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Showing results for 'Vehicles'.
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Looking to join a group of DAYZ Survivors? Team up with us at Clan Valhalla: www.clanvalhalla.com.au We are an Australian Clan, we are well established in DAYZ! On the NZ and AUS servers. We have a small survivor group that are self sufficient and well stocked with supplies and goods, and a collection of vehicles. What you need: A MIC! Teamspeak 3 Good Map Reading Skills Patience visit our website at www.clanvalhalla.com.au and apply in or forum thread under recruitment New teamspeak server being setup, standby for details Happy Hunting!
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Looking to join a group of DAYZ Survivors? Team up with us at Clan Valhalla: www.clanvalhalla.com.au We are an Australian Clan, we are well established in DAYZ! On the NZ and AUS servers. We have a small survivor group that are self sufficient and well stocked with supplies and goods, and a collection of vehicles. What you need: A MIC! Teamspeak 3 Good Map Reading Skills Patience Must be in Australia, as we play on ping restricted servers that kick high pings visit our website at www.clanvalhalla.com.au and apply in or forum thread under recruitment New teamspeak server being setup, standby for details Happy Hunting!
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I heard a loud boom and saw smoke in the distance...
hkurban replied to daze23's topic in DayZ Mod Gallery
My favorite part is -- assuming these are player vehicles and not ai controlled entities -- that these hackers have no understanding of the game's flying controls and end up crashing their stupid hacked warmachines. Good on ya, hackers -
Orcon NZ servers. Who has all the vehicles?
Nebo NZ replied to rs200nz's topic in DayZ Mod General Discussion
LOL ORCON IS A JOKE. Get on the ON3 Network servers and stop playing on those stupid regular servers. FYI Most of the vehicles have survived the boundary clear soo.. Enjoy scouring the lands of the north to find them. -
Horrible FPS with my monster rig, Help me out?
sparta436 replied to sparta436's topic in DayZ Mod Troubleshooting
I cant play on any other servers because my HQ and vehicles are on this one particular server -
Need Medical Assistance? We can help.
Kyle.ver.2.0 replied to Dr Wasteland MD's topic in DayZ Mod General Discussion
Not a problem. Was a fun case, hearing vehicles drive by and gun shots always make life a little more interesting XD Ill be taking patients tonight, Please post on this thread AND add me on steam if you need assistance -
Orcon NZ servers. Who has all the vehicles?
CriticalNerd replied to rs200nz's topic in DayZ Mod General Discussion
Usually some mofo group has hoarded most of the vehicles either because their are greedy douchebags or to deny you easy exploration so you gonna have hard time finding their pixel loot. -
I'll start with this: my squad had a small, remote camp with about six tents and four vehicles; the tents had nearly everything you could think of inside of them that we couldn't hold ourselves. Right, so this is how it went down... Our squad consists of 6 people in total. At this time, only 2 people from our squad (including myself) were on because the others live on the other side of the Earth and were currently sleeping. I decided to go on a vehicle hunt and asked the other squad member to join. He said he didn't want to go right now and so I went anyway. On the east coast I noticed a boat through my binoculars and went over to it. Since it was stuck, I thought it would be a good idea if I went to Steam chat the other squad member to push the boat with one of our tractors into the water. He said he didn't feel like it. I kept trying to convince him to come help me. Little did I know what was about to happen next... I re-open the game to find an armed man crouch-running towards the boat. I froze for a moment as I knew the animation for exiting the boat was lengthy and that I would be shot and killed, so I decided to wait in the boat to see what happens. He shoots me with his pistol. At this point, I exit the boat and I am killed. I tell my buddy what happened and that he should go kill the guy and rescue the boat and my supplies. Again, he refused but this time he left the game. "Don't feel like it." I respawn in a nearby city. I spend about half an hour regathering some supplies to go back and kill the man there myself. When I finally make it there, he is gone and the boat is still stranded in the same area. I realize that our camp is now left unprotected and start heading there. When I finally make it there, I see a group of 3 bandits raiding our little camp. I try to be stealthy but one notices me and I start backing up to find cover and make a shot at them without being out in the open, as they were much more heavily armed (from our tents) than I who had just respawned not even an hour ago. Obviously, they kill me again. I give my buddy an update and, you guessed it, he still refused to help out. I can get over the fact that I've been killed and have lost my things; it's fun enough rolling with my buddies of my squad. However, I am not exactly happy about my partner's decision not to protect anything for our squad and I do not know how many things the bandits decided to leave at our camp which now needs moving; the rest of the squad would be very disappointed if our vehicles were taken and our camp demolished; especially when it could've been prevented... We used to roll like total bosses in one of our four-seaters playing the ice cream truck song in the Direct channel... I question whether this particular squad member is an asset to our squad or not... I haven't seen him shoot a single bullet at a person and he always chickens out during combat that isn't with zombies... All I can say is "oh well." If our camp isn't in a suitable condition tomorrow, we'll have to find a different server and make a new camp with all new things and find new vehicles... When I think about it at the end of writing this, it doesn't seem all that hard; we accomplished all of this in a matter of a few days... The only thing I'm worried about is my squad's reaction to our vehicles being stolen... We were so attached to them that we even gave them names. Here's the list: Adam (Old Hatchback; named after someone we've killed on several different occasions) Chrik (GAZ; named after an acquaintance) Chair (tractor; named after someone we've killed before) Terry the Tractor (tractor; named spontaneously/origin unknown) The boat was not yet named... I just hope my buddies are up to starting from square one... :P
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1.7.2 Opinion thread. All your opinions, good and bad, go here.
tagg replied to Denuth's topic in DayZ Mod General Discussion
it seems to me that there is more 'nerfing ___ this patch to compensate for problem A..... only to Fix/buff Problem A without going back and buffing _____' prior to this patch, crouch running had been nerfed Sight wise in order to compensate for zombies being half blind.... which was 'ok' NOW... you buff zombie sight range to... almost scoped at times it seems (lol) without RE-buffing Crouch running. so now you have crouch running which is only slightly more 'sneaky' then simply running/sprinting... and even crouched walking is only slightly more stealthy then crouch Running............ so in the end you have prone for less then 20 visibility(or so...) or crouch walking for 50, C-R for 60-80, running for 90-120 and.. sprinting for 80-120-190+ and zombies able to see you when you are not moving, and even when your crouched(so walk/run does not matter) Re-buff crouch running and crouch walk... and would be better I think. IN REGARDS TO THE ZOMBIES: I kinda.. almost... sorta... like the new 'oh god i gotta be stealthy or i am swarmed' approach... BUT...currently the only way to be stealthy is to be prone.... which takes ages... (or to all out sprint through towns hoping to find a door that leads to a building with a rear exit... or... logging out every couple blocks and relogging in) /shrug and ... x-x standing 100% still should REDUCE YOUR VISIBILITY by a ton compared to moving...lol, but oh well. EDIT: yeah... you can be on the roof of a building do a 360 degree look around, see absolutely no zombies in sight from the roof/tower (for blocks...)... and decide to climb back down the ladder.... and you more then likely will be swarmed at the bottom a moment or two after touching down due to zombies being able to see through walls/blocks/cities which... is not cool! xD i doubt a zombie virus would provide Superman-like X-ray eyes and the ability to run through walls unhurt (and yeah I know thats a bug in the Arma 2 system...) ALSO CONGRATZ ROCKET!!! YOU BROKE YOUR HOST GAME WITH YOUR PATCHES! lolololololololol..... try loading up the editor with the current patches applied... almost all vehicles/buildings/guns/etc have been removed... and some missions no longer work because of it xD /highfive) oh... and a bug that is actually COOL ... if you are trying to outrun zombies and happen to find a downhill slope... they might actually run fast enough to leave the ground.... and fall to their deaths xD (they are no longer slowed while running up or down slopes so they move TOO fast XD... totally worth risking a respawn if you just lost your gear to the update, to see a zombie fly... and die) Edit 2: .... PLEASE I BEG YOU TO REMOVE THE 'system loaded, please wait' menu that pops up just before you spawn in.... it has killed me at least twice now...(you spawn in unable to move or do anything till it disappears and actually allows you in) --------------------------------------------------------------- God have mercy on the new people lol....... Cause I sure wont -
Dont get attached to any gear.. if you cant handle losing your camp stuff to players or more likely bugs then stop that playstyle and go kill people in cherno.. nobody said "YOU MUST STOCKPILE WEAPONS" or you will lose the game. Plz piss off the forums if you complain about 2 tents xD .. lose your first 10+ vehicles and 50 full tents and then I might commend your post with a "oh that sucks"
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Yeah just find it a coincidence that after every update I loose all my vehicles and stuff stored in tents. And then have to go round looking for them.
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Just some experience with the new patch. First, had the problem with camo, but who didn't? :D Server lag - servers have huge lag and desinc, also vehicles and tents often don't appear after server restart. FPS - didn't see any real change here. Loot - loot seems to spawn differently, mostly less then before the update. Ammo - melee weapons still need reloading and almost depleted ammo clips still get restored on reload. Zeds - spawn like crazy, detect and lose almost randomly (or it just looks that way, hard to say yet). I think there were other things, but I forgot :)
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How do I do it? What am I looking for? I kinda looked through earlier and found a guy in the script log who wasn't in the rpt. What does this mean if I find it in the scripts log next to a players name "#49 private ["_dummy"]; _dummy = [_this,"onload"] execVM "\Scripts\ammo.sqf";" Also, is it okay to instaban for finding people in the rpt who log in with weapons which aren't in the mod? I found two guys. One had an M4A1_HWS_GL_SD_Camo which isn't in the mod, and another guy with a MakarovSD which also isn't in the mod. Also, I know it's bad, but when I see people who have a pretty much full kit, you know, the works: Nvgs, the as50, SD weapons and ammo, lots of it, and then the rangefinders with every utility item, I immediately suspect hacker. But is it okay to ban for out-of-mod weapons? And what's the rule on if you notice people login/logout repeatedly in a short time? Is it okay to ban for that? I'm really just curious as to what I should be looking for in the logs to see if anyone is hacking in their player positions, weapons, ammo, vehicles... you know, whatever.
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You should have the ability to strip parts from repairable vehicles if you have the toolbox equipped. The parts should not respawn until the vehicle respawns to prevent easy part farming. Parts could either just drop next to the car or perhaps they can only be removed to a players inventory if they have sufficient space (but would be more complex to code for)
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I recently found fuel tank parts, engine parts, 2 car wheels, and a jerrycan (full of gas) I'm wondering if this would be able to repair any vehicle :/ I'm thinking it would for sure repair a motorcycle.... maybe :/? I did try finding the guide but can't find it -.- sorry lol
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Multiplay gaming servers...Whats going on ?
iAcorn replied to Delta Smoke 01's topic in DayZ Mod General Discussion
Hi there. I'm the owner... well, renter of this server and the admin. What my friend says is the reason for the downtime. Since Multiplay have their own server specifications they somewhat clash with the DayZ requirements. So this could also be another reason. I know it is why I cannot fully customise the server (take out 3DP, turn off CH, choose vehicles to spawn etc.). Most servers are ran on machines owned by somebody who has proper access to them I believe (in most cases) so things can get fixed quicker. We have all experienced de-syncs on the server. As Delta said, we have lost things too. Our tent ate half our gear, the Military off roader despawned from our basecamp (after 4 hours of searching for parts!). Overall I am not sure what direction MP will take with DayZ servers but lets cut them some slack, theyre new to them. DayZ servers have a huge long list of requirements and it seems MP are doing their best to comply whilst not breaking their own regulations. Also thanks for the donation, it helps a lot since you can see how expensive these servers are to rent. Although I dont see anything in my paypal at the moment. Maybe it will go through, maybe it wont. I just dont want your money to go to waste if I dont receive it. If you'd like to talk more then the TS is always open. I usually go on at night due to my job, but Delta is on whenever he wakes up from hibernation. We are a friendly bunch so feel free to speak your mind :) I hope the crashes havent put you off the server and we hope you'll continue playing, maybe we can team up one day, or you can shoot us. Your choice :P Take care, iAcorn (also known as James) -
FoE kicking players and locking server
-Daemon- replied to weld's topic in Mod Servers & Private Hives
I was the one who killed the FoE member. I had logged in on the South side of the cement wall, near the Southern Barracks. I saw him putting a lot of loot into a pile, and then proceeding towards the barracks. When I shot him in the head, he fell over, unconscious I think. I ran off, thinking he may have help, and hid around the wall near a few trees. When I returned to confirm the kill, as I did not get a Murder or Bandit Kill, yet a FoE member had died, I was kicked, as were my friends. It's not the first time we have had an issue either. We stole many vehicles in our time on FoE, yet most of the time a restart took place, and even though we saved our newly acquired merchandise they never stayed for long. But I digress. The screenshots Weld posted are accurate. There were four members as well as Elderr(sp?) who was the admin in their locked server, and another FoE member Ander in US 377, also locked. As pertaining to us 'hopping', FoE had been our regular server to play on for some weeks now. We all logged out in the Airfield last evening. -
As the title says, I see no point of having a toolbox since you can repair vehicles without it. Am I wrong?
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Hehe, nice one House. Yeah we raided that place pretty hard - House was in our group when they had a shit ton of vehicles. We left 3 normal FALs, 1 NV FAL and some other crap behind. Watch out those, those fuckers had a couple of camps, each with like 5+ duped tents and some of them empty. Also, the vehicles that were left behind are: yellow car, motorbike, bicycle, tractor
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They already moved the rest of the vehicles and moved alot of what they had in the tents to another place. It's not like they're going back to that camp. I'm giving a chance for people who haven't been able to get high-end gear (because guys like the ones who made this camp are literally FARMING every good loot on the servers) to test those guns.
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Arma mod die fast LOL, you dont know anything about arma at all them O_o. To start with 99% of arma2 mods doesnt have anything to do with dayz, and are meant to be played as a military simulator that arma2 is, adding weapons, islands, vehicles, more realistic features,... Dayz changes it completely into a survival simulator, where public games with people you dont know its possible, but thats not the case of all the other modifications. For example ACE2 was popular even like 5 moths after the release, and its still the most played arma2 mod after 3 years( obviously now its second after dayz boom). Its just that except from dayz, and PR all the other mods are played by private clans/communities mostly, just because most of the arma2 players like too play seriously and you cant do that in public gaming just because sooner or later a troll/10 year old/hacker would join and fuck everything up. Also most of arma2 playing its planned before play and then executed, just as any military operation( this is a simulator you know?) , and thats also imposible on a public game where everyone does what he wants. So fast answers, would dayz die fast? doubt it, you know anything about arma2 mods? doubt it too ;)
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Been playing for a couple of weeks now. Never seen a car, bike, quad bike, anything with wheels. I know the Helicopters have been taken down due to some glitching or something but thought we would have seen a car by now. Are they all sitting with a clan up north? ;)
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So what did the 'contingency rollback' do?
ck95PT replied to Maderas's topic in DayZ Mod General Discussion
Our group had some tents and some vehicles and we only lost a car. About the tents, I have no idea. But if the vehicles are damaged and the server restarts, you'll lose it. -
The vehicle hoarding is bullshit, destroyed all the vehicles i found one time outside the map though, after i saved one for myself. Was sweet.
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OP is a terrible driver. However I've had vehicles spontaneously explode on me in vanilla Arma 2 after clipping rocks, so its more likely an engine issue to be fixed in a beta patch.