Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
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Showing results for 'Vehicles'.
Found 41868 results
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Hello fellow survivors I would like to introduce a new Dayz community server called Sasquatch Sanctuary. We have started up very recently and would be delighted to invite any one new and experienced to come and try our server. We have some unique features and highly customized mods to make gameplay more interesting, for our PvE server. Our map of choice is Deerisle however we have added a tropical overhaul to give the map a new twist. Come join our discord and ask any questions you have or join our server below. We can also be found in the DayZSA launcher!!! UK/EU Sasquatch Sanctuary PvE|AI|Missions|Helis|Dinos|Tropical Deerisle 104.234.251.161:2302 https://discord.gg/Z5sqTpzmVM Some of the features of our server PvE Walking dead style zombies Last of us zombies Dinosaurs (with quests aswell) Custom configured AI (Not too challenging but not too easy) Over 50 Custom quests to complete (Ranging from AI escort missions to farming missions to zombie basher missions) Interactive traders Skyrim trading cards collectables (with hidden reward) Many Achievements and rewards unique to our server Arma 2 Helis Custom Vehicles Expansion UI Bee Keeping (With quests) Airdrops Drugs + FOG and MMG clothing packs Expansion base building Nuclear bomb events (With invisible radiation) Mini Map enabled Snafu and EDO weapon If any of this interests you then I invite you to come and give our server a try. Our admins are very active on the server and will sort any issues you encounter with haste We are looking forward to seeing you on our server.
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☠️ BATTLE-GROUNDZ™️ ☠️ https://discord.gg/KWFwDVsTNG ⚔️ ! ( DeathMatch - PvP/PvE, 24-7 Raid, Base-Building, Trader, Black-Market, Factions, Custom Jsons, High-Modded Loot ) 📌 Max Stamina, Max Vehicles, PvE-Zone (Sitnik) 600 meter safe zone. 20x Heli-crash-sites, Santa-crashes, No Contaminated Zones! 🟩 DayZ Xbox (Console) 🚩 Public-Community-Server, 50 Slot (Livonia), 💀 Killfeeds - 🟡 (DayZero) - 🔴 (SS9-DayZ) - 🟣 (Omnipotent) - ⭐ General Chief Officer: ⬇️ Discord: @Original 223#5701 ✅ ( send friend request. )
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☠️ BATTLE-GROUNDZ™️ ☠️ https://discord.gg/KWFwDVsTNG ⚔️ ! ( DeathMatch - PvP/PvE, 24-7 Raid, Base-Building, Trader, Black-Market, Factions, Custom Jsons, High-Modded Loot ) 📌 Max Stamina, Max Vehicles, PvE-Zone (Sitnik) 600 meter safe zone. 20x Heli-crash-sites, Santa-crashes, No Contaminated Zones! 🟩 DayZ Xbox (Console) 🚩 Public-Community-Server, 50 Slot (Livonia), 💀 Killfeeds - 🟡 (DayZero) - 🔴 (SS9-DayZ) - 🟣 (Omnipotent) - ⭐ General Chief Officer: ⬇️ Discord: @Original 223#5701 ✅ ( send friend request. )
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☠️ BATTLE-GROUNDZ™️ ☠️ https://discord.gg/KWFwDVsTNG ⚔️ ! ( DeathMatch - PvP/PvE, 24-7 Raid, Base-Building, Trader, Black-Market, Factions, Custom Jsons, High-Modded Loot ) 📌 Max Stamina, Max Vehicles, PvE-Zone (Sitnik) 600 meter safe zone. 20x Heli-crash-sites, Santa-crashes, No Contaminated Zones! 🟩 DayZ Xbox (Console) 🚩 Public-Community-Server, 50 Slot (Livonia), 💀 3 Killfeeds On discord leaderboards- 🟡 (DayZero) - 🔴 (SS9-DayZ) - 🟣 (Omnipotent) - ⭐ General Chairmen: ⬇️ Discord: @Original 223#5701 ✅ ( send friend request. )
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TINKER'S(PC) thats right STINKER'S!, with a great collection of mods to make your experience fun and enjoyable. Raid with your teams, and show other groups who’s on top. Fight over CarePackages to obtain better gear. Grind the server On Deerisle! Discord - https://discord.gg/PE3yzdcXUz Features Event's Roaming Bandit AI Trader's PVE W\Zones Raid event's DayZ-Expansion-AI expansion book Expansion groups C4 raiding CPB weapons Paragoin gear Underground bases RFWC watercraft Rag Vehicles DNA Keycards Party up Bed respawn Airdrops Autorun Instant Flag Give and take.. and more
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Hello fellow survivors I would like to introduce a new Dayz community server called Sasquatch Sanctuary. We have started up very recently and would be delighted to invite any one new and experienced to come and try our server. We have some unique features and highly customized mods to make gameplay more interesting, for our PvE server. Our map of choice is Deerisle however we have added a tropical overhaul to give the map a new twist. Come join our discord and ask any questions you have or join our server below. We can also be found in the DayZSA launcher!!! UK/EU Sasquatch Sanctuary PvE|AI|Missions|Helis|Dinos|Tropical Deerisle 104.234.251.161:2302 https://discord.gg/Z5sqTpzmVM Some of the features of our server PvE Walking dead style zombies Last of us zombies Dinosaurs (with quests aswell) Custom configured AI (Not too challenging but not too easy) Over 50 Custom quests to complete (Ranging from AI escort missions to farming missions to zombie basher missions) Interactive traders Skyrim trading cards collectables (with hidden reward) Many Achievements and rewards unique to our server Arma 2 Helis Custom Vehicles Expansion UI Bee Keeping (With quests) Airdrops Drugs + FOG and MMG clothing packs Expansion base building Nuclear bomb events (With invisible radiation) Mini Map enabled Snafu and EDO weapon If any of this interests you then I invite you to come and give our server a try. Our admins are very active on the server and will sort any issues you encounter with haste We are looking forward to seeing you on our server.
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DayZ boasts it's huge map as a pro. Yet the only feasible way to travel is by foot. No one plays this game to break their W and Shift key. Why aren't developers racing to fix cars and add other methods of transportation such as bikes and helicopters?
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The Stand Pripyat is a PvP server with PvP zones. it has custom gear and many modes to make the server enjoyable to play, we also have many vehicles and admins to help with any problems that you may come by. If you find something that you think needs to change say something because you're voice matters. https://discord.gg/YhMDSU9F
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We have a map with paved roads on hills, but the vehicles haven’t the power to navigate them. Every vehicle should be able to make it up paved roads on an incline, in first gear. I propose, vehicles could build up torque while the acceleration is active. This would allow them to make it up the roads on hills. It would even allow for spinning the tires (burnouts), which most audiences want more on vehicles when exiting a vehicle in 3rd person, the camera dips into the car. On certain terrain, this causes the character to fall thru the map. Consider remove forward aft camera bobbing when driving vehicles in first person. vehicles are far to fragile, consider the performance lag, the console cannot run DayZ smoothly. Driving is far to problematic with these fragile vehicles headlights project no peripheral illumination . vehicle engine noise, as heard by the player is a little too loud in 3rd person. Dropped by perhaps 25% or more, the sound may feel more realistic. It’s easily understood that infected hear vehicles, without them sounding so loud to the player. Frankly, aren’t they a big enough target already? consider placing a thin white damage bar under the existing vehicle hud display, which decays to depict body damage. Currently players write in communities with confusion, as to why a vehicle just started smoking while having serviceable components. The current system miss-uses a check engine light for this. vehicle check engine lights should be exclusive to changeable components concerning new players especially - why not let a % of vehicles spawn ready to drive? The ADA isn’t really a 4x4. I feel like that statement alone, delivers disappointment. Dropping a weapon while getting in a vehicle is silly. If you can sprint with it in your hands, you should be able to enter a vehicle with it in your hands. Vehicles may flip and tumble while driving at low speeds over railroad crossings, certain spots on roads at intersections, And roadside curbs. olgas have a chance to despawn at server reset when parked on uneven terrain (including two track roads) or near various vehicle spawn points. all vehicles may get destroyed or despawn at server reset, when parked on slightly uneven terrain. a damaged vehicle intermittently makes crashing and/or glass breaking sounds upon entering or loading in nearby. No horn, why no horn all tire tread markings are identical vehicle inputs: acceleration, breaking, and steering; need trigger/pressure sensitivity. This is a big one. Sarka instrument panel image file is spread across the dashboard and steering wheel. Olga spare tire cannot be installed Players other than driver often hear scraping wheels, even with no vehicle damage Thank you for your time and considerations,
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Do we know the day of the official public release of 1.24?
Riddick_2K replied to Riddick_2K's topic in General Discussion
If you have also read the comments on that video on Wobo's YT, you will also have understood that the people asking for new weapons are decidedly few compared to those asking for other more "survival" features and above all the solution to the game's defects (including vehicles ), rather than new weapons and hats/handbags. And that video is just an example of what you read around, not just in your forum. 😐 -
🔥 **Prepare for the Ultimate DayZ Thrill at !X1 Exodus on Xbox! 🎮** 🚀 **Embark on an Unforgettable Journey:** Get ready, Xbox survivors! !X1 Exodus is calling you to a US-based 50-slot Chernarus Map, where the line between survival and domination blurs. 🔫 **Arm Yourself to the Teeth:** Fully loaded weapons and vehicles await you, giving you the power to rule the post-apocalyptic wasteland. 💨 **Unlimited Stamina - Be Unstoppable:** Break free from the shackles of exhaustion with unlimited stamina. Become the unstoppable force that the wasteland fears. 🌞🌜 **Dynamic Day/Night Cycle - Unleash the Darkness:** Survive the 1.75/0.25 day/night cycle, where danger lurks in the shadows. Weekend raiding brings a whole new level of intensity to the apocalypse. 🚨 **Monthly Events - Dare to Participate:** Challenge yourself in epic monthly events that will push your survival skills to the limit. Only the bravest will emerge victorious. 🌐 **Social Leveling - Join the Community:** Connect with fellow survivors in a community that values camaraderie and teamwork. Social leveling ensures your rise to the top is not just in the game but among friends. 🎁 **Giveaways - Rewards Await:** Participate in giveaways that could elevate your gaming experience to new heights. The more you play, the greater the rewards! 🤝 **Factions - Forge Alliances:** Join or create factions, forging alliances that will determine the fate of the wasteland. Team up for supremacy! 🗳️ **Polls - Shape Your World:** Have your say in the evolving landscape of !X1 Exodus. Your opinion matters, shaping the server's future. 💰 **Almost Endless Store - Your Choices, Your Rules:** Indulge in an almost endless store, where your choices shape your survival. Elevate your gameplay with unique items and gear. 🌟 **Join the Exodus - Xbox DayZ Awaits:** Survivor, the apocalypse is now! Join !X1 Exodus on Xbox for an exhilarating experience where every moment is a test of your mettle. Conquer, thrive, and dominate! 🌟🎮 #XboxDayZ #SurviveTheExodus https://discord.gg/7ZS8jwTSdV
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FreakZone Vanilla+ | EU | Map | Party | 1PP | Loot+ | Cars+
AntonioWF posted a topic in Server Advertisement
"FreakZone Vanilla+" Welcome to a brand new DayZ experience like nothing before! Same Vanilla - New Features DayZ Server (PC): 89.205.46.200:2302 Location: EU Website: https://freakzone.xyz/ Discord: https://discord.com/invite/meFpKs3CUh Key Features: - Active Admins, Zero tolerance for Cheaters - Lightly modded (requires 1GB of download for all mods) - Custom Spawn gear - Check Server Info/Character stats - Press "Pause/Break PB" - Map Enabled - Just press "M" - Unlimited Stamina - Party System - Press "P" and add your friends (max 5 people) - Mark Tool - Press "T" for quick markers - Global Chat - Switch with "Z" and talk to everyone on the server - Earplugs - Press "N" and keep your ears safe while driving old cars - Airdrops - Get some juicy gear or supplies when an airdrop lands - 6 Digit CodeLocks (can be used on Tents/Lockers as well) - Raiding is available every Friday 9PM - Sunday 9PM UTC+1 *(all raiding is blocked after Sunday until next Friday)* - C4 - Breaching charges are here, break in with a BANG! - Flagpoles lifetime of 7 days - reset it by raising the flag - Storage lifetime of 7 days - if no flagpole is present - Extra Storage! - Military Crates / 4 Door Lockers / Moskva Fridges - EvenMoreDoors - Extra craftable kits for better doors! - Underground Storage lasts for 7 days - Restricted base-building around Tier 3 and Tier 4 HIgh-Loot Areas as well as all Police Stations, Hospitals, Hunting Lodges, Castles - Build in buildings and houses - less collision bugs with indoor building - Loot++ - Cars++ - Cars will despawn after 7 days if they are not used - Flip/Push Vehicles - Unstuck your vehicle by holding "F" - Car Cover - extend the lifetime of a Vehicle to 14 days with a CamoNet - BMW 525i - Very limited spawns on the map Mods: > CF > VPP Admin > Code Lock > Dabs Framework > Breachingcharge > BreachingchargeCodelock > FlipTransport > [CrSk] BMW 525i E34 > SchanaModParty > SchanaModChat > Basic Territories > Build Everywhere > EvenMoreDoors > MuchStuffPack > Ear-Plugs > Server Information Panel > Airdrop Upgraded > CarCover Hop in and check out the server yourself. Best regards, FreakZone Team -
Where is the new map, new vehicles?”
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Going forward, if you're interested in adding vehicles, but need a new concept, just focus on adding drivable variants of all the wrecked cars in the game. Examples include the M939 truck, the UAZ 469, the Skoda S1203, and the V3S passenger variant.
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STINKER'S PVE server with PVP zones. There will be Raid events which will be announced 1-2 times a month. Map is deerisle 5.3, There's a safe zone with a dyanmic trader, and a dynamic black market else where. Roaming AI some friendly some not. there's only 2 admins and we are very much open to server suggestions to make the server better! Mod's DayZ-Expansion-AI C4 raiding CPB weapons Paragoin gear Underground bases RFWC watercraft Rag Vehicles DNA Keycards Party up Bed respawn Airdrops Infected AI Autorun Instant Flag Give and take.. and more Please come check it out! you might enojoy it! will be doing event's once we have enought people Join Discord - https://discord.gg/PE3yzdcXUz Direct Connect 138.199.57.180 Port:2302
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STINKER'S PVE server with PVP zones. There will be Raid events which will be announced 1-2 times a month. Map is deerisle 5.3, There's a safe zone with a dyanmic trader, and a dynamic black market else where. Roaming AI some friendly some not. there's only 2 admins and we are very much open to server suggestions to make the server better! Mod's DayZ-Expansion-AI C4 raiding CPB weapons Paragoin gear Underground bases RFWC watercraft Rag Vehicles DNA Keycards Party up Bed respawn Airdrops Infected AI Autorun Instant Flag Give and take.. and more Please come check it out! you might enojoy it! will be doing event's once we have enought people Join Discord - https://discord.gg/PE3yzdcXUz Direct Connect 138.199.57.180 Port:2302
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I am not able to park my car in a building without trouble. The trouble comes from when the server restarts/resets/crashes. The car will shift inside the building, even end up ruined against a wall. I've seen cars flip or end up on the ceiling this way as well. I've tried with tires on and with them removed, no difference. From what I understand now, the cars are being placed from above and drop on the ground when the server starts. Has anyone else tried or seen otherwise? Any success? Tips? I'd like to see this added to the list of fixes. @ImpulZ
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Is it just me, or are vehicles terrible, again? Of course most vehicle problems are server and ping related. It’s no coincidence that 1.05 server performance has also been pretty bad, for me. Anyone else having issues? 2 days in a row, I’ve had 3 second freezes, whilst driving, which has caused me to crash. Once it made the car fly, and killed me. Second time, it flipped the car. Vehicles were running great in 1.04... What happened?
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Console Stable 1.23 Update 1 - Version 1.23.156951 (Release on 07.11.2023) NOTES In case of problems, please check the Bohemia Interactive support F.A.Q. or DayZ F.A.Q. You can help us to further improve the game by posting your feedback on the Feedback Tracker. GAME ADDED Characters can now push vehicles Designated marksman rifle (DMR) with 10- and 20-round magazines Field Shovel Padded Gloves Winter Coif OKZK hat Petushok hat Firefighter M3S Wreck The server browser now displays the number of players in the waiting queue Sound for deploying fireplaces and improvised explosives Sounds for crafting rags Sounds for washing hands Sounds for locked valve doors Sounds for cutting planks Sounds for (un)equipping the pipe wrench Sounds for pulling corpses from vehicles Sounds for placing a claymore mine Sounds for placing and arming the improvised explosive Sounds for crafting fireplaces Sounds for crafting a hand drill Functionality to hide/show the password when entering servers FIXED Objects behind the player would not always cast shadows from dynamic lights The drain/pour sound could get stuck by jumping during the action The sound of emptying a bottle was still played after interrupting the action (https://feedback.bistudio.com/T174590) The gas stove was playing baking sounds even without food (https://feedback.bistudio.com/T174360) While boiling food, the sound of frying would be played (https://feedback.bistudio.com/T165500) The camera was not following the character correctly when falling unconscious while jumping Throwing in prone when turning could result in the character turning on its stomach Deploying the fishnet trap would spawn it above the water surface Fixed instances of several items not causing stagger when used for heavy melee attacks Shots fired with double-fire would not register properly Godrays from the sun could shine through the horizon Reduced clipping issues with several clothing items Hunting jackets did not have their damaged textures when equipped Jumping while picking up items could result in desync Fixed a texture glitch on the character ankles when wearing dress shoes without pants (https://feedback.bistudio.com/T159464) A bush type was hidden too early (https://feedback.bistudio.com/T173227) The damaged status of canned was even shown on he food inside the cans Baked Penny Bun mushrooms had no texture (https://feedback.bistudio.com/T172474) Fixed exploits in structures (https://feedback.bistudio.com/T173121) Items would not get wet when put into a barrel filled with water The watchtower roof would block the selection of other items on the second floor Certain animations to equip an item were played twice when triggered (https://feedback.bistudio.com/T170730) Entering ADS of a weapon with a scope while throwing the weapon could result in a broken HUD It was possible to see through certain textures with selected scopes (https://feedback.bistudio.com/T173070 - private) Some two-handed melee weapons had broken attack animations (https://feedback.bistudio.com/T166360 - private) When disarming an improvised explosive after a server restart, the explosives inside could not be removed Fixed an exploit to access medium tents from outside (https://feedback.bistudio.com/T172852 - private) Digging up worms close to objects could cause the character to get stuck (https://feedback.bistudio.com/T157630) Fixed an animation-related exploit to look through walls (https://feedback.bistudio.com/T169133 - private) Fixed an instance of desynced hand slots through the equip action (https://feedback.bistudio.com/T166276, https://feedback.bistudio.com/T172331 - private) Certain door sounds in the prison building were too quiet (https://feedback.bistudio.com/T162517) Respawn after dying while in unconscious state would trigger a confirmation request An alarm tied to an improvised explosive would keep ringing after the explosion in certain cases With some optics the view would shift to the right when looking through them (https://feedback.bistudio.com/T172261) Shooting large amounts of bullets indoors would result in sounds being played with delay The image of the pear when held in hands was cropped in the inventory It was not possible to bury a Drybag (https://feedback.bistudio.com/T174739) The clapping gesture was playing the wrong sound when having certain food items in hands The stone oven fire could be extinguished by rain Fixed a config animation path for the BK-133 (https://feedback.bistudio.com/T175263) Fixed an exploit that allowed to walk through walls (https://feedback.bistudio.com/T176156 - private) It was not possible to interact with error message pop ups after losing connection with the controller (https://feedback.bistudio.com/T174566) Overlay elements were still present after accepting an invite to a server Missing control hint to switch the camera position between shoulders The tooltip for "save character" was fully capitalized CHANGED Major overhaul of the skybox and its textures Reworked the interior of the large castle tower Removed a redundant sound during the gas canister explosion Disabled shadows for fireworks and reduced their light radius to reduce their performance impact Increased maximum bandwidth limits of Client->Server traffic to reduce movement desync when firing weapons Updated the game credits Renamed the fire-mode of the crossbow from semi-auto to single (https://feedback.bistudio.com/T174788) The clutch for the M3S now triggers faster Increased the inertia of the M3S Slightly adjusted the weight of the M1025 Offroad to be able to climb climbing hills Adjusted explosion sounds and ranges Tweaked red tracer bullets for better visibility (https://feedback.bistudio.com/T173456) Adjusted vehicles for better control on grass Added a warning icon to the "Disconnect Warning Session lost" error The server browser now displays the time of day on the server CENTRAL ECONOMY Changed: Reduced the spawning of warm hats to account for newly added items CHERNARUS Added: Overhead lines for the railway network Changed: Major overhaul for the Vybor Air Base (NWAF) Changed: Moved ASVAL and VSS spawns from contaminated areas to high tier military areas and increased their numbers Changed: Moved VSD and FAL to contaminated area spawns and decreased their numbers Changed: Moved KA74, KA74U and M16A2 to higher military tier spawns LIVONIA Changed: Base building items can no longer be placed in the Livonia underground Changed: Moved ASVAL and VSS spawns from contaminated areas to high tier military areas and increased their numbers Changed: Moved VSD and Aug from military to contaminated area spawns and decreased their numbers SERVER Added: Group Spawning system (documentation) Added: JSON file system to assign gear for players to spawn with (documentation) Added: New gameplay json parameter to disallow items spawning in underground areas (documentation) Added: Gameplay config ability to disable respawn of unconscious players from the ingame menu (documentation) Fixed a typo related to vehicleparts resulting in CE errors Fixed: Items spawned by CE as attachments are not affected by quantity min and max set in types.xml (https://feedback.bistudio.com/T171237) Fixed: Certain spawnabletypes.xml setups could crash the server (https://feedback.bistudio.com/T168256) ______________________________________________________________________________________________________________________________________________________________________________________________________________________________ Console Stable 1.23 Update 2 - Version 1.23.157045 (Release on 30.11.2023) GAME FIXED Fixed a severe instance of server crashes Dynamic events, items, objects and AI could spawn crooked (https://feedback.bistudio.com/T176391, https://feedback.bistudio.com/T176843, https://feedback.bistudio.com/T176868, https://feedback.bistudio.com/T176859, https://feedback.bistudio.com/T176845, https://feedback.bistudio.com/T176851) Items dropped inside a structure could spawn on a higher or lower level (https://feedback.bistudio.com/T176861, https://feedback.bistudio.com/T176819) When a player died in prone position, their item in hands could not be picked up (https://feedback.bistudio.com/T176466, https://feedback.bistudio.com/T176374) After certain combinations of inventory interactions, it was not possible to equip some headgear pieces (https://feedback.bistudio.com/T174699, https://feedback.bistudio.com/T175642) Fixed several issues with the new barrack basement (https://feedback.bistudio.com/T175992) A filled dry sack could not be taken into the inventory (https://feedback.bistudio.com/T176820) It was not possible to bury a dry sack (https://feedback.bistudio.com/T174739) The green OKZK hat appeared beige on female characters It was not possible to attach chicken steak to indoor fireplaces Fixed an exploit resulting in a server crash Picking up an item would sometimes fail for remotes SERVER Fixed: Navigation in the pause menu was not working when the respawn from unconsciousness was disabled on the server (https://feedback.bistudio.com/T176865) LAUNCHER Fixed: Sever details in the server browser claimed a missing Livonia DLC for servers not running Livonia Fixed: Closing the server details in the server browser unfocused the launcher
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Vehicles should recharge their battery when the engine is turned on and running. That's all.
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WaRneD's DOOM Patrol [EU/PC] @ Chernarusplus [EXPANSION/TRADER/AI/PVP/HIGH LOOT/1PP/NEW PLAYER FRIENDLY/GOOD ECONOMY/GOLD/SILVER]
warnedsb replied to warnedsb's topic in Server Advertisement
1.5 -Added MMG Base storage into trader and loottable 1.6 -Updated the market prices and added new items into the trader -Removed almost all spawned vehicles due to server performance issues (some 25ish left) spawning around the map -Parties can now deposit up to 50 million into their vault -Vehicle deposit into ur territorial flag is now free 1.7 -Added CannabisPlus into the server, implemented the loottable and trader (location marked on map (BALOTA) NOT SAFE ZONE @DayZ -Added DrugsPlus into the server, implemented the loottable and trader (location marked on map (BALOTA) NOT SAFE ZONE. Cocaine/Psy mushrooms available now at trader -Removed aircraft trader from krasnostav, now only available at BALOTA airfield 1.9 -Added Zeroy fishing to the server and items to the trader files -Added gebsfishing for more fish variety / added in trader and the seas! Ahoy mateys!! lets goo 2.0 -Added CJ 187 Loot chests that need to be opened with keys/cards all spread around the map carrying wide variety of loot. Soon more loot will be added into the loottable 2.1 -Added all animal pelts to the consumables & fixed the prices for animal steaks. They have now value in which you can earn a decent profit. The bigger the animal, bigger the profit. -Added metal sheet/mortar/cement/planks to be bought from trader under supplies (construction or components trader) -
Volatile Gaming | PVE/PVP | 25K | FortuneCars | Groups | Helis
HashtagPuffi posted a topic in Server Advertisement
🔥 Volatile Gaming | DayZ PC Community 🔥 Welcome to Volatile Gaming, your ultimate destination for immersive DayZ gameplay on PC! Whether you're a seasoned survivor or just starting your journey in Chernarus, join us for an experience like no other. 🌍 PVE/PVP Action: Explore a dynamic world where both cooperation and competition thrive. Engage in thrilling player versus environment encounters or test your skills against other survivors in heart-pounding player versus player battles. 💰 Thriving Economy: With a starting balance of 25K, dive into a robust in-game economy featuring FortuneCars, trader outposts, and lucrative airdrops. Build your wealth, trade goods, and secure rare items to survive and thrive in the wasteland. 🚁 Helicopters & More: Take to the skies with our helicopters, offering new dimensions of exploration and strategic advantage. Discover hidden locations, scout enemy territory, and traverse the landscape like never before. 👥 Community-Driven: At Volatile Gaming, it's not just about surviving; it's about thriving together. Join or form groups with like-minded survivors, embark on cooperative missions, and forge lasting alliances in our vibrant player community. 📆 Weekly Events: Stay engaged with our ever-evolving world through exciting weekly events, challenging scenarios, and community-driven activities. Whether it's a scavenger hunt, airsoft, or PvP events, there's always something happening in Chernarus. 🔧 Constant Development: Our server is a labour of love, continuously evolving to provide the best possible experience for our players. Join us in shaping the future of DayZ gameplay as we actively seek and incorporate feedback to enhance your survival adventure. 🚗 New Car Mods: Experience the thrill of the open road with our latest addition of Fortune Cars, adding new vehicles and customization options to expand your transportation arsenal. 📍 Join Us Today: Are you ready to embark on the ultimate DayZ adventure? Join Volatile Gaming now and find your place in this ever-changing world. Whether you're a lone wolf or a team player, there's a spot for you in our community. 🔗 Connect with Us: Server IP: 198.244.185.53 Discord: https://discord.gg/zj5XgqmkX7 -
Xbox Experimental 1.24 Update 1 - Version 1.24.157302 (Release on 16.01.2024) NOTES In case of problems, please check the Bohemia Interactive support F.A.Q. or DayZ F.A.Q. You can help us to further improve the game by posting your feedback on the Feedback Tracker. GAME ADDED Vikhr rifle 30rd 9x39mm magazine for the Vikhr, ASVAL and VSS rifles Camouflage variants of the ballistic helmet Updated book shelves with the winning entries of our #DayZBookZ contest Sounds for crafting improvised clothing from rags Sounds for crafting base-building kits Sounds for crafting a bone knife Sounds for wringing out clothing Sounds for splitting firewood Sounds for breaking down bushes with hands Animations for cleaning hands with the cooking pot and gasoline canister Server browser filter for 1st and 3rd person servers Control hints for the in-game map FIXED Entering ADS with firearms could result in an unintended switch of the 3rd person camera position Voice section of the settings did not change its color correctly when hovered over with a mouse When accepting an server invite while joining a separate server, the ongoing connection attempt would not be overridden When taking a container with items into hands, only the first row of items would be displayed (https://feedback.bistudio.com/T169893) The descriptive text of the Livonia DLC in the main menu could disappear when switching accounts on Xbox The shoulder triggers were not properly switching between inventory containers (https://feedback.bistudio.com/T174203) The heavy melee attack was displayed with the wrong key assigned in the settings for keyboard-users Weapons could desynchronize when modified outside of the players network range Item interaction by a player who just left another players network bubble could result in item desynchronization The microphone icon could be displayed on-screen with no microphone connected when in voice activation mode and lowest voice threshold Bolts attached to a door wouldn't move or animate with a vehicle Unloading a bolt with full inventory would reset the bolt health to full (https://feedback.bistudio.com/T177396) Corpses could not be pulled out of vehicles properly Fixed an exploit to glitch the camera through walls Weather could be desynchronized for players Bolts shot on players or creatures would attach in the wrong direction (https://feedback.bistudio.com/T173208) Potatoes would yield full quantity when peeled regardless of the tool used When standing up from prone with raised hands, the camera would not properly follow the player It was possible for players to rotate with their dead bodies until respawn All colored skirts appeared blue on female characters (https://feedback.bistudio.com/T175252) Some birch trees were offering the option to collect dark bark The lab coat was not correctly reflecting damage visually The leather duffel bag had wrong buttons being displayed (https://feedback.bistudio.com/T174349) The blue hoodie was displayed as red in the inventory view The sling bag was clipping with most clothing items on the female model Several items were displayed too big in the inventory view It was possible to shoot through some corners of the base fence It was possible to get stuck in the blocking position if activating it right after picking up a firearm Unjamming the AUR AX would play the wrong sound The jammed state of firearm models was not synchronized when on the ground The camera was briefly in the wrong position after waking up from unconsciousness in a car Padded gloves could not be repaired with a leather sewing kit No widget allowed to attach barbed wire or camo net to a fence or watchtower (https://feedback.bistudio.com/T169159, https://feedback.bistudio.com/T175010) The widget of the watchtower's roof blocked widgets for other walls The large entry door of the cement works played the wrong sound (https://feedback.bistudio.com/T175866) It was possible for the stagger animation to be skipped (https://feedback.bistudio.com/T174787 - private) Infected were reacting to suppressed shots over long ranges (https://feedback.bistudio.com/T161760) It was possible to push a car while a gear was clutched Firearms would twitch in some cases when too close to obstacles An error with despawning base-building objects could result in invisible barbed wire (https://feedback.bistudio.com/T176347 - private) The state of the crossbow was not always correctly saved during server restarts The inventory view was sometimes cut off in narrow screen resolutions (https://feedback.bistudio.com/T167177, https://feedback.bistudio.com/T174019, https://feedback.bistudio.com/T176060) Fixed a game crash that could occur when connecting to multiple servers at the same time The combine button did not work when an item was in the cargo of another held item Fixed an exploit that created infinite amounts of liquids Some item spawn points inside the bus wreck were in the ground or floating (https://feedback.bistudio.com/T176895) Two players putting an item from their hands into the same cargo slot could result in desync Reduced server performance load on player-(dis)connection and -respawn (https://feedback.bistudio.com/T177400) It was not possible to remove items fast from a incapacitated player or infected through CTRL+LMB It was possible to get stuck in prone by using the portable map with enabled "use3DMap: true" settings (https://feedback.bistudio.com/T175771) Fixed a server crash related to player death Items dropped next to a fence or gate could not be picked back up (https://feedback.bistudio.com/T176992) Fixed an animation glitch that allowed passing below walls faster than intended It was not possible to refuel a torch while it was burning (https://feedback.bistudio.com/T176149) The large ship wreck had several collision issues (https://feedback.bistudio.com/T170004, https://feedback.bistudio.com/T172940) Ambient fruits from trees were still spawning at their old positions at the NWA (https://feedback.bistudio.com/T178137 - private) Items in the Chernogorsk hotel were spawned below the map CHANGED The weather in the main menu screen was always clouded and rainy Changed the collision checks for weapon raising for better accuracy Reconfigured the calculation of weapon lengths for more accurate collision detection Shock damage of blunt weapons will now partially be translated into health damage when fighting infected and animals Bandaging is now a continuous action when treating multiple cuts Removed outdated server browser filters Partial optimizations on the network traffic (https://feedback.bistudio.com/T177400) Simplified collisions of trees for better behavior with vehicles and reduced performance impact from penetrating shots Gave basic chemical protection to the OKZK cap The great helmet, chestplate, tripod and barrel can now be repaired using the blow torch Pulling a body from a vehicle is now done by simply pressing F instead of holding Adjusted insulation values of tracksuits and police clothing for consistency (https://feedback.bistudio.com/T174705) Re-balanced the weight of tools and melee weapons Reduced the weight of shovels (https://feedback.bistudio.com/T176615) Reduced the weight of plant material (https://feedback.bistudio.com/T175196) It is no longer possible to split plant material Adjusted the recoil of several automatic firearms Reduced the fire rate of the Vaiga and slightly lowered its recoil Reduced area in which infected will be alerted by bullet impacts Reduced the alert level impact on infected by suppressed shots Slightly increased the silencing effect of the pistol suppressor Regular infected will keep their alert state for slightly longer periods Tweaked the overheating particles of firearms Updated sounds of the SK 59/66 rifle Updated the game credits LIVONIA Updated the Lukov Airfield ______________________________________________________________________________________________________________________________________________________________________________________________ Xbox Experimental 1.24 Update 2 - Version 1.24.157353 (Release on 25.01.2024) GAME FIXED Fixed a server crash Weapon lifting had some stuttering on sharp corners Some weapons had incorrect checks to trigger weapon lifting Fixed rendering distance for the city hospital (https://feedback.bistudio.com/T177897 - private) Adjusted item spawn points in the book shelf Some spawn points at the military truck wrecks were not accessible (https://feedback.bistudio.com/T177530) Some sounds were overlapping each other multiple times during one action, resulting in distorted audio (https://feedback.bistudio.com/T178465) Fixed an exploit related to inventory interactions (https://feedback.bistudio.com/T178430 - private) Fixed a bug resulting in the exit countdown stopping SERVER Fixed: An unused event was causing errors in logs (https://feedback.bistudio.com/T178270) MODDING Added: 'WeaponLiftCheckVerticalOffset' Fixed: Script function overload compiler bug when a class has more than 100 supers (https://feedback.bistudio.com/T176938) Fixed: Script function overload compiler bug when using 'null' as 'in' parameter more than once (https://feedback.bistudio.com/T176938) ____________________________________________________________________________________________________________________________________________________________________________________________________________________________ Xbox Experimental 1.24 Update 3 - Version 1.24.157400 (Release on 06.02.2024) GAME ADDED Valentine's Bolt (temporal seasonal event object) FIXED Fallen tree branches had too many trivial collisions, interrupting character movement Fixed some misplaced street lights (https://feedback.bistudio.com/T178510, https://feedback.bistudio.com/T178524 - private) Characters could end up with their hands stuck in raised pose while in tight spaces Bandaging with rags and bandages would take the same amount of time (https://feedback.bistudio.com/T178672)
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With the same stuff return back those loosened vehicles from Arma 2: Kamaz (Zamak) ingame class Truck_02, Urals (there's wrecks on map), bmp1 and 2 (there's both wreks), BRDM (2) it's so famn hard reminds about nice Arma 2 DayZ Mod then about that sh*tty dz game... And how the hell I could forget the TransitBus Ikarus!
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Welcome To VanillaPlus+UK Playstation Sever Chernarus Custom Trader Custom Bunkers & Keycards Weekend Raids PVP At All Times Killfeed, Statistics & Leaderboard Ready 2 Go Vehicles VanillaPlus+ Boosted Loot Unlimited Stamina Apart From Melee Custom Fresh Spawns Loadout Custom Bases Increased Helicopter Crash Spawns Restart Every 4 Hours Night Time 30 Min Bears&Wolves Increased Vanilla Weather Vanilla Player Spawns https://discord.gg/m3Q5gKqAZW