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Found 41868 results

  1. Psycho360

    camouflage?

    I do like the notion, and they have them in Arma II. Maybe in a way that if you are far away they are unnoticeable, but up close they are easier to spot. Been saying the same thing to one of my buddies as well. It is somewhat easy to conceal smaller vehicles, but larger ones are much harder (as a given). On another out look of it, that might be what the game is going for you have to work harder to hide bigger things. Its a hard thing to call for. But I like the idea.
  2. US 875. Time. 1:30-1:30PM. Players by the name of Eugene, Bubblecum, and Raysins were witnessed by both me and multiple members of my clan, hacking. First they were at our campsite way in the north, suddenly appearing out of nowhere. They took our vehicles and guns. This is no problem, I understand random encounters. However, this story does not end here. We then respawned both near Cherno, and as we began to restart our DayZ experience, they are all here. Suddenly in the city, running around and killing us with our guns. We managed to fire multiple rounds into them, and yet no sign of bleeding, no broken bones, one of our clan members even got the jump on them and laid several rounds from a high vantage point. They however still showed no signs of being hurt or dying. My second respawn happened again in Cherno, and I actively witnessed one of them teleporting around. And then "mysteriously" my clanmate repeatedly dying over and over again. We do have a Fraps video of one of our clanmates unloading an entire magazine into one of them, and still no damage to either of them. Edit: He was also using an MG-36. Which I believe is not in DayZ, but in Arma 2.
  3. yomomyha

    camouflage?

    This is just a couple ideas I came up with, whether it is stupid or not i'd like an opinion on it. 1) camouflaged nets. this would be something that would be very usful for laying down camouflage for vehicles teammates, really this would serve very little purpose against zombies but it would be an easy way to hid valuables from bandits as you go scavenge a town.
  4. Greetings, As the topic states, the admin of the LU168 server is kicking everyone besides his friends. Myself and a friend have been trying to join the server for about 50 times because we were setting up camp and etc on this server. But as you can gues we got kicked off everytime. The same name(s) have always been staying in the list and i think the admin is just making sure he and/or his friends are getting good gear, vehicles and etc. The following names were on the list: [Tag] xExTaZzy Spawnix -NTG-Pouget Zyzz In my world this kind of behavior belongs in a cheating category and would love to see some kind of action taken against this inappropiate behavior. I have been seeing this happen way to often in this game and im not even talking about the hackers. Thank you for your time.
  5. So myself and a few of my friends were playing on the [1/9-WDU] clan server when we discovered 20 tents full of loot, definately looks like its all been exploited. some hacked items mixed in a few tents. Seems to be the [1/9-WDU] clans main base on the server, they had hoards of vehicles and weapons. Certainly doesnt look legit The full server address DayZ - US35 (1.7.2.4/95389) (Regular|3D:ON|CH:OFF) dayzmod.com - (Tags: OFF) - 1st Btn, 9th Marines IP: 184.164.138.42:2352 Screenshot including the locations of both the clans camps, feel free to trash and demolish the bases. This sort of thing is what really pisses me off. Needs looking into Screenshots with locations
  6. So I found out today that I wasn't banned, the hackers were still online but hidden from us. We continued to stary sobor with no truck or vehicles... and we got pinned down by yet another chopper and gunfire.... So this is great... Wish I had fraps open at the time of the main battle /:
  7. hulkingunicorn

    Pending Update: Build 1.7.2.5

    Tracking vehicles and tents is different, since you can easily give them variables (in this case an id), but this does not hold true for things in your inventory. See the biki. Try changing the "evade left" and "evade right", as I believe the bindings for rolling and leaning are different. I might read your post if you bother including stops (including full stops).
  8. Austin Wigley

    Banned for combat logging

    - Incorrect, sir. I said that if the server restarted and the truck my mates acquired from you disappeared, I was going to report your group for hacking in vehicles, because I said that was potential evidence. I don't have access to the logs, it wouldn't be up to me to go check them and see who spawned in a truck. :/ [Which clearly, you did not. My group was under the assumption that the truck may have been hacked in because it had no damage when I got in it, but it has been explained to me by RagoTag that the truck is glitched and autorepairs, like many vehicles.] -Also incorrect, sir. I did not once say something an admin told me to say, because I was in this thread of my own accord and forwarded the thread to SolarFlare to deal with when he logged in. :/ I was under the impression you were rightfully banned for combat logging, as that's what I was told - but I am now under the impression that I was utterly wrong. I don't really know what the issue in this thread is, now, but as long as people continue to post false information about US 88 [like, for example, user "Chernarus" or "James",] I will be there to shit that thread up. My offer for people to come play / talk with us still stands, but it appears that some users would rather stay in this thread and IRC where they can quietly try to get a server blacklisted. Hopefully we will battle again, one day, GhostHawk. See you around. edit: You have my beans.
  9. Alblaka

    DayZ Stories

    EU 291 server, just some minutes ago. We have been running around checking vehicle spawns for multiple days on multiple servers... today we got 'lucky' and found... a bicycle. Now, 'better then nothing' we said and sent one guy running all across the map to find real vehicles whilst our remaining footmen went to closer spawns. North of NE Airfield (Quad Spawn) our scout suddenly started shouting. A van, 2 quads. A quick check resulted that one of the quads was probably a spawnie (damaged), the other two vehicles were fully repaired and the van was full of supplies. Scout grabbed the van and made a run south. We already started planning our, now motorized, raids, when suddenly he heard motor noises and honks: Two guys armed to the teeth (he spotted 2 Assault rifles) followed him on a quad, constantly honking and apparently trying to make him halt. The 'chase' went on for quite a few minutes (~10) containing everything from road, offroad and even railroad chase. At some point, the motor noises suddenly stopped, he checked the backview and saw... a fireball. Followed up by a massive volley of gunfire. Apparently the two managed to run their quad into a wall, but (at least one of them) survived and attempted to bring down the Vans tires... we got lucky, no damage done and only a slight wound to our brave driver. In the end we managed to meet up and now finally got a mobile HQ again. @The two other guys: We assume you two are the guys we stole the Van from. Loosing BOTH your vehicles is your fault :o After discovering your little camp, we decided to merely take one of the vehicles, not intending to rob you of all your mobility. But no, you had to insist to get the Van back :P Btw, you could call yourself lucky as well, 5 minutes further ahead the road we would have gunned you down in a prepared ambush. ;)
  10. DayZ is probably one of the best things to happen to PC gaming since Half Life, so there's nothing I want more then to see it progress and reach its maximum potential. Thought I'd throw out a couple of ideas I would like to see implemented and introduced to the game to further the experience. Its certainly common in game to discus with those I play with new ideas base on our experiences, so hopefully we will use this thread to throw in our own two cents. 1) Keys for vehicles you repair. Nothing worse then spending time and effort collecting parts and fixing up a vehicle only to save, log off and even when you think you have parked it in the most remote location in the game, you log back in to find your tent raided and the vehicle gone in less then a 24hr period. (Especially if its a Huey and you come back to find it on fire, hugging a tree) Though this would completely alienate vehicles from people, a way this could work is if you automatically receive a key when you fix up a vehicle and other then this keys do spawn in residential areas, but are incredibly rare. This way; either you put in the effort of fixing a vehicle to be able to use it, or blind luck allows you to take a vehicle show you stumble across it. Alternatively, keeping with the idea that you receive a key when you fix up a vehicle, for anyone else the vehicle will require certain items to hot wire it, hopefully narrowing down the off chance of someone stumbling across a vehicle and instantly being able to ride off and crash it somewhere without putting in any effort. It will add a goal if you come across a working car you want to steal if you know you have to go find a tool box and some jump cables or something if you want to take it. 2) Underground storage/ Buried treasure. Simply I would like the option to hide equipment I have found and not have to rely on a tent that seems to simply be found regardless of how well you think you have hidden it. I like the camp me and my friends have constructed, 8 tents multiple fireplaces, good amount of barbed wire, but no real security. All it takes is one person to locate the camp and it become new looting spot for that one person, to raid on a daily basis, with caution. If there was some way that you could bury items, so that they are a little more concealed, but still accessible to those who manage to luck out and stumble across it (Can only be seen if stood directly on top of), then it would be a nice feature to have the option of potentially storing items of great value relatively securely and if someone finds it then kudos, buried treasure. Just try to remember where you buried it. These are just a couple of thoughts discussed during a game last night, I'm sure I will add more suggestions, but I cannot wait to see this game has to offer in the future.
  11. Groner1661

    Pending Update: Build 1.7.2.5

    Dude, you know what? I'm calling BS on the playing games for "20+ years".... Unless you are counting "Barney goes to School" or something of that nature. Even then, I would say that you didn't know enough about the game to say whether it was good or bad. I'm going to guess, considering you're telling the truth, that you are around 21-22 years old. Might I suggest spending less time being a "Beta Tester" and more time studying the english language. Yes, I know, this is a forum about a video game and I get that. I can handle things like "C u L8ter" and "IMHO" and things of that nature. But your comment is useless. Why? Becuase it is completely unreadable. Seriously, it gave me a headache. Let me try to understand what you are saying and possibly rephrase this for everyone else. 1. Barb wire, body bags (Haven't seen an actual body bag that isn't a background object.), and tents glitch because they are altered. You have made a CONCERTED (not EXCERTED) effort to be knowledgeable enough to tell other people that they don't know what they are talking about when they tell you that you don't know what you are talking about. (Did you get all that?) 2. You have been killed by zombies (Or Zobs as you put it once.) in a single shot. (Are there infected running around with firearms now? Scary.) 3. Infected should not be able to run toward your gunfire as easily. 4. Vehicles should respawn if not used in 24 hours. I think that just about covered it. Oh wait, one more thing. This is a period. ----> . This is a comma. ----> , Face palm.
  12. leblackdragon

    Chernarus Map Guide App for Android/iOS

    Added a new map layer for possible Helicopter crash sites. Just click the vehicles button a second time.
  13. PSA: All vehicles are missing since the 5pm restart untill the next server restart
  14. From the beginning... Being that tents are solid again (mostly), my buddies and I set up a camp. We had some OKAY stuff in there, 3 DMRs, a couple Mk Mod 0s, M4A1 Acogs, loads of sustenance, and a couple back packs full of tools. Well last night We were farming for vehicles, and then crash sites, and then players, and logged off... this is what happened about 10 minutes ago when I logged back on. I ran to our tent spot, and there are like 10 tents there. All empty except one, with the weapons. But now there are only 2 DMRs, both bizons are mission, and there are like 15 boxes of matches inside. At first I thought some assholes came and item # blocked our gear with matches, so I started to pull them out. After pulling out 10 or so, I noticed they were cloning more inside. I ran to the other tent we had set up, and put my m107 in it. I decided "fuck this, im just going to go part hunting with my bizon" I walk back to the other tent to clean out my inventory, and BOOM, the second I OPEN the tent, I have AS50, 5 guillies, tons of clips, range finder, and M4A1 CCO SD. A couple coyote packs dropped on the gound in front of me completely full of cooked meat. I was freaking out, had no idea what just happened, and about 3 seconds later, I got kicked because battle eye said I was scripting. I logged back on, and nothing had changed, still had the as50, guilles and everything. Now, as I'm typing this, I think I'm realizing a hacker was hooking me up. Maybe he was standing next to me or something and just fucking loaded me up. I'm dropping the AS50. I've played this game about 2 months now and haven't gotten that bad boy on my own yet. First time isn't going to be by a hacker. I'm DEF keeping all the guilles though haha. My group is going to blow me later tonight for that. Any idea on what exactly happened? Has anything similar happened to anybody else?
  15. Sol (DayZ)

    Empty all tents and vehicles every X days

    How about.... fix the shit instead of taking it away? I'd prefer that. Until it's fixed though, yeah a reset now and again might be okay... having said that, why should I lose my hard earned, legitimate vehicles/supplies/weapons just to deal with some kid who duped 10 night vis goggles? ~Sol
  16. Ipecac (DayZ)

    Saving Vehicles and Tents

    Sorry for being obtuse, but just to clarify... I found a van in the woods and took it. I drove around and filled it up with sweet loot, then stashed it on a remote ridge where I thought nobody would find it, and clicked "save." Then, I died by zombie. If I start a new character today, will that van still be stashed with my stuff? Is this why I never see repairable vehicles?
  17. Oh come on, minor safety increase? It's easier to get loot, heck clans are able to build tent cities and hoard vehicles and do whatever they want. There are benefits to team play, just not to trusting strangers.
  18. dolph

    Vehicle spawns bugged?

    Well, that lasted two days. Server restart this morning and all vehicles are gone again. Sent a ticket to the host to double check we're running Hive 0.7.2
  19. hatesauce

    Why this mod is failing

    OPs main post was a wall of diarrhea. There are tons of stuff to do once you get "gear". 1) Join a clan or play with friends (game is way more exciting when playing together) 2) Search for tents and vehicles 3) find a good location for a base (making a small tent city is my current goal and it is harder than you think) 4) hunt server hoppers. ( the high profile spawn locations are a great place to stake out. Hide in the treelines and wait for people to login to the spawns this is how you get some really awesome gear) 5) Help other people (it may sound risky but you can and will actually find decent people in the Mod. The mentality is shoot first ask questions later but, that doesn't make people bad. Itchy trigger fingers aside the most fun I have had in DayZ was teaming up with randoms it adds much realism to the experience.) You are only limited by your imagination.
  20. Our server has it, but we're experiencing the same problem with vehicles found after the update- including the Huey.
  21. Bowie (DayZ)

    cheaters

    * Norway 14 * 19:00 (GMT +2) * Nicknames: Merkulsim, Makarov_AW, Ghost They teleported me to themselfes with my bycicle and i had seen all the vehicles of the server and then they killed me.
  22. ausdingo79

    Pending Update: Build 1.7.2.5

    hey guys DayZ is good but as is far as i can tell its not the barbed wire that mainly causes the Grapical glitch is object texture error caused by trying to alter them the objects ive noticed that cause this glitch some wrecks sometimes barbwire or bodies but mainly body bags and tents ive experimented with them and i get the worst errors tears ect aound BB's and tents just thort id let you guys know as ive been a beta tester for many games and make a excerted effort to find and locate the problem have a lil knowledge in locating errors in textures and stuff also so plz dont say we know or no your wrong i may not know the technical phrase for something doesnt mean i dont know what im talking about ive played games for 20+ years and liek what your doing with arma good work but theres alot that needs fixing ive been oneshoted by zombies a few times and the reaction time of zombies to noise needs to be dulled ie a gunshot will grab thier attention but unless they have a direct LOS they should only start moving any your direction not come spring at you or your position and ontop of that the number of zobs spawning should also be fixed as in a max count for a area and only resets after u leave that area die or log out also vehicle i think should respawn if they have not been used in 24 hours this would cause groups to remain logged in and allow those that need the vehicle a chance to use 1 or maybe vehicles be logged to those that discover them and save them to their profile with a max of 3 vehicles per person that way the can find a vehcile and save it then log and will respawn a new vehicle wen thy are not on the server just a suggestion to think about well thats my 2 cents :thumbsup:
  23. I don't see a problem with this, as long as they are legitimately hoarding. There's plenty of gear out there for the groups to hoard and for the lone wolves to stumble upon. The biggest issue is holding on to the vehicles you find. Mans gotta sleep unfortunately. =) I think a cool feature to have would be needing a toolbox(screw driver) and a dent puller in order to steal a car. Maybe the owner has the keys or not. Maybe if you happen to kill an owner the keys will be in his inventory. Another cool feature for vehicles would some camo netting that you can find and cover the vehicle with. This would give you a much better chance at keeping that precious time saver in your possession.
  24. Gogster (DayZ)

    Ethanol & Stills

    Someone's already suggested Whiskey brewing (are you going to wait the 12 years :P ) This is more to help keep vehicles going and add another aspect to the game.
  25. Combine (DayZ)

    NPC's in military areas

    Alternative use: Military area - Safe haven for the good, hell for those with bad karma? I mean, this is how we could also use the KARMA SYSTEM. Good peeps can enter and have a safe spot. More or less. If you attack them, you lose the advantage and they turn hostile. But zombies and / or other players could attack. You could help them, and basically reap rewards, such as using the vehicles, or so. Why zombies that may attack? Well, you can actually do something then, unless you want to wait for players who aim to raid the area. People with bad karma / murderers would not be welcome and hostile, KOS order. You could gain karma there by helping them, say, defending the area when it is under attack (alert triggered by zombies and / or players with bad karma entering or attacking the area, if you kill hostile entities - bandits - you gain karma). With a certain "good reputation" you could then use some of their vehicles freely, perhaps. Implementing / synching this with the karma system may also prevent "senseless killing", since people who avoid or help other people actually have some sort of actual gameplay advantage, or at least a possible advantage, whereas most murderers may have a disadvantage. If they want to get big loot, they have to fight their way through an army. On the other hand, you could say this: BUT WAIT! People could just run in without a bad rep and loot, then go! That is correct. Two options here: - Looting without good reputation turns them hostile to you (you take their gear without authorization) - You can't even enter the area without being shot at UNLESS you have a certain amount of good karma (which you may get by helping other survivors by healing, or so Just some more thoughts!
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