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Found 41868 results

  1. Steak and Potatoes

    what is dayz mercenary?

    Credits to Smasht http://dayzmod.com/forum/index.php?/topic/109569-index-of-dayz-community-mapsmods/?hl=+list%20+of%20+dayz%20+mods DayZ: Mercenary Info/Discussion thread: http://dayzmod.com/f...-mercenary-map/ Dayz Mercenary builds on the existing DayZ mod and aims to add a greater focus on survival by bringing new challenges and realism. Quarantine NPC Squads roam the map and will kill any zombies or survivors they encounter, while they carry rare loot there is also a strong chance you won't survive. Military and custom loot spawns have been added to less frequented parts of the map, more zombies have been added and they now spawn throughout the entire map including forests. A weight and fatigue system has been implemented. Loot rates lowered along with new new skins, vehicles, weapons/items including radios. Mercenary is sure to keep you on your toes, one will have to be always aware of their surroundings, no more running away from zombie hordes, you will have to be smart, and play smarter than other players.
  2. ronhillultra

    DayZ Standalone Discussion

    Not having a date, makes people lazy....plain and simple.... with the whole laid back attitude... it could be a very big build up to ok-but-not-so-great payoff.... after a very long wait. And the arma 3 dayz would be a thing to play... with all the new maps... content.. custom bases and vehicles... weapons and stuff.... who knows... maybe they make such an awesome zombies you will want to play new Chernarus more than month... because not much gamplay difference has been made... much more are done on the free mod... much more people involved... could be a better game in the end.... ...or maybe I am wrong...
  3. disgruntled

    DayZ Standalone Discussion

    This is the things, mods can't really say anything in these threads as they have the game, we don't. When you talk about Rocket being misquoted: he does so many interviews and in every one his answers vary to the same questions. I really do hope that vehicles are awesome...maybe we can even drive them on docks!!! As for BIS...whilst they've been extending the release date indefinitely they're also pumping out Arma3 and Take on Mars. Not enough manpower on the project in my opinion.
  4. Mos1ey

    DayZ Standalone Discussion

    There hasn't been a release date set since the 'before the end of 2012' one, people read too much into everything Rocket says and false release dates end up being speculated on by the community and everyone gets disappointed when they aren't met. The reason they failed miserably to meet the original deadline was because they decided to rebuild the game from the ground up instead of releasing a more polished version of the mod. Perfectly fine with me, a better end product can only be a good thing, right? It's a shame that there will be no vehicles on release, but again that's because they're being redone and will hopefully be awesome when they do make it in to the game. To be honest I'm glad there will be no private hive and mod support, playing vanilla DayZ again will be really refreshing to me. It's probably easier for me to not get worked up about it because I have the game and can physically see the progress that the devs are making, but trust me everything is looking epic and will be well worth the wait. I'm really glad that they decided to rework the game at a base level and didn't release in 2012. :thumbsup: Bear in mind that it takes Infinity Ward and Treyarch two years with a massive dev team to make the same game over and over again. BiS are only a small indie dev team and the DayZ dev team is even smaller.
  5. ronhillultra

    DayZ Standalone Discussion

    well... to quote Rocket " It will take a while"... a month of "take a while" is a very good release date... very relaxed one. I must admit I am not a fan of Rockets laid back attitude when it comes to promises. To sound so confident and sure about himself when he talked about new years dead line, than extending it to "when its done" deadline ..... ok ...fine... you broke the promise... you gave a good excuse. But now... again saying couple of weeks, hyping everyone about the release... and than all of the sudden we are back to "when its done" and "it may take a while".... and to do it so casually... almost like"well what did you expect, a release?... hah the jokes on you!" This is a quote from Standalone facebook page talking about Rocket: "Interestingly, he doesn’t seem too worried if people drop their interest in the game due to the delays. In fact, he seems fairly satisfied with that possibility." Seriously? He said he doesn't care about dayz loosing momentum. That is just stupid and cocky... how can you not care? First of all Standalone is loosing momentum... not Dayz. MOD is alive and well... developing fast. Arma3 is just about to release. Dayz mods are gonna switch to Arma 3. Dayz Origins, DayZero, Overwatch, Epoch, Aftermath... maps... Namalsk, Taviana, Takistan, Podagorsk, Stratis, Altis. Base building, crafting, new weapons, vehicles, attachments and all the awesome new stuff like ragdoll physics, graphics and animations that Arma3 is providing. And Rocket... he is stuck on zombies... and mentioning that you won't have vehicles or mod support in first version. He is convinced that Standalone is some hardcore game. Well I got news for you... it's not... right now, Standalone is just a promise... and one that has been broken twice... so i would hold back on the cockyness, and be a little humble for change. He is saying that they are busy but he is unwilling to show that they are busy with video blogs. Giving some really bad excuse.... They are so busy that by the time they would finish the video it would be so outdated that it would be misrepresentation of the game.... jesus... what a lame excuse... I sure wouldn't claim that I am busy and than took a two-month climb to Mount Everest... I am sure its a great experience.... but that just doesn't sound busy. That is not looking good in my mind... If I was Rocket... I would be very worried about giving false promises... and about the future of Standalone.
  6. I cant get my head around this one thing coming up over and over again: there is lots of players who wants the 3rd person to be gone, there is 1st person only servers and there is no players. This is absurd. And your earlier explanations about 3rd person being too tempting or some other sh*t is just rubbish. If people want to play 1st person servers they will, end of story. And there is awesome mod called DayZero and they got highly populated 1st person servers without 500 vehicles and 50 cals non-sense. And if you really dont find good 1st person servers you could host them yourselfs, if there is almost 3000 people behind this it should be easy task. You start your own community, ask for donations to support your 1st person servers, if everyone donates average 1$/month you would have 3000 dollars each month to cover expenses from your servers.
  7. Hello, We are looking for 1 or 2 Elite players to join us on a dayz Origins server. We will be on tonight if you want to try and meet up. About us :thumbsup: Currently play on a well populated server 25-35 people on during most of the day. We have a base setup with houses, garages, and have vehicles choppers included. Have pretty much at least 1 of every high end gun and disregard ak's and m16's when looting. Play as bandits but are friendly with other clan's/ groups on the server to do sector B runs and pvp. We are both 18+ and have our own private Teamspeak Server. You Have played Dayz Origins before for 2+ months(Possibly other mods but 6+ months) Have Mic for TeamSpeak Age 18+ Ability to PVP and PVE Able to play by yourself for periods of time Someone who is looking to play with a tactical and organized group Someone who will work for their own gear and sufficient Not looking for :ph34r: New players Teach people how to play the game Players who want to be picked up and handed gear upon entering the server Under 18 Someone who rages out when killed and quits Someone who Griefs by blowing up all vehicles and kills unarmed noobs :beans: If you think you fit this description and we sound like something you might want to try Send me a PM on skype dzemboc77 or join our TS at 74.67.44.211 . We will try you out giving you a 24/48 period of time to prove yourself worthy.
  8. hi guys/girls me and my friends just recently got a dayz origins server, we are looking for more people to populate the server anyone is welcome including groups/clans looking for a place to set up a home or other survivors looking to join up with a group. the server is still fresh with the vehicles still in high numbers. but we have a zero tolerance for hackers IP: 88.150.201.18:7802
  9. FoxHound1710

    Error Fixes

    Hey there community. I have the exact same problem here, only, that it won't solve itself when I change my ingame name. I have three ingame profiles, Including this one (FoxHound1710), [GSG9]Roach and of course the default one. Problems are the following: Everytime I shoot a weapon, throw a flare/grenade or GET any type of damage, such as hit by Zombies, Battleeye kicks me immediatly with the following message: BatlleEye: Setveriable value restriction #95 Strangeley, I can interact with the rest of the world without problems. Picking up items, running around, entering and driving vehicles, accessing my stash and so on. Only when I get "In combat" so to speak, I get kicked. :facepalm:
  10. FoxHound1710

    Battleye: setveriable value restriction #95

    Hey there community. I have the exact same problem here, only, that it won't solve itself when I change my ingame name. I have three ingame profiles, Including this one (FoxHound1710), [GSG9]Roach and of course the default one. Problems are the following: Everytime I shoot a weapon, throw a flare/grenade or GET any type of damage, such as hit by Zombies, Battleeye kicks me immediatly with the following message: BatlleEye: Setveriable value restriction #95 Strangeley, I can interact with the rest of the world without problems. Picking up items, running around, entering and driving vehicles, accessing my stash and so on. Only when I get "In combat" so to speak, I get kicked. :facepalm:
  11. enforcer1975

    Bullet Penetration

    They do, but not most of the time. It also depends on the caliber and distance among a lot of other factors. A good player might be able to do that but zombies in game are not rotten zombies, they are still alive and therefor not "soft" Blue on blue already happens without that because players tend to shoot other players on sight rather that remembering the positions of their comrades or due to lack of communication.I personally would love to see bullet penetration on people,too. You will have bullet penetration if you are in effective range of the weapon regardless the caliber but i doubt they will have that much force to actually kill anyone who is up to 5m away from the penetrated target if it's not a big slug since the bullets will exit the body in any direction and with the bottom forward. That is true...i've encountered lots of players who didn't know of that fact although they were playing a pretty long time. They thought because you didn#t have a LOS to the target he can't shoot you...WRONG! I shot other players through wooden or metal walls or through vehicles in clan wars and other occasions when they provided the opportunity and i had the right weapon.
  12. If he trys to play the first person camera it is instant motion sickness followed by grab a bucket , huey and ralph . Yes we have tried all the different settings for head wobble and alike , it is not just DayZ he can not play any 1st person view game . there is 1 exception and that is flight sims . I suspect it has something to do with in a flight sim you have the cockpit in front of you then the world at large beyond that , he can fly heli's and drive vehicles in 1st person view in DayZ no trouble . I am not a doctor but maybe the muscles in his eyes are weak and they need something to focus on centre screen or else they wander causeing motion sickness , this is just speculation on my part . He can not even watch youtubes of people playing in first person view . any help/sugestions would be great cheers
  13. Introducing your fearless leader Drago-Ragoda. The proud owner and operater of these servers. any questions can be directed at us on our teamspeak at 198.204.226.98 We run 2 epoch 1.0.4.2 servers they are panthera and sauerland, they both use same changes and modifcations List of changes and modifications are below the epoch servers ip are as follows panthera - 198.204.226.98:2402 sauerland - 198.204.226.98:2402 below is a list of our scripts safe zones for primary trade cities self bloodbag towing/lifting and vehicle loading refuel repair rearm at gas pumps base building and crafting bind to playeruid not characterid building snapping no decay indestrucatable bases Multi character increased loot and loot spawns while driving we have ai missions no roaming ai customized gameplay If you like the servers and have a request ask us we will look into it if its possible or feasible and within reason we will add it. Our dayz 1.8.0.3 server is run with the following scripts dayz 1.8.0.3 - 198.204.226.98:2302 The server has several scripts including: Custom debug monitor Self Blood Bagging Siphoning Fuel Stripping Autoparts Towing and Lifting Vehicles Refueling at Gaspumps NPC Bandits, Soldiers, and Civilians Suicide No Voice over side-chat Drink directly from lake pond or well Zombie Repeller Tent Ignite Server also hosts 400+ Vehicles on the map including 90+ Aircraft. Server also has Custom buildings, towns, and camps. Cherno Medical and Industrial Kamenka Western Castle North West Airfield Military Camp in Stary Medical and Industrial added Zelenogorsk Refueling on all Docks North East Airfield Balota Airfield We are a small community looking for more players. http://www.thekillingstreets.com/ http://www.thekillin.../Killer_Forums/ http://www.thekillin...om/contact.aspx
  14. I know vehicles won't be in but, where did you hear zombies won't be in it? The standalone dev blogs they've shown had zombies in them.. it wouldn't make sense for them to take them out.
  15. *Modified loot table *6 hour restarts *Custom vehicle table *800+ vehicles *custom guns table *base building *dynamic weather *DAYZ Bandit AI Working on getting Base Builder 1.2 (and extensions) in right now.
  16. Gooober

    Your Base Setup

    1 tent only... next tent atleast 1000 meters away from others.... and don't park your vehicles next to it... I usually use the vehicles for distractions about 500 meters away... Stashes seem very easy to hide... Haven't had one raided yet, wish they would give me 3 weapon slots instead of 1 on medium stashes......
  17. Battlefield does have third person, it's just limited to vehicles.
  18. Looking for 3 players who will play on the Heroes vs Bandits server. What we would ideally do is set up a 'road block' with cars and position ourselves tactically around the road. The cars on this server come by every 5-10 mins and I just had some exciting confrontations on my own. Apply within the thread, you will ideally be 16 + and a good English speaker. GMT timezone helps, but it is not required. Let me know if you are likeminded and want to take over a stretch of territory and make people wish they never drove through :) Also we could do this on any server, but the HVB one is especially good for it as vehicles are aplenty. Thanks lads
  19. Gooober

    Servers to play on as starter

    Starting gear on the server listed in the signature below is Hatchet 2 antibotics 1 can of food 1 can of soda E tool Sandbag 2 bandages Standard backpak Map and if you like flying planes? We have a bunch(25+/-) until they are blown up anyway :P Tents spawn in maybe 30% of total vehicles...which we have alot of....
  20. Starting gear on the server listed in the signature below is Hatchet 2 antibotics 1 can of food 1 can of soda E tool Sandbag 2 bandages Standard backpak Map and if you like flying planes? We have a bunch(25+/-) until they are blown up anyway :P Tents spawn in maybe 30% of total vehicles...which we have alot of.....
  21. That's the thing for me. DayZ SA already addresses most of the complaints about first person view. Looting, (easy) FOV changing, 3D character in inventory screen, smoother, less clunky controls. We'd only need different stances system and something done with the vehicles which are being redesigned from scratch anyway. Perfect opportunity to ditch the TPV altogether.
  22. I agree about custom loadouts, as well as added loot/vehicles/buildings (that last one is just wierd) and I would be in favour of setting the default view to FPV assuming TPV was fixed as people feel so strongly about it. I think particularly intense player encounters have that effect on people regardless of view though. I had to log off once after killing some innocent guy who held fire on me as I just got the hero skin because I felt so bad, that was in TPV. Events when the adrenaline is flowing and you don't quite make it.. you have to sit back hands shaking. That's a unique thing to DayZ's core gameplay, emotional investment at least for me is regardless of which view I'm using at the time, its to do with the world itself.
  23. Also, GAZ is not what you'd call a 2013 car, is it? Or any other vehicle ingame except the SUV which got removed (see the pattern?). Chernarus is supposed to be a gloomy post soviet European country, not a wealthy west world country. IMO this kind of vehicle matches perfectly the atmosphere. And yes, they are not used anymore by the army (not this kind of model at least), but as in every eastern European country, old army vehicles usually find their way to civilians' hands because they are made to last for many years. So while you wouldn't find any in a military camp, you would find them in farms for example. Much cheaper to get a rugged army vehicle second hand than buying a brand new ATV which you probably wouldn't be able to find in a store in Chernarus. Well, after some research, it seems they are still being used by the army.
  24. Perhaps not lazy no, but I definitely think that many players dislike being outside of their comfort zone. I get this sometimes to after a particurarly suspenseful encounter, where I just want to log out and stare at kittens for a while. Maybe it's just that some us accept that DayZ isn't supposed to be "enjoyed" the same way as other games while others label it as a video game and want it to work like every other game? I don't know, pure speculation. This combined with the fact that servers by default have TPV on and not the other way around explains why so many players still populate TPV servers, methinks. (Also, the custom servers with "epic loadouts" and lots of weapons and vehicles kinda suggest that the average player is, in fact, lazy. :) )
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