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US | PC | OutForArip PC OutforaRip|Traders|BBP|bedSpawn|Helis|Groups|StartGear|PvP IP: 172.96.142.17:2302 https://discord.gg/3mRxmqjaSY Great starting gear 5x Day 9x Night 24/7 Door only raiding Dedicated Admins PVP/PVE/RP Focus Chernarus+ PvP/PvE Arena Drug Dealer Bears+ Stamina+ Zombies+ Interesting Vehicle Spawns Loot+ Custom Traders Noob Friendly Carlocks with alarm system PVP zones PVE zones Bandit bounty System Trader buys pvp obtained dogtags Custom pvp military zones RUSForma Motorcycles RP/Safezone town, with available properties for purchase(safe from raiding and killing) Introducing “Outforarip” a new modded PvP DayZ server that will push your survival skills to the limit! Immerse yourself in a post-apocalyptic world transformed by unique and challenging mods, where you'll battle other survivors for supremacy. Loot powerful weapons, encounter droves of zombies, ruthless bears, and navigate treacherous landscapes as you strive to dominate the wasteland. Will you form alliances or go it alone? The choice is yours, but remember, only the strongest will survive in this unforgiving Server. Join "Outforarip" and experience DayZ PvP like you probably have before. Explore the vast landscapes of DayZ with the RUSforma vehicle mod and the RedFalcons flight system! RUSforma introduces an impressive array of vehicles, from rugged off-road beasts to sleek urban runners, each meticulously designed with unique features and storage capabilities. Step into the apocalypse on Outforarip, the Modded DayZ server where fairness and community thrive! Join our ranks and experience a gaming haven where administrators uphold integrity, ensuring that no one receives preferential treatment, like so many other servers. Every player is granted equal opportunities to conquer the wasteland and rise to supremacy. A server for the people, by the people, run by Canadians. 𝘏𝘢𝘥 𝘦𝘯𝘰𝘶𝘨𝘩 𝘰𝘧 𝘗𝘷𝘗 𝘢𝘯𝘥 𝘦𝘯𝘥𝘶𝘳𝘪𝘯𝘨 𝘪𝘵𝘦𝘮 𝘵𝘩𝘦𝘧𝘵? S𝘪𝘤𝘬 𝘰𝘧 𝘻𝘰𝘮𝘣𝘪𝘦𝘴 𝘮𝘰𝘢𝘯𝘪𝘯𝘨 𝘰𝘶𝘵𝘴𝘪𝘥𝘦 𝘺𝘰𝘶𝘳 𝘥𝘰𝘰𝘳? 𝘰𝘳 𝘚𝘦𝘦𝘬𝘪𝘯𝘨 𝘶𝘯𝘪𝘯𝘵𝘦𝘳𝘳𝘶𝘱𝘵𝘦𝘥 𝘙𝘗? over 20 dwellings in the walled town of rogovo, keep your stash safe, take a load off. 40 slots and will increase to however many we eventually need Mod List: WindstridesClothingPack EZKillfeed V2 AutoRun Dabs Framework RUSForma_Motorcycles GAREA_Leaderboard MoreMaskZ CannabisPlus LIGHTS Admirals Parachute Mod PVEZ Drippy Sneakers GCassettes Radio Unknown Ghillie Mod Disable Broken Legs bzReload Immersive Placing BaseBuildingPlus BBPItemPack Instant Flag Basic Territories BuildEverywhere Bed-Respawning-BSS Bed-Respawning-MSP Bed-Respawning BasicSpawnSelect No-Vehicle-Damage InventoryInVehiclePlus Airdrop-Upgraded BodyBags Repair Stations MuchStuffPack Code Lock BetterSuppressors Mortys Weapons BulletStacksPlusPlusEnhanced FlipTransport GoreZ RUSForma_vehicles RedFalcon Flight System Heliz VPPNotifications Dogtags Flag Pack Animal-Pack Renegade Backpacks Modular Vest System Cl0ud's Military Gear Survivor Animations DayZ-Expansion-Name-Tags DayZ-Expansion-Core DayZ-Expansion-Chat DayZ-Expansion-Groups DayZ-Expansion-Book DayZ-Expansion-Navigation VPPAdminTools BuilderItems Banking Traderplus CF Join our server using DZSA launcher, as it will download the required mods automatically for you, no reading or searching required, it's really easy. Join our discord, we would love to hear from you.
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*NEW* [S.T.A.R.S.] DeerIsle PVP|1PP(except in vehicles)|Loot+|Weapons+|Heli|Traders|NOATM|Party|Bases|Raids
PiratesPlanet posted a topic in Server Advertisement
Hey everyone! [S.T.A.R.S.] Vigilance Valour Victory Is a freshly modded server with a small player base already! We got all sorts of mods: We are using the map: Deer Isle which is a VERY good map with a lot of hidden secrets to be found! - We got Traders - We got Helicopters, Boats, extra Cars - We got 3x Loot - We got Nearly 100+ Weapons - We got a Party system - We got unlimited Stamina - We got Bases to build or to Raid - We got A LOT of clothing - We got Drugs to grow and to sell - We got 1PP but in vehicles we got 3PP - We got a Flip so you can always stay driving just like the no vehicle damage - We got Territories - We got 3 Different Airdrops falling on different places - We got high risk high award areas like a very unique Black Market Trader - and We got much more! Come check it out! IP: 86.93.157.105:2302 -
Please please please fix this. You spend three days searching for parts for the car after spending endless days to find one. Fix it all and get it back to your base (supposedly protected by flagpole) only to find it has vanished the next time you log in. WTF.
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AAAEXP 3XLOOT/3XLOOTLIV/50XLOOT/50XLOOTLIV/10XLOOT/HARDCORE
slippin12 posted a topic in Server Advertisement
We have been running one of Xbox's best and longest existing Dayz Servers, over 4 years old with 10000+ members! Looking for traders also https://discord.gg/AAAEXP -3XLOOTAAAEXP - 50 SLOT Chenarus -10XLOOTAAAEXP - 32 SLOT Chernarus NO RULES FIRST PERSON -50XLOOTAAAEXP - 50 SLOT Chernarus -3XLOOTLIVONIA - 32 SLOT Livonia -50XLOOTLIVONIA - 50X SLOT Livonia -AAAEXP HC (HARDCORE BASED FOGGY MAG LOW TEMP NO LOOT IN BUILDINGS) All servers are 3PP besides 10x, it is FPP. ❓️┃ABOUT AAAEXP SERVERS Balanced Rules for all servers. Build limits enforced. Active and helpful staff team. Server Trader on 3x and 3x Livonia. DayZ++ Killfeed and Bot Shop. Award roles and rewards. Factions get free base radar. Raid 24/7 on all servers. Vehicle wipes to prevent hoarding. Bounty system and Heatmaps. Events and fight nights. Discord Economy. Custom bases. Sorted and boosted loot. Boosted heli crash spawns. Useful modded items added. Custom spawn locations. Shortened night cycles. Vehicles spawn completed. Come try us out and see why we are one of the best and longest running on console -
I am having issues with my vehicles. When I spawn one in with admin tools and purchase at traders they come in stripped, wheels, doors, battery.etc. and at the trader you cannot use the key to get inside since the door is missing. Any ideas why this is happening? I even tried this on a fresh server with just cf and community online tools and they spawn in stripped.
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Hey ladies and gents! Ive got a newer server with a few people playing on it but im trying to bring in more of a population! its paid up for 6 months so its not going away anytime soon. its 20 slot now but will raise it when needed. There is a trader/black market but its dynaminc. so high tear guns/ammo etc. can only be bought if its sold and resets when the server restarts. Join Discord - https://discord.gg/PE3yzdcXUz Direct Connect 138.199.57.180 Port:2302 Den Of Sin PVE with PVP Zones,full Map PVP/Raiding Friday,saturday and sunday. Loot high tier guns and collectibles. Build a facility to grow and package illicit drugs to Sell at the Blackmarket! Oh! and zombies,They aren't any stronger, but they sure are smarter! they have a small % of being able to bust open the door! if one screams all his buddies come for lunch! They can even smell you! so Defunk your junk! HaHa, A lock pick is your best friend! Map:DeerIsle Mods: Groups up Air drops Snafu weapons MMG clothing Windstrides clothing pack RFFS Helis Rag Vehicles Trader Plus Drugs Plus Cannabis Plus Respawn/Bedspawn Breaching Charge and more... Come on over check us out!
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PC - [RO/EN] DownTown PvE | 25K | Rewards | Helis | Boats | Loot + |
BogDT posted a topic in Server Advertisement
If you're looking for a friendly DayZ community you are welcome to try our server, it's a PVE server with one PVP area if you are into that and it's based on the DeerIsle map, in the future the PVP area might expand to more places if players vote it. Search for DownTown PVE on dayz/dzsa launcher or use the ip: 188.212.100.21:2422 The server has a lot of features and since 31.08.2023 it has custom freshy clothing that allow you to attach your guns and pouches on almost everything you have on you when you first log in, so if you're into grinding hard from the begining you're in the right place :). At the time i'm posting this the server has 100+ mods (which have all been tested and our staff members made sure there's no incompatibility amongst the mods). On the server you can find the following stuff and much more: -The loot is about 90% custom and also VANILLA loot is almost NON-EXISTENT, except building supplies and some other items that are really needed in order to play. -A big list of civilian vehicles, helis and military vehicles -Each trader has its own designated area on the map because we don't want money making to be too easy for you guys, it's not hard either but this way you have the opportunity to explore the map while traveling to the trader you need. Of course there's a general trader that has medical supplies, some guns, ammo and attachements, food and clothing but if you're into BM guns and clothing, tools and supplies, military vehicles and hunting you're gonna have to travel a bit. -A simple teleport system based on tickets that you can win in the daily reward system, you can use those tickets at any of the listed traders to travel from one trader to another. There are some special golden tickets aswell but are well hidden on the map and inside high tier military crates, those golden tickets have a lot more teleporting options than the clasic ones you get from your daily reward. -We have a kill reward system that's gonna motivate you to kill as many zombies as you can, at 1000, 3000 and 6000 kills you're gonna get a military key to use on the military crates hidden on the map from which you get high tier guns, ammo and lots of colectibles. -Black Market and Drug Dealer traders are hidden on the map and one of them is also inside the RADIATION AREA so.. you're gonna need to be prepared for that journey. -Custom bears (they have A LOT of HP so normal guns will only tickle them) that spawn in hordes of 6 to 9 at a time, don't worry, the bears are not on the entire map, they have some areas they roam but until you learn those you're gonna need to be a bit extra careful while traveling. -Our devs made a cozy community island and a custom bridge that links it to the Westbrook area, there you can find A LOT of CabinZ that are free to use for anyone looking for a temp base, there's tofu barrels inside so you can store your stuff untill you gather enough materials to build your own base, just bring a codelock and claim your own cabin on the island. -There's also an impound garage where non-parked cars that are found on a map and nobody moved them for some time, usually 1-2 days, are impounded and brought there, the owner of the car or basically any other player can go there and buy those impounded cars or even helicopters (at usually 50% of the market price). -When you kill zombies there's a 20% chance of them droping some nice stuff like gems and ingots that you can sell at the Hunter trader up in the mountains of DeerIsle for some really good cash. -We also have a "donator" shop which is accesible for everyone not just people that donate to the server, it's called a donator shop because there are some stuff listed there that don't spawn on the map and have really high prices, if people want the easy way they donate to the server and get a boost in their bank account to use at the donator shop or wherever they feel like using it. !~! It's not a Pay to Win server, we accept donations because it helps us keep the community up and running and that's it, there is no discrimination between normal players and donators it's just that if you donate you get the easy way around but that also means less exploring and getting bored sooner because frankly.. who would want everything from the start? what would be the point in playing if you get everything in 5 minutes? !~! -Basebuilding is not limited but it's a hard task because you can only find tools, nails and other supplies on a single island in the entire map and that island is from time to time nuked and filled with radiation so.. a supply run should alway be planned carefuly if it's to be succesful. Trader list that includes all available traders: -General trader - Food, Meds, Low tier weapons, Ammo, Civilian cars and Clothing -Supllies trader - Tools, storage, decorations and much more -Military vehicle trader -Aircraft trader -Watercraft trader -Spec OPS trader - High tier guns, military clothing and armor and some supplies for the radiation areas like showers and meds. -Hunter trader - for your pelts, meat and the gems and ingots you get from killing zombies. -Drug dealer [HIDDEN] -Black Market [HIDDEN] I'm not gonna write down everything there is to this server, just some basics that our stuff worked really hard on perfecting, if there's anything here that's to your liking we welcome you to try our server :). Don't forget to join our Discord server: https://discord.gg/Dn9cA3Rz3A Thank you for your time! -
Yeah much more only blah-blah-blah. Ya don't seen the game at 0.28 patch. Jeez those f... days nevertheless about 56%of game file still not implemented since old engine (last patch was 0.68), no new features except useless bul... I don't know but sometimes that game piss me off (drive off) away to the nothing. Also new patches increase the desynchronization, yeah thanks for new desunc experience that I am awaiting form dev team. Keep going on, well as russian i thought to buy the Arma Reforger, but after 10 years with dayz i wish to discard the purchase of dayz, yet one problem that Steam will not permit that. And as i supposed to find that dev team became more useless (if only the best what do they implement is few useless pack), god that team now ops with arma3, same useless bull... for nothing. Damn yet I still has only a good memories about DayZ Mod 1.6.4.4, those were days. That's sad that I can't back in time to play there, Gosh... I don't know but I think that BI shall create the mods that will return back items of 0.68 patch back into the game. No f... bags, no f... bull... just only the returning of vehicles, firearms (huw the f... I'm missing for Mauser C96, Icarus Bus, Kamazes (aka Truck02), Vans, Groza (not implemented), PKM (MG, not implemented), M249 (MG, not implemented), GP25 (underbarrel, not implemented), M203 (underbarrel, not implemented). Those items could make the game more interesting god, how the f... damn it was great to drive the bus around the f... map and get players to their destinations. What it could be and what do we got. Blah, to the hell all of that cpr about the game coz no f...ing desych anywhere and everything works "well"...
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Hello Survivors! And welcome to The SURVIVOR WAR We're looking for active players on DayZ willing to join a PvP focused server with the intention to cause some chaos! In addition to the PvP players, we have factions and groups for those PvE/RP players who want to find their niche in a solid community that grows with the players! With lore and an evolving story, we bring a little bit of something for almost everyone! some of our benefits Playstation - 42 slots (and growing!) HUB Areas to resupply Kits in Backpacks Tickets for server suggestions natural gameplay loop Full Vehicles Capture the flag areas for resources 24/7 PvP/Raiding on any and all players/factions Centralized Trader Loot table based on a realistic point of view A storyline for the PvE players to enjoy and get into Factions and territory claims Dream of a better world while surviving in the Apocalypse! Players can engage other factions in open warfare and PvP, and even "hire" or request the services of other groups to help them out if they want to! With endless options to carve out your own DayZ story, and many reasons to return to the server, We look forward to seeing you in our sights! If you think you can handle it, join the link below to check out the discord, or type in "Fight or Flight" to find it under the community tab! https://discord.gg/JTW6tYVQks - Discord Link See you on the battlefield survivors; Welcome to the War for Chernarus; where survival all depends on you Veni, Vidi, Vici The Server is currently looking for any players interested in starting up military/bandit factions and also players interested in taking over a community settlement for the RP! Join the discord or DM me on discord: Fateofthevalkyri#9820
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US|PC|Chernarus| BuildZRenegades|Trader|20K|Stamina|Loot+|Helis
Infrared posted a topic in Server Advertisement
Server was revamped completely since last post, sorry for double post. Hey all, join this server! Search BuildZ or directly connect to: 172.96.142.19:2302 Discord link: https://discord.gg/fBCqkuJmfm Most mods: - Unlimited Stamina - BuildAnywhere - Territory Flags - Autorun - Trader zone - $20K start - Base Building Plus - Loot++ - More Vehicles - Helis mod - SideChat - Morty’s guns (primary) - Snafu’s guns (secondary) - Heli crashes and contaminated zone loot modifications - Windstride’s Clothing Pack - Modular Vest System - BulletStacks Plus Plus - Inventory Plus (More Space) - Clouds military clothes - Mass’s Food (MREs!) - No Vehicle Damage - PvZ Dark Horde - All Pristine - Better Suppressors - GoreZ - bzReload - Paragon Armor REDUCED - Airdrops Upgraded - Code Lock - Much Stuff Pack - Underground Bases - Much Car Keys (assigned by admins as requested) - Trader Repair Stations - Unknown Ghillie Mod(changes ghillie slot) - Map modifications with Loot So I believe 42 total right now on mods. The trader is one area, and it’s a container fort! Currently contains only vanilla items. Soon will be adding a black market trader zone which the location will be hidden that sells higher end T3/T4 military loot. Aside from that, I’m the greatest admin there ever was and you should join the game so I can prove that! Thanks! -
PC Experimental 1.22 Update 1 - Version 1.22.156458 (Released on 27.07.2023) NOTES Consider using the Steam client option to verify the integrity of the local game cache to avoid corrupted data after downloading this update. Consider de-fragmenting your HDD after downloading large updates. In case of problems, please check the Bohemia Interactive support F.A.Q., DayZ F.A.Q., or BattlEye F.A.Q. You can help us to further improve the game by posting your feedback on the Feedback Tracker. GAME ADDED Sling Bag Army Pouch Canvas Bag Leather Duffel Bag Hip Pack Craftable Drysack Bag New animation and sound for activating the heat pack White variant of the fingerless wool gloves FIXED Fixed a server crash related to vehicle deletion Car horns were not played when started outside of other players' network bubble Fixed a cause of the character and creatures movement giving the perception of micro-stutters at inconsistent but reliably high frame rate Fixed an exploit to stand up from prone faster Throwing an item into rivers/ponds/lakes would not produce a splash sound in deep water Throwing an item into water would incorrectly play the sound at the bed of the water The character was unable to enter some building entrances that were slightly above ground level Players dying under water would not float up to the surface Fixed a case of door animation desynchronization related to navmesh updates The character name in the server browser was not displayed correctly in all cases Fixed an exploit related to poison gas zone triggers (https://feedback.bistudio.com/T172418 - private) When attempting to turn the car on with low fuel, the engine state between server and client would desynchronize Actions that would hide items in hands would display the item to other players if they entered the network bubble after the action was started AI were unable to enter the Livonia bunker AI would not register open doors of the service hangar It was not possible to detach the battery from a head torch looted from infected Flares shot from the flare gun would produce a continuous sound when stuck in objects (https://feedback.bistudio.com/T172688) The clerk infected looked too dark Road flares would continue to burn for up to a minute even after reaching ruined state Some weapon attachments were not registering hit impacts Mining rocks with smaller tools did not play sounds Destroyed fuel pumps would still yield gasoline Washing hands with a water bottle did not have sounds Certain can opening actions did not have sounds Interrupting the washing hands action could result in a character glitch Fixed several exploits to look through walls (https://feedback.bistudio.com/T157876 - private, https://feedback.bistudio.com/T165940 - private, https://feedback.bistudio.com/T169841, https://feedback.bistudio.com/T171015, https://feedback.bistudio.com/T171773 - private) Several clothing items were missing their hitboxes Camera was glitching when attempting to switch to prone in deep water Bolts could get stuck in water Crossbow bolts did not reflect their damage states correctly It was not possible to shave while wearing the carnival mask After removing a burlap sack from a player's head, their hair could clip with their head gear The red dot of the RVN Optic was not aligned with the center of the screen (https://feedback.bistudio.com/T171772) If a dead body was skinned and quartered, bolts stuck in it would disappear Attempting to treat another player's wounds could result in false prompts to bandage yourself Fixed several instances of items being held badly by the player Fixed several instances of clothing items clipping Fixed several building issues and exploits (https://feedback.bistudio.com/T170849, https://feedback.bistudio.com/T169681) Item widget would stay on the screen for the duration of hold actions (https://feedback.bistudio.com/T143492) While driving, the user would constantly get the item widget of the car prompted Medieval helmets had inconsistent impact sounds when thrown The crossbow did not have sounds when used in prone The crossbow did not have sounds when dry shooting indoors The reload sound of the crossbow was more quiet while moving The thirst indication sound could overlap with the fever sound The thirst sound was not being played while wearing a gas mask or helmet Prison doors played the wrong sounds (https://feedback.bistudio.com/T162517) Audio of certain doors was desynchronized (https://feedback.bistudio.com/T170418) The respawn timer was skipped as soon as the game was loaded (https://feedback.bistudio.com/T159902) The reticle of the ATOG 6x48 optic was blurry on low graphics settings (https://feedback.bistudio.com/T171572) Widgets connected to dead bodies were not static on the screen (https://feedback.bistudio.com/T172420) An unconscious player could temporarily go into falling state and see their surroundings Jumping while applying a gag bugs the rag It was possible to access the inventory while blindfolded after waking up from unconsciousness Deployed fence kits could block ladder exits (https://feedback.bistudio.com/T173115 - private) The audio effect of the flash grenade would persist after respawn if the player was killed during it (https://feedback.bistudio.com/T172824 - private) Certain car wreck doors wouldn't open in all cases (https://feedback.bistudio.com/T172885) Despawned fireplaces could still cause damage to players at their position It was possible to collapse the hand slot container in the inventory (https://feedback.bistudio.com/T170500) Fixed an exploit that allowed auto-rolling Ambient sounds were missing after relogging while alt-tabbing in the Livonia underground It was possible to warm up pills and split them It was possible to bypass travel/server hop spawns by logging off on a ladder (https://feedback.bistudio.com/T173612 - private) The player could cancel the stagger animation from a heavy hit by jumping (https://feedback.bistudio.com/T173573 - private) Gun shot tail sounds were not present when using a suppressor CHANGED Balanced gear armor values against melee weapons Balanced damage caused by melee weapons and infected Blunt melee weapons now inflict significantly more shock damage than health damage Sharp melee weapons now inflict significantly more health damage than shock damage The chance of suffering bleeding now both depends on the weapon/infected type, as well as protective clothing Certain low tier sharp weapons will no longer cause push-back even when using heavy attack. Chance of suffering bleeding is now based on weapons and armor PBO data is now verified before entering the login queue (PC) Added collisions for the player with dead bodies large animals Reduced the weight of gas canisters (https://feedback.bistudio.com/T171733) Improved the fire geometry for several firearms Improved the fire geometry of several weapon attachments Improved sounds of explosives Reduced the damage taken by belts from torso hits by 20 percent Reduced surface noise when driving over specific surfaces (https://feedback.bistudio.com/T171153) Item widgets are no longer visible when blinded by a flash grenade or burlap sack Updated the game credits The in-game server browser now displays exact player numbers Removed the column for slots in the server browser CENTRAL ECONOMY Added: Missing armbands for new flag variants Fixed: Fixed misaligned spawnpoints for various buildings Changed: Reduced the amount of backpacks spawning on infected Changed: Reduced amount of backpacks spawning in the world Changed: Rebalanced spawning locations of backpacks Changed: Reduced amount of tools that work as high tier weapons and increased their low tier counterparts Changed: Gasoline Canisters no longer spawn with full gasoline Changed: Gas Canisters no longer spawn with full gas Changed: Power generator no longer spawns with full fuel CHERNARUS Added: Winning billboards of the BillboardZ competition Added: Travel agency billboards LIVONIA Fixed: A police event close to Brena was misplaced SERVER Fixed: RPT header not being present when using -profiles= (PC) Fixed: RPT command line print not working correctly when exceeding 1024 characters (PC) Fixed: Very early calls of printing to RPT not being displayed (PC) Fixed: Minor fix for logging of mounting/unmounting of BarbedWire to/from a Fence (https://feedback.bistudio.com/T170195) (PC) Fixed: Firearm melee hits were not logged corectly (https://feedback.bistudio.com/T170195, https://feedback.bistudio.com/T171731) (PC) Fixed: The orientation values in cfgundergroundtriggers.json did not function correctly (https://feedback.bistudio.com/T173165) Changed: Reintroduced the Logging of damage to dead bodies in the Admin logs (https://feedback.bistudio.com/T172848 - private) Changed: All energy based items with a potential for energy quantity(Gas Canisters, Power Generator, Road Flares....) can now have energy value set through types.xml (https://feedback.bistudio.com/T173500) LAUNCHER Added: Server config for PC server now supports steamProtocolMaxDataSize, which enables larger packets, which can be used by servers with many mods to still show up in Launcher Added: Users can now favorite a server from the Direct Connect window Fixed: Launcher no longer displays a server as both offline and online in the FAVORITES tab (which would happen to certain steam accounts) Fixed: Direct Connect window in Launcher was asking for "Server name or address" even though it only accepts the IP Address Tweaked: All Launcher Server Browser tabs can now refresh simultaneously, and start refreshing upon Launcher startup Tweaked: Server Browser tabs no longer refresh automatically, the user must trigger a refresh manually Tweaked: Direct Connect window now opens Mod Management Window instead of attempting to directly connect Tweaked: Removed Slots column from Server browser section. Players column now displays exact player number on a server, in color Tweaked: Filter button in Launcher is now highlighted in red Deprecated: Password field has been removed from the Direct Connect window Deprecated: Completely removed the legacy PLAY SG button from the Launcher Deprecated: Show Official Servers filter has been removed from the Launcher due to redundancy with the official tab MODDING Added: Invoker for trigger enter/leave events Added: Invoker for entity EEKilled and EEHitBy events Added: 'DayZPhysics.GetHitSurfaceAndLiquid' to get the liquid type of the hit surface Added: Method 'SoundObject.UpdateVariables(array<float>) to update the variables of a soundset while it is playing (https://feedback.bistudio.com/T161112) Added: 'SoundObjectBuilder.AddVariables(array<string>, array<float> = null)' Added: Human::CheckFreeSpace exposed to scripts Added: Accessor methods for the parent entity of a SoundObject Added: Accessor methods for the speed of a SoundObject Added: 'AbstractWave.SetDoppler' to enable or disable the doppler effect on sounds Added: Script methods to get the current object texture/material Added: 'DayZPlayerImplement.IsAlreadyInFallingCommand' to block falling command from starting Added: 'World.UpdatePathgraphDoorByAnimationName' for updating states of doors on entities that aren't a house Added: 'soundSpeedAppliesToHit' for CfgAmmo to enable sound fall off on hit surfaces Added: Basic config defines are now available in the built pbo as hpp file that can be included in any custom config Added: Accessor for detecting if the player is teleported during login through 'Hive.CharacterIsLoginPositionChanged' Added: 'ButtonWidget.GetText(out string)' to get the set non-localized text Added: 'EntityAI.RegisterNetSyncVariableObject' to synchronize an object by its network id Added: 'UUIDApi' for generating and formatting a 128bit universally unique identifier (https://feedback.bistudio.com/T173290) Added: RandomBool() func. Added: Config parameter "collidesWithCharacterOnDeath" on DayZPlayer and DayZCreature to enable if either entity collides with the player when dead Fixed: Human::CanChangeStance - parameter newStance has raised hands flag now Fixed: Having code in the body of UIScriptedMenu.Cleanup would cause an infinite loop in script for UIScriptedMenu created and managed by script Fixed: Triggers will now sync their shape over network Fixed: Triggers will now automatically refresh themselves when setting a new shape Fixed: Debug shapes could crash the game under certain conditions Fixed: Window couldn't be resized after the window was maximized while CLI '-resizeable' was used Fixed: ScriptCallQueue.GetRemainingTime and ScriptCallQueue.GetRemainingTimeByName returning values of removed funcs (https://feedback.bistudio.com/T173840) Changed: A 'CONTACT' event is now fired for 'InventoryItem' when the origin of the entity is submerged in water Changed: 'Car.GetFluidFraction' now returns the quantized amount with 8 bits of precision Changed: 'AbstractWave.SetPosition' now contains 2nd default argument for setting the velocity Changed: In-Game menu will appear on launch if the window isn't focused (https://feedback.bistudio.com/T166474) Changed: Player identity is now applied before player object loading Changed: Moved 'string.Get' and 'string.Set' to native for slight performance improvement Changed: RPT warning "'/' is not a value" has been changed to "Trying to access error value." for more clarity Deprecated: 'SoundObjectBuilder.SetVariable' in favor of the more appropriately named 'SoundObjectBuilder.AddVariable' Deprecated: 'SoundObjectBuilder.UpdateEnvSoundControllers' in favor of the more appropriately named 'SoundObjectBuilder.AddEnvSoundVariables' KNOWN ISSUES Bolts are instantly ruined on impact - a fix is in internal testing Players can leave ghosts for remotes at the edge of the network bubble - a fix is in internal testing Player is desynced when changing seat or leaving the vehicle and falling down unconscious - a fix is in internal testing White Fingerless wool gloves are missing their damaged textures - a fix is in internal testing The character position in the water does not change with the water level - a fix is in internal testing The explosion sounds of the improvised explosive lacks direction - a fix is in internal testing Watchtower's roof widget blocks other wall widgets - a fix is in internal testing Vehicles will keep driving after the driver is killed Linux Experimental servers are crashing upon client connection when verifySignatures value in server config is set to 2 (the Linux servers are temporary down) ______________________________________________________________________________________________________________________________________________________________________________________________________________________________ PC Experimental 1.22 Update 2 - Version 1.22.156502 (Released on 08.08.2023) NOTES Consider using the Steam client option to verify the integrity of the local game cache to avoid corrupted data after downloading this update. Consider de-fragmenting your HDD after downloading large updates. In case of problems, please check the Bohemia Interactive support F.A.Q., DayZ F.A.Q., or BattlEye F.A.Q. You can help us to further improve the game by posting your feedback on the Feedback Tracker. GAME FIXED Fixed a server crash related to network behavior Fixed a Linux server crash (https://feedback.bistudio.com/T174328) White fingerless wool gloves were missing their damaged textures Dead animals would keep their collisions after being skinned The cursor could get stuck on the screen in certain cases (https://feedback.bistudio.com/T166474) Bolts were instantly ruined on impact The player could desync when changing seat or leaving a vehicle and falling down unconscious The character position in the water did not change with the water level Player corpses did not always float in water Fixed certain exploits to look through walls (https://feedback.bistudio.com/T172611 - private) Loading a weapon with an integrated magazine was not loading all bullets It was possible to throw two-handed weapons through walls if standing too close to them The Sling Bag was carried badly Sounds of certain explosions were not reflected correctly in the 3D environment Animals would shift their position on the ground after being killed while standing still The flare gun was reflecting wrongly in the UI that it was loaded with an empty shell after firing Holding shift while moving in throwing stance would consume stamina Gun shot tail sounds were not present when using a suppressor Players could leave ghosts for remotes at the edge of the network bubble CHANGED Reduced the damage of the bone and stone knifes Increased the damage of the barbed baseball bat (https://feedback.bistudio.com/T174323) Increased the space the Army Pouch, Sling Bag and Duffel Bag are taking up in the inventory Made the reception space in hospitals accessible (https://feedback.bistudio.com/T172766) MODDING Added: 'ScriptCaller.Equals' and 'ScriptCaller.IsValid' methods KNOWN ISSUES Watchtower's roof widget blocks other wall widgets - a fix is in internal testing Vehicles will keep driving after the driver is killed - a fix is in internal testing ______________________________________________________________________________________________________________________________________________________________________________________________________________________________ PC Experimental 1.22 Update 3 - Version 1.22.156540 (Released on 17.08.2023) NOTES Consider using the Steam client option to verify the integrity of the local game cache to avoid corrupted data after downloading this update. Consider de-fragmenting your HDD after downloading large updates. In case of problems, please check the Bohemia Interactive support F.A.Q., DayZ F.A.Q., or BattlEye F.A.Q. You can help us to further improve the game by posting your feedback on the Feedback Tracker. GAME ADDED DLC section in the main menu FIXED Some ambient sounds were missing in the amusement parks (https://feedback.bistudio.com/T169241) It was possible to skip the staggering animation triggered by a heavy attack (https://feedback.bistudio.com/T173573 - private) Unconscious players did not receive falling damage Crafted baseball bats did not have knockback When joining the game without a microphone plugged in, it was not possible hear other players' voice chat When joining the game without a microphone plugged in, proximity chat messages were not received Changing voice level would not function as intended if no microphone was enabled/connected It was not possible to arm improvised explosives on the first attempt (https://feedback.bistudio.com/T166879) CHANGED Infected can spawn with head torches again Experimental: It was possible to escape from the melee arena map Reduced the amount of shock damage dealt by hands. Reduced the chance for infected to cause bleeding wounds All heavy attacks across the board now cause knockback MODDING Changed: Reverted a change to HumanInputController::CameraIsFreeLook to assure modding compatibility (https://feedback.bistudio.com/T174454) KNOWN ISSUES Watchtower's roof widget blocks other wall widgets - will be fixed in the following update 1.23 Vehicles will keep driving after the driver is killed - will be fixed in the following update 1.23
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PC Stable 1.22 Update 3 - Version 1.22.156718 (Release on 19.09.2023) GAME FIXED A server without delayed respawn could result in players getting stuck in the respawn dialogue (https://feedback.bistudio.com/T175057, https://feedback.bistudio.com/T175151, https://feedback.bistudio.com/T175143, https://feedback.bistudio.com/T175193, https://feedback.bistudio.com/T175020, https://feedback.bistudio.com/T175143) Connecting certain electric systems could result in the disconnection of all items (https://feedback.bistudio.com/T175166) Shots could not be heard outside of the shooter's network bubble Traps could be triggered right after their activation on a nearby player Fixed an exploit related to vehicles Shotgun pellets were not dealing full damage (https://feedback.bistudio.com/T175335) CHANGED Reduced the amount of damage infected deal to clothing and players MODDING Fixed: Objects with skeleton (houses, items) would not draw in diag "Enfusion World > Show bodies"
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PC =FRESH WIPE= Revolution 1PP|PVP|Quests|Helis|Carepackage|Loot+|RAID+
daredevall19-eb2856f54f4cdff7 posted a topic in Server Advertisement
``` PC =FRESH WIPE= Revolution 1PP|PVP|Quests|Helis|Carepackage|Loot+|RAID+ The new revamped Deerisle experience is here. The new revolution is upon us.. brand new custom made armours, custom AI patrols and now.. QUESTS! Never get bored again with low pop.. we have great quests to keep you busy and reward you for your efforts. Starter kits? Yes please.. every single player is entitled to 1 starter kit per wipe! And since we just wiped.. why not join and get that little boost to get you going? Over 1000 hours has gone into developing and perfect this wipe, from each item in the loot pool, to custom made AI loadouts and a specifically designed economy. You will not want to miss trying out what we have in stock. From blood-sacrifices and Jungle Temples, to breaking down the frozen gate to access the giant maze known as the Arctic Temple. There are so many secret areas around Deerisle for you to explore, loot and dominate.. so why wait? Server IP: 213.239.209.215:2402 Discord: https://discord.gg/bMY3Yw6zP3 Website: https://www.therevolutiondayz.com/?origin=business_manager Server Map: Deerisle Platform: PC Staff Activity: Active SLEEPING BAG RESPAWNS AI FORTRESS (DUNGEONS) - TEST YOUR PVP SKILLS GET REWARDED CUSTOM SPAWN SYSTEMS WITH OPTIONAL PAID (ingame) INLAND SPAWNS! CUSTOM INVENTORY SORTING SYSTEM CUSTOM AREAS, KEYCARDS, LOOT CRATES + KOTH & CARE PACKAGES! PvP and KOS 24/7 Frequent Events! (Creative with a story line! - Featuring the CDC) Base raiding with C4 and Jammers + More! VEHICLES / HELIS / BOATS BBP + Many Custom Private Mods including our own weapons, clothing + more! DRUGS+ Customised economy (very well balanced) Custom Traders + Robbable ATMs W/ STARTER CASH Many.. many Guns! + Armours Specially made with boosts and perks to your total armour values! ``` -
Xbox | US | NY | Chernarus | Updated 1.22 | Escape and Survive PVE
ImMac posted a topic in Server Advertisement
A Friendly PVE Server that's not long started and slowly starting grow, where New & Vet players are welcome to just relax explore and meet other friendly players on your travels. Server Information Time zone - NY - EST. Language - English 16 Slots - Will expand as community grows. Restarts - Every 3 hours (Messages in game). Day/Night Cycle - Days - 2.45hrs / Nights - 15 min. Whitelist - Turned on/off to populate the server. No base raiding. No KOS. Events with prizes. Custom Built race track for people to race each other. Custom Beanbag Area at NWAF to have fun with others. Custom Bunker at NWAF with Underground triggers and loot. Moded Stamina. Nature Overhaul. More Zombies and Animals. Discord economy 100k start. Trader with buy & sell items or player trade channel used via discord. Vehicles Pristine - No Battery/Radiator/Spark/Glow Plugs. CLE Pristine x3 and some on a x4 with Tier system removed. No building bases at military, medical, police, fire or hunting camps. Play-style - PVE, RP, Solo, Team, Factions, which ever tickles your pickle. 1pp/3pp - both KBM - Yes Discord : https://discord.gg/jn69k4725h -
STEALTH | Highloot | NoWhitelist | Factions | Vehicles | Discord
SWSLL posted a topic in Server Advertisement
STEALTH | Highloot | NoWhitelist | Factions | Vehicles | Discord -> KYV36HEB7Q New 100 Slot DayZ Community Server! Highloot Factions Raiding Base Building Trucks Cars Discord The server is fairly new and runs like butter with no lag spikes! We are willing to take in feedback on what needs buffed/nerfed, Our goal is to make an awesome friendly community! We have many factions available! so first come first serve! -
I would like to suggest that you add the option to use the mouse for steering instead of keyboard. In effect this option will allow for much better accuracy when driving. What I mean here is mimicking the option for mouse based steering that can be found for example in Eurotruck Simulator 2 where you can turn the steering wheel by sliding the mouse left and right.
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NEW US | PC | SSK- Cherno |Drugs| Fishing| Guns+ | Vehicles+ | Expansion https://discord.gg/YMZ279JJgS The server is currently in testing and we will adjust mods as needed. (You can find out what mods are currently active on the Discord. You can also make suggestions on which mods to keep or get rid of on the Discord server.) Trying to test server loads at this time and build a good community. Expansion, Building, PvPvE, Aliens, LootChests. Join today and help us spread the word if you enjoy our brand-new server! The server restarts every 6 hours and may move to 4 hours if needed as the community grows. Max Players: 60 📷Server IP: 192.168.1.130:2302 Password: No password at this time, we will vote on making it password-protected as the server/community grows. Full server info and FAQ are located on the Discord server. See you soon!
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"weapon will not chamber a bullet" - would you please have a video? Is the gun pristine? Is this for one gun or for all your guns? Issue with reload as mentioned above "issues with cable reels" - https://feedback.bistudio.com/T175166 ; scheduled for a fix "Vehicles" - we would really need more info. Could you please create a ticket and mention server, times and as much info as you can? "respawn" - please check comments in this ticket: https://feedback.bistudio.com/T175020 If you relate to this Nothing has changed from 1.22 to 1.22.1. What do you mean by 8 pellets, as in shotgun? Would you please have a video? Are you talking about mission files or data? If it is mission data, you can check diff directly on our github. Could you please create a ticket here? I know the devs are looking into few similar reports and they might need to ask you specific info. Thank you kindly
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For the admins and upgraders in BI, My wife and I always thought it would be cool if we could put camonets on the trucks. Turn that tan canvas into camo. Another thought was it would be cool if we could attach Barbwire to the front bumpers of vehicles. Adds damage to mowing down Infected. I searched for anything similar in topic. I apologize if I missed something in 300 plus pages.
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US - Playstation - Chernarus - PvPvE RP server server - 42 slots - Looking for Bandits and PvP factions
FatedValkyr posted a topic in Server Advertisement
Hello Survivors! And welcome to The SURVIVOR WAR We're looking for active players on DayZ willing to join a PvP focused server with the intention to cause some chaos! In addition to the PvP players, we have factions and groups for those PvE/RP players who want to find their niche in a solid community that grows with the players! With lore and an evolving story, we bring a little bit of something for almost everyone! some of our benefits Playstation - 42 slots (and growing!) HUB Areas to resupply Kits in Backpacks Tickets for server suggestions natural gameplay loop Full Vehicles Capture the flag areas for resources 24/7 PvP/Raiding on any and all players/factions Centralized Trader Loot table based on a realistic point of view A storyline for the PvE players to enjoy and get into Factions and territory claims Dream of a better world while surviving in the Apocalypse! Players can engage other factions in open warfare and PvP, and even "hire" or request the services of other groups to help them out if they want to! With endless options to carve out your own DayZ story, and many reasons to return to the server, We look forward to seeing you in our sights! If you think you can handle it, join the link below to check out the discord, or type in "APOCALYPSE SURVIVAL RP - Full cars/Loot+/PvP - https://discord.gg/At5Ec2CsyR" to find it under the community tab! https://discord.gg/At5Ec2CsyR - Discord Link See you on the battlefield survivors; Welcome to the War for Chernarus; where survival all depends on you Veni, Vidi, Vici The Server is currently looking for any players interested in starting up military/bandit factions and also players interested in taking over a community settlement for the RP! Join the discord or DM me on discord: Fateofthevalkyri#9820 -
Well, I am able to reload by hitting R... unfortunately the weapon will not chamber a bullet after the first mag runs out so I cant shoot with a full mag. But I can swap out full clips all day. It was better before the "patch"... at least players had a work around. Now they just have paper weights that look like guns. We also have issues with cable reels coming unplugged from the power source when you plug them into what you want powered since the 1.22 update. Vehicles are also randomly disappearing since the 1.22 update. Oh, if anyone dies, they have to exit the game to respawn. If they opt to hit respawn they just get a black screen that persists until their game crashes since the 1.22 update.
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HiddenRealmZ PvPE|Traders|EDO Weapons|RFFS Heliz|
Kevin-4c1b351c7d8b7b54 posted a topic in Server Advertisement
Hello just posting our new server here for exposure we just launched 9/4/2023 hope to see everyone in game! New community with active admins, server still under development and welcome all to join and try us out. IP 172.111.51.19:2603 Server Name HiddenRealmZ PvPE|Traders|EDO Weapons|RFFS Heliz| Map Deer Isle Mods - DeerIsle CF Dabs Framework VPPAdminTools DayZ-Expansion-Bundle Code Lock MMG Base Storage MMG - Mightys Military Gear Retexture PACK Vanilla Welliton RedFalcon Flight System Heliz Admirals Parachute Mod DNA Keycards Unknown Ghillie Mod BuilderItems Ear-Plugs FlipTransport Breachingcharge DayZ-Expansion-Core DayZ-Expansion DayZ-Expansion-Name-Tags DayZ-Expansion-Book CannabisPlus AmmunitionExpansion DayZ-Expansion-Licensed DayZ-Expansion-Animations DayZ-Expansion-Vehicles BaseBuildingPlus NoVehicleDamage TraderPlus BetterVendingMachines KOTH Instant Flag EDO_WEAPONS DayZ-Expansion-Groups DayZ-Expansion-Navigation MuchStuffPack BasicSpawnSelect Bed-Respawning DrugsPLUS BuildAnywhere_v3 Unlimited Stamina DayZ Editor Loader Equipment System Modular Vest System Teddy Clothings Stack bullets to 100 Advanced Weapon Scopes DBN_FordRaptor_Scorpio Custom Emblem Tags -
Server IP: 15.204.180.67:2302 Discord https://discord.gg/D9y7S2HaXa Description: We are a brand-new community that has a dedicated staff and looking for people to grow the community. We currently have one server that is a PVP server on Chernarus. A PVE server on Deer Isle is currently be created and will be available to join soon. Our goal is to have a PVP server, PVE server, and an event server. Highlights PVP Server Custom Areas Leaderboard and Killfeed Weekend Raiding Only Raiding Tools Rag Vehicles and RFFS Helicopters Group System Black Market Virtual Garages ATM/Banking Mods BBP, Breaching Charges, RAG Base Items, RAG Vehicles, Expansion Market, RFFS, EDO Weapons, Paragon Gear and Armor, DNA Keycards, Care Packages, and more
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Server: Damn Nation 192.154.225.43:2302 US Server (Dallas) https://discord.gg/yZDBMhacKv 40 slots Restarts are every 6 hours at 10 and 4 CST. Day/Night cycle: 3 hour days, 45 min nights (ish) Dark nights No personal light Vanilla Base Building 1PP Vehicle3PP Survivor Animations Blackouts Scorpion InventoryInCar WhetStonePlus Useful Suppressors Better Medical Pouch GasMasksOnly Earplugs CarCover BuildAnywhere VPPAdminTools CF Other servers advertise that they are "refreshing", only to offer the same stale gameplay.....tons of mods, boosted loot, traders, safe zones, etc. Damn Nation is a lightly modded server that focuses on core gameplay. The mods installed were chosen because of either realistic IRL dynamics or offering more convenience. Suppressors last longer than only one mag dump. Medical pouches have the ability to carry more while taking up less space in your inventory. Toxic zones only require a gas mask rather than having to not only FIND, but tote around an entire NBC suit, using up precious inventory space. With all these conveniences, however, come a little give and take. Suppressors spawns are lowered, along with gas masks and filters. Higher tier weapons and gear are made more available through dynamic spawns rather than just in toxic zones. Again, however, spawns are lowered. Vehicle spawns have been lowered, but all will spawn with 4 wheels, and there is a decent chance that you could possibly drive one away (after filling the radiator if it spawns with one). Persistence times have been changed as well. Buried stashes will last 2 weeks. All improvised shelters will now last 1 month as opposed to the vanilla 7 days. Unattended, uncovered vehicles will now hang around 2 weeks, so no worries about your vehicle despawning while you loot a town. There are some rules pertaining to base building and raiding, but other than that, you are free to do whatever you want. If you like the vanilla feel with a little bit of flavor, then this is the server for you. RP is encouraged but not required.
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Den Of Sin-CA-PC Join Discord - https://discord.gg/PE3yzdcXUz Den Of Sin Full PVP with the exception of a small PVE area in oceanville which becomes hostile on the weekend(Cannot Build in PVE area).Loot high tier guns and collectibles. Build a facility to grow and package illicit drugs to Sell at the Blackmarket! Map:DeerIsle Mods: Groups up Air drops Snafu weapons MMG clothing Windstrides clothing pack RFFS Helis Rag Vehicles Trader Plus Drugs Plus Cannabis Plus Respawn/Bedspawn Breaching Charge and more... Come on over check us out!