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Found 41868 results

  1. 150 vehicles isnt that many i recomed having arround 300-400 anyway i might give this a try seeing as the hive i play on is down at the moment
  2. joe_mcentire

    how to handle property - the issue when being offline

    well i think it is ok for vehicles as it is now. i don't want ppl to get confused over two things: losing your stuff when online and losing your stuff when offline. When online, yeah it's pretty damn much your own fault, you should have watched out for your stuff, deal with it. When offline - and there is no IRL-equivalence -, you have no chance to defend and no chance to react. Now there comes another thing into play: effort Yeah sometimes you have to make huge efforts in repairing a car to get it going, but most of the time these efforts are kept somehow at a tolerable level. This is also the reason why ppl are annoyed, when they login and see that their car has gone, but well they can live with it. When we talk about bases - not just hideouts - why would someone invest so much time and make immense efforts when everything could be gone just by the next login... Maybe this also raises the question, what is the common opinion about how "bases" should be defined? What should be the significant differences to "hideouts" If we regard "bases" merely as hideout-esque constructions, with no huge efforts to build/raise, well then maybe this whole thread could be pointless, because then imo, the existing mechanism should be enough..
  3. First to Fight [Veteran] [1.7.6.1 / 102678] DayZChernarus GRUPAF2F.PL - POLANA CASTLE - ANTi HaX - 100+ VEHiCLES - 3H RESTART - FAST REFUELING - ACTiVE ADMiNS 85.234.146.98:2312 Located in Berkshire , UK ACTiVE ADMiNS ANTi HAX (no godmode , no teleport , blocked vehicle and weapon spawns , autobanning) 150 VEHiCLES , 8 heli's Increased amount of Heli Crashes Fast Refuel Script Added custom buildings (Castle with 3 barracks in Polana , Barracks in NE Airfield) Debug Monitor Day and Night Restart every 3 Hours. Survival Starting Gear Banned AS'50 (added G36 and others) In the near future : Gun Store Extracting parts from vehicles and more.. Rules No cheating GL & HF :) The server is new (4days) so the amount of players isn't high but it is only a matter of time. Help us and JOIN TODAY! www.grupaf2f.pl website is in polish language conact: [email protected]
  4. Mos1ey

    how to handle property - the issue when being offline

    If you don't want to lose vehicles then don't bother repairing them, lol. It's part of the game.
  5. This server is currently (And for a long time) on taviana We welcome everyone, Noobs, Bandits, Role Players, Anyone who wants to have some Taviana Fun. This server was just recently switched to Taviana so people with the best guns have only AKs/AKMs Max amount of vehicles that are there LEGIT are ON THE MAP! Only a few have been taken, Still some that are able to drive just sitting around. WE HAVE MULTI COLORED SUVs TO CONNECT TO OUR SERVER: Direct IP to find it with DayZ commander/SIX: 206.190.132.84:3017 To find it with the IN GAME SEARCH Type in: Bushmaster
  6. Active Admins 350 Vehicles Mon-Fri 24/7 Daylight Fri-mon Day/night GMT + 0 Custom Loadout More Barracks More SuperMarkets More Hospitals Planes + Helis Pm Me if You Got Any Questions//Suggestions Server Ip in My Sig
  7. Hello there, this is a pretty fresh server recently started by I and a few friends. Our goal with this server is to have fun in an evironment with no hackers and a nice community! We have been adding some cool features and are still working on quite a lot! We hope you will come and check our server out and enjoy it with us. Custom starting loot with a silenced m9 and some other basic stuff. Hope that you will check the server out, the IP is: 94.242.227.70:2302 Feel free to check out our website out aswell, http://shawoodyshive.webs.com/ (it will be upgraded as soon as possible.)
  8. shadowjack

    DayZ Developer Blog 8th March

    We shouldn't be able to loot our own bodies nor have access to past lives gear stored in tents/vehicles ect. Are we not supposed to be dead and starting a new life? Keep the name, not the gear.
  9. wooly-back-jack

    How to choose a good server?

    try mine, myself, other admins/regulars make it little missions to completely destroy badly damaged vehicles and then I run the create vehicle script in control panel so more vehicles spawn on restart
  10. The AI are amazing. I haven't seen anything like them yet. It has an incredible survivor feeling, but it's not post apocalypse, it seems more like, during the outbreak. Dogs are cool and will even jump in your vehicles with you. Definitely my new favorite server.
  11. Really cool - Chernarus snow map - roaming packs of survivors and soldiers, AI Helis flying, helis all over the map, tons of vehicles. Really really cool. You can get dogs from doghouses to follow you at several cities, you can tow vehicles, Awesome, consistent players. 173.193.32.161:3017 See ya.
  12. Hi everybody! Lately I've been hanging around different servers, some with hackers, some with a low chance finding stuffs & vehicles, etc... So, I wanted to know, what are the criterias to find a good server? and what's better, a public (official) or private one? Thanks a lot, and if you know a good server please let me know ;)
  13. Hello, The team *GDS* is proud to present you his DayZ server Name of the server: DayZChernarus rMod - FR/[GDS] *PVP* [use Play withSIX] Many WEAPONS - (1.7.6.1/102591) [REGULAR][GMT-3]Private Hive I DayZ.ST - Ip: 185.2.138.92:3255 - Version server: 1.7.6.1 - Slot: 50 - Private Hive - 12 hours Day / 12 night - Vehicles: 150 vehicles ( HMWWV, vodnik, Scud...) - Aerial: about ten air vehicles ( AH-64, at the MIDDLE 24, MH-60, MV-22, Littlebird, A-10 ...) - Many weapons - Restart quite the 8 hours - Admin: present Admin every day - Of numerous added high rises - Ping limitation: 350 - server protected by Gotcha, Anti-Hax and Dart - Installed and functional Rmod Certain places of the map are customized such as airfield and about hospitals added as well as gas stations. New zones were organized, whose military bases some are. If you want to join us visit our forum: http: // gds-dayz.xooit.fr
  14. Hello all, Back Story The 32nd Canadian Brigade was deployed to Chernarus before the outbreak. They were there to assist in evac-ing citizens and assisting the local militia in holding off the infected. After the country was over-run the 32nd lost contact with their HQ and were effectively cut off. After two days of working their way back to the designated extraction point the came upon what was left of their helicopters and crew... the latter were left shambling around the smoldering wrecks and strewn about supplies. The unit, now much smaller began searching for other living people, only the be attacked every time they came within sight of anyone. After loosing many men to the locals that they were only a week ago trying to save, the men turned bitter, resentful. They no longer care about assisting survivors, they don't even care about wiping out the bandit menace... all they care about is each other and keeping each other safe. Information This squad is a role playing squad. Though the game world around us may not be in a roleplaying state, we are to remain in character as much as possible. You are to treat the game state as an actual real life situation. Example, if you would not run into a horde of zombies with a hatchet in real life, don't do it in game. Objective - Avoid major cities at all costs - Secure food and drinkable items - Secure ammunition and weapons - Avoid contact with citizens when possible, treat as hostile unless otherwise proven - Avoid contact with bandits when possible, treat as hostile at all times - Secure a safe location to deposit supplies and vehicles - Remain under the radar, do not draw any attention - The safety of your squad members are your top priority Squad Requirements - Must be 18+ - Must be mature - Must be able to follow orders - Must remain in role play as much as possible - Must be a member of the squad forum (when set up) Squad Recommendations - Microphone - Add each member on steam - Be active at least twice a week
  15. 300+ Vehicles and 6 Hour Server Restart Automation IP: 173.193.48.137:3408
  16. BSB Jimmy

    Looking for a home for my clan

    for a taviana server check my signature, there are 2 factions in our server and have regular events to keep things interesting. lots of vehicles and weapons are not too hard to find.
  17. marrr

    DayZ 1.7.6.1 Bug List

    repairing vehicles is broken.. Keeps eating the parts.
  18. The Tenth DayZ server is officially open. The Tenth has been a gaming community for over a decade. One of the reasons for The Tenth’s longevity are its understanding that there are all different types of gamers, those that are looking for different things out of a game, whether they are power gamers, casual gamers, mmo gamers or fps gamers, but the one thing they want though is to have fun. And fun is something that The Tenth knows how to do. How can you go wrong with a community that is famous for its drunk Fridays? Are you a green recruit, a battle hardened veteran? Come seek your destiny……. Looking for survivors and bandits for The Tenth’s new Dayz server. We are ever changing the server for the better and will be open to our playerbase for ideas! What we offer: 1. Community forums http://www.The-Tenth.com 2. Community ventrillo server 3. Active mature admins 4. Server events with rewards 5. Custom loadouts 6. Custom buildings 7. Custom vehicles 8. Wilderness camps 9. Donor rewards 10. 6 hour server restarts 11. Cheating is not tolerated Server IP: 173.192.200.76 Server Port: 3204 Loc:Washington, D.C. Diff:Regular Map:Chernarus Slots:50 TZ: 24/7daylight 3DP:On CH:On NP:Off DM:On SC:? PW:No WL:No Contact: http://www.The-Tenth.com
  19. Maloney (DayZ)

    If Rocket messaged you tomorrow...

    NPC's, maybe military patrols that are hostile to both players and zeds. They would be extremely hard to take down but the rewards would consist of military grade weapons and vehicles. You could sneak into military bases and rob them or lure a zombie train into a base to cause a chaotic breakdown.
  20. Hi DayZ players! Do you want to play on a nice DayZ server with Rmod? Join our server! You will spawn with the following items: NVGoggles Map Watch Compass Camping Tent Box of Matches Hunting Knife G17 with 1 mag Some nice info: 150+ Vehicles ( Choppers, Cars, Trucks, Bikes, Motorbikes and even airplanes!)include Rmod vehicles Random spawn place of rare weapons. Care package, spawned at random places. You are able to transport a car, truck with your chopper! You can also tow cars. You can also refuel your chopper/car at a gass station 24/7 Day AI Bots Do you like it? Try it! Join the server! Server IP: 94.23.233.28 Server port: 2362 (94.23.233.28:2362) Greetings from Gamers4Fun, www.gamers4fun.nl
  21. My brother and I have recently started a server and you are more then welcome to come and play on it if you would like. We do have some changes to the normal DayZ Chernarus map like more buildings, vehicles, etc. But we are very strict on hackers.
  22. Private Evans

    An easy way to build bases

    @ Chabowski.. Ok... deconstructing barricades, fences and stuff and then using it somewhere else to fortify a camp sounds of course a lot better than using crappy barbed wire and tank traps. But for me this would still be a temporary camp and not a real base. Building a base that is not safe (at least for some time) is just a waste of time. I am also still pretty sure that your construction mechanics would be used a lot for trolling. Predefined camps like decribed in my op would (also) cause no server lags but would povide a relative safe place for your gear (vehicles) even when being offline. This camps could be attacked and overtaken though or would be automatically abandonned if there is no player activity noticed by the game for a longer time period.There would be no chance for camping, trolling and placing barricades at stupid locations all over the map just for fun ! Beside this, predefined bases would mean having some extra hot spots and provide immersive locations for rollplaying. If not used, this places would be just normal locations spwaning loot and zombies. But as always this is a matter of personal taste and preferencies :) cheers :beans:
  23. codave

    If Rocket messaged you tomorrow...

    This. If not that, I would love to see the list of toolbelt items expanded and improved so they are more than a single purpose item. The ability to mark on my own unique map for example. Say I loot a map from a Supermarket, and find a tent as well. After I set my tent up and stash my beans, I can mark the locaiton on my map. I'm the only one that can see it, the markings aren't global like they are in the mod. After I stash my beans and bullets, lets say I take a run through Elektro looking for an ALICE pack to replace my crappy patrol pack. With predictable results, I am killed. The player who loots my body - and obtains my map, can see the markings I have made on it once it is in his possession and in his toolbelt. There are quite a few common items like the map example that can have a lot more functionality, and I'd like to see them worked on. Radios with programmable frequencies that players can use to communicate via VOIP with any radio on that frequency, and what happens when it's looted from my body in Elektro along with my map? Match boxes that deplete after a number of uses The entrenching tool should be able to be equipped like a hatchet or crowbar, and used to bash heads (or bury your trash, extinguished campfires, or even your poop if the rumors are true). New tools could be introduced as well. Flint and steel for use starting fires as long as it isn't raining , and does not deplete with use like matches. A mess kit as both an alternative to using a tin can to boil water, and to cook healthier food for better benefit. An anemometer for measuring wind speed and direction (see quoted post). Water purification tablets for those players who haven't found everything needed to boil water, or those who simply don't want to risk starting a campfire. These should also deplete with use. Weapon cleaning kits to help prevent weapon deterioration. Several types of toolkits. Small tools for repairing weapons and adding attachments. Large toolkits for repairing or stripping vehicles. You get the idea I hope.
  24. Whitelist: Whitelisting is something i will most assuredly do when the community has been built. The server is very new (2 weeks) and has a active playerbase of around 20 people, usually playing at different times throughout the day. We had one hacker attack so far, and lasted about 2 minutes before he was banned and server rolled back. Well, you suggested you like basic dayz, and while my hive is definitely not basic, i have not made it anymore CRAZY. And what i mean by that is i don't: Have you start out with a DMR, in fact your starting gear you have basic DayZ loadout I didn't add 500 barracks around the map. I balanced the game with mods that i thought were useful and fun, or expanded the fun of the game entirely, and even balanced things out. These are some of the things i have added that should have been in DayZ from the start, and what i think attracts vanilla dayz players -Extract Parts From Vehicles ~ The ability to remove parts from working vehicles with a toolbox, works well with no problems, and adds realism. -HALO Jumps ~ adds a feature that lets you free fall from helis/planes/etc - IE Choose when you open your parachute + Controllable parachute (video on dayz thread) -Custom Buildings added as follows: NE Airfied - Barracks, Firehouse (this should make NE contestable with NW instead of people ignoring NE and going right for NW). Firehouse and Market to Kamenka - Only way to make that spawn not completely horrible and retarded :) -1 Custom City - Firestation, market, hospital -Ambient shelters around the map (hidden "bases" so to say that can be used as temp storage, there are not many of these) -Gun Store - This is kind of different: i run a gun store (admin ran) on Klen Hill, and has working gates that enable admins to buy weapons and vehicles from players, players than can use the money, or credits they get from selling to buy something bigger/more. Most overpowered guns are "not for sale" and must be found in game) -Auto Refuel at gas stations -Custom Osprey (Cool, fast, not overpowered, no guns, plane) -Heli Lift/Tow Scripts -Crashes (Plane, Truck, Heli, More) -100-150 Vehicles There's a lot more features but they are all listed and described on the main thread, we also have a community website (aowdayz.com) and would love your community :) try us out! http://dayzmod.com/f...stom-buildings/
  25. _Pareidolia_

    Vehicle repair?

    Keep in mind that there's been bugs involving the vehicle "eating" your part and not actually repairing the piece you replaced. Rumor has it that vehicles have trouble syncing with the server, so getting in and getting out or shooting the vehicle each time before you attempt to repair it "should" sync it back up.
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