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Showing results for 'Vehicles'.
Found 41868 results
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Try my Salami Server... 1 Billion New Guns!
Fraggle (DayZ) replied to JeffDetroit's topic in DayZ Mod General Discussion
Needs more vehicles. -
hello everyone! I have something wonderful to share... I know there are lots out there.. but yes we have our own private hive server Extra building, Dogs, lift system, 24/7 Daytime, veteran map Settings, custome build bases/Camps, Extra Hangers, Auto Refueling + vehicles/choppers to match! want to enjoy a good game of DayZ with lots of teamwork and Team spirit?? visit our server in DayZ commander or in the DayZ menu multiplayer, by searching NL Elite our server IP: 94.242.227.38:2362 our teamspeak IP: 85.150.153.54:9987* * Attention: our teamspeak server and dayZ server are dutch spoken, but if other players join, we will switch to english ingame Hope to see you Soon, on -NLE- Private Hive !! greetings, -NLE- TIgermonk
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Hello there fellow country man! :P I just thought I'd throw in my 2 cents here cos I dont agree with NPCs in DayZ: 1. It has been done has it not? Its a trend nowadays in private hives to have NPCs around the map. Like having 838439 vehicles and the like. 2. I really dont get what your point is here. Care to elaborate? 3. I think player interaction is far more interesting than any interaction with an NPC. With NPCs you dont get any tension or adrenalin rush. You know their behaviour and know how to manipulate it. Its just boring. With other human players thats a different story. You dont know if you can trust them and you never know if they are gonna hatchet you to death once you turn your back. 4. This is a zombie apocalipse! Not the supermarket on a saturday morning! :P You dont meet people all the time and everywhere. If empty servers is your problem dont join them. Simplez! Also: From what I've seen NPCs on DayZ servers are incredibly silly and OP at the same time. Once they might snipe you from 300 meters away(in a bush with a guillie) and the other time you might stroll up to them and they barely blink. If they are to be included (not for me thanks! They are fine as an admin option on private hives) they should be done right. Cheers :P
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DayZ[QF] Namalsk - New Towns/bases - Mission Events - No Blood Suckers or EVR - Max Cars + Auto Refueling - Always Daytime - NPC's
theszerdi replied to theszerdi's topic in Mod Servers & Private Hives
NEW FEATURES: Biplane's & LittleBirds now have M240 mounted facing forward and controlled by pilot's trigger. Ability to remove undamaged parts from vehicles. Ability to sleep in tent to regain full blood. (WARNING: You are VERY vulnerable while sleeping!) -
Hi all! Check out our new Dedicated server. Server IP 146.185.31.106 Server Port 3000 Or search "UK Phoenix" in Six/DayZ commander Details: Dayz Chernarus Veteran Active Admins Built In Anti Hack Active + Friendly Admins Increased Heli Crash Sites Over 200+ Vehicles Planned restarts every 6 hours (Subject to change) Look forward to seeing you ingame. Regards
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While we're wishing for stuff, I think it would be cool if Rocket did more stuff with fire in the standalone. Sort of like what they did with dynamic fire in Far Cry 2. Like you can light the trees, grass and buildings (and zombies) on fire and it will spread depending on wind and conditions. Leaving a campfire unattended or throwing a road flare into the grass has some percent chance of starting a fire. Or when vehicles crash and explode. Maybe even have flamethrowers or molotov coctails (combine bottle + fuel). Anyhow, at least something better than the crappy orange Aurora Boriellis effect ArmA II uses now.
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I think the Standalone will be fantastic, no matter what the other threads say.
Geneva replied to DayzForumer's topic in DayZ Mod General Discussion
My hope is that SA will be more survival focused. Tougher zombies, more ways to get sick and injured, and more co operation needed to repair/build/heal. I'm excited about the crafting aspect and the potential trading economy that will arise. I hope to god that vehicles are not as fragile! Sick of spending hours getting an Atv up too all green status then bump a tree at 5kph and EVERYTHING gets damaged. -
Dayz Chernarus CH:OFF NP:OFF DM:OFF Private Hive UK 200+ Vehicles
Bradjack posted a topic in Mod Servers & Private Hives
New Sever up and running and it is UK based with active friendly admins willing to help new players and very active. I.P: 146.185.31.106:3102 come and check us out -
I think the Standalone will be fantastic, no matter what the other threads say.
rossums replied to DayzForumer's topic in DayZ Mod General Discussion
I think it will be fun for those of us that want to play DayZ. For those that want to play super COD sandbox extreme 1000+ vehicles, Start with AS50 - they will hopefully be very disappointed. I just don't want them to ruin the game by catering to morons who want it to be easy. -
GREAT SERVER, BALANCED, FRIENDLY, TRY US --> Devils Castle Will Fall | DayZ 1.7.6.1 | [GBYC] - New Abandoned Cities | Alt Loot Tables | Sidechat on
{GBYC} EvilBunny replied to {GBYC} EvilBunny's topic in Mod Servers & Private Hives
yeh ALL other vehicles are safe... just hueys that restart and they are 2X NWAF 1X NEAF 1X kamenka 1X Grolchnik (custom new city 021,071) -
GREAT SERVER, BALANCED, FRIENDLY, TRY US --> Devils Castle Will Fall | DayZ 1.7.6.1 | [GBYC] - New Abandoned Cities | Alt Loot Tables | Sidechat on
{GBYC} EvilBunny replied to {GBYC} EvilBunny's topic in Mod Servers & Private Hives
hy mate many thanks for the post.. I am going to add a line to the OP to clarify this a little more as its caught a couple of people out now. The helicopter i assume you are refering too was either 1o2 from NWAF 1 from NEAF or 1 from kamenka??? These are reset on restart to prevent hording of every vehicle and allow some people to have a go in a heli that havnt already used one etc. there are ovr 90 vehicles in the server that are all safe to store gear in...including littlebirds and mi17 helis too however ALL HUEYS reset on restart for the reasons listed above... appolgies for not making this clearer i will edit the OP to explain this there and hopefully eliminate all confusion... again thanks for your post mate... just to confirm ALL HUEYS reset on restart but they are the only ones. -
GREAT SERVER, BALANCED, FRIENDLY, TRY US --> Devils Castle Will Fall | DayZ 1.7.6.1 | [GBYC] - New Abandoned Cities | Alt Loot Tables | Sidechat on
ArchArcher replied to {GBYC} EvilBunny's topic in Mod Servers & Private Hives
Hey there, me and my friend started to play DayZ mod for the first time couple of days ago and we randomly selected a server, and we selected this one. Me and my friend totally like the server and now that I checked what the GBYC was all about I like the server even more. Something that we though find annoying is the every 8 hour server restart, the restart itself is not bad since the actual restart takes about 3-5min, but the real annoyance is that we lose our vehicle everytime the server restart happends. For example we had a helicopter which helps alot traveling around the world, but is there a reason why vehicles vanishes after the server restart ? Though after the server restart we visited an airport and found alot of air vehicles, 2 choppers & few planes 100% operational ready for lift off. Is the vehicle restart ment to give more fair gameplay expirience for new players so that the ''pro players'' wont be stealing/denying the awesome helicopters from other players ? It was kinda annoying to store items into the helicopter only to find out that it vanished after the restart. Either way we are planning to stay on the server, especially now that we know that GBYC is a friendly clan, meaning that we can have fun in the game and not being worried about bandits that much, or hackers. -
One day me and my friend was in somewhere close from Kabanino. There was barn. In that server there was no other players. Server name was "HUNDERDS OF VEHICLES" or something like that. We was walking nearby that barn. I did hear shot and i asked from my friend "What are you shooting?!?!?" he did say "No im not shooting. I did think you are shooting" And then shots didn't stop. I did hear like 11 shots??? We was in Stary Soboro(we did have car) and i did go out from the car. FUCK I DID SCARE! There was like other player it just glitter he was in front of me like 1 sec and then did disapear. He did have black clothes and somekind of automatic weapon i didn't see that weapon very well. It wasn't my friend because he was left from me. Next day i sayed what i did see for my friend and he did se that "Ghost" did can be hacker. If you know anything report for me! If this is myth im gonna give it name and its "Stary Soboro ghost"
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********************************************************************************************************************************************************************************* [XK] After almost a year of playing Dayz I've found many amazing servers, but as amazing as they were they were always lacking in something that another server had or didn't have. At first it was all about getting a daytime server, then a well optimized daytime server. After that it turned into getting that with favorite settings. Then it turns into settling for a server that has all the right things but maybe has something off putting like admins that horde vehicles and such, or use a pay to win structure I.e; Payed custom loadouts (game breaking). So, after lots of research, myself and a group of close clanmates with years of hosting experience decided it was time to start our own DayZ server with all the most favorite perks of popular servers but without any experience breaking features, and admins that actually understand how frustrating it is when the game glitches and you get spawned in the sea or lose your loot you spent hours or days getting, so we save many backups and keep multiple logs showing different information to help these players get back what they've lost. Please help us in populating this server and keeping it alive, it can be found @ 173.192.200.117:3187 ********************************************************************************************************************************************************************************* http://www.xkclan.com | TS: xkclan.com:1337 173.192.200.117:3187 *Objective Rewards* Kill [XK] Adam for BlackHawk Helicopter. Bring [XK] meancloth 3 Mountain Dews for a Tent & Gun of your choice with ammo. Kill [XK] PUNISHER for Suburban Vehicle. Bring [XK] meancloth 1 ghillie suit for your choice of any weapon, car, or helicopter. Fix [XK] meancloth's broken legs once for M48 MOD 0. Pair of NVG's for killing an [XK] member and taking their helicopter. Exchange any vehicle for a Little Bird Helicopter. - Mission Objectives with predetermined custom loadouts! *NEW* - Private Hive // XK (WhiteList enabled) - 50 Slot - Always Daytime (This gives us daylight during the peak times) (Plus USA players can play with daylight) - US Server - Hosted in D.C., USA - low ping & high spec dedicated server box - Auto Restarts every 3 hours from 00:00 GMT. *NOW WITH COUNTDOWN WARNING MESSAGES* - Destroyed Vehicle Cleanup and Creation scripts are run automatically on every restart - Now with Silent Warrior Anti-Hack - 15 Flyable Helicopters (Includes 1 APACHE) - 5 Flyable Aircraft - 200+ Vehicles - Random lootable Heli Crash sites - lootable Military Crate's *NEW* - Regular - Nameplates = OFF - Waypoints = ON - Crosshair = OFF - Peripheral Vision Guide Dots = OFF - Auto Refuel* - 3rd Person = ON - Side Chat = ON - Custom DayZ Code - Death Messages ["Player Name" with "Weapon"] - Silent Warrior Anti-Hack System - Optimization Script* - Towing/Lift*
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Dayz Lingor Private Hive Helis/jet 200vehicles
juvenajl replied to juvenajl's topic in Mod Servers & Private Hives
The server changed map to Namalsk, bloodsuckers enabled :o added more vehicles! hope to see you there! -
Just got game, looking for a buddy or two?
Captain Speirs replied to Privatechief117's topic in DayZ Mod General Discussion
Are you using TS? I personally hate skype, at least when it's several people? Why? Because the push to talk, or rather push to mute is very.. just .. bad. I've played a fair share of DayZ and i do prefer the normal mod. Private hives are fun as long as not too much extra is added. A server with too many vehicles tends to get, well, boring. PM me if you wish, i am easygoing but serious when need be. -
So where at that point again with the mod and would like to get a few more players involved in testing. All testing will be done under DayZ condition's on a private hive(official char data wont be effected) with the same limits of vehicles you would expect to find on all official DayZ servers. Drop me a pm or add me on Skype - R4Z0R49 (Skype would be best). Thanks
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dayz evolution in SA: [1] the loot system
_Anubis_ (DayZ) posted a topic in DayZ Mod General Discussion
Following the insane idea to do something constructive, I would like to sum up what dayz is offering with reference to certain game design aspect and whar SA will offer instead. Being concerned about the lack of *details* related to the SA core, I hope also to collect more information and therefore make a service to the community. [1] Loot System Loot is what is found inside buildings and varies in term of which items can be found, where, with which probability and how loot is respawned once collected by players. [1.1] Loot in dayz -as per 1.7.6.1- - loot is generated according to loot tables per static building type (barn, red house, barrack, school, tent, ...) - not all the buildings can be accessed (in fact, the vast majority is closed) - there are 7 well known locations for military items (neaf, nwaf, balota, stary sobor, berezino, cherno, elektro) - there are 3 well known locations for medical items (berezino, cherno, elektro) - there are 3 well known locations for food/tools (berezino, cherno, elektro) + supermarkets in other cities (Polana, Zeleno, Stary, Pustoshka, Vybor, Krasnostav) - all the other spawn points have a mix of everything (but not mil. weapons) - loot is periodically re-gen - on top, dynamic spawn points with high-grade mil. weapons and tools (heli crash sites) Associated issues: - loot farming exploits (go in, take everything useless out, go away, come back, repeat) - fixed spawn points piles inside the buildings (quick check, grab, leave): no need to search - 7 chokepoints/bottlenecks/pvp magnets: cherno, elektro, berezino, stary, neaf, nwaf, balota: especially the cities ridden with corpses and camping snipers - vast majority of buildings useless (closed), just cosmetic placeholders - low value loot (not worth the risk) in many towns [1.1] Loot in SA - many/all building will be accessible - loot will be scattered (longer search time) - loot also in vehicles ? how loot is defined (per building, 100% random) ? what about hospitals, supermarket, military/police areas ? what about respawn ? will be there in the Sa chokepoints thus with the same pattern of dayz (e.g. "mad rush to elektro, grab an AK-74 Kobra, two morphine injectors and run north") Maybe I have missed it, but I have not seen or read a lot of details about looting in SA: if you have any information or precise reference it would be great. _Anubis_ -
----Regular Day Z, the way it was meant to be played---
Qu1n replied to k3nax's topic in Mod Servers & Private Hives
Full moon nights, custom towns and extra vehicles are not *Regular DayZ* Not that I'm ripping on your server at all but you are falsely advertising ;) I miss when the public hives were the big thing :( -
----Regular Day Z, the way it was meant to be played---
k3nax posted a topic in Mod Servers & Private Hives
If your sick of childish or inactive admins, hackers, or unstoppable bandit clans come to our server! We have a friendly helpful admin team that is more than willing to teach newcomers. You have direct contact with admins via facebook. We keep a constant eye on our logs for hackers and keep an active presence on the server daily. Code ideas, requests, and general improvement suggestions are always welcome. We have full moon nights, and are adding custom buildings and towns. There are 175 vehicles so they are common for you motor heads, there's a decent amount of Helicopters too, roughly 6-8 variants spawned with random conditions. If you're looking for home, this is it. IP 50.97.53.250:3204 USA Washington DC https://www.facebook.../TheCrazyLounge -
**Planet F8L** New Server US
SaraMichelle replied to SaraMichelle's topic in Mod Servers & Private Hives
Thanks :) And i agree i have griped at him about the abundance of vehicles on the server, I think he has deleted the database and redid all the spawns, so there are not as many lol. He prolly got tired of me griping about it. And feel free to drop in mumble anytime! -
I've been playing this amazing rMod 2 Server for a while now and we barely get any players due to the fact that no one knows where to download it. My Suggestion: Add rMod and all of its current versions to DayZCommander. Why rMod is a great addon for DayZ: rMod adds a number of new possibilities for playing DayZ, allowing you to use cool weapons, vehicles, and skins from the vanilla ArmA 2 and ArmA 2 OA game, making variation a pleasant feeling in a server; knowing you have a MK17 SD Sniper at hand with a BTR-40 as your vehicle saying "Ain't No one gonna stop me". As of now, there are 3 different rMod versions; the original rMod, which unlocks most weapons and vehicles from the vanilla game and nothing else, rMod 2 brings in the creativity of the Armaholic.com users into play, adding in a couple new weapon packs, and making more vanilla stuff more available, and rMod 2.1 goes above and beyond, adding more weapon packs and even new vehicles, including helicopters and Jeeps, and even colorful SUV's. I ask everyone who would love to try something new or have a new challenge in their DayZ adventures with these new weapons and vehicles and give rMod a chance to get on DayZCommander. Please Note: I am just a user, I have had no contribution to the development of rMod!
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Welcome! UK 174! Origins Website: UK 174's website is a work in progress. But... It is up and running. feel free to visit, Sign up and use the forums http://uk174.webs.com/ ________________________________________________________________________________________________________________________________ Server Information: Server Name: UK 174 Origins Server Map: Taviana Server difficulty: Veteran . Server Version: (1.7.1/103419) Server IP: 188.165.244.84:2372 Server time (4 Hour day/night) Server information: Origins Key Features : New and Enhanced Day/Night cycle . ( Smooth transition every 4 hours cycle ) for more dynamic and immersive gameplay. Patient Zero: A unique mutated Super zombie capturing / killing this zombie might have the cure for the zombie infection. Survivor made vehicles: Cars / helicopters / rafts / quad bikes and more New Twist: Yotopia ( Salvation City ) the last human standing city where the society elites and the rich still live away from the infection. protected by high walls and the world top trained elite mercenaries. Persistent Survivor levelling based on the newly introduced Humanity system. Players start with level 1 survivor with persistent levelling up , Players lose 1 level each time they die. GamePlay Changes: Think Twice before shooting the next survivor you see.Resources on the main land are getting more scarce while " Salvation City " is rich with weapons and supplies but you cannot just walk there alone unless you have a deathwish. You should team up and down the guards. Every level enjoys new survivor/bandit outfit ( 24 in total ) Taviana 3.0 Map: DayZ Origins takes place on fully re-worked 600 Km2 Taviana Island 3.0 featuring over 60 new enterable building types, ( Hospitals, Train stations, Commercial districts, police stations, Ports, Military stations, Museums and much more, polished interiors and exteriors with highly detailed and carefully designed textures Zombies: Introduction of 12 New Zombies Types: Zombies are now more aggressive more dangerous, from swamp zombies to mutated zombies, stronger and faster and each with different characteristics. Fully Customizable Survivor made vehicles: did you like Mad max ? Unleash your imagination on how you want to customize your vehicles, You can add plows or shield your driver seat window .. possibilities are endless, each decision you make can make the difference between life and death. 25 New customizable Vehicles including: Newly introduced iconic cold war Russian aged Vehicles reflecting the " end of the world" post apocalyptic theme and spirit and lots more go here http://www.dayzorigins.com/ for more information. I also plan on hosting events once we have a player base. We also listen to requests if you want somthing added to the server or removed from the server and enough people agree with you. We will add or remove that something ._____________________________________________________________________________________________________________________________________ Server Rules: No malicious chat. - No racism (racism results in an immediate, permanent ban) - No voice over Side Chat, text only (in English) - No Hacking - No Cheating - No Glitch Exploiting. Admins will give you three warnings before taking action apart from "Racism" we have a Zero tolerance towards Racism, you will recive an immediate permanent ban which you will not be able to appeal. _________________________________________________________________________________________________________________________ Gotcha Anti Hack The server uses Gotcha Anti Hack. . Note: not all Admins have access to this program only the Admins I fully trust not to abuse it. Our other Admins use a normal BattleEye Rcon program. _________________________________________________________________________________________________________________________ Voice Server: In the next few days I plan on getting a Voice server.I am in the middle of making my choice from TeamSpeak 3 or Mumble ._____________________________________________________________________________________________________________________________________ Admins: Our Admins are mature and friendly, and active. They like to have a laugh and don't mind the odd troll. We will never abuse our powers. all bans will be fair and justified.For whatever reason you feel your ban was not fair and was unjustified you can post a "ban appeal" thread on our website.All ban appeals will be looked at and taken into consideration no matter what you was banned for. We believe in second chances. But not third chances.if we ban you for the second time that's it your out, no more ban appeals. ____________________________________________________________________________________________________________________ No Pay to win: have noticed most servers will give "Donators" custom gear, access to a donator zone, or a custom vehicle. UK 174 does not do Pay to win. if you donate we want it to be because you like the server and service we bring. Not because you want a AS50 Sniper. ___________________________________________________________________________________________________________________ 245th Combat Communications Group: UK 174 is happy to announce that "245th Combat Communications Group" have chosen UK174 Origins Server as their home server. If you are looking for a Origins Clan I recommend giving them a look at.http://dayzmod.com/f...oup-recruiting/ _____________________________________________________________________________________________________________________________________ Thanks for reading. Update: Please read any Post's I post on this thread as it may contain important information. Update 2:if you join the server please be patient, the more people that go into the server and wait the bigger chance of more people joining the server. Update 3:Please add the server to your Dayz Commander fav list, even if your not going to join right now, please still add it, once we start getting a player base you might change your mind.
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Don't know. Not initially at least, hopefully never imo. I think private hives were necessary in the mod however and if it wasn't for them I would have stopped playing around July-August last year when the hacking problem was at it's worst. Private hives offered admins a lot more control over their servers as well as new maps/mods but at the same time allowed for greater abuse. I always trusted the admins on the servers I played on not to abuse their power and avoided those that did so this didn't really concern me a great deal. To be honest I think private hives saved the mod but nowadays have totally changed DayZ into something else, majority of servers have 500 extra vehicles, starting gear, donation rewards etc. So I think there are both pros and cons, but if they solve the hacking issues in the standalone then a lot of the reasons for them are no longer valid and they become unnecessary, it's not up to me though.