hours in pitch black) --Server Information-- 250+ vehicles (will add more spawns or change current ones as i see fit) We have automatic server restarts every 4 hours for optimal performance, server will countdown before restart: 10 min / 5 min / 2 min / 1 min / server now restarting. Time: Time is currently set at 5pm on server start and so will reach 9PM before server restart back to 5pm - will make a poll soon to see if it should be changed. approx 2hr50min day. 1hr10 night(Full-Moon) Monitored by admin 24/7 and also using gotcha antihacks - showing any unauthorised scripts and either warning/kicking or banning them based on serverity. Teamspeak 3 server: 86.140.122.240 - Join up with other survivors and fight together! 30 slots on the server for now, i will evaluating performance and may or may not increase this to 50/60 - just personal preference though as i myself prefer a small active community rather than 50+ people who are killing each other within 10 mins of freshspawn - it also helps increase performance & latency. I have played on 50+ player servers and shooting at someone with a full clip even with "small" server delay allows them to react and take shots, even if he technically should be dead. Sidechat IS enabled (for text only), like any other server PLEASE do not use voice on sidechat, accidents can happen - but if you are using it on purpose - 1. You will get a warning from the admin 2, If you ignore the admin and talk again you will be kicked from the server 3, Either coming back on after the kick and using voice again OR excessively trolling by spamming voice you will then be banned. This is for the sake of everyone else playing - if you want to talk use our TS3 server. - Map Location - Undecided, see poll above. - Crosshair = ON - Nameplates = OFF - 3rd Person = ON - Side Chat = ON - Tracers = ON We class our server as a friendly server. Does this mean there will be NO bandits? Probably not! Although there will likely be bandits, we are trying to encourage co-operation on the server, and encourage survivors to make camps, and try to survive as best they can. Latest Information: 08/03/2013 - Server will possibly be going down after midnight GMT+0 (UK time) for maintenance and General updates. 09/03/2013 - Server down for the rest of today for bug fixes. 10/03/2013 - Any road vehicle can now tow, see tow script above - changed restart message to reflect Tows - You will have to untow a vehicle and get in and out of the vehicle for it save at its new location. Added 6 more weapons to Wrecks 12/03/2013 - Currently testing with Map location turned off to see if people like it or not - vote on poll above 15/03/2013 - CarePKG's have been significantly updated for the better - see post #15 for more details
  2. 173.192.200.93:3391 DayzCherno+ l Custom map with custom vehicles l 24/7 day l 1.7.6.1 l Latest Arma 2 Build 200+ vehicles FEATURES!!! Auto Refuel script!!!!! high vehicle density!!!! AI soldiers!!!! build your own base!!!!! NO HACKERS BATTLEYE ENABLED! WITH AI SOLDIERS able to kill zeds and players they also steal cars and drive hawks Custom Vehicles nightstalker venom ka52 lynx mi24 lav25 LOTS MORE! they are patrolling kill them for loot or let them kill you plus base building! ***** gather matrials tank traps, scrap metal, sandbages, and build permanent walls and gates! -Based In Washington DC -TSW Anti-Hacks -Basic hunting gear(crossbow..... come on and see rest) -Friendly Admins -Heli Crashes - CARE PACKAGES! -200+ Vehicles -Daytime ONLY -Custom Bases - With tips on how to secure it! -Working Heli Lift/Towing Scripts! Future Implementations: -Whitelist -Donar Rewards -Website -[VETERAN] Difficulty -Crosshair:ON -Tracers:ON -3rdperson:ON -DeathMessages:ON -Chat:ON -Waypoints:ON RULES : - No cheating of ANY kind. If you are caught you will be BANNED. - No exploiting of ANY kind. A kick or ban will be issued depending on severity. - No abusing the chat system! - No racism of ANY kind. You may think it's fine, but the person next to you may not. -No Voice on Side Chat, use our teamspeak instead. Also all text chat must be in [ENGLISH] - No complaining to admins if you have been killed. ( Unless it's through unfair standings ) - HAVE FUN!
  3. Hello fellow Dayz players. I have being playing on multiple servers to find the best one for me. i found a chernarus server with 250+ Vehicles which is brilliant if you enjoy cruising around. There is also a good chance of coming across a helicopter to for those pilot junkies. The best thing about this server is the players and the general community of the server. There are plenty of people willing to help out a fresh spawn, but beware not all players are friendly! The staff are great and will always ensure that the server runs well and that everybody is happy, They are approachable and are online most of the time. This server also has added buildings you have to look a little harder to find some of the but can be rewarding when you find them. This is just a small feature which makes the server that little bit better than the rest. The server during the week is eternal daytime for players who dont like the dark, but on weekends the server turns to day/night to get a good mix of players on the server. i mainly play on during the week when its day cause im not a night person lol. i really recommend this server for players and i give it a 8 out of 10 as a rating. This is the best server i have played on to date so heres the IP 185.2.139.156:3051
  4. So I use this ( http://dayzdb.com/map/chernarus ) map for looting, finding vehicles and stuff. I've been looking for helicopters for a while, and they don't seem to be on the spots where it shows on the map. I play on unpopulated servers ( 0 players online ) What do you use and how accurate is the one I'm using?
  5. boxman80

    Preferred Maps?

    I prefer Taviana and would say its a bti better for newbies too simply because Theres more points of interest , more enter-able buildings and more loot. Also the roads are clear (for vehicles), theres a good few loot spawns in every town/city, theres closer cities/towsn so u rarely have to run forever in the wildenress and the whole map is actually bigger.Also theres more content in the actual map Our server is actually geared towards survival play (although we dont stop people playing PvP), but the map is so big and our regulars are at a low enough level that it's easy to sneak around undetected and survive. Link in my signature in case you fancy checking it out!
  6. Hello people, Some friends and me personally love playing taviana.com 2.0 so we decided to start up our own server. We picked Vilayer as host since we love playing on Vilayer hosted servers and the service they provide is excellent. We just started out, we are trying to play on the server as much as we can ourselves to attract a base of players. Some information about the server: - 300+ Vehicles, all spawn in fully fixed and fueled. - Server restart ever 5 hours - Active admins - Standard DayZ weapons enabled (including AS50, M107 and the likes) - No custom buildings, vehicles or gear. - No overpowered spawn gear - We are no carebears, PvP will be completely tolerated, excessive spawnkilling will not be tolerated though. - Server difficulty: Regular - CH:ON, 3D:ON, NameTags:ON Server IP: 37.59.208.20:2302 - But we are easy to find in DayZCommander by typing Semag in the search bar. As you can see above we try to keep the gameplay on our server as natural as possible to maintain the original DayZ atmosphere. Currently we have 5 active admins: Petertjuh360, FugDup, Taartman, Dutchy and Circuleer. We are running BattleEye and Gotcha-Antihack on our server and will check the logs repeatedly to minimize the amount of hackers on the server. I hope I provided you guys with enough information, questions can be asked over here, and I hope to see a lot of you on our server soon. The vehicle spawns are still fresh, be quick :) Kind Regards, Circuleer Ps. Sorry if my grammar is a little off sometimes, I'm Dutch.
  7. Let me start this off by saying, if you are just looking to KoS this is not for you. I am thinking about starting a clan, a clan for mature, fun loving people who want to dabble a bit in the roleplay end of things. If you want to partake in road blocks that don't involve killing, or maybe take part of a raid into a campsite simply to steal from the tents and damage vehicles. Then this might be a clan for you. Having a mic is prefer obviously but not required. The only thing required would be maturity regardless of age, and the ability to keep your finger off the trigger unless needed. So, if you're looking for - Organized roadblocks - Campsite raids - Avoiding Cherno and Elektro unless needed - Vehicle "acquisition" - RP elements in your game play Then reply here and assist me in trying to change the way banditry is currently.
  8. A group of us got together to start a server due to the abuse of admin powers and tent duping. Our server is fresh only a few dayz old with custom vehicles and helis around the map. We have included scripts which enable vehicle part salvage, autorefuel, and a custom Ai military spawn. These Ai patrol the map with rare loot in their gear. Have tofind them to get it. Heli crashes and loot tables have also been tweaked. So join us to help us improve our server. We have multiple admins who are friendly and readily take suggestions about the direction of the server. We have a teamspeak available for server talk in addition to side chat. This weekend we are will be working on custom buildings. 50.97.49.67 port 3000 Teamspeak chicago2.voipservers.net:10010
  9. This server is really amazing. Got lots of vehicles but not too much , but the best is balance ! There is a lot of new buildings so u wont only go to cherno / electro / stary sobor / NW airfield ! also admins are active.
  10. I don't get what's the big deal about using NPCs to guard a base. I like the idea, as it would make raiding bases more of a challenge. Realistically (and isn't that what we're all wanting here?) if someone had the resources and manpower to build a base, they would be able to have lookouts on watch at all times. You wouldn't be able to raid the base simply because they're all gone for the night. Now I would go for a system where once you create a certain structure (one requiring quite a bit of resources to build), you are able to recruit a NPC lookout. Larger groups would have an easier time gathering the resources because of their numbers and thus build bigger and better protected bases, whereas small groups would have a harder time gathering resources resulting in some low security/unprotected bases. Also, the NPCs would only be present for say 5/6 hours a day, allowing you to have some sort of protection during the hours you are not logged in. The limit on how many hours they could be present would mean that there is still some room for an unprotected base, unless you stagger their shifts. The skill level of the AI should be fairly okay. They wouldn't be deadeyes but they wouldn't be pushovers neither. This would be more fun and makes it a challenge for any raiders trying to steal your stuff, because I don't see any fun in just trying to dodge boobytraps or break down locks to make it into an empty base. As I see it now, there would be no incentive to build a base or acquire vehicles, only to have someone ransack it when you log off.... thus leading to the same thing that happens now when people have nothing to work towards: mass banditry. Players that would rather not kill every player they see have nothing to do really, and I see bases as being a great way to combat that but only if there is some sufficient security for them.
  11. ONLiine WArri0r

    Private Hive Zobgaming.Net Epoch

    I have become a regular on your server over the past two weeks or so. I have met a decent amount of people that regularly play on your server as well. Some of us were wondering if you guys would consider removing the nametags? My postition and vehicles have been give away many times because of this. If your crosshair angles just right you can see vehicles over 1000 meters away! It is just a suggestion that me and a few other regualrs on your server wouldn't mind to see changed. Also, your website isn't working for me!
  12. Hello fellow gamers! - THE COMMUNITY - Team Bloodtype ( http://www.team-bloodtype.com ), possibly the online multi gaming community for you! As a Online Multi Gaming Community we try our best to supply you with the latest geeky news and gossips. The idea to create this community came up after years of playing different types of games with loads of different kinds of people. Some were playing WoW, some were playing Minecraft , some were hating SWTOR and some were loving it. We wanted to create a place where all people, no matter what games they love and hate, would have a place to share their adventures, read game related news and meet like-minded players from all over the world. Hooray? Yes, Hooray. We totally agree. We are a fairly new community and we might not have 100+ members, but do not let that stop you. The atmosphere is friendly and mature. To prevent the reverse we have a age limit to be able to you, which is 18+. We do not say that you who are under 18 are immature, but unfortunately there are some cases and to prevent them we have our age limit. - SERVERS - At this very moment we have a few servers that might be of your liking. Day Z Chernarus - For your shooting pleasures. Day Z 2017 - For the cravings of scrap metal cars. Minecraft Vanilla - For your adventurous souls. Battlefield 3 - For you who likes to frag the weak and hurdle the dead. As time flows by we plan to host more servers for different types of games. For what games we do not know yet. it all depends on the popularity and most-wanted games. For an easy access to our different servers please visit our server page, found in the menu on our community page! There you will see all the IP's and port. There you will also be able to see how many people that currently are on the different ones. As well as gaming servers we also have a voice named Teamspeak 3 that only is available for members. In TS3 we have channels for the most popular games within the community, so you can enter the channel of which game you currently are playing! - EVENTS/SERVERS/GAMES & CLANS - Rather than just having normal game servers for you to play on in a normal way, we also host events from time to time. Example of these events are as follows: DayZ - We have several events in DayZ. One of them being the Hungergames! This event is being held once every month. Once in a while we will even hand out IRL prizes. Such as a Razer mousepad. We are at the moment building up bases on our Chernarus server. These bases will be held by different clans in our community. If you join us, you will be able to join a existing clan, go solo or bring a couple of friends and create your own! When the bases are added we have different events taking place several times a month. Two of them being "Capture the base" and "Claim the chopper". rMod is enabled and a few new fun vehicles is added. We have added barracks at NW/NE Airfields. To make the game a bit more challenging the vehicle spawns are set to low. When we feel up for something else then running on our own servers we usually team up 7-10 of us and go rampage on other servers. We now also have small event we call Demo Derby! As a recent apply to the Chernarus server we have added roaming AI which gets harder the more north you walk. In the nearest future we will also get in custom clan skins, for easier events and game play! Minecraft - A normal Vanilla server for your building and adventurous needs! Create your own little base wherever you want or bring some friends and create your own little village! As long as your ideas are limitless the game will always be. We, the ones playing now, are spread out all over the map. Events will most likely be created in the future as well! Battlefield 3 - Our newest server to the list! This is a 32 player, random game play server with random generated maps. Future events will be held here as well. We are not quite sure which ones yet, maybe you can help? What about some sniper only? At least I think that sound like a blast. I will definitely make that happen. Our Platoon is new and have at the moment 9 members! APB - We have a few experienced gamers here and some new ones. We are going to set up events in the future, as soon as we get a few more people playing it! At the moment we just log on and spread some chaos! You are more than welcome to join! As said in the beginning of the post, we take in every gamer, no matter what games they play. This is a multi gaming community, not a community for specific games! So even if your favorite game is not listed here, you can apply anyway! - JOINING US - We are seeking you who play... any game and are 18+. We would love if you were active and friendly. We don't bully people for their choice of games (As long as you don’t play SWTOR.. no no j/k). We are here to join up every gamer into a massive pile and talk about what we like the most: Games! If you feel like you could be the one, please visit http://www.team-bloodtype.com and register on the right side of the home page, at the same time you will create your application. If you already have a account with Enjin, all you have to do is sign in and then go to the Recruitment page in the top menu. There you will make your application to join us. The things you write there will be shown to admins only. After that all you have to do is wait till the admins reply. Usually that do not take a long time, we are on pretty much all of the day! I hope we have made a good impression and we are thrillingly waiting for you application! Hope to see you in the nearest future! In the meantime; Live long and prosper!
  13. Hey everybody!! I'm Pomper and I run a server we deemed US 420! We have a pretty chill group of about half a dozen or so players and are looking to get some more players involved in our server so we can start hosting events and other fun things. I'll be doing my best to keep this server up to date / customized and as unique as I am able in order to provide an enjoyable experience for everyone! -->NEW SERVER RUN BY ACTIVE ADMIN<-- -->TEAMSPEAK AVAILABLE TO ANY PLAYER ON SERVER<-- -->DO YOU HAVE A CLAN / GROUP OF FRIENDS? LET ME KNOW AND I WILL GIVE YOU A PRIVATE CHANNEL ON OUR TEAMSPEAK SERVER<-- -->ADDED BUILDINGS, OBSTACLES, ETC & HAVE PLANS TO ADD & CUSTOMIZE A LOT MORE WITH THE GOAL IN MIND OF MAKING YOUR EXPERIENCE HERE A UNIQUE ADVENTURE<-- Server Details MAP: Chernarus Server Population Cap: 50 Players Starting Gear: Currently Spawning Gear Consists Of (May Change): 1x Lee Enfield (Primary Weapon), 2x Lee Enfield Mags, 1x Vest Pouch (Backpack - 6 Slot), 2x Bandages, 1x Road Flare (10 Flares), 1x Chemlight (10 Lights), 1x Water Bottle (Empty), 1x Watch, 1x Flashlight Clans: ALL CLANS / GROUPS ARE ENCOURAGED TO ESTABLISH A HOME HERE - INTERESTED IN A PRIVATE TEAMSPEAK CHANNEL? MESSAGE ME SideChat: ON NamePlates: OFF Day/Night Cycle: ON (-5GMT) Full Moon: ON Death Messages: OFF Heli Crashes: INCREASED Vehicles: 100 Exactly (See Below For Vehicle List) Buildings: Added buildings, structures, new places to explore, etc + way more to come TeamSpeak Available To Our Community - Private TeamSpeak Channels Available To Clans of 5+ Members Server: US 420 | 100 Vehicles | Custom Buildings | Full Moon | Increased Heli Crash | TeamSpeak | PvP Welcome | Custom Starting Gear | REG | NP:Off | DM:Off | -5GMT Server IP: 173.192.200.74 Port: 3017 TeamSpeak Server: Skunk.TeamSpeak3.com TeamSpeak Server Port: 4626 Vehicle Spawn List Cars Hatchback (Gold) x1 Volha x1 Volha(2) x1 Lada Base x1 Volha Limo x1 Sedan x2 Skoda x2 Skoda (Blue) x2 Skoda (Green) x2 S1203 x3 Trucks / UAZs Datsun Truck (Open) x1 Datsun Truck (Covered) x1 Ural Civil (Yellow) x1 Ural CDF (Camo) x2 Hilux (Covered) x2 Hilux (Open) x2 Hilux - White (Open) x2 SUV (Black) x2 UAZ RU x2 UAZ (Yellow) x3 UAZ (Camo) x3 UAZ (White) x3 Misc. Land Vehicles ATV x5 Bus x5 Tractor x5 Motorcycle x5 Bike x10 Boats PBX x6 Small Boat x7 Fishing Boat x7 Aircraft A10 Jet x1 AH1Z Heli x1 Ka52 Heli x1 AN2 Plane x1 Mi17 Heli x1 UH1H Heli x2 AH6X Heli x3 Thanks for taking the time to check out our server! If you have any questions, feel free to get in touch with me here, TeamSpeak or on the server - I'm Pomper on all three. I'm looking forward to seeing some new faces around!
  14. Before I get into the actual best feeling, let me start from the beggining. So for the first time in about a week or so, i decided to hop on Dayz for about an hour. I was egar to get some quick action so i found a server with 48 players on it and hoped right in. When I spawned in, i ended up near balota and i was also about 100m from another survivor. Being the friendly person that I am, I talked to him a little and asked him where he was going. He said that he was headed to the airfield. I told him that I was too but I wanted to check an industrial area nearby. I head off to the industrial area and I don' find too much. Now, my thirst indicator was getting a tad bit low and I was in need of a weapon so i hurried over to the airfield. To my surprise, I see not one, but two Hueys! On top of that, I see a SUV. The SUV, from what I could see, only had a tire or two missing! Seconds later I hear gun shots and the same person that I had spoken too before appeared in the death chat. This worried me. Did he get KoSed? Was he noob and not know how to handle zombies? Either way, I stayed put for about a few minutes. That is when I saw a guy messing around with one of the hueys. I wasn't sure if he was repairing it, or was just adding fuel. I thought that he may take off but eventually he just ran off. After he had ran off, I decided that I would take my chances and see what I could find. I first headed to the hangers and the air control tower. I found some drinks and an AKM. The AKM only had one mag with it and that had to be used to save my hide from zombies. I then found an M1014 and decided to take that. After losing a lot of blood and patching myself up, I ran over to the industrial part of the airfield. Upon entering one of the industrial buildings, I encoutered another survivor. I asked him if he was friendly. He didn't say anything, but he leaned left and right. I guess that was him trying to tell me that he was friendly. I let him be and checked the 2nd warehouse. In their I found two tires. Immediatly, I remembered the SUV and picked up one of the tires. If needed, I would be able to come back and get the other one. Trying to repair the SUV was pretty tough. Everytime I got near the darn thing, the zombies ran me off as if they were the protectors of the SUV. After a few tries I had a clear shot at the SUV and was able to fix one tire. Fifteen minutes later and I had the second one on. I quickly hoped in, not evening knowing if it had gas. Thankfully, It had a quater of a tank. As it started to drive, I got a huge grin on my face. This was the first time I had ever fixed up a car and driven it off. It was truly, the best feeling I have ever had in DayZ. For those of you who are still reading, I ended up refulling at a gas station, and headed up north. I eneded up stumbling into someone out in the middle of nowhere. He shot at me but the good'ol SUV took it like a champ. I drove off in fear and ended up hiding it and logging off. I want to also add that this was on a private hive with 500+ vehicles and other sorts of various tweaks. I know that what I did was really not that impressive but for me, It was almost an achievment of sorts. Hopefully when I log back in it will be there tomorrow. I won't be upset if its not. I honestly don't expect it to be. So tell me everyone, what was the best feeling you have ever had in dayz? Thanks for reading :) P.S. - It is 1:00 as I am writing this so I apologize for grammatical errors or just a lack of good writing. I am tired but this is an awesome expereience that I needed to share!
  15. Saethkept

    DayZ: Namalsk

    Hey Sumrak, Could you please post a list of "allowed" vehicles for Namalsk? I run a server, and was just experimenting with adding various vehicles from my server provider's database to the map, and several spawned but were invisible until I replaced them with more common ones. For instance, I wanted to add a few of the tan desert humvees, the desert M1030, and a GAZ Vodnik. However, I suppose these have not been approved to run in Namalsk yet? A list of "approved" or "permitted" vehicles would be awesome. I am running .741 with 1.7.6.1 by the way, and I think it is great. Thanks for the update.
  16. novogeek

    RuffneX Chernarus

    Thanks Skadefroen. :) All basic features are back up and running (including day/night mode and crash sites). These were temporarily offline due to some minor issues on the server hosting side ... but I am happy to say that we are 100% operational. In order to drive more players to the server, I have temporarily disabled whitelisting and the server is free to join for anyone. I will look at whitelisting the server again at a later stage if things get out of hand. I have ensured that Battleye and Battleye Extended Controls are 100% operational and I comb the logs on a daily basis ... so the server is safe to play. Please join us, I am a very friendly admin and Skadefroen has become a regular on the server. The server is vanilla and the only change is that vehicles have a higher spawn chance ... but there are not more of them ... it is the default amount with the default spawn points. My vehicles also have random loadouts ... so no two vehicles spawn with the same gear. :) They also spawn in random states of repair ... you might get lucky and find a fully working vehicle. This is to be expected in a Zombie Apocalypse. Hope to see you online ... and remembaer: Stay Strong Survive Long. :)
  17. CaptGentry

    Where to find hackers?

    Thanks Guys. So it seems you can just keep an eye out in the database. What about the guys who spawn in things like boxes of weapons or vehicles? What file could I check for that. Also, what string of text should I be looking for? Is there a "player name spawned weapon box"?
  18. 17/03/2013 - SUNDAY COME ONE, COME ALL. THIS SUNDAY THE FOGEYZ SERVER ARE PROUD TO PRESENT [F*** THE FOGEYZ] A Full Day of Fun Hunting Down The Fogeyz, Taking Their Beans & Using Said Bean Cans To Kill them...again & again... Loot Will Be Plentiful & Favourites Such As: [Hunt The SUV] [Hunt The Chopper] [Capture The Zimmer Frame] Will All Be Played No Prisoners Will Be Taken Welcome To FogeyZ [24/7 Daylight] 100 Vehicles - Veteran Private Hive Looking For More Survivors, Bandits, Groups http://www.fogeyz.co.uk London Server Well Established Community Great Admin Team Plenty of Vehicles & Choppers Added Buildings: Extra Barracks At Nw, Ne & Dotted Over The Map For You To Find Store & Apartments At Kamenka & Much More A great server run by a mature group of gamers
  19. BlackDolphin

    Huge Structures in DayZ SA

    How about a convoy of jeeps BRDM and medical vehicles who got stuck on a dirt road in a thick forest or marsh/swamp and got overun by zombies. see pic: http://st.gdefon.ru/wallpapers_original/wallpapers/392505_stalker_boloto_zil_chelovek_1920x1200_%28www.GdeFon.ru%29.jpg Or a overgrown abandoned Vilage in the swamps see pic http://images2.wikia.nocookie.net/__cb20120204213037/stalker/images/6/68/CS_marsh_church_south.jpg There could also be some small manmade caves around the marsh and swamps see pic http://images4.alphacoders.com/296/296338.jpg
  20. Ghoul_Life

    Evil Gamers is recruiting!

    Do you guys play a server called RETRIBUTION - PvP - 200+ Vehicles - Bases - 24/7 (1.7.6.1/102285) [Regular] Private Hive with Mods, If so, then I might join!
  21. We usually host 20 servers per machine, some machines actually have dual xeon 2660's instead of 2620's which gives them 4 more cores, those can have up to 26 servers. I've posted before but our metrics are available here: http://ersan.us/src/munin/ - we monitor CPU usage pretty closely and if we see any problems we will adjust a machine's maximum allowed servers accordingly. Every instance is basically guaranteed a full CPU core, and since arma2oaserver is essentially single threaded if you are somehow using too many resources (if you see a core on the CPU history that is above 90%) that means you are actually maxing out an entire CPU core, which means there is nothing we can do about it. You'll have to find a way to reduce your CPU usage - be it through less vehicles, less players, less battleye filters, removing custom anticheats, etc. etc. Hardly ever is lag the fault of our hardware, it is almost always a server misconfiguration which the client is responsible for. I don't know who you are or what server you are on but if you want to check the statistics on your machine feel free to do so at the above link. It says very clearly on the contact page that IRC is for community support and for official support to e-mail us. Going in there to complain that your e-mails aren't getting answered fast enough isn't going to get you anywhere, sorry. I would take down the channel completely but a lot of people use it for its intended purpose, which is a knowledgebase and tool to collaborate on server customization with other people who run servers. I told toker and xir not to be rude to customers but if they feel like someone is causing a problem they are authorized to ban people.
  22. A fun new server that only has 20 slots, but dont let that dissapoint you. We need players bandit or hero. Hell you can be a survivor if you'd like. Clans, feel free to come and make bases and such there is enough vehicles to go around. I have been playing on the server for a while and i like it admins are on just about all the time i will leave an ip below check it out guys thanks! 64.120.53.5:2322
  23. Elite Vikings! Come check out our server. We have at least 300+ vehicles on the server at any given time with custom vehicle spawn points. Fresh vehicle spawns every server restart. We also have friendly admins who monitor the server 24/7. We do weekly scavenger hunts and the winner gets the vehicle or weapon of his or her choice. Noob friendly! Detailed server statistics Custom loadouts Check out our website for this weeks scavenger hunt. http://www.elitevikings.com Spring Break Party!! Let's get the party started. Join server and invite friends. Once the server gets 20 active players in game we will begin giving out free items. The more people that join the more items we will give out!
  24. If someone wanted to make a proper "no PVP" server, they'd remove all the weapons spawns. Players would have to be more careful about aggroing zombies. They'd also have to spawn more wood piles.,, wait, actually they wouldn't since you'd be unable to kill cows. And remove the vehicles so you can't run over people. "No PvP" servers make about this much sense.
  25. IkaikaKekai

    [SA] 'Realistic' Injuries.

    Probably mentioned a thousand times and my attempts to wade through the search results yielded no success so I'm gonna try and make this into a concise topic. Add Realistic Injuries to the game, and I don't mean 100% realistic where if you break a leg you have to limp around the forest with a cast on for 2 weeks of gametime. Or so realistic that say you get shot in the (name organ here) you need a transplant to keep living. There would be a bit of things you can do yourself with the right equipment, but there would be things you'd need another play to do to 'fix'. But even these injuries would 'heal themselves' over time (depending on the wound, 12 hours to 2-3 days of RL time (not in game time) ). This would add a bit of immersion to the game, say after your group is done clearing out some bandits/survivors at the airfield, you retreat back to your base/bunker to take care of the wounded. Or you and your buddy get ambushed in Cherno, you can head to the hospital and treat your buddy's gun shot wounds from the guy who just tried to ambush you. I will add more wounds/items as people post if I like the idea or think it would add overall. Mechanics Decided to make this its own section. Pain during treatment: Would apply to most treatments where makes sense. Painful treatments (setting a broken bone, removing bullet fragments, general blood loss) might cause your character (or the character your treating) to cry out in pain, go into shock, or pass out. Treatment: Painkillers and morphine (Before/during treatment), epi-pens (after treatment for shock) Expanded Bleeding: Just something to expand on the current bleeding effect we have. Right now, bandaging pretty much instantly cures bleeding after the animation, and we can only suffer bleeding once. Separate them into Major and Minor, Major would be what we have now, where if left untreated you would bleed out. Minor would be a small cut or scrape, something that if left alone would only bleed a little and scab after a set amount of time. (Lets just say major bleeding ranges from 100-500 blood every 3 seconds, minor would range from 1-100 bleeding every three seconds, and 'heal' after a minuet). I need more time to word this right, Im starting to fal aslep at the keyboard Treatment: Same old same old, bandages and 'time', disinfectant. Exam/Self Check: This is a means of checking yourself or others for wounds or injuries that might not be noticeable. Would be a semi simple thing where the player's character checks themselves for wounds, feeling their body parts for lacerations or GSW, as well as a means of determining how bad the injuries are, and would show up in the chatbox. Example: BigMike checks Clumzy for wounds... Clumzy has Major Lacerations on Right Arm Clumzy has Broken Right Arm Clumzy has Minor Lacerations on Torso Clumzy has Sprained Left Ankle BigMike checks himself for wounds... BigMike has multiple Gunshot wounds, Torso, multiple Right Leg, Left Leg BigMike checks Nick for wounds... Nick seams to be healthy! Treatment: Would be treated as an animation from the scroll menu. Sanitation: This would greatly affect your chances of getting an infection/infected wound. For some things this won't mater as much (broken bones). This would also take area into effect. For example if your treating a partner with a gunshot wound right in the middle of the forest, or next to a mass grave you have a higher chance of giving the person an infection. Doing so inside a building reduces it slightly, in a Hospital even more so, in a player base hospital (if they exist) will be the 'best' one if the 'sickbay' is kept clean. Maybe also with the option to 'sterilize' the area your in (using cleaning products on an operating table as well as sterilizing your tools), the possibility of having medical gear (face mask, latex gloves) further reduces chance of infection. This could also work against the friendly medic, forgot your gloves and mask? Great, that Hero you treated had an infection and you got it now too. Treatment: Disinfectant, gloves, mask, buildings, hospital. Infected Wounds: This would be a chance of happening with any type of wound, would just be the fact that you got dirt or some other foreign matter in the wound while getting the wound or treating it. Treatment: Cleaning the wound (could be as simple as actually washing it with clean water, or using disinfectant), antibiotics. Redressing Wounds: This would make it so you have a lower chance of getting an infected wound after the fact. Would be handeled something like how eating is now, you can only redress a specific wound every hour or so. Reduces the 'timer' for reopening old wounds and resets it (IE if you redress a laceration every 1-2 hours the 'healing' time would be cut from say 8 hours to 6). Add in the use of additional disinfectant or clean/purified water to clean the wound again the greatly reduce the chance of an infection. Treatment: Bandages, disinfectant, clean water. Reopening Old Wounds: This would be a Mechanic added so it would be better to treat your wounds, even if only partially. Right now bandages can fix anything ranging from a large gaping hole in your chest from the 2 clips of handgun ammo dumped in there to having your neck slashed with an ax. For certain injuries bandages would be enough to 'fix' (minor lacerations from players/zombies). However, certain wounds (major lacerations gunshots) would have a chance of 'opening' back up and causing you to start bleeding again (within 8 hours of the original injury), needing you to re bandage the wound (and have another chance of the wound opening back up, resetting the '8 hour timer' so to speak). Treatment: The player or his medic would have to retreat the wound and hope that it won't reopen, or use sutures to 'permanently' close the wound. Wounds Gunshot Wounds: Say if you were shot and survived, after bandaging yourself up to stop the bleeding you have a chance (with lower calibers) of the bullet not being a through and through. After disinfecting the wound you would have to either dig out the slug (fragments) or leave it in, if left in you'd have to take pain killers or morphine regularly for about a day (real life time) before your body 'adjusts' to the bullet. Treatment: Digging out the bullet (optional) yourself with a chance of passing out during procedure. Having another player dig out the bullet (optional) still a chance of passing out but other player will continue treatment. Disinfecting, then bandaging/suturing the wound, having the screenshakes if bullet is still in (for about 12 hours real life time before it 'cures'). Lacerations: Cuts and scrapes basically Can vary from minor to major (minor being attacked by a zombie and getting the bleed effect, major being attacked by a player with an ax or machete) Treatment: Bandaging and or suturing, depending on the severity of the wound suturing might be required. Broken Bones: Magically fixing this by using a pen of morphine really needs to get the boot. And of course it needs to be added to other limbs than just the legs. Say a zombie breaks your arm from a 'Mike Tyson' punch, after you kill or lose it you can only use one handed weapons (machete I'm guessing and a handgun with a accuracy penalty). You would have to set the bone and splint it, your limb will be usable again but with minor impermanent (speed mostly) Treatment: Depending on how bad it is the bone might require setting (chance of passing out during procedure) or just simple splinting. Of course this requires new items to help with treatment. Loot Sutures-Ranges from a pack of dental floss and a sewing needle to a suture kit you would find in a hospital or Medic's bag. Splints- ranges from bandages and a stick to the 'harnesses' with a steel bar in them that most hospitals use. Disinfectant-can range from high proof alcohol, rubbing alcohol or actual disinfectant. Medical tools- things like clamps and forceps to help with treating another player's injuries. -Surgical mask -Disposable gloves Cleaning products- Things like bleach or even simple soap to keep the 'treatment area' clean to reduce infection chance. Medic's Bag, Medkit- Something like the toolbox we have now for vehicles (all the tools in one neat package), the medkit would be the 'basic' version whereas the Medic's bag would be the 'deluxe' version. Medkit would hold an additional 4 consumable med items (bandages, bloodbags, epi pen, morphine) medic's bag would hold 8, and you don't need to open the kit/bag to use them (would act as if it was in your inventory, IE you have to take a blood bag out of your pack to use it on another player, medkit acts as if the blood bag is in your inventory). Not quite sure what the inventory system will be like in standalone yet so this is just working on what we have now. Things to Add: Sunburn, heatstroke, dehydration, injury indicators, 'Exam' animation, Sanitation, Med kits/bags, Redressing wounds, 'Fainting' mechanic
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