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Hello DayZ brothers. I have a question regarding Item Duping and/or Hacking. I'm what is considered a noob to ARMA2 and DayZ as I purchased the game simply to play the mod a few weeks ago now. I like to think I familiarized myself with the game fairly well to the point where I can easily answer newcomers' questions by memory; However, I have no idea what should be or not be in the game regarding items or vehicles.... I have read in various places as well as have been told via chat and by other DayZ players that if you pick up a duped or hacked item/vehicle that should not be in the game you will be banned without question. My question is... how am I supposed to know what is supposed and not supposed to be in the game? Even if I had a huge list of items that are "acceptable", it would be impossible to remember them all by heart and I cannot be alt+tabbing to check the list for confirmation every time I run across loot or a dead body. This frightens me because I don't want to come across a dead player body or kill a player myself only to think I hit the jackpot after finding some awesome sniper rifle or equipment tool of some kind only to find it was hacked into the game somehow and I was banned without even knowing what I was doing. If this is the way situations like these are handled, by just banning without question then I would say this is a serious problem to new players who have no idea such as myself. Can anyone please touch on this subject? I would like to note that this has NOT happened to me so I am not QQ'ing, I would just like to know in order to avoid such things if possible. ======= Several have suggested that I some how memorize the 'official' DayZ weapons wiki to confirm whether a weapon is valid or not found here: http://dayzwiki.com/wiki/index.php?title=Weapons However, I think we can all agree how terrible it would be to have to alt+tab out of the game just to confirm down the list of weapons to make sure it's okay. This would expand to being more trouble some when it involves weapons, items and vehicles if you had to constantly alt+tab out. Furthermore, the wiki page can be edited by anyone thus not being completely secure and the page is said to be official yet it clearly shows UNOFFICIAL. I did further investigation on the wiki page and came across this log by a moderator: "Incorrect data is being added Copenhagen and m4a1 holo sd dont exist in the game mp5sd is duplicated, we really need to do something about this, the site is being abused by people who dont know what they are talking about, i sometimes think that its done just to troll me :/ I protected the page so only admins can modify it to prevent abuse. I'll remove the Copenhagen, and I'll check the M4A1 Holo SD (since I think it's a valid weapon). The problem with the MP5SD is known and we're trying to fix it, since it's a database problem. - Grezvany13 02:54, 8 June 2012 (MDT) I deleted the "M4A1 Holo SD" page - sEi (Talk) 05:47, 8 June 2012 (MDT)" This doesn't really strike confidence in my mind for using such a tool. Can anyone of knowledge and authority please please please address my question. -Thank you
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Vehicle wrecks can be salvaged for parts
Bat (DayZ) replied to herring (DayZ)'s topic in DayZ Mod Suggestions
Fresh and really cool idea, I want that in the game ! maybe make car parts less likely to spawn in industrial zones, so that it would be more balanced ? Also why not being able to take out parts from working vehicles ? would add more freedom and choices. -
Currently the vehicles seem a little bit of a bonus, and they are unstable, anyone can steal it at any point. I don't mind the fact it can be stolen when you are online. It is your job to defend it, but when you logoff it seems unfair. So here's my idea. When you find the newly spawned vehicles you can take the key. You can only start the engine, and open the boot of the car with this key. If you wish to steal the vehicle you must kill the owner of the vehicle and loot the key. (the key doesn't take an inventory slot, it's like a special item slot. Now in order to stop people just taking keys off all the spawned cars, you must fix up the car to a working order before you can take the key.(don't moan that this is unrealistic, in this game you can do a full blood transfusion in 5 seconds) Now this means you can logoff and know that your vehicle is safe (Not from being destroyed) Because lets be honest, it's kind of unrealistic that every survivor can hot wire every type of vehicle including boats and heli's! This could be interesting because you may see a jeep parked up just outside cherno, then you could maybe wait it out for the owner to return. Or you could be a dick and just blow it the fuck up :)
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do cars atv's and buses and stuff respawn?
tehkaiser (DayZ) replied to foogusnot's topic in New Player Discussion
False. Destroyed vehicles do not respawn. False, destroyed vehicles do respawn. This bug was recently fixed, about a week ago. However, they don't respawn where they were last saved. They respawn at their specific map-based spawn location. If you found it at its original spawn location, that's where it will be. If you stole it form someone, it'll respawn where they found it. (again, assuming they found it at its original spawn point) -
What happened: I had found an L85A2 CWS at a chopper, held on to it for several days and each night when i logged off I would put it in my backpack. I always checked it was there before lifting my other primary off the ground. I then go and hide and wait a minute or two to ensure my location is static and hidden just in case. While doing that I look at my stuff, checking i have food and drinks etc....and look at my prize possession again. I then log out. Same routine last night but today, the server is updated to beat 93701 so I update the beta patch as normal and i log in for two very strange things to happened that seem like very suspicious coincidences given that no one should have access to my gear while I'm logged off and the server I always play on has always been UTC -9 which it states very clearly in the server list description. My L85A2 is gone from my backpack having been replaced by a makarov. No makarov rounds were present in my pack but my Stanag rounds for the L85 were still there, which, had i switched the weapon out back into the jeep by accident, the Stanag rounds would have went back with it. Now, I'm not saying this is more than a coincidence...(that's why I'm posting this as a bug)...but the server today (I logged off last night at 10:30 UTC realtime in daylight on the server) still states -9 UTC in the description yet is now UTC -14 on the watch in game meaning today is complete darkness on the server...shame i don't have my L85 with night vision any longer. Where you were: Wilderness where we store vehicles lying under a tree What you were doing: Was logged off *Current installed version: 1.7 + beta *Server(s) you were on: EU 39
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Is storage space in vehicles/tents segregated like in your player's inventory, or is it one large pool like in your pack? Example: Say you have a car with 50/10/2 storage space, can that hold 50 misc items AND 10 weapons AND 2 bags, or by adding a pistol do I now have room for only 45 more items? I have read contradicting information about how this works, so if anyone can confirm this that would be awesome to have a final say on the matter.
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at what time do servers do a tent/vehicle server-reset?
revenoff posted a topic in DayZ Mod General Discussion
anyone know what time the servers get reset to where tents and vehicles appear again? im guessing that its global across all servers once a day, or is this incorrect? i went to bed last night and woke up this morning hoping to find my tent/vehicle when i woke up but it was still gone. so im guessing either the server hasn't done its once-a-day reset that returns tents, or that it did it's reset but since then has crashed getting rid of all tents again. -
40% OFF SALE | Premium DayZ Server Hosting | Host Altitude (Ltd)
beginner replied to jonnerz's topic in Mod Servers & Private Hives
US61 is down. Does this server have autorestart feature? Well, its up now but have no tents. Looks like first start after crashing will be with this bug were tents and vehicles are not spawning. Please restart it asap. -
Lets do this, Trading Station Delta - Edited
combatcomm1 replied to combatcomm1's topic in DayZ Mod General Discussion
Ill look at it today. If there is no natural cover we are going to need a lot of sandbags. And if no concealment it wont be a good "safe zone" there is an island however with just a light house but its very steep and small. Not much flat ground. Not very comfortable for a trading post The moving camp is starting to sound better and better lol. I just dont see how its feasable as safe. How would anyone know where we are, what we are and who we are. Unless we can pick up and move a substantial amount of fortification equipment easily around the vehicles than its not possible -
DE25 & DE26 & DE63 & DE64 [Berlin] *UTC-6* -Infos/Comments-
adeptus astartes replied to itsmee's topic in Mod Servers & Private Hives
Thanks for the new server. Been fun so far. Just one small thing: Could you give some warning in advance when you have to restart the server? Then the players could save their stuff. We're kind of left guessing where we last saved our vehicles right now. -
DayZ Server Auto Restart - Multiple Methods - **Version 3.3.1
Medic-49 replied to dizzymagoo's topic in Mod Servers & Private Hives
I'm hosting a server through HFBServers.com Dallas-49 Ive read that it is a good idea to restart your server every 6-8 hours to keep it running smooth. I have only done one restart on the server, and somebody told me later they lost a vehicle they had fixed. If I manually restart the server through the HFBServers.com control panel, does this reset spawns, + saved things such as tents / vehicles? I'm new to hosting to bare with me please! Many thanks - Medic -
Hey guys we are having trouble with our land vehicles, They don't seem to be re-spawning or spawning at all. A few players said their vehicles had vanished and that they cant find any at their usual spawn locations. Boats seem to be fine and apparently peddle bikes are also unaffected. The problem seems to have started after i had restarted the server to update the MOTD. So yea... Cant find any ground vehicles (cars, 4x4, trucks etc) Any help appreciated Cheers.
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do cars atv's and buses and stuff respawn?
salty (DayZ) replied to foogusnot's topic in New Player Discussion
False. Destroyed vehicles do not respawn. -
Server : Atlanta 22 http://arma2.swec.se/game/data/5040136 Time: around 18:00 GMT+3 (Summertimes) What happened?: Alot of spawning vehicles Tanks , Apache , Huey , Planes. They streamed it here: http://www.twitch.tv/brllce Hackers were : Dareus Xitch chris tucker BRICE bean bandits studnasty
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My character has been alive for nearly 30 days now, about 23 or so of those days has been with a suppressed M4 CCO. I have had MANY close calls but with help from friends I've stayed safe and been able to PVP, scavenge, find vehicles, and still manage to avoid death. The fact that you have a suppressed weapon makes it much easier to survive just because you have the advantage of never being heard while clearing an area. I basically owe the fact that I have survived to the gun, so I do agree that the way they spawn right now is unrealistic. I don't think suppressed weapons should be removed, but the spawn rates on the weapons and SD ammunition needs to be nerf'd down A LOT. Also a round life cycle on the suppressors themselves could be useful, just like in MGS 3.
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Why is the life expectancy going up?
Greasymullet replied to rocket's topic in DayZ Mod General Discussion
The ladder fix, players becoming more comfortable, and vehicles which can take hours to repair if you need to run back and forth. -
So is there any kind of ETA when you guys might toss helicopters back into the game? I'm not talking about an exact date, just like a general idea or like frame of time?
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So I finally get to drive a vehicle on Day 14 in DayZ!!!
Sweedums replied to S1ippery Jim's topic in DayZ Mod Gallery
I've been seeing vehicles all over for the past week or so (on US1). 2 days ago, having survived 13 days, i found a tractor in a field just north of Stary Sobor (this was on a FR server now) and i jumped in, it was half full with fuel, and even though 2 parts of it were in the red, it worked! I proceeded to just drive around a little bit for no real reason, before reversing into a tree at about 5mph by accident and... killing myself? Was kind of annoyed since it was the longest i had survived yet, thought it was a strange way to die... on the bright side, i was able to sprint back to my corpse from the coast before it disappeared and got back my M4SD, M9SD, NVG's, GPS and all the other gear. Had i lost that, i probably would have cried and not come back to the game for a week! -
I don't really like the idea of helicopters, I can't even fly one now, never mind during an apocalypse when my head is firmly up my arse. I'd sooner be able to find and repair an APC, much more useful for going through towns to get medical supplies and what not. Hopefully, the Zombies wouldn't be able attack you through the doors, like they can now with the soft skin vehicles.
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Character wipe for new patch?
Boss (DayZ) replied to pogoman979's topic in DayZ Mod General Discussion
I think either EVERYTHING should be wiped, or nothing. This includes vehicles, tents, players, humanity, EVERYTHING. -
If there is only one heli per server, then that means that only one group on that server will have a heli and can steal all the other groups land vehicles. Then again, if there are 3 helis, that one group can have all 3.
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Hello DayZ brothers. I have a question regarding Item Duping and/or Hacking. I'm what is considered a noob to ARMA2 and DayZ as I purchased the game simply to play the mod a few weeks ago now. I like to think I familiarized myself with the game fairly well to the point where I can easily answer newcomers' questions by memory; However, I have no idea what should be or not be in the game regarding items or vehicles.... I have read in various places as well as have been told via chat and by other DayZ players that if you pick up a duped or hacked item/vehicle that should not be in the game you will be banned without question. My question is... how am I supposed to know what is supposed and not supposed to be in the game? Even if I had a huge list of items that are "acceptable", it would be impossible to remember them all by heart and I cannot be alt+tabbing to check the list for confirmation every time I run across loot or a dead body. This frightens me because I don't want to come across a dead player body or kill a player myself only to think I hit the jackpot after finding some awesome sniper rifle or equipment tool of some kind only to find it was hacked into the game somehow and I was banned without even knowing what I was doing. If this is the way situations like these are handled, by just banning without question then I would say this is a serious problem to new players who have no idea such as myself. Can anyone please touch on this subject? -Thank you *EDIT* I would like to note that this has NOT happened to me so I am not QQ'ing, I would just like to know in order to avoid such things if possible.
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Man, this game.... UK4 A mate and I decide to go on a lunchtime mission to find a few bits and pieces, we're pretty well stocked, I've been alive 6 days and Strategos has a near perfect inventory. As always, there's just a couple of things we need, but it's a mission that is to end one of our lives. Grishino is the target location, not too far so we know we can comfortably make the round trip. We head out approach the town. Scoping it out through the binocs there aren't any zombies wandering about so we know there aren't any players, we're okay to head in and start looting. Loot is sparse and what we do find isn't of much use(as ever, when we have fully stocked vehicles I find a wheel, engine parts etc) I do find a 200 shot cartridge for my M249 though. Crawling about my mate has scoured the town and I've made my, as usual, much slower progress through a couple of outbuildings when suddenly my mate spots a vehicle 'It's a truck!'. 'Where!? Sweet!?' I ask, excited, at finding a new set of wheels 'No. As in someone is driving it!'. 'Shit!, hit the deck!'. We both dive into the cover of trees and lie there, we're unsighted from each other and can only describe where the sound is. I decide to crawl to another tree to get a better view and as I'm inbetween the two, lying in the grass in the sun, the truck rolls by, it's a flatbed army truck, the biggest I've seen yet!. Then suddenly it seems to be stopping and changing direction, has it spotted me or is it just doing a 3 point turn!? I hear a few revs to my right and then all falls silent. Heart beating 20 to the dozen we lie there, unsure if the vehicle drove off or if they just got out to raid the town, edging our way through the trees we eventually realise they're gone, headed down the road toward Kabanino. We decide to follow their route, maybe we can take them out and take the truck? they'll likely have gone on to somewhere else but it's worth a look. Running along a treeline we keep stopping to scan the horizon and check the town. Then suddenly I see a survivor crouch walking through a field, heading into the same town as we are. We decide to observe. Following him in we trail him into a barn and shots start ringing out, every zombie in town is heading into that barn and we sit back and watch the carnage unfold, my mate has got the range and his rifle is set to take the shot, as the survivor fights for his life his aiming frequently points in our direction through the barn doors, does he know we're here? I decide against shooting, I'd rather observe, but all it would take is a few shots and we've got a lot to lose. If I was playing on my own and I was in a town and then suddenly just died I'd be pretty frustrated and think it was lame, so if we are going to kill him I'd want him to at least spot us first so it's fair game, but that's a huge risk for no gain for us, our lives would be a lot simpler if he was gone, I'm fighting to find a reason to leave him alone. Shortly after we lose sight of him and periodically hear a couple of shots from different parts of the town, we can't locate him. What the hell do we do now? We're stuck in a clutch of trees, if we go any closer we'll reveal ourselves and he could get the drop on us, or if we stay put he could be circling round to flank us. We fall back and head to higher ground to overlook the town. As we crest the nearby hill there are only Zeds in the fields behind the town, he may have moved on. 'Two guys on a bike behind the church!' my mate cries, I pull out the binocs and look up and see an amazing and terrifying sight. Two guys on a scrambler motorbike, the guy on the back is wearing a ghillie suit, the guy riding pulls a wheelie and accelerates at the approaching lip, launching into the air and down a hillside, tearing across fields. We turn around to work out where they're headed and realise we're right in range of the NW airfield. Oh god, the airfield. We continue on through the trees, hoping to catch a glimpse of where the bike is headed when rifle shots start cutting through the undergrowth around us, Strategos calls out 'Fuck! I'm down!' more rifle shots are hitting the ground and the plants around us, my mate has lost two thirds of his blood and has broken bones so I stand up and start running around in the sun in figures of 8 to draw fire whilst he repairs himself. He patches up, we're nailed and into lunchtime overtime, time to get the hell out of dodge. My mate logs out in the bush and I sprint off over the hill, zig zagging to find a spot to do the same, who is it? The guys from the truck who'd come back to the airfield? The survivor from the town, or the two majestic heroes from the bike? As I start on the downslope of the far side of the hill the shots stop, a moments respite. This is so unfair, we let players live and this is the thanks we get. I need to fight back, stand my ground, and maybe next time they'll think twice. I reach a line of pine trees, hit the dirt, get in amongst the foliage, prime my M249 and check that all 200 bullets are ready to go. 10seconds later a figure appears in a bush at the top of the hill, he's quite a distance away and he may not be on his own so I decide to wait. I watch him shuffle about in the bush on one knee looking left and right, scanning the scenery for me. Is there another guy? I don't know, but as soon as this one comes out that bush across the clearing towards me I'm opening fire. Lying in wait, watching. A flash of black and white, the screen seems to spin over a single frame and then blackness. I am dead. Lying in the ground with my pathetic face resting on the full magazine of bullets I never unleashed on the enemy, a death full of regret.
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It would be interesting to see some statistics on players who are actually able to loot their own bodies and also how many people are actually driving around in vehicles. If they wanted to implement a mechanic where you are unable to loot your own body, that would be fine by me. But I can state without a shadow of a doubt that me and the group of guys I play with would loot a friends corpse, and all log off to find another server with them. I enjoy this game solo but it is infinitely more enjoyable when playing with a few friends and this mechanic seems aimed squarely at team play. Keep in mind that while this game is supposed to be realistic and brutal, the game already gives into gameplay mechanics over realism when it needs to. The morphine being an easy example.
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The flies/crows on very low humanity discussion
DryGulch replied to switch296's topic in DayZ Mod General Discussion
Give people who survive a certain length of time, a bonus? 5 days: Need less food and water, as you adapt. 14 days: Can repair/Maintain vehicles at a reduced cost , as you learn. 30 days: Better night vision, as you acclimatise to rural life? Yeah, the bonuses are terrible because they just came off the top of my head. The goal is to make the life of your character more precious. This would cause pause in in all play-styles to engage in PVP, and for people to more closely weigh the pros and cons of engaging in combat and of even raiding an area for loot. Dying is not simply a run to pickup your loot from your mates. It does this without penalizing anyone.