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Showing results for 'Vehicles'.
Found 41870 results
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Scott, usually when vehicles and tents disappear, it's a problem with the server pulling info from rockets main database. I've seen it in the logs before. After a server restart, it usually reconnects and the items re-appear where they were before. That may or may not be the case here. I'll look at the logs from today and see if it happened. Check your camp again now that I'm done screwing around with the servers.
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Every time I find a vehicle, I get this..
bogroll (DayZ) replied to Kashus's topic in DayZ Mod General Discussion
I just found two vehicles tonight. Each one better than the last. Went from the far west to Berenzino and back (for medical supplies) with a pit stop. Just keep looking - or more importantly 'don't keep looking' - then you'll stumble across one. -
**SPOILER ALERT** Part of the game is figuring out how to survive, please do not read this unless you are absolutely desperate and need help to survive. **SPOILER ALERT** Also I like to keep this short and simple so I won't be going into much detail on each subject. Rule #1 Don't waste your time going for low loot spawns, too many zombies not enough loot... risk vs reward. Rule #2 Don't go anywhere without Morphine and Bandages. Rule #3 In Cherno and Elektro, kill or be killed. Rule #4 NEVER shoot or melee in 3rd person view, the sights are off and you actually hit lower than the crosshairs. Starting Out - Spawned, check your location, it appears briefly in the bottom right hand corner. - Look at dayzdb.com/map, see if you are at least 10min run from Cherno or Elektro and find your way there. - Hit the big industrial buildings outside of the city and try to find an Axe, a Knife and Road Flares. - Stealth your way to the Hospital for medical supplies and loot anything you find on the way. Make sure to keep an eye out for other players in windows and on rooftops. Listen carefully for footsteps, gun shots and avoid others at all cost. - Hit the supermarket and med/high loot spawns in the residential areas to try to find matches and a Pistol then GTFO ASAP. - If you have the inventory space pick up Crossbow Bolts, you are gonna need them later. - When having a hard time doing the above, just try to get an Axe and Medical Supplies then get the hell outta town. Surviving - Make trips to all the Med/High Loot places, Deer Stands, Farms, Supermarkets, Industrial and Military loot spawns. - Farms to find a Crossbow, Supermarket for Camping Supplies, Industrial for a toolbox, Military for GPS and 24-slot Coyote Backpack. - Keep an eye out for animals to gut for food. - Drink all the Soda you find immediately to stay hydrated. Don't bother wasting space on Soda if you have a Water Canteen. - Same goes for canned food which also helps keep your blood level up. - Keep at least 4 or more pieces of cooked meat on you at all times to heal up in case you get in trouble. - Manage your temperature, if it starts to go below 38 degrees then find shelter or cozy up next to a fire. - Try to keep your Blood over 9000! Any lower and you risk serious injury. Camps & Vehicles - If you have a 16-slot backpack and a toolbox by now then make some room in your inventory for vehicle parts. - You will want at least 4 slots free in your main inventory and 12 slots free in your backpack. This allows 2 large vehicle parts to be stored in your bag and 1 in your inventory. - Find a wrecked vehicle and repair it! Check dayzdb.com/map for vehicle spawns, not all vehicles can be repaired. Easy way to see if its repairable is if it can be entered or not which then tells you what parts need repair. - Once you have a Vehicle drive around to all the Supermarkets and High Residential spawn areas to find a tent. - Fortify a camp with your tent surrounded by Sandbags, barb wire and tank traps to stop vehicles from running over your tent and destroying everything. - Make sure to save your tent and vehicle by mouse wheel menu and then choose Save. Bandit - Grab a military weapon/ammo and goto town... please don't shoot noobs with Coyote Backpacks... - Hit the industrial areas to also find more military grade ammo. - A Ghillie Suit, Night Vision Goggles and a Range Finder will also be very useful. End-Game - Start or Join a faction. - Find Land to claim. - Gather Supplies. - Build a base with even more Sandbags, barb wire and tank traps. - Go out Raiding other bases! Pro Tips - Don't bother picking up any primary weapons till you find a Crossbow. The Axe is far superior to kill zombies silently. Although this leaves you prone to being killed by bandits, but they would probably kill you anyways as they have better military grade weapons. - DayZ only allows the player to melee/shoot when standing still or walking. So when engaging in melee you can dodge zombie attacks by walking backwards/sidewards and hitting at the same time. - Flares are your best friend, they can be used to lure a group of Zombies away from loot spawns and out of buildings. Beware this gives away your location, so keep an eye out for bandits. Reload your stack of flares as you find them. - You make more noise and move a bit faster when crouch running with your Primary Weapon out. So equip your Pistol when crouch running through grassy areas past zombie for only 1 noise level. - With primary weapon you can strafe crouch run for 1 noise level through grassy areas making the same noise as crouch running forward with pistol. - Strafing left or right while walking is actually a tad bit faster than going forwards without making anymore noise. - If you are completely surrounded by zombies but they don't see you yet then you can slowly crawl away for 0 noise level. Do this by equipping your primary weapon, go prone and hold shift to slowly crawl right behind a zombie. - With your pistol you can kind of slow crawl for 0 noise level by using W+A, W+D or S but only through grass areas. - Stand walk through most zombie infected areas, then if you see a zombie looking towards your direction crouch walk. Only need to prone when they are at least 15m away from you. - Zombies seem to be able to see/hear through walls, if you are in a building and zombie is passing right by you get ready to take care of business. - To lose zombies chasing you use the terrain to your advantage. Run them up and down steep hills, zig zag up/down it to run faster. Leap over fences and run through buildings or over bridges to put some distance between you then start to crouch run. - Also Once you have distance from them run into the dark woods and start to crouch run in the shadows to lose aggro. Then finally prone in the shadows behind a tree and crawl away to safety. Or if no woods around try to break line of sight around a corner of a building then immediately go prone. - Never fire your weapon around an infected area, if you get zombie aggro in town then crouch run out to an open field. When out of town start stand running to get some distance and then kill 'em all. - Militar areas can have Mophine, also try to kill military type of zombies for extras. Can find Morphine in industrial areas but is even more rare and risky. - dayzmap.info/ is good for searching for individual item spawns where as dayzdb.com/map is nice to see all the different type of spawn areas. - You can use distant zombies as an indicator of other players in an area. I always ask myself when overlooking a village etc. "am I close enough to have spawned those zeds or did another player in the village spawn them?" This has saved my ass on numerous occasions. -SystemiK Crossbows - Only need to carry 4 bolts at a time, by killing all zombies you should loot more bolts off the hunter types so this should keep your supply going if you happen to lose one. - Shooting from Irons Sights isn't what you would expect, the shot is actually about a 1/3 of an inch higher than the tip of the bow. Check this screenshot for exact placement. http://img824.imageshack.us/img824/9207/crossbowshot.jpg - Crosshairs are much easier to use than Iron Sights, so join a Normal server if you want to use Crosshairs for perfect shots. - Be very patient with your shots and make them count, you don't want to lose your bolts. - Get as close as possible to the zombie without aggroing before you fire. - Line-up directly in front or behind the zombie as this makes for a a wider target. - Don't move your crosshairs to the zombie, let the zombie walk into your crosshairs and then fire. - If you have aggro with the Crossbow equip either run away into the field and pull out your pistol or allow the zombie to come right up to you, when it stops to attack then fire. You might get hit once this way but at least you wont lose your bolt or aggro more zombies. Might think of some more tips later... so check back. Feel free to add your own tips, might update this post with more info. If you found this useful please reply and comment, thanks!
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[OFFICIAL] Colorado 1, Colorado 2, Colorado 3 Thread!
docyoung replied to dizzymagoo's topic in Mod Servers & Private Hives
That's great. I play on Colorado 2 mostly b/c at one point my gang and I had 4 vehicles(an ATV as well although we flipped it on some bullshit bump on offroad and flipped it forever) but slowly we were reduced to our badass 8 seater Russian jeep and we got sick of being scavengers. We always had the best gear and raided anything and everything we wanted until it started to get boring b/c we never ran into players. So after driving through elektro and chern picking up wounded or anyone who wanted a ride, we eventually lost this bad ass truck and we knew it would happen, and ever since then we've been doing massive respawn rush elektro/chern b/c its way more fun than driving around the north grabbing gear. Just in Colorado 2 tonight we took over one of the Elecktro firehouses and camped it for about 2 hours cycling through the spawned gear and throwing it on the main floor till more spawned. We had an mp5 silenced, multiple AKMs, combat shottys, and lame Remington flashlight shottys, and food/water/ammo, we just stocked everything on the ground floor and one covered the ground, one in the tower sniping, it was great. I sure would love to know what happened to that jeep tho, my bro was in the NW airfield driving "Nathan" around when he was sniped out of the drivers seat!, all he could do was scream "It's yours now nathan, RUN!" And he never died so somewhere he has that bad ass jeep and I'm hoping he'll hit us back up lol. We stocked that jeep full so many times just for a server reset to fuck us. Wow this is long but mostly I want to say I love the Colorado servers but dont check us out if you want to play nice =) -
The definitive VEHICLE SPAWNS thread
Time Glitch replied to MR DELICIOUS's topic in DayZ Mod General Discussion
Why has this thread died? Keep it going! We searched over half of these locations today and no vehicles =C -
Read: Jerry Cans can be filled with water
Dalton (DayZ) replied to Dalton (DayZ)'s topic in DayZ Mod Suggestions
You already use them when they are filled with fuel for the vehicles, Why not have a big water supply -
Only helicopter on the wiki is a Huey, so I would say it's not legit. http://dayzwiki.com/wiki/index.php?title=Vehicles
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Date/Time: 6/12/2012 around 11pm Pacific. What happened: All stuff in tents disappeared except for medical supplies, I did save all tents and they had stuff before, a lot of stuff. Where you were: North, (secret base) What you were doing: Logged in after server restart. *Current installed version: 1.7 *Server(s) you were on: Seattle 9 *Your system specs: *Timeline of events before/after error: Well first all my tents/vehicles were gone because of bad server restart, then when another fixed that all the stuff in the tents were gone.
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Am I the only person who dislikes vehicles?
Aitloian replied to Maderas's topic in DayZ Mod General Discussion
I enjoy having vehicles makes having a camp worthwhile and its sure fun ripping from your camp to any point on the map in 10 minutes with all your buddies to loot whatever you want, make as much noise as you want then rip off. -
This is a thread that started on the patch notes forums but ii conveys what I think would be good for end game and why.... RE: Pending Update: Build 1.7.2 (Today 07:37 PM)Kageru Wrote: Every notch by which you increase zombie danger increases the PvP/PK penalty (it's much harder to re-gear) and the new player retention rate (it's much harder to survive) if the threat is not graduated. If zombies on a non-enterable, non-loot spawning beach front house are as tough as those at the air-ports you are challenging your new players far more than the armed and organised veterans and that will cost you retention. If you think new players are going to form organized groups in response, when there is no in-game mechanic to encourage that (like a safe starting point, communication or temporary PK protection), when most don't have out of game social groups, and when actally meeting allies is a matter of luck and substantial time you are probably being too optimistic. Most will just die repeatedly and stop playing. In other words I hope zombie challenge is being considered as part of the global mechanics and how the game is functioning now (a hard core PvP game). Harder isn't always better, especially if it's applied universally. I think this is a key part of the difficulty when balancing this game. the game was largely created into this beast by the hardcore then all the new players that may or may not stay around longterm have influxed in and made it a bit of a cultural phenomenon so as a game designer the question is who do you please first the hardcore guys who made you or the newer players that need care bearing. I don't envy rockets dilema but I understand it needs to be a little of both. From my personal experiences in the game. When I started playing it was post the 1.7.1.5 so I had only heard about starting with a gun and beans and it was brutally hard for me. I never played arma 2 and didn't know the maps, I am a grown man and don't really know any teens boys to party with...because that would be odd... and had never watched any youtube demo's or looked at any map's with the loot tables on them. Since then I just briefly looked at the wiki and mostly just so I could figure out game systems like cooking and hinting and also what buildings have doors to enter and which are just window dressing and where the good spawns are. I still havn't gotten down routes for the deer stands or vehicles or even found a tent spawn that wasn't bugged out...sigh...(yay I found a tent bag....boo I can't pick it up) but now I have figured out spawn routes through at least one of the major costal cities that will net me a gun,axe,hunting knife,canteen matchbook,medical supplies and probably a backpack in about 20-40 minutes or less depending on where I spawn. None of the original difficulty I had exists now. Except with learning to stop running to shoot but soon enough I'll do that second nature too. Basically once you get an axe, knife, and matchbook and a canteen you have nothing to fear from dying in the wild, you can cook food infinitely and refill water at wells ponds and lakes...so then what? Live in the forest like survivor man next to a pond hunting cows for the 8 steaks they drop hoping noone spawns in next to you and shoots you so you can climb the all time ladder, every now and then refilling your canteen when you run dry? .... With no endgame figuring out that stuff "is the game" Most of what I have discovered has been in game and I like it that way I avoid the full scale online treasure maps and such so that I can discover vehicle spawns and go on a treak and find out what is actually at devil's castle when I get a map...that is what makes the game for players like me; but the the issue is what about the people playing in teams that probably youtube everything and play this using all the outside sources of info or who may have played arma 2 before and are intimately familiar with this map who largely have zero challenge even from zombies? Also what about people that had a rough start like I did, but have less patience ...because make no mistake I died alot untill I got mechanic's down and even had about 3 days where I was gonna drop the game entirely untill I started figuring out routes and spawn locations for some key stuff and the infinite food and drink loop mechanic was revealed in my reading of the wiki....thats when the game opened up...that and when I first saw a map in game and figured out how big it really was...and all I hadn't yet discovered. So the question is how to balance both ends...end game content and quality of life. I believe quality of life should take precident but I also recognize end game needs bumps as well. I think things that encourage community though would be better then a difficulty spike. A crafting system that would allow for specialization in only one route would be nice....like if you work tirelessly on medical stuff you can become a medic with certain medical bonus abilities or a hunter could learn to craft clothing, tools,traps(for zombies or players) or weapons out of animal parts and salvaged scrap or engineers could make improvised attachements or mod weapons like sawing off a shotty to put it in your handgun slot or moding your rifle so that it could have a flshlight on it things like that would make you want to specialize and make people need each other as they need you alive to do what they can't opposed to want to kill each other, then they can add minigames and contests like fishing...hunting....zombie killing ect and post stats for them and in game prizes like special tents or clothing items ....that's my two cents anyway...
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Saddly what ever was done has eaten our entire camp and vehicles :\ oh well.
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I didn't want "craploads" of vehicles. I wanted to see another one again, preferably in this lifetime. I don't play on select servers and from what I've seen from tens of servers, is next to no vehicles. Don't bring up planes, because to be honest I don't know why heli's are in this mod at all, air vehicles are way overkill and don't really have a place (they are definitely realistic but perhaps a tad overpowered maybe), but all vehicles in general should bring hordes running from the town over almost and it would be fine. It would force players to have to park their vehicles far outside areas they would want to loot and have a chance to get their ride stolen! Rather than just parking right beside where they are looking for their next jerry can.. And that's -if- they even find a ride to begin with. It's so stupid rare right now doubling it won't help me see one this week still bro. Increase the vehicle spawn by a ton, and tune up the noise on vehicles beyond 5 bars to something huge (just make it flash red to signal you are generating something in excess of 5). If gasoline usage was tuned up too it would make us run on foot for supplies 24/7 anyways, there's tons of ways to balance out more vehicles if it ever became a problem, unfortunately right now its quite the opposite.
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Am I the only person who dislikes vehicles?
TheSexyGoat replied to Maderas's topic in DayZ Mod General Discussion
Vehicles are really useful when wisely used. -
Am I the only person who dislikes vehicles?
Powell (DayZ) replied to Maderas's topic in DayZ Mod General Discussion
I avoid vehicles my feet have always been faster -
Am I the only person who dislikes vehicles?
Music (DayZ) replied to Maderas's topic in DayZ Mod General Discussion
Vehicles have limited tacticool uses. Picking someone up on the coast for fast reinforcements. Using them for fast flanking. The vast majority of the time, however, they are more trouble than they are worth. -
Am I the only person who dislikes vehicles?
SgtHydra replied to Maderas's topic in DayZ Mod General Discussion
> Arma 2 mod > not having vehicles ISHYGDDT -
Am I the only person who dislikes vehicles?
Double_Back replied to Maderas's topic in DayZ Mod General Discussion
Only drove a vehicle once: Last time I died, I respawned near Cherno by the docks. Crap. I hate Cherno. I really hate Cherno. Walked about one minute, skirted the cranes, and a nice ATV was sitting right in front of me. I have no idea where vehicles are supposed to spawn, so I immediately think this is obvious bait. Some sniper on those buildings is going to brain me if I get near it. I was about to sneak (over ground that had as much cover as a mall parking lot, so 'sneak' is a relative term) around it and thought, "What the hell. My last character lived a long time. Who cares if this one is short?" So, I scurry over to it and find it's in good shape and has plenty of fuel. I hop on and blaze through Cherno as fast as I can. I figure I'll have some fun before I die and then get 'serious' on my next life. So, I haul ass through the middle of town. Pass hordes of zombies and a couple of players that didnt even shoot at me. I almost ran one guy over near the hospital and I hear a couple of shots as a speed away. After a couple of runs across town, I realize: I'm still alive! Didn't plan on that. So, I figure I wouldn't tempt fate a third time, and I carefully cross the railroad tracks and tear off west out of town and then north towards Kozlo expecting to get blasted off my new toy at any second. Followed the power lines west with Zeleno in mind. When the fuel got low near Drozhino, I ditched the ATV in the woods and I was on my way. A trip that normally would have taken me a couple of tedious hours was done in minutes and I was soon looting to my heart's content at the supermarket in Zeleno. I'm still on that 'life' and it's been one of my longest, most active streaks yet and it all started with what was essentially a suicide attempt on an ATV. That ride through Cherno was awesome! -
[PLEASE LOCK] Are car spawns bugged?
howichrgelazer replied to [email protected]'s topic in Mod Servers & Private Hives
Keep in mind, spawns are not consistent. Vehicles don't always show up in the same spots. Ander is very devious about that. ;) -
I'm looking for a group of active, likeminded players who know how to play (i'm relatively experienced, but by no means amazing) and have some organisation to them! I want to be able to experience the parts of DayZ that you can't whilst playing Solo.. E.g. Raids, Vehicles, and having people have your back. That's not to say I haven't done those things on my own, but I know with a clan who have my back it'll be far more efficient, fun and enjoyable. I'm 19, I live in the UK and I'm a fairly active player. Hit me up if you're interested! Much appreciated, Matt
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[PLEASE LOCK] Are car spawns bugged?
howichrgelazer replied to [email protected]'s topic in Mod Servers & Private Hives
I can guarantee you there are vehicle objects being loaded if you found vehicles in your server. :) EDIT: Looks like they removed the object loading from the .rpt - But yeah, if you see vehicles, I'm sure there are others. -
[PLEASE LOCK] Are car spawns bugged?
urbanfox replied to [email protected]'s topic in Mod Servers & Private Hives
Seattle 118 went up a few days ago and I can confirm that vehicles are there. Maybe people are getting wise to certain spawn points. -
Do vehicles spawn when you're driving?
railsrubin replied to railsrubin's topic in DayZ Mod General Discussion
So are the spawn locations in the wiki not up to date anymore? Because I found none of the vehicles on them but mostly at gas stations or factories/docks and one at the appartments in cherno. -
Do vehicles spawn when you're driving?
Castle (DayZ) replied to railsrubin's topic in DayZ Mod General Discussion
Vehicles spawn on server start, so they will be there whether you drive or not. That being said, bicycles which are the exception to this do in fact spawn while driving. Evidence: -
This is... awesome! I already thought about dxtorying a reenacted version during our last coast guard night patrol. Probably we will do it soon though :) But sadly we were all stuffed with LEEWT we needed for other vehicles and some jerry cans for our PBX. Does every PBX eat everything you put into its gear like ours? Boats have no inventory... DERP
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No PK server: * The League of Extraordinary Gentlemen *
WalkerDown (DayZ) replied to Ghandi's topic in DayZ Mod General Discussion
Why are you worried about "custom" server? Even if it will be easier to find loot.. or to totally farm, is really a problem? I mean you gonna have the same stuff, over and over.. to do what? It's not that having 3 DMR is better than having 1.. and you're probably going to die because of an hacker on another server.. so farming or not doesn't make any difference. It would have been different if you were able to collect vehicles, but they sits on the server so it wouldn't make any difference. Stop raging.. leave to those ppl their fun, it wouldn't change your PvP'ing.. mostly because they wouldn't PvP with you at all. :)