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Stay safe out there,
Your DayZ Team

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Found 41868 results

  1. If you're watching this, Hungry Hobo, get in touch! Our conversation was rudely interrupted by the dreaded 'no message received' monster. :) We hope you enjoy our videos. We haven't been doing it for long, so please go easy on us! Check out our channel for more videos like this one and feel free to subscribe if you'd like to be notified of our new video uploads. We're adding new videos pretty frequently. :)
  2. "So these are the last days I will be able to walk on the road? I will miss running on the roads."
  3. Hello everyone, concerning the statement of Brian Hicks that there should be around 10 working vehicles / server. When it comes to Dayz or Zombie Survival Games, I have to think of The Walking Dead. It doesn`t matter if you like the series or not but it shows perfectly how a post apocalyptic zombie scenario should be (following simple logic). A hell lot of Zombies (Will be implemented later), building your own and save base and defend it (will be implemented later) and lots and looots of cars everywhere! simply without gasoline or without a working batterie. And thats how I think DayZ should be. Cars everywhere (Cause Zombies are attacking -> People flee and get the hell out of here -> Stuck road, everythings stuck -> just like The Walking Dead) For me it makes more sense to search for a batterie and a few other things (idk maybe something like a wheel if its missing or brocken) to get the car running. Just the gasoline should be a problem, the players fight about. (But still able to get quiet !OK!) I don`t want to start a discussion about The Walking Dead! I just want to know other opinions on how you think DayZ should work concerning the vehicels! Cheers Martyi
  4. ExplosivesEmpress

    LostDaysBoosted Livonia Xbox

    https://discord.gg/lostdaysboosted Come join us on an adventure on this awesome discord & server! We are catered to survival of the fittest featuring more aggressive zombies! We offer the following perks: - 1st person only - 50 slots - Boosted food - Boosted and Tier based loot - Complete weapons with attachments - Complete vehicles - Boosted trucks - Active & friendly Staff - Active Traders at Kopa Prison - Factions - Weekend raid (Fri 3pm-Sun 3pm MST time) - Base damage off during the week - Events with prizes - Unlimited stamina - 5k discord cash for new members - Premium Jeabers Killfeed & Heat map - Premium Bots - Unique bases - Mouse & keyboard enabled - Long days & short nights - Rain off - PVP
  5. NostalgZ is a carefully put together server with consideration towards performance and players in mind. We have active staff and are still in development so feedback is greatly appreciated! If players have concerns to report we are always here to listen to make our server fun and comfortable to play on for everyone! Our developers are a group of close friends and we aim to create a community together! We look forward to having all of you on our server, we hope you love it as much as we do! Max Players: 100 IP: 145.239.205.192:2302 Restarts: every 4 hours Mods - TraderPlus, Advanced Banking, groups, Territories, Virtual Garage, DNA Keycards, No damage to gloves, shoes, cars etc., Spawn select with sleeping bag options, better care packages. Zombies on spawn of events rather than high pop density. Custom clothing options for groups, better base building, cars etc, Playstyle - PVP + PVE focused 1pp but 3pp for vehicles. Discord : https://discord.gg/4NZGmfeVkb We look forward to meeting all of you! Love Jacket + Nym
  6. Website: Coming Soon! Teamspeak: Coming Soon! Features: - AI Missions - AI Island - 6 Hour restarts. 30 Minute Backups. NO LAG! - Custom Loadouts (Starter Loadout) - Trader Safe Zones - Cannibalism - Self Bloodbag - Headshot Suicide - Refuel/Rearm/Repair Script - Towing/Heli Lift - Blood bag Self - Care Packages - Remove Parts from Vehicles - Divine Healing (Heal in a church) - DZAI - WAI - Take Clothing - Craft Vehicle From Parts - Plot Protection - Snap Building Pro - Parachute Spawn - Helpful and Mature Staff - Daily Events - Slow Zombies AND MUCH MUCH MORE! We take every player seriously, if you feel a script/feature should be added or removed, please message me on the forums here for consideration. Events: - The Weekly Hatchet War: Every Saturday a battle with Hatchets will be let loose in a castle, winner gets 2 brief cases! - Ridiculous Riddles: Solve our admin torture of twists and turns and solve our clues to find the hidden treasure! Reward will vary - Race: Drive from point A to point B, a one way drive. Winner gets any vehicle of choice (excludes things such as stryker, tank, etc) - Safe Hunt: A clue to locate a safe will be posted in global. - Flight Fight: Take air vehicles to a designated location and duel it out. Last team flying gets a helicopter of choice! More to be added! Suggestions welcomed! Rules: 1. No Hacking, Duping, Glitching, or Abusing any system. 2. English only in Side chat (No Talking just Type!) 3. Bases cannot be build within 1.5 km of a Trader City. If you choose to blockade a road you must be 5km from a Trader City. 4. No combat logging is allowed (Leaving the game benefits your character) 5. Do not be offensive, racist, annoying or generally spam side chat. 6. Post a two line joke in your application for have you read the rules 7. Respect EVERYONE. except Bill, no one likes Bill. 8. Arguments are allowed as long as they are NOT! A: Stupid B: Considered "touching" topics and C: 3 hours long 9. Dont be an Idiot, Dont be a dick. We reserve the right to ban people on these grounds and any grounds! 10. Ignorance of the LHAW is not an excuse, check this thread and or our website often. Why do we have an application? We use the application process to keep the assholes and script kiddies at bay! (It's SUPER effective!) If we decide that the white-list is silly in the future we will remove it. It is NOT permanent. Application; Name: Something you want to be called by if we need to speak to you! Age: No Requirement for this! Quick DayZ Story: Can be fiction or non fiction! What are you looking for in a server?: Do you accept the Rules posted above?: Favorite Girl Scout cookie: This tests to see if you are human. If application is accepted, you will be sent password for server to save time and effort for everyone.
  7. Looking for a server to call home? The E.V.A Project is a semi-survival based server with PvE, RP and PvP without all of the boosted loot to ruin your experience! We welcome all types of players, no group is too small or large to play! Explore our underground bunkers and modded areas while you experience random events and more! 🟢 32 slots (will increase as necessary) with notified 4 hour restarts. 🟢 Earnable income for games, gambling and in-game purchases 🟢 Community Service Center to turn in mission rewards. ( Ban on Kill and Build ) 🟢 Skalisty Safe Zone where interactions are encouraged, events are held and stories are shared. 🟢 Interactive, self selecting roles where you can earn rewards! 🟢 Vehicles spawn completed and wiped monthly. 🟢 Above and below ground modded areas.
  8. Thumper1999

    Vehicles

    I was wondering to if you guys can add vehicles to Dayz. Its better transportation to get to places faster without getting killed by zombies or players. Next update I hope there will be vehicles. Anyone want vehicles in Dayz? A list of vehicles to be added Cars Trucks Vans Motorcycles Military Vehicles Minivans Off road vehicles
  9. yeinzy

    vehicles

    when is the vehicles out? someone know? im just curiuos to drive them :D
  10. Server has been placed under new management. Please look here if interested in new server http://forums.dayzgame.com/index.php?/topic/214946-ds-dying-survivors-us-247overpochextra-vehiclesbuildingsfull-militarisedcustom-missionsscriptspvp/
  11. I haven't heard about what I'm about to say, so I'm gonna suggest it. Finding CDs. In towns, such as apartments, some loot could include CDs that could be used on a radio/inside a car radio that would play music. (Not 1 CD that players a wide selection as music; A variety of CDs that plays a few songs/albums) There was a suggestion about a radio that plays music, but a CD would be much more realistic, and if people were killing for a drive with music than they could go hunting for a CD. Would be useless to some players, but would be nice for those players that would want it. Would add a variety to the game ;-) Sure, you could just open up youtube and listen to music, but this could be used for other reasons. Placing a radio in town and blasting music outloud, survivors near by would hear it and perhaps be attracted to the sound, and the person playing it could be friendly and just looking for some friends. (Dumbass scenario but possible xD) OR when the time comes when zombie respawning is a bit more realistic, a radio could be placed in town to attract most of the zombies at the town to the radio, so you can kill them all easily without clearing the town out by going everywhere. There could also be some type of CD that plays music that relates to bandit actions, lyrics with "I'm gonna fucking blow your brains out and take your shit.." which could keep other players away from such areas with this music playing.
  12. Is it just me, or would everyone rather see a small horde of the infected traversing different parts of the map making things really interesting. That kind of view and possible interaction would make for 1000 times more interesting gameplay than commando kiddies or loot farming server owners hogging up the damn truck that is coming. I don't think this is a suggestion because I shouldn't have to suggest this at all. It should be a priority so my question is, what is the projected time table for larger numbers of the infected? Please, more resources on small hordes, not trucks. Why can't they delete say, 75% of all the animals on the map, devote that game memory to more, and more zombies........ and sit back and enjoy all the praise and love?
  13. Hi DayZ players, I would like to advertise a new high performance 120-slot DayZ standalone server I have just launched. I am an old school ArmA2 DayZ player, inf vet, and realism modder and I have certain preferences that I'm sure some of you may share. I am also looking for 10-20 administrators. RebsOldSkool IP: 104:243:38:74 PORT: 2032 Discord: https://discord.gg/wkxE9ejwK5 The server is modded so I recommend that you connect through the launcher to auto-download the mods. Type the IP into the server search bar and refresh. If the server doesn't show, contact me via discord, it probably is in maintenance. The server has a 20-minute automatic maintenance every day at 6 AM. Server Features: - 120 player cap. - DayZ Expansion bundle. - 500+ random lootable AI bandits. - Realistic ballistic overhaul (see below) - Selectable spawn points by coast so that you can play with friends. - 3 hour days, dark nights. You spawn with flashlight and Makarov. Flashlights, flares and batteries are common loot. NOD's are rare. - Network range set to 1500m for longer range firefights and sniping. - 4 hour server restarts. - 24 hour server steam update. - Flare fix, flares last for 4 minutes and fall slowly. Flares are the bread and butter in night combat and are common loot. - More randomized weather and colder environment to better fit an autumn Chernarus. Temperatures range from -11 C (11 F) to 20 C (68 F). You can actually die from bad exposure now. - First-person only, no combat camera gypping like in Sniper Elite. - 3-hour survivor corpse time. - Harder but more dispersed zombies, zombie sound revamp. Zombie speed, attack, perception, health vary based on zombie type. Zombies are easier to stealth through, especially at night. - Higher animal pop cap and profitable hunting. - Realistic stamina, don't lug the Barret around for a loot run. - Completely revamped loot spawns, no more clothes clutter everywhere. - Trader system with revamped economy and mod items. - MVS reworked gear & Snafu weapons. Modded gear appear on AI and in market. - Bullet cracks. - Inventory sound and animations - More ghillie suit variety. - Mrt's MRE's spawn at military bases. - 2 minute logout time to prevent combat logging. - Decluttered UI, no crosshair, player or group location indicator on map. You will have to use real target identification, rangefinding, and land navigation. - Notification/killfeed system for non-firearm kills. Snipers may have to confirm their kills. This also prevents players from knowing whether or not they are fighting a human or AI. - Vehicles and containers last 1 month, traps and mines last 6 hours. - Players start with full energy and hydration to balance them against the living, more kitted, and more desperate for food players. - Cheap and common explosives, but base assets are fairly cheap too. I want to push players to use stashes or hide bases rather than build massive immersion-destroying forts. - The only rules are no cheating and no gear swiping at traders. You can do whatever you want. The economy is how I control gameplay. - Active admins to ban cheaters, no admin abuse. - Wrecks and garbage clutter added to cities, more to come. Ballistics: - Every bullet is modelled off of their common military ball/civilian FMJ equivalent - i.e., M80, M855, 57-N-323S, etc. Around 50 new ammo types from 12g birdshot to .30-06 M2 AP have been added. - All bullet mass has been increased to enable realistic material penetration and have been made consistent to one another. It is now possible to double wallbang with full rifle cartridges such as .308 and 7.62x54mm. - Bullet damage changed, calculated using a modified formula of the Taylor knockout factor. I felt this was appropriate since the game uses the exact same variables as the formula and bases damage on velocity. The formula is not necessarily perfect in real life because it does not account for bullet construction, but neither does damage in real life have as much to do with velocity as in the game. Pistols for example have much greater damage but lose it faster than rifles over distance. - Bullet material accounted for, steel core bullets have 20% more penetration but 20% less damage vs. a lead bullet of their same mass and velocity. - Bullets that are capable of penetrating NIJ level IIIA armor in real life all have varying degrees of armor penetration, not just 9x39 AP. .308 (M80) will penetrate armor better than the subsonic 9x39 AP (SP-6) as an example. - Tracer rounds are ballistically the same but slightly less accurate compared to their ball equivalents, as in real life. - Shotgun buck and other small projectiles can now ricochet as well. - Buckshot modelled off of 00 buck, pellet count increased from 8 to 9. - Shotgun slugs do serious damage due to their size, and will likely be a 1-hit kill at most ranges. - Bullets retain velocity/damage longer since average weight is increased. - Rifle bullets have flatter trajectories overall, however, it did not break zeroing as far as I could tell. I think there is a game algorithm governing zeroing to the bullet attributes. - Firearm recoil modified by a calculation based on cartridge size, gun weight and bullet velocity. Pistols have noticeably higher recoil. - Gun accuracy corrected based on real life minute-of-angle and cartridge type, a 5.56x45mm M4 is now more accurate than an 7.62x39mm AKM for instance. - Gun sway made relative to weapon weight. The heavier the weapon, the more sway. - Snafu weapons incorporated with the above changes. Bandit AI: Bandit AI can spawn and move anywhere, and fight each other. Bandit AI can spawn with any weapon or piece of gear. Some bandit AI are heavily kitted with armor, grenades, and machineguns while others have whatever can be had. Others wear ghillie suits, employ suppressed carbines and sniper rifles and stay in the woods. AI can come in varying group sizes. AI cultist and military zones are also incorporated. AI accuracy is tuned not to be impossible but pretty difficult, like fighting a veteran DayZ player. Modded items aree fully integrated in AI spawn lists. Loot: Loot is fairly common, with ammunition spawns increased over vanilla to better support the new weapons. Loot has a much quicker lifetime time (i.e., 1 hour) than vanilla settings (2-8 hours). Loot that is in player caches and on their person does not limit the loot spawn rate. Food is less common but can still be had. I see food as the reason to keep players moving. Modded items are fully integrated in loot lists. Traders: DayZ expansion traders sell modded items and have limited stock. Items are sold with currency in the form of dollars, silver and gold. Trader prices vary based on trader location and prices vary on stock. Price elasticity on all items is very high, so you can make good money by trading between traders if you know what to buy and sell. Radios now have some use as you may need to use them to contact other players for trader prices. Vehicles can be bought and sold at traders and doing vehicle recovery can turn a serious profit. Modded items are fully integrated in market lists. Events: Currently I am putting together the player team to host events, which will consist of armored convoys or helicopter raids w/ QRF. Player events will be announced in discord. Community: Alot of ex and current military guys who are looking for mature players. We have a freedom of speech but respect others policy in the discord. We don't roleplay ourselves but we do like to employ real life infantry and vehicle tactics into the games we play.
  14. Dlo47

    AVALANCHE

    We Are New Server / Company That Puts It’s Focus On The Players Experience Overall. We are working tirelessly to bring a new experience to the scene, unlike most servers out there we only care for the players. We mainly focus on pve but there is a lot of pvp zones, but focus on your survival. Avalanche is a every growing community of gamers who just want to build a place called home. This frozen wasteland has many things to offer for its visitors and residents, new and thriving places to see, handful of vehicles and helicopters and even monsters of strange accord. The wasteland is always trying to kill you around every corner, so we must work together to survive this nuclear winter. As the owner of avalanche I can’t wait to see you in the wasteland and call this place your home, stay safe out there wasteland. AVALANCHE DISCORD : https://discord.gg/pn4j28N8 — JOHNNY MUSTANG
  15. Wmd1812-dc60f1827866be06

    Looking for Team/comrades

    Just started playing again. NA servers EST. Would like crew to cruise map in vehicles, build base, pvp and looting with.
  16. The Community is growing! Come check out the updates and meet some players! Updated MOD List: AdvancedGroups | GameLabs | DayZ-Expansion-Market | ToxicZone | The Republic KeyCardRooms | RedFalcon Flight System Heliz | King of The Hill | CarePackages Helicopter Licensed | BaseBuildingPlus | Breachingcharge | Hacking Mod | Code Lock | DrugsPLUS | CannabisPlus | Collectable Items | MMG - Mightys Military Gear | SQUAD MSF-C | Modular Vest System | Car Bomb | SNAFU Weapons | RevGuns | Advanced Weapon Scopes | Care Packages V3 | PsychoGaming Vehicles | Armored Vehicle Pack | IRP-Land-Rover-Defender-110 | CarsForAll | CS Weapon Bag | MuchCarKey | FlipTransport | COCAs_NoVehicleDamageMOD | Humvee (HMMWV) M1151 | GAZ 66 SHISHIGA | GAZ TIGR | CarVanillaPlus | VanillaRoadPartsPack | No Shoe Damage | Disable Broken Legs | Summer_Chernarus | InventoryPlus | Inventory Blur Removal | BetterStash | BulletStacksPlusPlusEnhanced | AdvancedGroups Plotpole DLC New | SpawnsystemLiteServer | Real Metabolism | Enhanced Banking | CJ187-MoreMoney | shd_Ghillie | Unknown Ghillie Mod | Saline Bag+ | BBPItemPack | Base Fortifications | DayZ-Expansion-Core | DayZ-Expansion-Name-Tags | BetterVendingMachines_Expansion | CJ187-LootChest | MuchStuffPack | HeliWreckNoLoot | Helicopter landing pad | ReducedFireWeaponDamage | NoMuffle | CF | Dabs Framework | DayZ Editor Loader | BuilderItems | dbo_surfaces | VPPAdminTools | The Republic Modpack | Flying Birds! | MODs constantly updating and changing to enhance your gaming experience!!
  17. Please Mr.Mechanic, tell me It's just an overheating issue. I was messing up with the portable gas stove and this happened, don't ask me how I did it, I don't remember.
  18. Started this server a couple months ago, looking for more players. We are a fun crew, just want to play the game for fun, nothing too serious, for casual players as well. We have daily helpful admins and are currently working on a community safe house (base). Looking for new people to help also build this eye sore. Current scripts running on the server: Addons: - DayZ Missions - Epoch Trader City Safezones - Helicopter Fast Roping - House Lighting / Street Lights - Refuel Script - Towing / Heli Lift - Bloodbag Self - Remove Parts from Vehicles - Epoch Repair Refuel Rearm - Epoch Base Elevator Script - WAI - Snap-Building - Epoch Infected Camps - infiSTAR AntiHack - Custom Loadout - Camera Pan Start - Sarge AI - DZAI Current admins: AaiRez, Im An Admin, Andrew, LastPlace, Chubs We try to update the blog feature on GameTrackers website: http://www.gametracker.com/server_info/198.154.117.11:3802/ We really hope to see you there!
  19. well how are we on vehicles ? is the beta still on track for december ? as i understand and was said the beta would start around christmas/december time. if the beta is starting around december that means the core gameplay is in (vehicles) how is this progressing ? is Dayz beta and vehicles still on time for December ?.
  20. Mike DesRoches

    Legendary Dayz PVP/PVE

    Join us at Legendary Dayz. We have lots of features and custom stuff on our server. - Safezone/Traders - Airdrops and CarePackages - Tons of Helicopters and Vehicles - PVE and PVP Zones - Great for beginners or experienced players. - Custom caves and islands - King of the HIll - DNA Keycard Rooms and buildings - So Much More! https://discord.gg/zpBueD3kUc
  21. Welcome to The Colony DayZ Overpoch/Origins Chernarus Server We are the gaming community called Adults Play Corner and we have re-opened our gaming gates. Our current server is set for mature players that do not like everything handed to them on a plate. This means no humanity donations like some servers do, no items being bought like some servers do. Our admins will have very little interaction with you as to not taint your gaming experiance. WE will however be around when skiddies attack and screw you over. This is not a server where you get spoon fed, this is a server for mature players who can deal with the many bugs this game has without crying admin every 5 mins! WE give you the chance to try Base build 1.3 alongside modular epoch building for a more fuller crafting experiance. Base Build 1.3 Toggle open roofs or closed roofs (say goodbye to having your helis in the open) Over 30 new buildable items including garages. Door codes that work via your UID (no more entering long codes) Booby traps for your base (can be prone crawled over) Zombie sheild generator (only have 1 of these per server so place it carefully) Add friends UID'S to your allowed to build and door entry system. Many more new options, best of all it works in conjunction with modular building. Launch paramiters Version details Arma 2/Arma 2 OA [version 1.63.125548] Dayz Commander/Launcher DayZ Epoch [version 1.0.5.1] Dayz Overwatch [version 0.2.5] DayZ Origins [version 1.7.9] IP 95.172.92.96 Port 2400 You must have the most current version of epoch chernarus and you must also have the most recent patch of overwatch in order to play this. please use this in your dayz commander extra launch paramiters. -mod=@DayZOverwatch;@DayZOrigins;@DayZ_Epoch Server Addons Single Coin Currency With Banks Infistar Antihack Base Build 1.3 In Conjunction With Modular Building Deploy Bike Deploy Moped Deploy Littlebird Deploy Mozzie Self Bloodbag Auto Refuel/Repair/Rearm AI Missions Supply Drops Dance Around The Camp Fire Remove Clothes From Bodies Trader Safe zones Inc Anti theft Lift and Tow Animated Heli Crashes Snap Build Water Mark Indestructable Buildings Pre-fab Survivor Bases Ready To Be Taken Over. Base Safe Area (Zed shield around plot pole) Red Zone looting area Base Jump Elevator Script Heli Evac Script Group Management (Allows all people in the group to see eachother up to 2500m away) Details Website: www.adults-play-corner.enjin.com TS: adults-play-corner.enjinvoice.com Twitter: https://twitter.com/Overpoch All players get a Build box to start the game with, All clans who join get a large build box. This is a fresh server database and has no desync and very few problems. We are now also hosting Arma 3 Epoch on our Dedibox with Extra loot Fixed vehicles and AI. We also run Antihacks on that server to keep skiddies at bay. Same IP port 2302
  22. Presentation of the EXTERMINATION server: EXTERMINATION is a server which takes place on the small map of Utes which was present on Arma 2. We are a pvp based server with a maximum group size of 5 players in 1PP. EXTERMINATION is a server hosted in EU on the PC platform What we currently offer on the server: - Two pvp events: Airdrop every 30 minutes KOTH every 15 minutes - A trader system: Expansion trader with Backmarket and Safezone A system of personal and clan bank accounts - A customized loot system: Sniper and Armor can be looted only in the events The loot in the buildings and grounds is based on the items that can be bought in safezone - A limited group system: The groups are currently blocked to 5 players maximum and we will make sure that this is respected. - A list of custom weapons and armors: APES Weapons Revgun CPBWeapons Arma Weapon Pack Equipment System - A dogtag system: When you kill someone you can take their dogtag and sell it for a high price on the black market. Other basic features: 1PP. No Stamina. Spawn Selection Leaning on sprint. The bases are currently disabled. Custom Player Loadouts. Custom mapping Custom loot cycle WIPE EVERY 2 MONTHS Other cool things are planned for the server like: Add oilrig because the map utes offers a large ocean Add vehicles (Helicopter, boat, cars) Add new weapons in the store because not all of them are available at the moment. Adding a base system under ground And more .. but for that we expect a minimum of players on the server. How join server ? Name: <JUST WIPE> EXTERMINATION - Utes | 5 Max | FPS + battlemetrics: battlemetrics.com/EXTERMINATION Discord (in development): discord.gg/CtgNrmj7D7 We look forward to your visit !
  23. I was playing the game "Unturned", and while it is largely lacking in features, graphics, etc., there was one thing I took away from that game. You had the ability to shoot from your vehicle as a passenger, I know my friends and I have been hoping ever since they decided to do the standalone that vehicles would get an overhaul, and that being able to fire from inside a vehicle would eventually become a reality. Have the developers said anything about this, or has anyone asked them in one of their dev streams? I'm very interested to hear if this is something they are considering/working on.
  24. Faneto

    Vehicles(?)

    There's any information about vehicles being added any time soon? Reliable information from the developers?
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