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Showing results for 'Vehicles'.
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New Raptor Militia Epoch server. We also have a free to use, non-passworded teamspeak 3 server. Any groups wanting their own channel will get so by simply asking a mod in the channel. TS3: dallas.jestservers.com:7048 Below follows a list of the custom features unique to our servers. Current Modes: Take Clothing from dead players.SelfBloodbag Custom AI Missions and AI protected areas.Custom loot tables and increased lootspawns.Refueling from fuelstations. Scroll while parked up to a pump. Build snapping tool to get those buildables looking perfect. Toggable.Combatlog system wich will alert all players about who did it and punish the player.Elevator mod. Metal floors can be upgraded to work as a lift for personell and vehicles.Safezones with godmode, disabled weapons, backpack protection, vehicle protection and automatic unlocking of vehicles left there over restarts. 15min timer.Restarts every 4 hours. Currently Acquiring mods: Dance at campfires.Tow & Lift vehicles. Heli's with the ability to lift are limited to bigger helis.Suicide option if you have a handgun equipped.Anti bruteforce on combinationlocks. Fullmoon Nights.Custom loadingscreens, for the looks.Custom map additions.Custom Gem Trader for higher end stuff.Spawn select menu from DayZ 1.8.Many new weapons added to traders.Many new vehicles added to traders.Custom player death script displaying some of your lifes stats.Join our servers by adding us to your favorites or simply filter for dayznorway in the browserlist. We also have a serverlist on our own website and regulary update changelogs unique to our servers. The First 10 Players to join our Server and Stay Active will recieve a Support Supply Package Worth $30. Items include: 4 Block Garage Doorway's15 Bucket's of Mortar25 Cinder Block Wall's50 Cinder Block's4 Combination Lock's15 Metal Floor's12 Metal Pole's2 Safe's2 Sledgehammer Handle's2 Sledgehammer Head's12 Tank Trap's2 Crowbar's2 ToolBox's
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what dayz needs and will probably never get
DirtyWings replied to BLAPPER's topic in General Discussion
Lol you still have a long way to wait... This is alpha.. not even beta yet.. This is why people should read the warning. Now I might not like everything they do in the updates or agree with them.. but I am always happy when there is an update. WHY? Because the game is moving forward.. and yes they are taking it 1 step at a time. If they had to put in vehicles and they would glitch thru the ground and kill you im sure you would write an even bigger novel on this issue.. I understand you are frustrated. Ranting like you just did will not solve anything. Maybe next time try to suggest it instead of ordering it. -
Remove 'Change Server' Button. Make a function for 'Play' button
Evil Minion replied to mazymodz's topic in Suggestions
Actually not a bad idea but I would like to be able to: A. Join after selected friends Because not everyone starts at the same time so in reality if you want to play DayZ your friend "Ben Bandit" already roams Berezino on a populated server while "Larry Looter" runs around on a low populaton server searching for a pristine Mosin compensator. Your friend "Fred Friendly" is not ready to play yet and would like to join you in 30 min - or later. Here it would be a good thing to just join after a selected friend (ofc Larry Looter would find himself on a populated server with the OP idea) instead of requiring everyone to wait for everyone else. B. Filter Servers Because I do not want to end up on servers that enforce a particular playstyle (PvP, Friendly, TS required etc.) or feature special rules (high loot, 3rd person only, 24/7 whatever etc.) or do not support any language I am speaking. Ping is one thing but he are many other factors. So the idea might work if a "preferences" menu was available and you still got the option to just join after a friend (also getting to know his servers rules). I also believe servers with different loot settings should not be allowed to share a hive. If there were no public hives at all everyone would have to play like a real survivor and stick to the server (something that is pretty important once persistent storage, base builing and vehicles are implemented). The basic idea is that you get one survivor per server. If thats too much memory space groups of servers could be joined together in a semi-public hive that only allows X survivors per player before one of them gets overwritten. In case of X=1 this would be joining another servers will ask you if you want to restart and delete your old survivor whenever you are about to switch to another server from the same group. This keeps memory space manageable and prevents server hopping as well. Having X>1 might be more reasonable as it prevents being stuck with an empty (or full) server or deleting your survivor. -
Welcome to Slaughter House Epoch Server Server IP: 5.63.147.148:3255 Server Location "UK" Server slots 50 will upgrade to more if needed Website: slaughterhousegaming.co.uk. Voice Server Not yet got one, will get one if requested Twitter:https://twitter.com/DayzSHouse As the name suggest's this is a slaughter house, a true fight for survival. This server is set up to be a PVP server so what does this mean? Guns are easy to come by, and everyone should be treated as a threat. Server Down time, the Server restarts every 6 hours with plenty of warning, if we need to take the server down to fix bugs or add more mods,etc we will schedule downtime on this thread and by in game server messages. Mods: [self BB] [Heli Evac] [AI and AI Missions] [Take Clothes][Deploy Bike] [build snapping] [heli lift and tow] [Auto refuel] [Deploy Motorbike] [dance at campfire] [AI sector at Pobeda dam] [suicide] [Anti Theft Backpacks] [Remove parts from Vehicles] Rules: If any of these rules or Guidelines are broken in game punishment and or removal from the server will be taken against the person. these rules may change at any time. 1: No Mercy, kill everything and anyone. 2. No Hacking 3. No glitching 4. If you find it you can use it. 5. English only in side chat. 6. No Voice or music or any audio down Side chat. 7. Don't abuse Admins if you do, they will probably abuse you back. 8. respect everyone. 9. Don't cry if you die, just re-spawn and get even. (Pay a Admin with in game gold and we will set a bounty on the player that killed you) # 10, Don't keep asking Admins to spawn you in lost gear or vehicles, this gets annoying after a while, and we are not here to replace lost gear. Admins: Our Admins are mature people who are busy people, and when they come on the server they don't want to be dealing with crap, They have more power than a normal user, like the power to spectate and so on, this is to make it so their job is easier, but just like our players have rules they have to follow our Admins have rules they have to follow too. Clans: Their is nothing better than having two clans or more clans fight it out on your server, so if any Small to Large clans are looking for a home, that is going to be around for a while then this server is for you. PM me on here to discuss you moving in to our server. This server is not hosted by a 10 year old kid that is getting the money from his mum, I work for a living and this server will be around for a very long time! So maybe your favorite PVP server has shut down, gone over to standalone? or maybe your just looking for a new server, why not give us a try? :beans: :thumbsup: :D B) Welcome to Slaughter House Overwatch Server Server IP: 185.2.137.132:3442 Server Location "UK" Server slots 50 will upgrade to more if needed Website: slaughterhousegaming.co.uk. Voice Server Not yet got one, will get one if requested Twitter:https://twitter.com/DayzSHouse This server is exactly the same as the other apart from it's overwatch, and has not yet got any mods added to it. Rules: If any of these rules or Guidelines are broken in game punishment and or removal from the server will be taken against the person. these rules may change at any time. 1: No Mercy, kill everything and anyone. 2. No Hacking 3. No glitching 4. If you find it you can use it. 5. English only in side chat. 6. No Voice or music or any audio down Side chat. 7. Don't abuse Admins if you do, they will probably abuse you back. 8. respect everyone. 9. Don't cry if you die, just re-spawn and get even. (Pay a Admin with in game gold and we will set a bounty on the player that killed you) # 10, Don't keep asking Admins to spawn you in lost gear or vehicles, this gets annoying after a while, and we are not here to replace lost gear. Our Server Host is having some issues at the moment with their UK Servers. We have changed our Server Location to Chicago this has only affected the Ping and Server IP of our Epoch server the IP is now 69.39.239.137:3102 We hope this is only a temporary issue, but it's unlikely that we will get our old IP back.
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Added overwatch vehicles to the dynamic vehicle spawns
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The post I made on the clan recruitment section was hidden by a mod. I'm not sure why because a reason wasn't provided. Seems to be the way this website runs lately, feels like a police state in here sometimes. Anyway, here's my original post, posted here where maybe they won't remove it: ---------- Our "Epoch" server is looking for 2-5 member clans to help build our community. PVP or PVE, whatever your style we'll happily accept your clan on our server. All we ask is that you play fair and don't act like a douche, i.e bullying, bambi sniping, camp sniping etc. We want clans that use strategy, play with honour and always remember that this is just a game ;) We'll give you extra building materials once you've found your base area and myself or one of the other admins will gladly sort you out with a couple of vehicles to get you on your way too. After that, you're on your own. Server IP and Port: 81.19.208.15:2330 DayzCommander, search for "Unit487 Epoch" Disclaimer: Our admins and mods do have access to admin tools, we have two senior admins and currently 3 moderators (the mods have a limited set of tools). We want to make it perfectly clear from the start and whether you believe us or not is your choice, but we absolutely forbid the use of admin tools during any pvp or group challenges that involve admins taking part. Our moderators have been selected from players that have been on our servers (yes we've had 4 so far) for several months and that have shown us to be fair and honest players (you don't ask us to be mod, we come to you). If any moderator ever cheated, they'd lose their privileges straight away, possibly even get a ban depending on how far they went. Myself and the other senior admins are founders, we can only give you our word that we won't cheat, there's nothing more we can say on that note. I only say all this because it drains me listening to the number of sore losers who have challenged an admin/mod , only to get nailed legitimately. They seem to forget the dozens of times the admis and mods have been nailed ourselves in the process, but hey, a sore loser always looks for an easy excuse.
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We need more community involvment! Official "Private" Servers?
Khanarac replied to Wayze's topic in General Discussion
One Char per server could be a mess too. If the server is down, you have to start over unwillingly and without your own fault. Currently some servers seem to crumble from excessive duping, being unresponsive for hours. I also fear that the power of admins to tweak server specific stuff (like loot, vehicles or zombies) will make most servers unenjoyable and seperate the community. A few months ago, the members of this forum feared that the Standalone might die out to mods, just like DayZMod did to submods. And everyone who has played some battlefield games knows that its all good and well at gamerelease, where the admins cannot tweak servers, but then that communitypack gets released, and suddenly you have a thousands of Tickets, unenterable zones to prevent baserapes and all kinds of other stuff that was not intended by the devs. It took ages to find a decent server for a group of 5. I can already smell private hives disallowing pvp. But I also look forward to the benefits of private hives. Whitelisting and not as overloaded central hives that manage all loot, admins capable of banning cheaters and more. -
Now that I like looks like volumetric fog. I can get behind volumetric fog that is affected by the player, explosives, vehicles and movement. might as well post the video
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Well, in fairness, folks who don't want helicopters (at least on this thread and my own on the subject) aren't citing their lethality in their being "overpowered." I rarely got killed by them, and when I did, it was usually my own damn fault. They mainly cite the visibility gained in flying a helicopter, therefore making it unduly easy (in their opinion) to spot tents, structures, and players. I've listed many a reason why this isn't perpetually the case, as in the mod the visibility was dictated by a number of shortcomings and factors (i.e. a lack of camouflage for vehicles/tents, a highly flexible third-person view whilst flying, and ultra-flexible graphics settings which have detrimental effects on the ground and the air, amongst others). Likewise, they also cite the ability to move from A to B rapidly in a helicopter as being inherently, and irrevocably unacceptable. And the ability to deploy troops rapidly (mostly via parachuting, which could also be remedied by not giving every player the innate ability to parachute, and instead make a parachute a looted/crafted item). All of these "pros" can be balanced, like you say, via rarity and difficulty of use. Never mind the other issues that I listed above, by remedying those (mostly to do with making objects on the ground harder to spot from the air) I think helicopters could be a great addition to SA. I have no issue with someone, or a group, being able to fly around the map if they've put enough time/effort/risk into getting their chopper up and running... and are accepting of the risks of operation anyhow (i.e. other players, fuel requirements, etc.) The issue for me, is that in the mod, it was too easy to find, repair, and operate a helicopter... on top of the other issues listed.
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We need more community involvment! Official "Private" Servers?
Caboose187 (DayZ) replied to Wayze's topic in General Discussion
Alpha is the excuse and will stay the excuse. Again we are here to test the bloody game and not play on our own personal playground. Hell, I'll be surprised if they even have separate hives come beta. Mr. Hall has already stated that he supports server hopping just by his comment about having parts for vehicles strewn across multiple servers connected to a hive. That's just plain wrong and very stupid to do. Hell, the fact that they even allow server rentals in an Alpha state is mind boggling. -
DayZ Epoch Chernarus 1.0.4.2 Server IP: 81.19.218.229:4702 -- MDA-Gaming -- Ai Mission,Godmode traders,Anti-Bagpack stealing, Service -points, lift/tow, Fast Building, No Overburden,Extra building and more.. We are located in UK are lag free, have high FPS and have active (fair and fun!) admins. -------------------------------------------------------------------------------------------------------------------- - Get a free breafcase of gold and safe by asking an admin in game -------------------------------------------------------------------------------------------------------------------- 3 hour restarts. So far the addons we have installed are: Tow & Heli lift-Auto-refuel./repair/rearm at any refuel station (some at a small cost) safe zones. AI Missions. AI Bus .-Anti backpack stealing at every trading post ---------------- -game details- ---------------- - Custom buildings/ barracks - donator Loadouts - Donator Baseboxes - Bandit & Hero traders in safe zones as well - Heli Taxi - 500+ Vehicles, restart every 3 hours - never night time - 3rd Person: ON
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Sir, I don't know which game you are talking about but in DayZ, there are people running around in cowboy hats and no pants. Every game where you have an option to remove a part of your clothing or hit a handcuffed person with a blunt objects becomes GTA. My opinion on this is that there is no reason to not be able to grow weed but the priority of this gameplay element's implementation should be somewhere WAYYYYY below things like vehicles, zombies' ability to climb stairs and thousands of other things which in total will take about 20 years to implement.
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People copying dayz are doing it wrong.
scriptfactory replied to Slyguy65's topic in General Discussion
Some of the (A3) weapons are really nice. The axe looks like shit, though. Yup. Think of it as durability. Wrong. I have grouped up with randoms on many occasions while playing as a Survivalist. If there is a guy wearing a mask, shoot him. If you are playing a guy with a mask, kill everyone else. I have found several vehicles. You actually have to repair them, though... and traveling Altis on foot is pretty awesome. I have ran from one side to the other multiple times, hitting all of the high-value loot locations (e.g. Ghost Hotel, Stadium) on the way. -
I'm in favor of making anything involving vehicles a bit more involved.
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DayZ Epoch Chernarus 1.0.4.2 Server IP: 81.19.218.229:4702 -- MDA-Gaming -- Ai Mission,Godmode traders,Anti-Bagpack stealing, Service -points, lift/tow, Fast Building, No Overburden,Extra building and more.. We are located in UK are lag free, have high FPS and have active (fair and fun!) admins. -------------------------------------------------------------------------------------------------------------------- - Get a free breafcase of gold and safe by asking an admin in game -------------------------------------------------------------------------------------------------------------------- 3 hour restarts. So far the addons we have installed are: Tow & Heli lift-Auto-refuel./repair/rearm at any refuel station (some at a small cost) safe zones. AI Missions. AI Bus .-Anti backpack stealing at every trading post ---------------- -game details- ---------------- - Custom buildings/ barracks - donator Loadouts - Donator Baseboxes - Bandit & Hero traders in safe zones as well - Heli Taxi - 500+ Vehicles, restart every 3 hours - never night time - 3rd Person: ON - Crosshair: ON working on more stuff to add :)
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DayZ Epoch Chernarus 1.0.4.2 Server IP: 81.19.218.229:4702 -- MDA-Gaming -- Ai Mission,Godmode traders,Anti-Bagpack stealing, Service -points, lift/tow, Fast Building, No Overburden,Extra building and more.. We are located in UK are lag free, have high FPS and have active (fair and fun!) admins. -------------------------------------------------------------------------------------------------------------------- 3 hour restarts. So far the addons we have installed are: Tow & Heli lift-Auto-refuel./repair/rearm at any refuel station (some at a small cost) safe zones. AI Missions. AI Bus . Anti backpack stealing at every trading post ---------------- -game details- ---------------- - Custom buildings/ barracks - donator Loadouts - Donator Baseboxes - Bandit & Hero traders in safe zones as well - Heli/Taxi - 500+ Vehicles, restart every 3 hours - never night time - 3rd Person: ON - Crosshair: ON working on more stuff to add :)
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Hey guys, I thought I'd make a topic about the future of DayZ, more specifically; 'Vehicles'. Now, I know these won't be released for another year or so just yet, but I'm just curious as to what you guys would like to see within the vehicular aspect of the game. Personally, I would like to see the ability to mount a Backpack to the front or back of an ATV to carry storage, rather than fitting it randomly in the engine or fuel pipes like in DayZ Mod. Similarly, I would also like to see the ability to mount backpacks to Bicycles (However you should be unable to mount Mountain Backpacks on Bicycles for obvious reasons. The same applies for motorcycles if they make their way into DayZ SA too. Basically, this topic was made for you guys to discuss what sort of aspects would you like to see concerning vehicles. An example is obviously as shown above. Discuss ;D
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It stops people moaning.. And to be fair, I can travel the map (from South to North) in about 30 minutes non-stop running, that is as long as I don't encounter anybody. EDIT: Obviously, when new maps are introduced there should be more vehicles (or less, depending on the size of the map) in the map.
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How difficult would you like the game to be?
tobias winfro replied to hannibaldaplaya's topic in General Discussion
Military weapons should be rare, civilian stuff should he a bit more common, shotguns pistols, rifles and when we get them, I hope vehicles are rare too. If not rare than make petrol/gasoline almost non existent because that should be one of the first things to run out in an apocalypse. -
Two vehicles is a ridiculously low amount for a map the size that it is.
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I'd say 2 vehicles per server, not including Bikes and Motorcycles. Both of the vehicles should be damaged and require you to find the parts and bring them back to the car in order to get it working.
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Walking everywhere simply makes sense. even 10 working vehicles across a server would be too many.
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US264 Dallas 1 - Private Hive - Completely Vanilla
xProlithium (DayZ) replied to xProlithium (DayZ)'s topic in Mod Servers & Private Hives
Due to conflicting issues with FireDaemon and ArmA 2 OA, the server has to be restarted manually. That being said, there are times when the server could have an up-time at or exceeding 1 day. If you type !upt in side chat, BEC will give you the exact time for how long the server has been up, and if it exceeds 8 hours please hop into our Teamspeak (ts.adrenalein-gaming.net) and inform either myself or Cornfed to restart the server. I am currently working on fixing the issue with FireDaemon to make it restart automatically again. With this server being private hive, there is little to no lagg from the server having an up-time longer than 1 day. Regardless, we'd prefer to have it restart every 8 hours to refresh destroyed vehicles, and clean up heli-crashes. I will keep updates in this thread as it develops. -
Zone-Gamer With Respect Server Set up Check us out
MrMuppet posted a topic in Mod Servers & Private Hives
url=http://www.gametracker.com/server_info/192.254.71.228:5302/] MODS- 1000 + Vehicles spawns- Anti-Hack- 6 Hour restarts- Mission System - Event Missions - 24/7 day/night cycle- Self blood-bag script- Lift/ Tow Vehicles- Strip Clothing- Safe zone trader cities (God mode / Anti backpack theft)- Custom Buildings- Custom loot - Build Snapping- Heli Evac 1 briefcase- Auto Refuel/ Repair/ Reammo - Can't Lift Locked Car's elc- Gaurd Dog's <<<<<- Added Cool mini Chopper's - CCTV For Watching Your Base - No Zombies @ Your Base Plotpole :)- Hero Has alot of Cool Stuff Added Server IP: 192.254.71.228:5302 Teamspeak-3 46.7.95.62:11232 RULES- No Fucking with Players Base's- No Combat logging!!!- No voice in side chat- No stealing or killing in safe zones- No camping at Safe Zones- Don't leave locked cars at safe zones!!!- No off map bases/cars - Respect the admins!!!- No hacking FullStop