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Showing results for 'Vehicles'.
Found 41868 results
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DayZ is Dead in all its forms(We can do something about this)
mercules replied to Abolition's topic in DayZ Mod General Discussion
I have watched Walking Dead. If we used your mentality we would have who as survivors? Let's see... Season 1.... Lets see... Either Rick shoots Morgan on sight or the other way around. We assume Rick survives. In that case Glen sees him surrounded by Walkers in Atlanta and lets him die, or despite being surrounded by walkers Rick shoots Glen. Of course Andrea and crew would have then shot Rick or maybe the other way around? Hmmmm... They would have shot the "gangbangers" from the nursing home... or... Dale would have shot Rick when he wandered towards the Camp or vise versa... Yeah... totally falling apart from episode 2 on with a KoS attitude. Then we hit Season 2... Darryl should have killed most of the group by now, if not Shane. Instead Carl gets accidentally shot and instead of shooting the armed guy they follow him to his base. Again they don't shoot him or Hershal's group. Really they should have shot them all and taking their stuff, right? Newbs leading them to their base. Ah, but then Carl is dead, and Maggie, and nearly everyone else. Maggie should have lured Glen into the city and shot him while he was looting, or maybe the other way around. I mean both groups had vehicles, guns, food, medical supplies. Oh, but then again all the people Rick actually wants around would be dead. Carl would have died, Lori... well she did die in Season 3 but their baby would have died right away. Season 3 we find prisoners and while one actually did try and kill Rick another wasn't really until he was cast out with nothing to fend for himself at which point he became a KoS bandit and was killed. Sure he was a total ass who got a bunch of other people killed, but it didn't do him any good. Andrea wouldn't even be in Season 3 because Michonne clearly had the drop on her and Andrea had a big bag of guns to take. Stating Walking Dead supports KoS mentality is the HEIGHT of stupidity. About the dumbest argument you could make because Rick's group only makes it as far as they do watching each others backs and because they judiciously bring new people into their group because they DIDN'T SHOOT THEM ON SIGHT! -
N.O.S. Team has opened a new DayZ Epoch server on Chernarus (1.0.2.5), come visit us at 69.39.239.140:3391 The server has many scripts, including: -Safe Traders -Custom Buildings/Base/Weapons -A.I. Missions -500+ Vehicles -Tow/Lift -Self Bloodbag -Strip Parts -Take Clothes -Auto Refuel -Clear Roads -Day/Night Cycle (GMT-5) -Extra Loot TS 68.71.46.14:9110 Website: http://nosepoch.enjin.com/home No One Survives Team
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I wonder when you started playing Day Z. A couple of things in your post just dont add up to me... When day z first come out you spawned with a Revolver. After that it was changed to a Makarov. That was universal as all servers had the same load out gear on the main hive. I wonder why you got so hyped finding a gun which your own superseded or you already spawned with???? Also when I first started playing (pretty much at launch) you were constantly tripping over players as there were only a handful of servers and you had to wait to get on them. Once you did you had to fight your way off the coast as people would kill new spawns for their beanz! Things "went down hill" when a wave of hipsters got wind of this awesome mod and the steam summer sale brought ARMA 2 CO down to a very cheap price and with popularity came the inevitable hackers. From there and borne out of frustration private hives were introduced, which of course led to some servers going over kill on stuff that were previously locked down, such as having too many vehicles or high value spawn locations. Also this naturally led to otehr versions of dayz which diluted the community and fragmented it to various While these were necessary to save the mod and fight back, they introduced more problems than they resolved. Naturally the hipster crowds moved on to the latest new 5 minute wonder on Reddit and private hives because a lot more bearable but by which time Pandoras box has been opened now and Day Z mod (dont forget this is just the mod and not the full game) has naturally developed into some awesome "flavours". Again some of the issues you have a problem with are server specific and not necessarily a problem with the mod as a whole. I think I would be more worried and Day Z would be in far more trouble if it didnt develop at all, the stand alone game wasnt in production and we were alls till playing on 5 or 6 servers personally.
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uh... 3000 redone zombies instead of 500 buggy half arma soldier zombies who dodge bullets and clip thru walls, crafting system, clothing, weapon attachments, yes upped graphics, redone and expanded chernarus, 90-95% enterable buildings, over thousand of new items yes I mean over thousand as "over thousand" and not just as an example, rocket has informed theres a list of thousands of different items, Hud revamped, game mechanics changed, redone vehicles, remade health system, a ton more player interaction encouraging things to do. Should I Keep on going? think whatever you like but thats a different project from what we had in 2012, nuff said! It is a different project even if it shares the same name, the project1 was supposed to be just a repackacked polished mod in a box. This thing is going to be what Rocket wanted in the first place. project2 is everything i mentioned earlier on this post. Its a different game, face the facts or live in denial. :)
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Well... when i first started playing, you spawned with a pistol, the servers ran night cycles, the admins didnt know how to switch em off.. no one had nvgs o course (heli crashes were a mythical phenomenon) So it was flares and chem lights... there was still shit loads o KoS mind, and people would use the flares as weapons, because the Z's would swarm to them, so if yah saw some one enter a house, all yah had to do was throw a flare in the door way, and wait for him to run outta ammo (no melee weapons) I recall there being friendly players... but i still come across em now, there were zero vehicles for quite a while (they got taken out because o a desync bug with em, causing them to kill players etc , and didnt get added back in till much later) It also could literally take 30mins for your character to load... and normally did. When they added tents in, they were player killing machines! i remember the early game differently than many... i played the shit outta it still, and loved every minute. At the moment im loving arma 3 breaking point, it will get stale too with time, it has nothing to do with the player base mind. Its just the way us humans work, familiarity breeds contempt. I had a go at the vanilla mod a few times, and i like what razor has done with it... it would be way better than it was, if it had packed servers. Its still fun mind.
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I don't think this thread will receive a warm welcome, but I'll bite. I agree. The old feel of DayZ is long lost. It's only present to new players of the game now, and only for a few weeks at most. There are far too many servers offering 5,000 Vehicles, self-bloodbagging, uber-awesome no-scopez pvp with 200x loot spawn and 100x military loot. And even if you do manage to find a good vanilla server, you seriously suffer from shamefully low populations to a point that you don't even want to play on them, because the only thing you ever encounter is zombies. Also, the player base itself has dramatically changed. You used to be able to count on the occasional friendly encounter. Hell. It's how I met my current circle of gaming friends. Now, you can usually count on a bullet to the brain. Saddest thing is that people nowadays embrace this playstyle and it has become taboo to do anything else. Last time I played, I was with a group of people I barely knew, and refused to kill an unarmed survivor. I was promptly criticized and labeled a 'pussy' by them. I booted them from my teamspeak and said good riddance. I feel the pain.
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Hello Guys and Gals Well a very frustrating night on a server with Admins that use map hacks to find you and log you out to be able to creep up on you!!! My team of 6 regualr players ( we just put in 100+ hours in 7 days on UK 367 before the Admins cheating) are looking for an unmodified Original Dayz Server, No extras Vehicles weapons or loot points just standard orignianl homely lovely DayZ!!!!. Please can we have some suggestions where Admins dont auto kill you because you have them pinned in a barn, or no loot hackers that use Admin maps to find your vehicles!! Looking forward to your replies Jonnychaos
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Get Crazy Gaming [GCG] Epoch. Sarge Roaming A.I Self BB Take Clothes Tow / Heli Lift vehicles Tent Heal A.I Bus Auto Refuel Custom Vendors Custom Map GOD mode traders **NEW** Towns -DEAD- Town Anti Haxx Custom Debug Toggle Debug Groups/Clans Most welcome Step 1. Go to www.getcrazygaming.com Step 2. Register with your IG name. Step 3. And the most important part! Join us on the server -- 192.31.185.223:3323 -SDA
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DreadZ DayZ ~ TeamSpeak ~ 85 Vehicles ~ Website
allhellno posted a topic in Mod Servers & Private Hives
If anyone is interested I run a Dayz server called DreadZ, Anyone is welcome and I can assure you that it's fair and friendly (as friendly as Dayz can be I suppose). I run the server the way I like it as a player...medium population, under 50 vehicles, with hacker protection and no modified spawns. I can't stand these servers where admins abuse their panels or every player has a helicopter and a DMR. I just want to enjoy Dayz for what it is, and if that sounds like you too then I invite you to stop on by the server! If not that's fine too...more beans for me. We now have a website, including high scores and a deadliest player alive feature! Check it out! Detailed information: TeamSpeak3: ts.dreadz.us Website: http://DreadZ.us/ Server IP and port: 69.39.239.148:3136 Server domain: dayz.dreadz.us 3rd person: Yes Crosshairs: No Nameplates: Hell no Death message: Yes Sidechat: Yes Time zone: Central US (GMT -6) Day/Night cycles: Yes Restart rate: 6 hours Server host: DayZ.st Rules: No Cheating/Hacking tolerated of any formDo not use excessive vulger in chatDo not use voice over sidechatNo spamming sidechat, use the teamspeakNo combat loggingNo asking admins for favors (This will result in a ban) -
loot decreases running speed(weight system)
mercules replied to Snowly10's topic in DayZ Mod Suggestions
Epoch currently has this system. It is an annoyance and pretty awesome all in one. In Epoch they bumped up the size of the backpacks and got rid of things like Main Rotors and Engine Parts taking up extra slots. So you could literally put 60 Main Rotars in your backpack in Epoch... Then take a couple steps and pass out from the strain. What tends to happen is the extra slots get used up on light weight items(so to speak) like 1oz gold bars, bandages, and such. You tend to plan your running around based on where you will be and what you will be doing. It's all good and fine to carry 2 guns in Vanilla but when the extra weight for a second gun and second set of ammo can push you over a threshold so you get winded and exhausted faster It might not be worth it, especially if you are going somewhere to loot even more items and end up even heavier. You don't want to drive vehicles up to loot areas, but you want to pick locations that are nearby, with good cover to and from the area. So the construction site on the edge of Cherno means parking up on the hill to the East and running down into it. We then lug cinderblocks and such up to the vehicle and split up the weight between us. Even so just the short distance sometimes finds us doing a run from cover to cover with pauses where we catch our breath and let our hearbeat fade so we don't pass out. -
Were vehicles patched out of Dayz?
EndEffeKt replied to scaramoosh's topic in DayZ Mod General Discussion
The thing that pisses me off the most is,that despite all vehicles are taken I rarely ever see or hear someone driving arround. -
I love fixing up vehicles. It's one activity in DayZ that has a clear finish line, a definite sense of achievement. It provides a reason to go looting, get into harm's way, that's not about just looking for a guy to kill. However, I do agree with the problems that vehicles present. Fixing up the vehicle is more fun to me than using it. To your point, it's all about rarity. Getting a vehicle or even seeing a vehicle pass by should be an "event". I'm glad the dev team is waiting to implement, starting from the ground up instead of porting over from the mod. So much stuff to rework.
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Why? I never understood this. DayZ mod was without vehicles for many extended periods throughout development, and people still played/enjoyed it. In the heyday of DayZ, vehicles weren't a given. I've spoken about this before, but vehicles (while fun and interesting) just make the map smaller for me. Granted, if I find a fully repaired truck in the woods you bet I'll be taking that sucker. But I've only been compelled to repair a vehicle from scratch perhaps once or twice. Likewise, vehicles compound the negative effect that sidechat and TS/Skype has on DayZ. Nobody gives a shit about getting killed when you can just instantly radio your buddies for a pick-up on the coast. I'm not against vehicles being included at all, but they have certain problems. Mostly having to do with how easy it is to repair and refuel them in the mod, and how difficult it is to actually hide vehicles. But there are systemic considerations which have to be brought to light. That and I think people having to walk everywhere for a good long while will add weight to survival and maybe stop how entitled people feel toward rides.
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We are proud to offer you The Dog Pound Epoch Server! Our settings are as follows: 600 Vehicles Custom Buildings/Extra Barracks/Custom Loot Areas Added! Custom AI Missions Fast Roping Building Snapping Auto Refuel Self Blood Safe Trade Zones (God Mode Enabled & No Steal) Indestructible Base Building Custom Clan Bases Available (Purchased On Request) 3 Hourly Restarts Very Active Admin Team Teamspeak 3 Channels Available - 85.236.100.96:10667 Please visit the website for news on custom bases and any upcoming events www.thedogpounddayz.enjin.com @TheDogPoundDayZ - Twitter https://www.facebook.com/TheDogPoundDayZ - Facebook
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the real funny thing about this stream was some of the questions and the replys :lol: game devs are always like polititions in response :D sacreil said alot of people are asking about vehicles ? reply = yeah one of the big ones is animals :lol: he didnt even pull him up on it. :P boneboys you warned KOS for just his opinion and what he said is mainly true and true of most youtubers like frankle and jack frogs and the like. anyone who does play it proerply and watches the stream no that most of it is bs and edited bs. i agree KOS didnt word it well :lol: but what alot of what he put is just true. team up with me when SA is out KOS well kill em all and ill video it ;)
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The no vehicles part will definitely cut the games lifespan for me, hopefully that's one of the higher priorities come launch.
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Seriously I haven't seen any since like 2012, there used to be loads around but now there isn't a single one. (I'm only talking about official, I hate the stupid custom servers as they always just become a DM with military gear)
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MustyGaming presents: Actual DayZ (1.8.0.3|CH:OFF|WP:OFF|3D:ON)
J. Prime replied to kichilron's topic in Mod Servers & Private Hives
Went on a serious run for 2 nights. Spawn in with flares and some bandage...we were on foot for a good portion of it the 1st night. Looking for vehicles spawns and trying to...get this, SURVIVE. Bandits by nature and we had to do it the hard way. Creep around cause it's dark, zombies more ferocious (You will think twice before shooting in a town for real lol). Food,drink, and meds became important like a mofo. When's the last time you heard Banditos yelling OMG A BOAR. WE NEED THAT!!!!!! Weapons are not scarce, but they are not not plentiful either. Check out some more shots of the scenery (sorry no super fog shots, I was too mesmerized and trying to watch out for those Zeds!) BUT DAT FOG. When it kicks in for 10-20 minutes and you can see maybe 5-10 feet in front of you it redefines the game. Not so much where it's unbearable, but out of nowhere it picks up and then you're like WTF MAN! But enough of that, back to the beauty... -
The bugs of the alpha give DayZ some charm. It'll be fun squashing them and the reminiscing about how it was when it started. If the network and ultra basic functionality works (can connect to server, make a character, and die) then go ahead and release it. I can have fun playing the game I saw in the stream. It is janky, incomplete, and lame, but It has enough to be interesting. I think everyone should have to pass a test to get into the alpha. Question 1. What is the network bubble? a. wut? bubble? b. The area around the client that the server sends updates about c. The whole map. The client recieves info about the whole server d. A item that heals you Answer, B Question 2. How many melee weapons are there? A. 3 B. 22. C. None. D. Any item that can be put in your hand Answer D Question 3. Are there vehicles in game? A. Yes B. No Answer No Question 4. Does DayZ use the Arma 2 engine or something else? A. Of course. DayZ is a mod. B. Yes, but slightly modified C. Yes, but heavily modified. May as well be a new engine. D. No DayZ uses the FrostBite 3. engine Answer C Question 5. How can you use the Mosin-Nagant's Bayonet. A. Attach to the gun and stab. B. It is an attachment, but is purely cosmetic C. Attach to the gun and stab or in you hand like a knife. D. The Mosin-Nagant doesn't have a bayonet. It is a sniper rifle. Answer C. You have to pass the quiz to participate in the Alpha. If you fail, you must read through a lengthy FAQ/Disclaimer completely before taking the quiz again and attempting to pass it.
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Ultra Beast Mode is an Epoch 1.0.4.2 Chernarus server with lots of modifications and additions. SERVER IP AND PORT: 216.231.140.13:2802 Check out our website for complete server rules, details, and our forum @ http://dayz.mudzereli.com Here is a list of all the stuff we've added: - [x] 02/13 - More Vehicles @ Hero & Bandit Traders! - [x] 02/10 - Locked Vehicles Can't Be Towed - [x] 02/08 - New Donator Kits - [x] 01/29 - Change Respawn Points To "Big Cities" - [x] 01/20 - New Loot Zones at Airfields - [x] 01/08 - Maca's Snap Building - [x] 01/04 - OpenDayz Epoch Cleanup Script - [x] 01/03 - Fire Barrels @ Hero & Bandit Traders - [x] 01/03 - Can Craft Vehicles W/ Toolbox & Parts [bike(2xWheel 1xScrap),Moto(2xWheel 1xEngine 1xFueltank 1xScrap),ATV (4xWheel 1xEngine 1xFueltank 1xScrap),Gyro(1xRotor 1xEngine 1xFueltank 2xScrap)] - [x] 01/03 - Can Load/Unload Zombies From Cargo Trucks - [x] 01/03 - 10m Deadzone Around Protected Areas - [x] 12/31 - Add Barricades @ NEAF Air Dealer - [x] 12/29 - Trader City Protection Radius Increased - [x] 12/29 - Zombies removed from Trader Cities - [x] 12/29 - Missions can't spawn near Trader Cities - [x] 12/29 - Donator Kit Spawner Now Places Vaults - [x] 12/29 - Clothing & Building Missions - [x] 12/29 - Protect Air Dealer (25m radius) - [x] 12/28 - Donator Spawn Locations - [x] 12/20 - Owners Can Overlap Their Own Plot Poles - [x] 12/18 - Increase Building Preview Time (5min) - [x] 12/15 - Single Stage Crafting - [x] 12/15 - Take Clothes from Bodies - [x] 12/15 - Add Building Supplies to Missions - [x] 12/12 - AntiHack - [x] 12/12 - Vehicle Ammo Added to Traders - [x] 12/09 - Uninterrupted Menu Keys - [x] 12/08 - New Military Camps With Loot @ Airfields - [x] 12/07 - Indestructible 2nd Tier Bases - [x] 12/07 - Automatic Refueling - [x] 12/03 - Building Supplies Added to Traders - [x] 12/02 - Increased Loot With More Players - [x] 12/02 - Increased Vehicle Spawns - [x] 12/01 - Pick Class And Spawn - [x] 11/30 - Custom Loading Screen - [x] 11/30 - Default Loadout Fix (No Backpack Drop) - [x] 11/30 - Self Bloodbag - [x] 11/30 - Suicide - [x] 11/30 - DZAI - [x] 11/30 - Improved Mission System - [x] 11/30 - Towing & Lift - [x] 11/30 - Debug Menu - [x] 11/30 - Auto Refueling - [x] 11/30 - Safe Traders w\ Vehicle Protection See you there!
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**** UK Gaming Zone : Epoch/Taviana Server ****
Kain411 posted a topic in Mod Servers & Private Hives
**** Server Details **** Mods and Changes : Lift / Tow - Unable to tow/lift locked vehicles. Refuel / Repair - Refuel is free / Repair costs at petrol stations. Ammo - Buy Vehicle Ammo at Petrol Stations - Must be sat in the gunners seat. Missions - With a 40% chance of starting every 5 minutes and lasting 15 minutes, So dont take too long and be careful of the AI’s. Rent a base - Would like to know more? Message us. I will add more information on the forums regarding this very soon. Custom Loadouts - Donators get custom loadouts and the more you give to help run community services the better the loadout. Vehicle Spawns - Over 500+ over Taviana Info : Server restarts every 6 hours with warning messages. Admins are active, so beware we are watching you. We are always trying to improve game play and we try to do this with little downtime. Have any ideas? Voice them on the forums. **** How NOT to play **** No - Hacking / Scripting / Exploits in any way or you will be banned no questions asked. Report by shouting ADMIN. No - Racism / Bad Language / Abuse or anything else that may offend other players. No - Voice in side chat. No - Placing objects in the middle of roads, There is no need. No - Asking for ADMINS every two minutes because you can't find your way or you died, any issues use the forums. **** How you CAN play **** PVE / PVP Build until your heart's content. If you leave your vehicle / Safe unlocked then it's fair game. People do what they need to survive. Have lots of fun. This is a community so we do ask that if you have anything to report just shout ADMIN and someone will come running. Remember, do not abuse this or ask for help because you died - unless you got killed by a hacker. **** Community Details **** WEB : http://uk-gaming-zone.co.uk TeamSpeak : ts.uk-gaming-zone.co.uk -
I have seen hundreds of servers say "1000+ vehicles, M4A1 SD on Spawn!" and stuff like that. Where is the survival aspect to DayZ? I wanted to suggest a fast, high capacity vanilla server. There are only about 100 vehicles and no extra buildings. The only things added are a slight increase in loot piles and refueling at gas stations. Also, admins are active and take action quickly, there will always be someone available to handle an issue. DayZ - US 245 - (v1.8.0.3) [bETTER LOOT | HIGH FPS | REGULAR] - CKWGAMING.COM So far during prime hours, we get about 25 people, I would love to see more. Just filter for ckwgaming and you will see it.
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LOOK HERE!!!! Durn's World of Epoch! Tons of Addons! LOOK HERE!!!!!
xblabberx posted a topic in Mod Servers & Private Hives
Hey guys, just made a new DayZ Epoch Server with a ton of stuff on it! No lag, 700kb mission file, and looking to grow the server SO enough about that, here's what it has: Server Perks and Addons -1000 Vehicles -Starting Gear and Gold -Voice Blocked on Side Chat -Indestructible Bases -Base Area Maintain -AI Bus Route Along Coast -Walking Zombies -Missions -Lift and Tow on Every Vehicle (some can tow others, but can't be towed themselves. Realistic towing and lifting pretty much) -Booby Trap Bodies -Bury Bodies (+500 Humanity) -Self Bloodbag -Drink Water from Water Sources (drink straight from lake, well, etc.) -Suicide -Custom Trader Items -Safe Trader Zones -Auto Refuel -Toggleable Debug Monitor -Toggleable Nameplates -Death messages -Anti Combat Logging Scripts -Anti Hacks -3 Hour restarts with multiple warnings -Active friendly admins -Occasional Admin Events Rules -No hacking, exploiting, or cheating. -Respect all players, and admins -No VON over side. Admins Durn - Owner LikeNinja - Head Admin Jaeto - Admin (We're looking for a couple more admins. Talk to Durn if interested) Website Will be up in the next 2 days! -Live Leaderboards -Live Trader Prices -Teamspeak Web Viewer -Forums Teamspeak! atlvoice.hfbservers.com:9988 IP: 173.234.141.90:2332 -
Zedertone, hello! My name is Marco and I'm 15, soon to be 16 years old and I play Epoch as well. I've been recently searching for lots of servers, went through like 10-20 of them which is insane. I'm mainly looking for ones set in the UK or Europe in general. The IP: 178.33.135.112:2372 I'm using the gamer tag: [survivor] Ratsmon_ Something about the server from my perspective? The community is generally friendly and mature. There's a small amount of vehicles and no starting gear, which in my opinion is perfect because you get the perfect vanilla experience. However there are plenty of barracks at the NWAF for people to loot and it's somewhat easy to get gold. Prices aren't expensive. It's a good experience all in all, hope to see you there one time, tell me your in game name! ;)
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[Epoch] [14+] -AC- Agile Cobras Clan/Group Recruiting
NateDaBeast19 posted a topic in Clan / Group Recruitment
-AC- Agile Cobras -AC- Server IP : 198.154.118.36:4020 About The Agile Cobras The Idea of Agile Cobras is to move quickly and easily and strike deadly,We are a Epoch mod based clan.We will not hesitate to kill a player.We have both a range of heroes and bandits,We will not leave others behind and will not leave a enemy alive. Our Motto Is : Move quickly,easily,strike deadly Missions Our Clan has missions that we do based off on our current epoch server.We are well armed and battle ready for anything thrown at us. Bounty Mission A player doesn't really like another player,They know what to do call us in and of course providing a payment and we will take them out till they are done.Or maybe the player is messing with the clan,No words needed to be said for that. Clan VS Clan Mission Our clan versus another clan no big deal,We'll smoke them anyways. Clan VS Group Mission Might be a group overpowering our server,We'll take care of them. And More Server IP : 198.154.118.36:4020 Our Main Clan Base Features : 3 offices. Parking Garage. Safe Room. Heli-Copter Landing Pad. Armory. Food Stash. Meeting Room. Hang-Out. Out-House. Ranks and Jobs Ranks Private Corporal Sergeant Captain Major Colenel General General of the Army Jobs Basic Infantry - Basic Soldier Uses Assault Rifles Heavy MG - Heavy Gunner Uses Heavy Machine Guns Sniper - Sniper That Uses Basic Sniper Rifles Elite Sniper - High Deadly Cobra Sniper Using High Powered Sniper Rifles Medic - Carries Medical Needs Always Carries Basic Rifle Engineer - Keeps up making sure all vehicles are nice and cleaned up Carries basic rifle Pilot - Pilots Clan Members and allies to any area designated Carries Basic Rifle Looter - Loots up towns for food and items.Carries Basic Rifle Chef - Keeps clan updated on how much food we have.Carries Basic Rifle C.O.B.R.A. SQAUD Member - Elite Soldiers that are to be needed with Infantry,Always take lead,Never leaves a enemy alive,All weapons allowed Security - Watches base while no one is at base,Carries a stunning weapon,Such as a FnFal Recruiting Officer - A Officer Ranked By General Or Higher To Recruit Players To Clan Members Commanding Officer - A Commander Of Certain Squads Commander - Basic Commander that keeps clan up to shape, Must be ranked by General Of The Army.Weapon choosen by himself/herself Server IP : 198.154.118.36:4020 How To Join Us PM Me on here Find Me On Steam : NateDaBeast Team-speak 3 Server (Poke Someone To Be Moved): ts3.gtxgaming.co.uk:1005 MUST Fill Out A Application Below: Application Name: Username: Skype Username Or Teamspeak3 Username: Age: Timezone: Rank ( List Why ) : Job ( List Why ) : Why Do You Want To Join The Agile Cobras Server IP : 198.154.118.36:4020