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Showing results for 'Vehicles'.
Found 41868 results
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Dat Gameplay [Realistic features that don't sacrifice fun]
[email protected] replied to ElemenoP's topic in DayZ Mod Suggestions
Always wondered why they made vehicles as such a pain to acquire in this mod. Not only is the mod unstable to reliably look for the parts in time before the usual server crashes/resets/etc. but I'm fairly certain the virus doesn't affect tires, gasoline, and engines. Also this is ARMA 2, one of the key points of the games engine capabilities is large maps for vehicle and infantry use. -
-Work on making servers more stable and fixing bugs -Don't change the gameplay to make it easier for all of these people on here lately complaining how "it's too hard" or "walking takes too much time" or "I die too easily" or "I keep running out of ammo lets have melee weapons" or "how there should be tons of working vehicles"
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Dat Gameplay [Realistic features that don't sacrifice fun]
dut replied to ElemenoP's topic in DayZ Mod Suggestions
[[Vehicles]] - Add them, lots of them. The storyline might explain where they all went. I will hazard a guess and say they were destroyed long ago to help contain the infection. [[Guns]] - More small weapons, less military hardware. I believe this is being worked on right now. Though I disagree with you about civilians having abundant pistols. [[Wounds]] I've only ever been killed cleanly once by another player. Every other time I was knocked out and either got up later or was executed. Zombies do eat downed players already and it is fun to watch, especially if you are responsible. -
now before i start as u may already know, i havent played this mod yet so im not 100% sure so im only basing this off of what ive seen... as a suggestion for later on in the mod if its not already going to be added i would like to see more animations for specific actions. such as raising your arm to look at your watch, maybe even a real map that u hold up? at least for other players so they know your looking at a map lol. stuff like that would be cool to see later on in beta and such. (just like farcry 2 cept better, placing your gps on vehicles would be sooo cool to do lol) EDIT: read my reply post#4 describing more of what im talking about.
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Game Design Analysis: Why Cross-Server persistency must die
Landen replied to Tartantyco's topic in DayZ Mod General Discussion
you cant loot an area you just spawned in as far as ive seen, the loot and zombies dissapear in the area unless other players are there too. as for safe zones, lkie camps people make with several tents and vehicles. well, if you hide them, they wont be found. i hop servers, not in quick succession but when a friend comes online, or if we are trying to get into servers together etc. but also, when i havent played in daytime for several days and i just want to be in daylight so i switch into a euro server. now, if they made several servers, for each time zone, and had more accurate dasy/night cycles (like how its night at 8 or 9 pm even though its bright until 10 or 11). then it would be alright, to have a server, where you enter it for the first time, and it becomes the server your character solely exists on. ensuring you a spot on that server only. however, as things are where there are connection issues with some servers, or player limits on servers, then a master server persistence is required. -
Dat Gameplay [Realistic features that don't sacrifice fun]
DJKhaled replied to ElemenoP's topic in DayZ Mod Suggestions
Disagree about working vehicles all over the place One of the fun parts is searching for a vehicle with your group, finding the parts, and repairing it, it's rewarding Also the rarity of seeing them in action What fun would it be if every new player in Elektro can just hop in a car and drive all over the map -
I really think there should be a solution for a sort of 'teamwork only' server. Where you can actually build a 'survivor community' like some post apocalypse movie where they always have a 'safe haven town' somewhere. Work together on arming up and fixing vehicles and stuff, eventually you could fortify a whole location and run ops out to scavenge and fight the undead horde in helicopters and trucks and what not. I think that would be really awesome, but with even a few bandits on a pub server it will just get destroyed. My first idea was that you could run a passworded server, however your character would ONLY be saved for that server, and only available on that server. That way you can't cheat or dupe at all to get an advantage on others. Then if a large community like tactical gamer, 21cw, shacktac or whoever want to run a game for their community they can as well.
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When I first saw this mod, I suspected at least on of the following were true: 1. This game has graphics like Half Life 1 2. Everyone who had ever played this game was dead, and that the forums were basically non existent, along with the servers (Since mods like Zombie Master and Zombie Panic Source had nonexistent forums/communities). But after an indepth investigation of the game, I found it had graphics exceeding those of some popular games I happen to know. The team work and PvP aspect also really hooked me. The realism just shocked me. Pain? Vehicles? Eating? Blood loss? It was too good to be true, but it was. Alas, I do not have Arma 2 Combined Operations (I have neither Arma 2 nor Operation Arrowhead). If some one gifted me Arma 2: CO, I would be very grateful! I hope DayZ grows to be full grown game someday!
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Having more full fledged vehicles would make things unbalanced. However a bicycle could work. Too many cars would make the game unbalanced, but a bicycle isn't as fast, and would have to keep to roads, they are too slow on dirt. If we're talking about faster transportation that is both balanced in gameplay, and realistic, a bicycle would be the closest. People couldn't run you down with one, because they're much more vulnerable in a bike. Ultimately people would be sacrificing self preservation for transportation speed. Also they could be more common, because lots of people own bikes, not alot would think about them during an infection/apocalypse A secondary idea to that, is that as a protection for your bike, you could use the current vehicle construction system that's in place to take off your front tire (maybe require toolbox?), essentially protecting your bike from thieves.
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I assume you got the email or whatever Mojo sent about vehicles.
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Will familiarity kill this mod?
[email protected] replied to Disgraced's topic in DayZ Mod General Discussion
spawn -> go to hospital -> head to stary -> either camp stary and kill whoever comes or kill the people already camping it (always someone) -> get bored and head to NW airfield -> clear it out with friends -> loot pile barracks -> get silenced M4s, NVGs, rangefinders, medium machine guns, high caliber snipers -> go to the coast and kill newbies out of boredom -> look for vehicles -> find none -> go kill more newbies out of boredom this is basically how it goes for me and my friends -
Today, i was playing on a server that seemed to have an abundance of working vehicles and guns. Also, unlike most of the servers I've played so far, the players were split in three groups. Has anyone else encountered this? I've been trying to find the server again, but I havent had any luck. :( The only other thing I remember is it had a massive mission download. Most are only 24 (i think) and this one was 2400 or so. I'm not sure if this makes sense but i'm hoping someone knows!
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What fun would it be if there were ton of already working vehicles around and everyone had one? Keep the rare broken vehicles as they are. It's actually exciting to find a broken car and then have to repair it with your group, it's rewarding Having working cars everywhere would defeat that
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do tents and vehicles follow you from server to server?
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Many more working vehicles
SwissArmy (DayZ) replied to SwissArmy (DayZ)'s topic in DayZ Mod Suggestions
Even the countryside of the Czech Republic has more vehicles around than I've seen here. This isn't some backward, Soviet-era territory.... -
Also use the search function - it's there for a reason and I've made a comprehensive thread about tents and vehicles some time ago so there's absolutely no need to create more trash around the forums.
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So what do you people do when you've got yourself your own air force, and enough vehicles to store 20 tons of elephant shit in? I've wondered if Day Z will ever get to a stage (if it hasn't already in some servers) where clans will merge and form tent villages, and eventually spread out until their borders meet and then war erupts! Do you think this would be possible? I mean we've got sandbags and barbed wire, perhaps this could be used to form quarantine zones to keep zombies out (actually I think barbed wire doesn't work but sandbags might)
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Admitted Duping and Hacking 20+ LLKJ members
EyesandEars replied to EyesandEars's topic in DayZ Mod General Discussion
So basically there in one single post is an admission of 20 LLKJ members Duping. "Even when there were 20 goons on the server out of 50 random pubbies and we were all using the backpack dupe exploit to get decked out with DMRs and MP5SDs and NVG and vehicles people were still getting picked off all the time." and "especially when you realize how easy is is to dupe items or download hacks for the lovely Arma engine" And just what do you think clan member do for 20-30 minutes on a passworded server? lol This stuff is what will ruin the mod. -
Vehicles as they are are great. They're special. Anyone can have a vehicle if they care to work at it, or if they get lucky and steal one. If you're smart you don't drive your vehicle into town. You park a ways out so that no one hears the engine and you move in on foot. Sometimes you just get unlucky and your ride will get jacked. Too bad. If vehicles were all over the place we'd have morons careening from one end of the map to the next, running people down just because they can, and vehicles wouldn't be nearly as cool and awesome as they are now.
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Well you must consider the fact that this is not necessarily the same North American metropolis that the Walking Dead, (or any Zombie flick I've seen recently in the main media,) happens to take place. The 225 km2 area Arma 2 and DayZ is centered around, is actually based upon the lesser-populated Eastern part of the Czech Republic. If you think about it, this land wouldn't necessarily be full of Fords, Chevy's, and consumerists. In fact, the population of this area, (if this were reality,) wouldn't be much over 150,000 inhabitants. So take that math, apply it to the fact that, IF there was a Zombie infection in an area of 150,000, and there's often about 2000 Zombies on the map, with an even smaller amount of survivors, (let's say 50 depending on the server,) the odds are that most of the other survivors took their vehicles, (if they could afford them,) and took right off in to the mainlands, leaving only the junky vehicles behind to be torn apart by Zombies and scavanged Bandits alike.
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I havent seen any vehicles yet, but i did come across two pitched tents, they were both empty. Their location was awful too....smack in the middle of a small grassy field close to a large city.
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Vehicles would be great, but if the current scavenger system was worked on more, fixing up a wreck and getting it going is part of the fun. Should be able to craft more though to make barricades and stuff like that.
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Yep. My guess is ~10 vehicles on a map and in some servers you have clans bragging about having 6 vehicles. Now go and find a vehicle for your group :( Increasing the randomness of vehicle spawning would be nice. And having some indication of total server uptime would help to find out if there's any point in searching for them. Because you don't have a chance to find vehicles on a server that's been online for long time without a wipe.
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Looking for european server with active admins
milancz posted a topic in Mod Servers & Private Hives
Majority of the servers I came across don't get much attention from admins and when a bug occurs (f.e. no loot/zeds spawning or vehicles/tents despawning) its most likely not going to get fixed that day. So I used to play on NL1 (Veteran mode) which has a good admins that are online frequently and restart the server properly (lock it) every time a bug like that is reported and I never ever had problems connecting to it even if it was overloaded with billion of zeds and every other server had endless "wait for server response". Infinite kudos to the admins on NL1, but they made it day only :( So do you guys know about other european servers with good staff like this? And preferably veteran mode? (scanning treeline for hud identification during ambush is really lame but viable way to get advantage) -
Many more working vehicles
Daimyo21 (DayZ) replied to SwissArmy (DayZ)'s topic in DayZ Mod Suggestions
I agree 100%, Vehicles are tough to fix up, they will be lost by ambushes, crashes, people shooting at you and there very noisy and noticeable. Make them more common so at least players and groups feel like they have a chance and meeting up will be a little quicker, all while risking the inevitable of losing your vehicle all the time.