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Showing results for 'Vehicles'.
Found 41868 results
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Helicopter stolen again... le sigh....
MissSweeney replied to JPWiser's topic in DayZ Mod General Discussion
Butt Fawk nowhere is the best place to find stuff. If I'm up north and need stuff, I will run around Butt Fawk nowhere and I will find stuff. Tents full of high end loot, vehicles etc. Ezpz. -
Added a couple more vehicles and self bloodbag. Come by and check it out.
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Helicopter stolen again... le sigh....
Fraggle (DayZ) replied to JPWiser's topic in DayZ Mod General Discussion
Many players sole aim in the game is to hunt for heli's vehicles etc. and they'll look EVERYWHERE. I used to constantly find other peoples vehicles etc. (by actively hunting for them) and the server I played on had it's own forums. The clan I was stealing from kept making posts much like yours asking the admins to sort out the hacking situation. For whatever reason they seemed to think they were the cleverest payers in the world and they also underestimated the patience other players have when searching for things. In their mind it HAD to be a hacker finding their stuff because nobody should have apparently been able to find their gear. They were wrong. -
Helicopter stolen again... le sigh....
geryon replied to JPWiser's topic in DayZ Mod General Discussion
Early days of US434 several regulars would fix the Mi17 whenever it spawned. They would park it off map 4 kms off and within a day it would get stolen and crashed by a hacker. You ban the hacker, rinse and repeat the next time Russian spawns. Players give up the game and a new group comes in. They experience the same thing, rinse and repeat. Basically high value vehicles have a steal me sign on them. I've noticed a lot of experienced players treat helis as vehicles of opportunity. They don't bother investing the time to fix them but if stumbled upon will take it an use it until crashed or stolen themselves. Most of the time helis seemed to be built by players who have passed noob stage but are not quite grizzled and jaded. They still have optimism that building a heli and keeping it for a long time is still possible. -
Helicopter stolen again... le sigh....
Vicco replied to JPWiser's topic in DayZ Mod General Discussion
It's hard to tell what's happened. I know on my private server it's necessary to respawn all vehicles when too many get blown up. That's using DayzCC. I can see where all vehicles are, and players. No idea what admins can see or do on other servers. Personally, unless I've talked to the admin, or have some time playing on a server with no issues, I don't trust them. But here's something Shosho has on one of his vids, and said he used to keep his chopper. He always has a rotor in his backpack before he logs off next to his chopper, hidden way out somewhere. Shoots out the rotor on his chopper before he logs. He didn't say it works every time, or even most times. Mostly mentioning a neat trick I think. Seems better than nothing. Not foolproof. Somebody might find the chopper and go find a rotor, or just shoot the chopper up. -
This server is brand new, been up for about a week now. We don't have many players, only about a handful atm, but hopefully that'll change. Right now there's over 70+ vehicles on the map, 3 or 4 are taken by the players. No structures are built yet, but I'm working on building the gas and tow shop in cherno. Server guidelines are pretty basic: Be respectful to each other (I know that's a tough one). Role play is encouraged, not enforced. Use direct chat to talk with people and avoid side chat if you can. A world wide chat channel doesn't work well in any role play environment really. You can build anywhere you want. I'm hoping to see devils castle setup as a nice base by someone. Oh and base camping or griefing are allowed. If you build 20 walls in front of someone's door...that's fine. You put the time and effort into it so I won't punish you. It's a bit dickish but that's fine too. We're running straight up vanilla Epoch with no extras except a custom anti-hack. We did add some quantity to trader inventories, the default of 10 items per trader seemed a bit low. We may add some more to traders soon, wood and such to buy so you don't have to chop trees all day long for materials. Maybe even add in pre-build items like wall and floors...but they would be costly. Anyway, if you're interested in setting/building up on a new server, we'd like to host you. Also, if you need help building or gathering materials, don't be shy about asking for a hand.
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Hey Szynsz, my server is fairly new to Epoch. We have: Nametags AI Missions Action Menu that contains flip vehicle and self bloodbag MV22 Scripts Safezone Traders Added custom Castles, bases etc with markers. Auto Refuel Halo Spawn Server Credits Military Vehicles & Weapons More to come this week: Heli lift/towing Indestructable Bases Deletable Buildables Animated Heli Crashes Take Clothes Bury Body Cannibalism Kill Messages And much more. I'm always updating my server, Im always on the teamspeak and website helping people out. The server player base is always at 5-20 people, and Im looking for more regulars, the more people who join, the more people will join. Thats how it goes. There's actually a clan war going on in the server :D Link to forum post: http://dayzmod.com/forum/index.php?/topic/144974-us-116-dayzepoch-server-military-vehiclesmissionsaction-menugod-mode-traders-much-more-active-admins-unique-and-well-balanced-gameplay/ Info: IP:198.27.83.217:2372 Website: www.wolfpackdayz.enjin.com TS: ts52.gameservers.com:9314
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Helicopter stolen again... le sigh....
JPWiser replied to JPWiser's topic in DayZ Mod General Discussion
Again, I find it hard to believe knowing the little bird is still in the hanger at the NEAF, and pretty much knowing 90% of the server pop by name, using the same server every day, that some random group of people managed to get another chopper going that found it. Our group owns both ATV's on the server as well. Also that our truck, second ATV, all the gear on both vehicles that was 50 meters from the chopper was untouched. Definitely was not a "random" occurance nor was it found by intentional exploration. -
September Round-up: DevBlog, #DayZDaily, PAX, GDC China
sattmann replied to SmashT's topic in Mod Announcements & Info
i personally cant wait, to see what they are doing with the zombies in the SA, and how people play it, like will people make groups, and survive, like the walking dead style of living, not the bandit, way, that could be fun, and i cant wait to see what they are doing with base building, and vehicles, and i really hope they add the feature, where the longer you´ve lived, a beard will grow on you, that could be FREAKING COOL! :D -
Helicopter stolen again... le sigh....
☣BioHaze☣ replied to JPWiser's topic in DayZ Mod General Discussion
No quadrant unsearched. I have found amazing camps and many a pristine vehicle when I go out of my way to search the most remote areas. I guess being a thief is the "worst" thing I do in DayZ. I've laid in tall grass watching guys patch up a truck in their camp and then drive off in other vehicles. I just ran in behind them and took the truck like it was mine. If someone shot me while looting their camp, I always thought I could accept that as a reason for PvP. -
Helicopter stolen again... le sigh....
rn_max replied to JPWiser's topic in DayZ Mod General Discussion
Vehicle theft and tent raiding by cheating to find the location happens on moderately populated servers in the public hive as well, without any admins having third party tools. There are "apps" out there that intercept the necessary information and provide "ESP" (formerly known as map hacking) capability. Whether the server is spoofed to obtain information from the hive, or the information is milked from the server, who is to say but those who know where the vulnerability lies and how to query it. The regulars on our server have done some discrete experiments and used all manner of locations for stashes and vehicles. Without fail they are all located and raided by cheating to determine their location, within a day or so of being placed. There simply isn't enough time in the day to legitimately search the entire map grid by grid and there isn't enough player traffic to make it all by chance discovery EVERY time. A tent was completely concealed in a group of pine trees, in a forest way off the beaten track in the middle of the map. Only certain items were placed in that tent and it was completely untouched. Then at some expense, rangefinders, GPS's or NVG's were added to the contents. As if by magic, each time only those items disappeared and the rest of the contents were left, including military weapons such as a Bizon SD and an M240. Not only are the sticky-fingered cheats map-hackers, they are so choosy that their visits are blatantly obvious. Even worse, they abandon the aircraft within a day or two or crash them anyway. The rub? The only way to determine their identity, other than to have 24 hour admin cover (never happen of course, its only a game) would be to audit the logs and find out who is regularly collecting these rare items and aircraft. -
Helicopter stolen again... le sigh....
mercules replied to JPWiser's topic in DayZ Mod General Discussion
There are additions to servers that can locate vehicles and items on the map. If the admin has access to the DB they can look up the game world coordinates and using a map editor figure out roughly where it is from that. However, if this is an official Hive server then the admins do not typically have any access to that sort of thing. What is more likely is not that someone is running into it on foot out in the middle of nowhere but that someone is flying over in a helicopter and noticing it. Typically it takes a long time to find a chopper and get it fixed up with my friends but when we do we then start canvassing the map. Since you can fly from one corner of the map to the other with less than a 1/4 of the fuel a helicopter can survey the entire map one a couple tanks of fuel and it would only take a few hours to do so even stopping off at helicopter crashes and such. It is VERY difficult to hide a helicopter from another helicopter. -
Will the release of the single player game signal the death of the modding community?
monolith1985 replied to piffaroni's topic in DayZ Mod General Discussion
lol single player dayz wouldnt be very fun on one hand i like mods that add new features, from self bloodbagging for when im playing alone, to interesting things like epochs base building system on the other hand, alot of mods ruin the core experience, from bathtub vehicles in origins to "most weapons ever" mods like breaking point so if BI ever do want to bring in modding, i hope its only open to a handful of select people/groups, who can do great work with the game, and with the engine. Lets not forget that currently the dayz mod is run by a modding team, not BI, and they have improved dayz alot since rocket stopped working on it -
Will the release of the single player game signal the death of the modding community?
JPWiser replied to piffaroni's topic in DayZ Mod General Discussion
Standalone titles dont get modded.... they get expanded.... DayZ Expansion (new cities, expanded map, new gear, new skins, new vehicles, etc....) If ANYthing thats all I would like to see... Not free lance modding that would be absurd, as is alot of mod servers at the moment. The only reason "mods saved dayz mods" is because the focus of a small to begin with dev team is split at the moment between two games. Once all focus shifts to the SA and getting it working to its fullest extent, and expanding on that, all will be gravy. I would say its a more accurate statement to say that mods have slowed down the standalone development, in the mean time keeping people interested in a skewed version of a real game thats about to be released into testing. -
Hi, Myself and my friend steve have just setup a brand new Epoch server. We just like to play epoch the way its meant to be played (with the addition of M110 TWS's :D ). The server has day and night time (full moon nights) and is full of lovely valuable vehicles (1000+) for you to drive/fly/sell :D ( plus all of the traders are fully stocked). We have added in a few extra buildings to help the new players gear up a little easier! Plus you will spawn with an M110 TWS, GPS, NV, Rangerinder and 2 briefcases! For a limited time only, every new member will receive a FREE SAFE!!!! Hopefully see some of you guys on there soon! 85.25.226.114:2601
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Will the release of the single player game signal the death of the modding community?
97ADU Doug replied to piffaroni's topic in DayZ Mod General Discussion
As salamander Ander said, dayz the mod has turned into a death match due to people modding the game. For example, servers with 2 million vehicles 24/7 day with extra barracks in every town etc. I hope SA will never be open to modding so we can never see what has happened to the mod happen to SA. If you like what the mod has become, then continue to play the mod. Please don't whine about the SA and how you have been: EDIT: I have no idea why the text above is highlighted in white.^^ If you want that experience play the mod, because thats not what Dayz is about. -
Will the release of the single player game signal the death of the modding community?
SalamanderAnder (DayZ) replied to piffaroni's topic in DayZ Mod General Discussion
1: NOT a "single player" game. 2: The STANDALONE is not a mod. It's a standalone title. 3: Yeah. No mods. While mods can be great, they are completely ruining the concept of DayZ. The game is trying to accomplish a specific experience, and when servers are constantly modding the game by taking away night time, adding hundreds of vehicles, spawning players with all sorts of equipment - they are basically just breaking the rules of the game just so they can get higher traffic than other servers. This results in the gameplay breaking down into "DeathmatchZ" and putting time and effort into surviving fall by the wayside. 4: Speak for yourself. Those are not my favorite weapons. -
I admin on US264. We are totally vanilla except that we have a debug. However, the debug only shows blood, humanity, and FPS. Except for that, everything else is normal. Normal loot spawns and amounts, starting gear, heli crashes, buildings, vehicles, etc. Keep in mind that if you haven't been playing for a while, 1.8 is a bit different, mainly in the fact that loot spawns in new places (outside buildings, in busy roads, on dams, etc) and seems to be more abundant. Here's our Gametracker page: http://www.gametracker.com/server_info/72.5.195.86:2302/
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Need Medical Assistance in the Mod? Find a medic here!
lp1spec replied to Dr Wasteland MD's topic in DayZ Mod General Discussion
Actually, one of the private hive's servers (#2) is quite unpopulated. It has about 2-6 players usually, as well as the fact that the server has over 1000 vehicles, meaning you will be able to find a chopper easily to get up to North West Airfield. -
Welcome to the Echelon DayZ thread. Let's keep it simple. Server Name: Echelon DayZ Server IP: 74.91.123.137:2302 Features: Well funded, no randomly vanishing into the voidPlans to continue on into StandAloneAlways runs the latest DayZ code, updates within 24 hoursWorking Mission SystemCustom Chernarus Map (Added Buildings to spice things up)Debug Monitor that displays stats + time until next restartAuto-Refuelling vehicles at gas stations and fuel tanksVehicles have a chance to spawn every restart + out of bounds cleanupFree TeamSpeak with liberal permissions (make your own temp sub-channel)Website w/ polls to decide on new content in the futureActive Admins + Arma2 scripter (for new content)Effective Anti-HackHigh quality hosting (nfoservers)Full BEC SupportScheduled 4 hour restarts with warningsSmall Mission file (147kb)24/7 Daylight
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Wolf Regiment How's it going DayZMod forums? Long time no see. Anyways, I'm here today to announce the opening of a brand new Epoch server! It has literally been up for less than a full day as of this post, so join ASAP and secure your base and vehicles! If that isn't reason enough to hop and check it out, then I suppose I could tell you that the server is ran by experienced people who know what they are doing. We are fair in all disciplinary matters and have no rules other than the obvious ones (No voice on side, Use common sense, Respect admins,etc). You want to be a Lone Wolf bandit and blow things up? Go ahead! Who are we to change how you play? Same goes for all those heroes out there, too! We have lots of vehicles, 700 in fact, for you to travel the vast wasteland of chernarus with relative ease. Be weary, however! Bandits lurk along the roads to hot spots, awaiting unsuspecting survivors to stumble across their path! Our Website: http://wolfregiment.enjin.com/ (Work in progress) Our TS3: 108.184.160.70 Our Server IP: 23.29.126.138:2312 See you in the wasteland, everyone!
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US 4671 - (1.8/103718) - Hosted By SanctifiedDevil | 3DP:OFF CH:OFF NP:OFF | HFBServers.com
sanctifieddevil posted a topic in Mod Servers & Private Hives
Mostly new server for the really hardcore players (No third person & official hive). Vehicles are still abundant as of right now. Rather active admin and I try to keep an eye out for duping, combat logging, or any other suspicious activity. Population is still pretty low but would love to have people jump on. If you have any issues either PM me here or hit the email on the MOTD in-game. Hope to see you online! -
http://adults-play-corner.enjin.com/home Often Admin Events! We have custom vehicles (Strykers, APC's, etc.) Sector 17 military base(still being worked on) Skalisty Island military barracks; Bridge to Skalisty Island. Indestructible Modular Base building. Bash, Klen, and Stary are safe traders. Bandit and Hero are not safe. Other details can be answered if asked or look on forums for things. We are a new server, but got a lot set up already. We need a good community of players. Come join us guys! (:
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WiredDayz-Epoch server just started
Guest replied to wiredsniper's topic in Mod Servers & Private Hives
I would suggest you give them MAX 2 vehicles, any more and you are going to have a major imbalance -
probably the ones with 023840234092 vehicles and 2034923042 helis :P