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Found 41868 results

  1. stinkenheim

    So...anything changed?

    Lets be honest, they couldn't have added vehicles before now even if they had wanted to because no loot was persistent. Before now even if you'd scoured the server for a vehicle and managed to get it working it would have vanished once it reset. Really don't see what the issue is with vehicles, it's not hard to understand why they weren't already present and the amount of strain they'd be putting on a server which struggles with minimal zombie numbers and 40 players. I'd rather wait for the servers to be slightly more responsive and persistent loot to be fully implemented before they add them.
  2. battlerhd

    So...anything changed?

    Vehicles are not going to be added for months, If they rush things like cars ext then there will be threads upon threads about how they are buggy and rubbish
  3. iRGaming.net v 1.0.5.1 Overpoch Napf 130.226.195.48:3215 Feature list:Take clothesService stations - refuel for free, repair and rearm for goldSelf BloodbagGod-mode on locked vehicles - No more trolling by destroying offline players vehiclesBuild-snap pro - Snap almost everything toghter in this new and improved build system. check it out in this videoCustom debug monitor - Shows current weapon, kills of all kind, fps and will countdown untill next server restart, No more starting a mission just as the first restart announcement comes in.Custom spawn loadout - Spawn loadout: M9 + Mag, Blood-bag, Morphine, Painkiller, Water-bottle, Freshly cooked Steak, A map and a toolbox to deploy a bike fromWAI and DZMS Missions - 3 Simultaneous missions at all timesGroup management - Group up with friends like in wasteland.Tow and lift - Improved tow and lift script, no longer possible to use a tow'ed car to glitch into a locked base, no towing of locked vehicles.Safe zones at traders. God mode for players and cars in safe zone, backpack protection, only your freinds will be able to open it.Custom map additions. More info on this later.No Rain - No Fog - This is pretty self explanatory.Commit Suicide - right click your gun in your inventory to put and end to your missoryDeploy bike - Right click your toolbox to deploy your fancy new mountain bike and get to where you are going quickly.Basejump - Parachute out form buildings that are highter then 20 meters.Plot pole protects from zeds - Zed's get nuked by the plot pole when they get within the plotpole limit.600+ Vehicles - Plenty of epoch and overwatch vehicles.Overwatch items at bandit/hero traders - Overwatch LMG's and Pistols at Black market traders, all other Overwatch weapons at hero/bandit traders, Cars at neutral tradersCustom loot tables - Improved loot tables with overwatch content add'd4 Hour restarts - Static time with every restart you get 3 hours of daylight and 1 hour night.Server rules:English or Danish only in side chatNo duping or hackingParked vehicles in trader zones will be deleted[iR] Represents members not adminsNo Combat logginPractical info:100 slot serverActive admins.Dedicated i7 box with SSD drives for maximum performance.Server located in DenmarkTeamspeak: ts.irgaming.dkWe aim to build a server that is both fun and challenging to play on and to accomodate the playerbase as best we can, our new forum will be online @ irgaming.net in the near future where we encourage players to give feedback and constructive criticism. NOTE! Use these paramaters in your launcher of choise to join the server: Dayz commander: -mod=@DayZOverwatch;@DayZ_Epoch Dayz Launcher: -mod=@DayZOverwatch;@DayZ_Epoch1051
  4. -Ninja Gaming- NAPF OVERPOCH Website: http://ninjagaming1.enjin.com/ Gametracker: http://www.gametracker.com/server_info/199.229.255.204:2602/ IP: 199.229.255.204:2602 ::Active Admins:: =Mods= Epoch 1.0.5.1 Overwatch 0.2.5 =Server Addons & Editions= InfiStar Anti-Hack Gold Coins Spawn Point Map Deploy bike Events Custom Loot Custom Traders Custom AI Missions Custom AI Island Tow & Lift Snap Pro Loadouts Self BB Safezone God Mode Bulk Buy No Weight Limit 14 Day Decay 300 Vehicles Mini Missions W/ No ai + More Come survive if you dare.....
  5. Hi folks, i would like to introduce our Chernarus Overpoch PVE server. After many weeks tweaking and customizing the server we feel it is in a good place to take in new players. Come join us and see for yourself :) IP- 81.19.212.82:2330 Or search for CBA on dayz launcher/commander Server features -------------------- Relaxed, mature PVE Only environment Lots of custom areas with roaming ai 1 stage building JSRS No overburden Snap build Self BB Deploy bike No base maintenance/decay Active admins/mods WAI+DZAI Extra hero vehicles -------------------------
  6. plexico

    So...anything changed?

    If it's anything like the original mod, vehicles will be a hard thing to find that are even harder to repair. Vehicles or not, DayZ will always involve a lot of running.
  7. Hey guys! Black Forest Gaming is a new community looking for both members and dedicated players. We have just recently opened up our first DayZ Overpoch Server and need your help! If anyone is interested please feel free to join our teamspeak server for information. (Note: Our DayZ Overpoch Server is still in Beta mode and is being updated daily) We are always looking for teamspeak helpers and players to advertise the server. Keep in mind that anyone who gets 4 players to join the server and stay will receive a free builders kit. We look forward to seeing you there! Some of our features -------------------- Ai Missions Base Building Donator Bases Custom Loadout FULLY MILITARIZED Anti-Combat Logging Script 1000+ Vehicles/Aircraft Teamspeak IP: 5.231.59.64 DayZ Commander IP: 23.229.51.130 Port:2302
  8. Merrick362 (DayZ)

    So...anything changed?

    No vehicles yet. Hunting and fishing are in, as with cooking. Tents are in, some basic crafting is in.
  9. Awruk

    So...anything changed?

    I thought about making a similar thread. Did they finally add vehicles or still strong running simulator?
  10. rybec

    Bicycle Suggestions/Discussion [Official]

    It's understandable that bicycles truly are one of the best vehicles in the mod for being silent and concealable but a bicycle shouldn't be rare, unless you mean this one specifically.
  11. Try around both normal vehicles and military vehicles as well. You can often find some weapons at wrecks now too if that helps any. :)
  12. I was doing a vehicle cleanup last night. It must have been me! So sorry about that. I will replace the vehicles the next time I see you on!
  13. "It's been 48 hours since the virus began turning our once peaceful island into a living hell. I'm writing this in the hopes that should I not make it, should no one make it.. someone will at least know what has transpired here. Tomorrow I'm heading to the Airbase up north, if I make it, hopefully I can find a way of this god forsaken island. If I can't... God help us all..." - Transcript From "FreqFiction: Day Zero" (Online narrative that directly relates to the in game experience of our server, by reading the "FreqFiction" section players have an opportunity to find clues amongst the narrative and find real loot and items in the server itself.) > As you can probably gather this isn't your typical run of the mill post Zombie Apocalypse, Oh no friends what we are attempting to do here is something different and unique in the Oceanic DayZ Mod scene. > HUGE ammounts of mods and add ons. - Working – Loot Spawning for Epoch 1.0.5.1 - DZAI (AI at Custom Missions and DZMS) - DZMS (Mission system) - WAI (Random mission system) - SARGEAI (Random AI Bandit/Hero/Survivor) - Self Bloodbag - Refuel/Repair/Rearm - Harvest / Smoke Weed Plants - Black Market Trader - Elevator Platforms - HALO Spawn - Action menu (Custom view distance / Custom colour filters) - Snap Build Pro - Custom Building / Towns - Custom Load-outs - Extra Traders - Extra Vehicles - Custom missions - Custom Debug Montior - Interior Design - Take Cloths - Deploy Bike (Right Click Toolbox) - Extra Weapons - Flip Vehicle - Trader Safezones - Trader Anti-Theft - Booby Traps - Dedicated Gold mine + vendors Just to name a few with new and intriguing additions added all the time. > There are currently 2 custom built missions which are perfect if you are looking for a high risk/ high reward scenario which are genuinely unique to this server. > It's not just about the server though let this be known, in addition to Freqfiction short stories which add yet another layer of adventure on top of the already existing Missions and AI functionality; - Events Event's begin from next month and include a mission to ensure the island has fuel for the proceeding 4 weeks (More info on website) - Radio Z Ever get tired of the same old DayZ ambience? We hear ya :) thankfully we've found and fortified a long abandonded Radio Station and are now streaming our emergency broadcast for all longing for the ultimate soundtrack to their epic survival horror story. (More info on website) - No need to maintain bases! the only thing about your base that is destructable are wooden doors and windows, there is even the ability to register your base on the website to ensure it's longevity. - Friendly, Active, Mature Admins available 24/7 The bane of any server of course is dodgy Admins exploiting privileges. Considering thefrequency's long proud history of running servers we feel we are better placed to not only deal with Admin abuse but also give fast and fair help to those who genuienely need it * It's worth mentioning there are only 2 "Admins" on ther server at any time with the bulk of the assistence being done by several "Moderators" who have the ability to help people out of a jam but don't really have the power to do much else even if they where to start indulging in those powers. - Massive community Forums Join your comrades and keep up to date with a large and established multi gaming community. Survivors, Hero's, Bandit's, What you have here is a server built by Professionals with years of DayZ Server experience, A world which in our humble oppinion is possibly one of the most modified and immersive Epoch Experiences in Oceania at very least. We are still only a few days young from going "live" but that said we have been working on this server to get it just as it is for months now. So grab your gun, grab you supplies and remember to pull the chute before you hit the ground!!! http://dayz.thefrequency.com.au
  14. Are you suggesting that there's crime and corruption in the glorious socialist republic of Chernarus? Please report to the party office. Anyhow, you guys are approaching the car situation all wrong. Obviously when the dead started walking, people left in their best vehicles, leaving only the old wrecks behind. Why do you think none of these cars drive anyway? Crime lord would've probably left in his chopper.
  15. I'm a long time player in this server and do not have any relation with the admins or owners. My intention is to bring new players to it, since it's dying after the recent Steam migration. This is not a MGT/CCG server type, where everything is made easy for you. It has all the most common features (auto refuel/repair, deploy bike on respawn, auto bloodbag, tow/lift, safezones at traders, take clothes), but it's not a "get rich fast" server, being balanced to give you a hard time to get established. Why I love this server (and some of you will also love it): Reduced starting gear (machete, map, painkiller and morphine, possibility to deploy bike);Balanced loot tables (M107, KSVK are very rare). You will not see a lot of people running with these types of weapons;No OP weapons or vehicles (best vehicle you can get is an expensive armed vodnik, no AS50 or Cheytac); Balanced prices with big gaps between buy and sell prices (removing money from the economy if you prefer to buy rather than loot), expensive food and drink, no buying medicines, no buying combo-locks, expensive building materials;Higher base maintenance costs. If you want a big base, be prepared to pay for it;Day/night with awesome weather effects;Ace A.I. (best AI I've ever seen in Dayz);No crosshair;Helpful admins. This is not a server for little kids that want everything for the next minute and play Dayz like its CoD. This is the place for those who want a challenge. Come and try it. http://www.gametracker.com/server_info/37.187.134.77:5302/ http://tlc-gaming.com/home
  16. Hi, I have a question. I played about 3 days on the first server listed in this thread and had bought 3 vehicles. A black Gaz Limo (the fancy car), a sturdy V35 Yellow Cab Open Url and a Green camo uaz. All lock. I was near NEAF and had a starter camp with a shed and a couple doors in prebuilt server garage and the area is not well traveled. I would say 6 to 8 people on the server. . Decided to drive to Bash to get a safe. It took like 45 minutes to round trip and no resets during this time. When I got back both the V35 ural and the Gaz Limo were gone. Before I left I had gone 100 m away from camp area and pitched tent and put keys for the V35 and Gaz there. The Gaz was parked in a different area about 150 m away in a group of trees.against another building very well hid. So guess the question is How did someone steal both vehicles without the keys (they were still in the hidden tent)? I could think someone could have maybe one hotwire kit only solution I could think of is an admin either deleted the 2 vehicles or took them. If possible could an admin look and see what happened?? Probably about 8:00pm Pacific time 08-15-14 and my handle is slingblade. One guy suggested hackers did it but doubt that since most servers have good anti hack. thanks for listening Slingblade
  17. So I am starting this thread to highlight the fact that not only has the Origins mod made a comeback, but the new updates have improved an already awesome mod to something that I found to be extremly fun, balanced, and rewarding. I have been playing on the US001 Origins server and documenting some of the new areas, loot, interface changes, vehicles, AI missions, sector B and more! Feel free to chime in with any questions and comments as I update this thread from day to day. I will be happy to show anyone interested how this mod works, where to go, and how to get started. I have played them all and never found the long term fun I have found with Origins so I wanted to share just in case other dayz fans out there are loving the game but getting bored with no overal objectives. Thanks for watching and feel free to add me on steam! Dr.Teeth
  18. 11tw

    Fix the zombies seriously!

    either way the devs are kind of screwed. If they make zeds pushovers then people complain. If they make them deadly then people complain. In my opinion, Zeds should be a serious and deadly threat. So what if you lost 3 hours of work because a zed killed you? It's the point of the game! Imagine if Aliens: Isolation got turned back by Beta testers, saying: Sorry man, the Alien is just too freaking strong! Maybe if you made it so it runs slower then the player... Or if the developers of SCP Control Breach were to make SCPs slower and less aggressive. It would ruin the scary atmosphere completely (going off topic, SCP Containment Breach is a great Indy free to play survival horror game. Lots of bugs if you are on certain systems, but then again we all play DayZ). the Zeds are supposed to be hard. If they weren't then it wouldn't make sense as a zombie game. Your safest bet is to avoid zeds all together, which isn't too hard as long as you're lucky enough to see them from behind. Plus keep in mind that certain features which will allow you to fight zeds better haven't been implemented yet. When we have barricading, climbing, vehicles, makeshift weapons etc. fighting zeds will still be hard (I hope) but will allow us to learn to survive better in what will (hopefully) be a great game.
  19. Exactly. A major issue in my book is the fact that we lack a "timeframe" for the TSC (Total Societal Collapse) event, which in turn would dictate what kinds of equipment we would find about Chernarus. We have fresh fruit around, and not only temperate fruits, like apples and pears, but tropical fruits, like kiwis, bannanas, etc. This, to me, suggests that the TSC event occurred only a few days ago, a week tops, or there is some sort of society/trade outside South Zagoria that can (and more importantly, willing) that is bringing in fresh fruit for .... something Chernarus has to offer? On the other hand, we have overgrown fields (however, this isn't exactly uncommon, even in our non-postaplocalyptic world) and rusted hulks of vehicles. When the hell did the world go to shit? A week ago, or a year?
  20. Katana67

    Player spawn is the cause of all evil

    http://forums.dayzgame.com/index.php?/topic/204402-why-randomly-spawning-all-over-the-map-is-a-bad-idea/#entry2053649 Spawning all over the map, randomly, is a caveman solution to a problem which requires multiple, subtle solutions. Which include dynamic loot spawn, increased need for survival items, vehicles, etc. Plus, it creates a whole slew of new issues. No thank you. The developers have the right idea. Spawn in the east, move to the west for better gear. Now all we need is a reason to go back to the east, and all over, and boom... non-linear mobility. Spawns shouldn't dictate the player's path, the player should.
  21. - Fixed the dodgy animated heli crashes. Loot now sorted. - A few more subtle map edits - Possibility of rare vehicles on Sector B to fix up and take - usually ones not available at traders - Zombies can now knock you down, like in DayZ Mod - Zombies will now cause damage if attacking from close range much more often, rather than 1 in 8-10 times (the Epoch standard) - Removed paraspawning, due to pussies not opening the chute 30-40 times in a row in order to get a cushty spawn location, rather than running a few km or fixing up a car - Readded the old spawn selection screen, 4 locations to click on that choose from 15 spawn points in each corner of the map
  22. The title says it all! hernarus map with 500+ militarized vehicles, Indestructable bases, Alot of missions, and a whole city full of AI with epic loot if you can survuve!! New players will receive a starter base building pack and lockable vehicle of their choice! Come join us! 37.187.75.134:2412
  23. Hey Guys, just wanna use the opportunity to introduce our "Team Infected" Dayz Epoch Server. We still are looking for some Survivors, Bandits and Heros for our DayZ Epoch Server which is online since 07.08.14 What exactly can be expected from this Server and its Crew? Map: Epoch Chernarus (custom addons) Server Language: English / German only Close to 24/7 friendly support from actively playing Admins Protection from Cheaters / Hackers, Bug-User, Flamers (Abuses still needs to be proven through snapshots or videos) Teamspeak3 Server For Free - We will create your own private subchannels 212.224.121.11:3408 A Board to strenghten the community idea (Traderpricelist/ Playerstats/ News/ Feedback etc) PVP and Other Events - (Details on the Server or in Teamspeak / Board) Some Key Information about the Server: Name: Epoch [1.0.5.1] [125548] Chernarus |Team Infected|Indestructible Cinder+Metal|400+(Extra)Vehicles|Paraspawn|ServicePoint|SnapBuildPro|(Veteran|3D:ON|CH:OFF) (UTC-2) Server-IP: 46.165.248.212:27480 40 Slots Language: English/German only in Sidechat 3dP[ON], Crosshairs [OFF], Side[ON, Tracers[OFF] Autorestart every 3 hours No SafeZones Active Admins Random Paraspawn WAI Missions Autorefuel ... Server-IP: 46.165.248.212:27480 Board-URL: (Ask in Teamspeak or ingame for it. It`s forbidden to post URLs here) Teamspeak: 212.224.121.11:3408 Rules: 1 You got killed?...wtf...It`s a PvP Server! Take it easy! 2 Only German and English in side Channel! 3 Aircraftcrashing in Bases/Vehicles/Aircrafts/... isn`t allowed. 4 Glitching/Bugabuse/Cheating/Duplicate and build objects at other Bases is Forbidden! 5 Don't build at barracks/traders/high loot industrials 500m! There are still a lot of places to build up your camp / houses - So don´t hesitate and miss the opportunity! Just go for it ! :P See you there ! Happy Surviving on our infected Server !
  24. diddums

    DayZ PS4 Discussion

    You effectively agreed with what I said in terms of updates which is nice. It's nice to know I'm right sometimes :D However, whilst having artists sitting around and twiddling thumbs is obviously not productive at all, it's also a waste to have them doing things which have such little impact on not only a paid for product, but an almost negative effect on BiS' image in the eyes of us, the paying customers. In my post I touched briefly on how BiS needs to sort out their priorities and your post goes a long way to confirm this. Whilst I wish nobody out of a job, perhaps BiS should reassign those artists to other projects where they can make a noticeable difference, or replace them with coders who can crunch through the errant / out of date code so we can get a better product sooner. There's no "fanboyism" or "hater" mentality going on here. Yes I am well aware that the game is being constantly developed. The problem isn't that. The problem is that there's simply nothing for us to sink our teeth in to at the moment. No vehicles is a massive downside. Let's not forget that for many of us, the mod revolved around vehicles. That made the game exciting. Whether it was watching Ceppy crash choppers or finding that last part of a vehicle to get it working, these were big things that not only affected a player but in many cases a whole group of people. In the mod we could all get together and hunt down parts for a chopper / car / whatever and when we got it working, it was awesome. There's nothing like this in the current release. Yes the small updates are nice. New weapons. New clothing. Hunting. These however are also the kind of update you get once a game is completed. What we're not seeing is the kind of update you get in an early release game, like vehicles. That's a huge thing. Obviously I'm focussing on vehicles as it was a main point for me and the people I played with, but others will probably have the same opinion about other things in the game. All I'm saying that right now, a year since I got the game, it's a disappointment, and from my point of view it's purely down to bad management. If BiS put those artists to work there they can actually make a proper difference and put some more coders into the DayZ project, we'd see better updates and faster. For my perception of what we're seeing now, see my above post.
  25. diddums

    DayZ PS4 Discussion

    I'm aware of that. I'm not going to go into the specifics as I'm well aware of how things work in terms of deadlines, priorities, and people holding purse strings. That said, having a game on "early access" implies that it will in fact be finished at some point. We as a community have been very forgiving with Dean Hall and now Bohemia. We don''t expect a finished product now, but we do expect more than simple vanity items and the odd gun. Let's be honest here, that's not "game improving updates" or "nearing completion" - that's appeasement updates. They're more "here, give them a gun, that'll shut them up". Of course you'll dispute that and tell me I'm wrong, I expect no less, but the fact is that's how it's perceived. By us. The paying customers. You cannot deny that the development of DayZ has been glacially slow, to the point of some people actually wanting their money back. Perhaps Steam should have an area called "might be finished at some point, might not" because that's where it feels like DayZ should be. Don't get me wrong, as said I'm pretty savvy on corporate environments and how they work so I'm not sitting here going "game now pls". I understand that you guys are only as strong and efficient as budgets will allow. The problem is that from a consumer's point of view, the priorities are all wrong and development on the more important things like vehicles is being put aside as it probably entails much more work than was originally accounted for. Bohemia needs to swallow that pill and say "right guys, let's get this done". Amass all your devs, stick them in an office with a Subway platter and some coffee, and put in a concerted effort to put something forward that really makes the waiting seem worthwhile. Until then, we'll just continue moaning about an unfinished product which for many of us was meant to be one of the greatest games this decade.
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