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Found 41868 results

  1. Rallige

    Pending Update: Build 1.7.2

    main problem with not-finding vehicles is coz they are hoarded off map, and if you don't own a vehicle, you can't get there.
  2. WalkerDown (DayZ)

    Pending Update: Build 1.7.2

    Adding more vehicles isn't the solution, they will lead to more trolling: ppl "racing" all over the map nosense. I would like to see the vehicles completely removed from the mod, actually they are collected mostly by clans with other vehicles: with a vehicle you can scout the map regularry and fast, and so find othr vehicles before anyone else, and find those crash sites before others, it's also easier to collect and transport the repairing parts for em.. so it's like giving vehiles to ppl that already own them, rather than the "normal" players. That's why you don't find a vehicle: because they are kept and repaired immediatly by the clans.
  3. Macenzie

    Is this admin abuse?

    If the admins are pulling the server down because you steal their vehicles and equipment then yes this is an unacceptable abuse of admin powers. We (the admins for UK8) have lost pretty much everything to theives on our server (2 choppers and a whole fleet of vehicles), yeah it sucks but you have to take it on the chin. I'd report them.
  4. So whats the deal with vehicles? I've spent countless hours with my squad roaming through different servers and locations to find a vehicle but to no avail. We used the day z wiki for locations and every time we get there its already gone. I also never see any and I play around 3-5 hours a day. Has every vehicle at this point been repaired and moved off map to the wastelands? This leads me to my next question/story. TLDR at the bottom. My squad and me decide to hit up the NE airfield for some loot. Before I continue, let me give you some details. There's 3 of us in total. I'm the sniper in the group with a CZ550. The other 2 have silenced weapons. One has a Bizon SD and the other a MP5 SD. While in the tower we encounter a zed at the top. The guy with my mp5 moves in for the kill on the stairs and gets one shot by the zed and dies... now we have a problem. We have to wait out in the airfield for our friend to re spawn and make the hike back to his body in order to retrieve his things. We quickly unloaded his bag and belongings and waiting for his arrival. Fast forward about 20 mins and he finally makes it back. Once he finishes gearing back up we hear for the very first time a car pull into the air field. So now we are on our toes and very excited about the fact that we might be able to steal this car. One covers the door and me and another head to the top. Unfortunately in our haste to get to the top we attract a zed to the roof and have to engage him. This provides the driver enough time to spot us and make a break for it. In all the commotion we did not see if he went into a hanger or drove in between and left. So we err'ed on the side of caution. I covered from the tower while the two moved in. After clearing the hangers we realized he had already made his escape, however he was not done. We once again hear his truck close by and disappear once again. So we quickly try to loot as much as we can and prepare for an ambush. A couple more minutes later as we clear the hangers of any loot we hear gun fire from the NE on the hill. My two squad mates begin to take cover as theyre being shot at and leave it to me to dispatch him. I zero my scope in at around 300m and take a shot. 1st shot is a direct hit. The player goes unconscious and begins to bleed. I follow up with 2 more shots however I miss :( . He then immediately disconnects from the game and a kill is not registered on my debug. My squad makes start to make their move towards his location to begin a search for his truck when all of the sudden they receive fire from the south. At this point my rifle shots have attracted about 5 zeds and I begin to also take fire from the south. I take a hit and begin to bleed while I pull my pistol out to dispatch the zeds. I make my way downstairs to bandage and heal. My blood had dropped from 12k to 6.5k. At this point we have no idea how many friends he brought with him and where they are exactly, plus we are still caught up in the moment. So since they were playing the disconnect game we decided to as well. After all, my other squad mate had just died and didn't want to risk another death and there were to many unknowns. Which brings me to my next question. Is the guy who disconnected going to die? I assume he took a lot of damage since he fell unconscious and started to bleed after one shot. However he disconnected before he died and the kill did not register on the debug monitor. TLDR 1: Are all the vehicles already taken and pretty much impossible to find off the map? 2: Will disconnecting after getting hit by a sniper and going unconscious/bleeding save you from death?
  5. I don't agree that there are always objectives. It doesn't take long to get everything you need to survive in the wilderness if you loot one of the main towns. And if you aren't interested in fixing vehicles there's nothing for you to do. I've been in the situation several times where I've finished collecting supplies and weapons and suddenly been at a loss for what to do. For people who don't have a problem being a bandit it's fine, they can just go into a town and ambush people and that gives endless entertainment. But I don't like attacking other players so I don't have anything to do in the game once I've collected all the survival loot.
  6. JeffCraig

    US Kansas 1 [LOCKED]

    Scott, usually when vehicles and tents disappear, it's a problem with the server pulling info from rockets main database. I've seen it in the logs before. After a server restart, it usually reconnects and the items re-appear where they were before. That may or may not be the case here. I'll look at the logs from today and see if it happened. Check your camp again now that I'm done screwing around with the servers.
  7. bogroll (DayZ)

    Every time I find a vehicle, I get this..

    I just found two vehicles tonight. Each one better than the last. Went from the far west to Berenzino and back (for medical supplies) with a pit stop. Just keep looking - or more importantly 'don't keep looking' - then you'll stumble across one.
  8. That's great. I play on Colorado 2 mostly b/c at one point my gang and I had 4 vehicles(an ATV as well although we flipped it on some bullshit bump on offroad and flipped it forever) but slowly we were reduced to our badass 8 seater Russian jeep and we got sick of being scavengers. We always had the best gear and raided anything and everything we wanted until it started to get boring b/c we never ran into players. So after driving through elektro and chern picking up wounded or anyone who wanted a ride, we eventually lost this bad ass truck and we knew it would happen, and ever since then we've been doing massive respawn rush elektro/chern b/c its way more fun than driving around the north grabbing gear. Just in Colorado 2 tonight we took over one of the Elecktro firehouses and camped it for about 2 hours cycling through the spawned gear and throwing it on the main floor till more spawned. We had an mp5 silenced, multiple AKMs, combat shottys, and lame Remington flashlight shottys, and food/water/ammo, we just stocked everything on the ground floor and one covered the ground, one in the tower sniping, it was great. I sure would love to know what happened to that jeep tho, my bro was in the NW airfield driving "Nathan" around when he was sniped out of the drivers seat!, all he could do was scream "It's yours now nathan, RUN!" And he never died so somewhere he has that bad ass jeep and I'm hoping he'll hit us back up lol. We stocked that jeep full so many times just for a server reset to fuck us. Wow this is long but mostly I want to say I love the Colorado servers but dont check us out if you want to play nice =)
  9. Time Glitch

    The definitive VEHICLE SPAWNS thread

    Why has this thread died? Keep it going! We searched over half of these locations today and no vehicles =C
  10. Dalton (DayZ)

    Read: Jerry Cans can be filled with water

    You already use them when they are filled with fuel for the vehicles, Why not have a big water supply
  11. XzB3A57zX

    Apache spawn

    Only helicopter on the wiki is a Huey, so I would say it's not legit. http://dayzwiki.com/wiki/index.php?title=Vehicles
  12. I enjoy having vehicles makes having a camp worthwhile and its sure fun ripping from your camp to any point on the map in 10 minutes with all your buddies to loot whatever you want, make as much noise as you want then rip off.
  13. Scott_Irvine2

    US Kansas 1 [LOCKED]

    Saddly what ever was done has eaten our entire camp and vehicles :\ oh well.
  14. bonesnap

    Pending Update: Build 1.7.2

    I didn't want "craploads" of vehicles. I wanted to see another one again, preferably in this lifetime. I don't play on select servers and from what I've seen from tens of servers, is next to no vehicles. Don't bring up planes, because to be honest I don't know why heli's are in this mod at all, air vehicles are way overkill and don't really have a place (they are definitely realistic but perhaps a tad overpowered maybe), but all vehicles in general should bring hordes running from the town over almost and it would be fine. It would force players to have to park their vehicles far outside areas they would want to loot and have a chance to get their ride stolen! Rather than just parking right beside where they are looking for their next jerry can.. And that's -if- they even find a ride to begin with. It's so stupid rare right now doubling it won't help me see one this week still bro. Increase the vehicle spawn by a ton, and tune up the noise on vehicles beyond 5 bars to something huge (just make it flash red to signal you are generating something in excess of 5). If gasoline usage was tuned up too it would make us run on foot for supplies 24/7 anyways, there's tons of ways to balance out more vehicles if it ever became a problem, unfortunately right now its quite the opposite.
  15. Vehicles are really useful when wisely used.
  16. I avoid vehicles my feet have always been faster
  17. Hendrix (DayZ)

    End Game...

    This is a thread that started on the patch notes forums but ii conveys what I think would be good for end game and why.... RE: Pending Update: Build 1.7.2 (Today 07:37 PM)Kageru Wrote: Every notch by which you increase zombie danger increases the PvP/PK penalty (it's much harder to re-gear) and the new player retention rate (it's much harder to survive) if the threat is not graduated. If zombies on a non-enterable, non-loot spawning beach front house are as tough as those at the air-ports you are challenging your new players far more than the armed and organised veterans and that will cost you retention. If you think new players are going to form organized groups in response, when there is no in-game mechanic to encourage that (like a safe starting point, communication or temporary PK protection), when most don't have out of game social groups, and when actally meeting allies is a matter of luck and substantial time you are probably being too optimistic. Most will just die repeatedly and stop playing. In other words I hope zombie challenge is being considered as part of the global mechanics and how the game is functioning now (a hard core PvP game). Harder isn't always better, especially if it's applied universally. I think this is a key part of the difficulty when balancing this game. the game was largely created into this beast by the hardcore then all the new players that may or may not stay around longterm have influxed in and made it a bit of a cultural phenomenon so as a game designer the question is who do you please first the hardcore guys who made you or the newer players that need care bearing. I don't envy rockets dilema but I understand it needs to be a little of both. From my personal experiences in the game. When I started playing it was post the 1.7.1.5 so I had only heard about starting with a gun and beans and it was brutally hard for me. I never played arma 2 and didn't know the maps, I am a grown man and don't really know any teens boys to party with...because that would be odd... and had never watched any youtube demo's or looked at any map's with the loot tables on them. Since then I just briefly looked at the wiki and mostly just so I could figure out game systems like cooking and hinting and also what buildings have doors to enter and which are just window dressing and where the good spawns are. I still havn't gotten down routes for the deer stands or vehicles or even found a tent spawn that wasn't bugged out...sigh...(yay I found a tent bag....boo I can't pick it up) but now I have figured out spawn routes through at least one of the major costal cities that will net me a gun,axe,hunting knife,canteen matchbook,medical supplies and probably a backpack in about 20-40 minutes or less depending on where I spawn. None of the original difficulty I had exists now. Except with learning to stop running to shoot but soon enough I'll do that second nature too. Basically once you get an axe, knife, and matchbook and a canteen you have nothing to fear from dying in the wild, you can cook food infinitely and refill water at wells ponds and lakes...so then what? Live in the forest like survivor man next to a pond hunting cows for the 8 steaks they drop hoping noone spawns in next to you and shoots you so you can climb the all time ladder, every now and then refilling your canteen when you run dry? .... With no endgame figuring out that stuff "is the game" Most of what I have discovered has been in game and I like it that way I avoid the full scale online treasure maps and such so that I can discover vehicle spawns and go on a treak and find out what is actually at devil's castle when I get a map...that is what makes the game for players like me; but the the issue is what about the people playing in teams that probably youtube everything and play this using all the outside sources of info or who may have played arma 2 before and are intimately familiar with this map who largely have zero challenge even from zombies? Also what about people that had a rough start like I did, but have less patience ...because make no mistake I died alot untill I got mechanic's down and even had about 3 days where I was gonna drop the game entirely untill I started figuring out routes and spawn locations for some key stuff and the infinite food and drink loop mechanic was revealed in my reading of the wiki....thats when the game opened up...that and when I first saw a map in game and figured out how big it really was...and all I hadn't yet discovered. So the question is how to balance both ends...end game content and quality of life. I believe quality of life should take precident but I also recognize end game needs bumps as well. I think things that encourage community though would be better then a difficulty spike. A crafting system that would allow for specialization in only one route would be nice....like if you work tirelessly on medical stuff you can become a medic with certain medical bonus abilities or a hunter could learn to craft clothing, tools,traps(for zombies or players) or weapons out of animal parts and salvaged scrap or engineers could make improvised attachements or mod weapons like sawing off a shotty to put it in your handgun slot or moding your rifle so that it could have a flshlight on it things like that would make you want to specialize and make people need each other as they need you alive to do what they can't opposed to want to kill each other, then they can add minigames and contests like fishing...hunting....zombie killing ect and post stats for them and in game prizes like special tents or clothing items ....that's my two cents anyway...
  18. Vehicles have limited tacticool uses. Picking someone up on the coast for fast reinforcements. Using them for fast flanking. The vast majority of the time, however, they are more trouble than they are worth.
  19. > Arma 2 mod > not having vehicles ISHYGDDT
  20. Only drove a vehicle once: Last time I died, I respawned near Cherno by the docks. Crap. I hate Cherno. I really hate Cherno. Walked about one minute, skirted the cranes, and a nice ATV was sitting right in front of me. I have no idea where vehicles are supposed to spawn, so I immediately think this is obvious bait. Some sniper on those buildings is going to brain me if I get near it. I was about to sneak (over ground that had as much cover as a mall parking lot, so 'sneak' is a relative term) around it and thought, "What the hell. My last character lived a long time. Who cares if this one is short?" So, I scurry over to it and find it's in good shape and has plenty of fuel. I hop on and blaze through Cherno as fast as I can. I figure I'll have some fun before I die and then get 'serious' on my next life. So, I haul ass through the middle of town. Pass hordes of zombies and a couple of players that didnt even shoot at me. I almost ran one guy over near the hospital and I hear a couple of shots as a speed away. After a couple of runs across town, I realize: I'm still alive! Didn't plan on that. So, I figure I wouldn't tempt fate a third time, and I carefully cross the railroad tracks and tear off west out of town and then north towards Kozlo expecting to get blasted off my new toy at any second. Followed the power lines west with Zeleno in mind. When the fuel got low near Drozhino, I ditched the ATV in the woods and I was on my way. A trip that normally would have taken me a couple of tedious hours was done in minutes and I was soon looting to my heart's content at the supermarket in Zeleno. I'm still on that 'life' and it's been one of my longest, most active streaks yet and it all started with what was essentially a suicide attempt on an ATV. That ride through Cherno was awesome!
  21. Keep in mind, spawns are not consistent. Vehicles don't always show up in the same spots. Ander is very devious about that. ;)
  22. I can guarantee you there are vehicle objects being loaded if you found vehicles in your server. :) EDIT: Looks like they removed the object loading from the .rpt - But yeah, if you see vehicles, I'm sure there are others.
  23. Seattle 118 went up a few days ago and I can confirm that vehicles are there. Maybe people are getting wise to certain spawn points.
  24. My group and I opened our own server up three days ago. We've onlyy found one bus and one ATV, nothing else. We've searched through basically the entire western region (Zeleno, smaller towns, etc.) and all of the known vehicle spawns, yet we've found nothing. This and some server hopping to attempt to find cars has led me to believe that cars are simply not spawning.. I doubt that all vehicles could have been taken off of the map in the three days that the server's been up, and I'm asking you, the community; do you believe that vehicle spawns could be bugged? We plan on searching the eastern region now, hopefully we're able to find something!
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