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Found 41868 results

  1. There should be remnants of police, such as police equipment/vehicles and police stations. Equipment should be riot shields, tear gas, batons to crack bones and so on. Imagine a group using riot sheilds and other police equipment to exercise crowd control on zombies. Edit: Also: It would be nice if there was clues to how police reacted to the outbreak, for example riot cars with water canons close to important buildings. And of course, police zombies should be included.
  2. My idear for the Standalone,... There should be a lots of repairable vehicles,...much more then unrepairable! But it should be harder to repair them,...like more parts and you need tools/more tools for the repair! Like Batteri or other stuff or just different Engiens or wheels (for exemple Truck wheels) Maybe a extra skill (if the skill thing comes) Also there should be less ,much less fuel! The fueltanks at Gasstations shouldnt be an endless ressource! mh,...if you get the Gasstation back to electric network or something like that you get more out of the tanks or even can use it like a normal person would ^^ Vehicles it should be very easy to find them, Hard to repair them and even harder keep them running ; ) Some fight about the ressources (Fuel in this case) would be fun : )
  3. Gabe Newell

    Kill or not to Kill?

    I got another idea. Kill them, destroy all vehicles, except one, hide their bodies, destroy everything else, go away.
  4. You lot are all barkin mad. You need to look past your crazy insecurities and think about the possibilities. I can see them adding two types of base, the first would be a small 2 or 3 room structure for personal use, a place for each player to call home and store some stuff that follows them to other servers, this would be a locked home for 1 player only. I can then see the second type being a clan base, much bigger and with many more rooms, the downside to this having more rooms and holding more people , ie a clan it would be open to the world, and open to clan assaults. GOD!, Am I the only one here that thinks about taking a clan of guys over the map in vehicles arriving at our enemy base, opening their hatch jumping in and then assaulting, blowing shit up, pinching their goods and sweeping each of their rooms and taking all their beans, hoe fkn epic would that be. Would be even better if once a base is blown to crap that clan then needs to go build a new one, none of this server restart restoring stuff crap that we have right now. Your all worried about people hiding in an instance and being out of the world, but if you think about the LOSS! that those people would will suffer if you gather some friends and go kick their ass , wow, BRING IT ON! :) I hope rocket see's the future and ignores all you
  5. HamTheBacon

    The Sad Realization.

    Put yourself in my shoes, you just logged into a server, and you found 3 cars and 2 boats, legit non hacked in non scripted real fucking deal vehicles. And you spent 4 hours repairing them and fixing them up and getting them up north, and then after all that work of farming barbed wire to keep them safe, hackers come along, teleport to you and kill you, take your stuff, blow up your cars and then leave like they didnt do anything wrong or they didnt just ruin 30 peoples day by script killing the server, it was just the lucky 3 or 4 of us in Berezino that deserved the teleport shoot routine, the rest just got script killed. Yea its pretty bad that we had all that good stuff that just instantly went away by dbags, but this happenes every day, on 90% of servers and about 50% or more of the time, it goes unchecked, battleeye has banned mabey about 15000 people who have been hacking, there are now 1,200,000 playing dayz, thats about 2% of the population, and yet every server i have ever been on save 2 or 3 have had hackers on them doing this shit, they havnt even chipped the block when it comes to hackers and i doubt they ever will, so until the game becomes standalone im going to host my own private server, im going to play on it with only people i allow onto the server and im going to try to make it as enjoyable as i can. And i will only go onto real hive servers if i feel like dying a million times for some good video footage.
  6. Or maybe they can understand that we, as admin, don't have a magic power that allows us to see where the vehicles are. This is called hacking, or bug of the 1.7.2.5, and you can cry to Rocket if there is a problem about it. We have logs, which can allows to know what a player have, yes. And we do warn people against the use of illegal weapons because it is unbelievable how many players use one without caring or justifying with dumb reasons such as "it is a zombie apocalypse, I should have the best gear I can find", or even the "It is only fair against the hackers" (which is funny because if they want to harm you, you get a bomb on the head or get teleported to the thunderdrome, and you can't do anything). And now we got this, a guy who is angry because we laughed at him with his ridiculous accusations (again, read this thread, I'm gonna put the URL entirely so you can see it: http://dayzmod.com/forum/index.php?/topic/22386-admin-abuse-what-you-need-to-know/), threatening us (because it is, you are not a police officer, you're just one normal person saying to us: "you are going too fast, I'm gonna send you to jail") and launching two separates thread because he is paranoid we are after him. Instead, he stalks every post we have on this thread just to bother us. What can you do with that ? He is sure that we are against him, that we stole his helicopter, that, by warning people using illegal weapons, we are abusing (when we are instead trying to get the game fair for everyone), and he won't hear anything else. It is so depressing that we (well not me, but the other admins who were here more often) resort to trolling and gifs because they think there is no way to talk correctly with them. And they are right, as I'm painfully discovering it.
  7. Dynami

    The Sad Realization.

    This. I did read your post however, and still I say you should play on a private server. Sure there is an occasional hacker, but once they're banned from the private hive they're gone for good. And if you do by chance lose all your gear, you can get it back pretty quickly with the high amounts of vehicles on the server. So yeah.. play a private hive. I usually play on ZUST or Finders. Survival Ops is pretty intense too.
  8. num1bananas

    DO NOT POST YOUR GLOBAL BAN APPEALS

    With all the Battleye Global Bans that I have read in the last hour throughout the "Ban" section of this Dayz Forum I must say there is a disturbing trend developing. They can't all be legit bans... can they? I have been globaly banned for aprox. 10 days with no responce from Battleye. I read Battleye's web pages and listed here their rules when requesting a review of your ban. Below the rules I listed my conclusions. Understand when you accepted and installed Steam, Arma2 OA and Battleye there was a disclamer with each. It removed them from liability to you as a consumer what so ever. You also in the same breath alowed them to scan your hardware. I accept the premise that software like Battleye exists for a good reason. I could care less about hackers/hacking as such and don't have the time or knowledge to even bother. There's my disclaimer! I've owned Arma II OA for around a month. Battleye web page states; ********************************* ! IMPORTANT WARNING REGARDING GLOBAL BANS ! If you are globally banned, read the following rules before sending in a support request. If you don't follow these rules your request/e-mail will be ignored! Otherwise your individual case will be carefully investigated. No one is banned for using non-hack programs (like Fraps, overlays, etc.), picking up or using hacked in-game items, weapons or vehicles, being on a server at the same time as a cheater, or other passive non-cheating activity. Therefore all requests mentioning these things as possible reasons for the global ban are ignored. A shared or stolen cd-key is no excuse. It's your own responsibility to ensure that no one else has access to it. Include your exact (!) global ban ID. The ID is shown in your global ban message ("Global Ban #ID"). If you don't include it your request will be ignored. Do not tell stories. Whatever you are saying about yourself or your situation won't matter. The only thing that matters is the evidence that is gathered for every global ban issued. Do not ask for the evidence behind your ban. No details about it will be revealed. Hackers would love to have access to this information. Do not beg for mercy. If you cheated you will have to live with the consequences. Global bans are permanent and no exceptions will be made. Questions regarding how exactly to get unbanned will be ignored. No support will be given on how to buy a new game or change your cd-key. Again, if you don't follow these rules your request will be ignored! Note that you will not receive a response if the evidence clearly indicates that you or someone else using your cd-key cheated. It doesn't matter if you only cheated on your own private server. Cheating on BE-enabled servers is forbidden, period. ********************************* My simple interpretation... don't waste your time because your concidered to be wasting Battleye's. I did email them anyway but I don't expect a responce in the near future if at all ever. Now that I've been enlightened by this forum and Battleye the global ban placed on me you will find 1 less player on any Battleye protected server. It's sad because I'm in a Clan that's setting up a servers that I was concidering donating to. Clan integrity has always been #1 to me and our motto is hackers beware. So not only has Battleye labled me a global hacker but also localy within my personal community. I'm happy to note that my Clan Buddies support me and are questioning Battleye ruling while waiting for a response from them like myself. I won't say which Clan because of possible GLOBAL repercussion's. On a side note; What I can't figure out is that I don't mind being killed by users or zombies but when servers screw up by spawn killing into the debug and wiping your items etc. is to much and I allmost quit the game for good. Too many updates etc. I paid for this? I can see now why Dayz forums want to stay away from Battleye global bans and the pages and pages that follow them. I'd also like to point out that anybody here telling me and so many others that we're "#%&en hackers" and "deserve what we get" is sadly misinformed. I hope the above info helps to enlighten those in desparate need of Battleye's reminder that they're conditions (rules) are so obviously one sided when one is questioning and requesting to overturn their ban. How many globaly banned players have bought new Keys? If I buy another key to play which software manufaturer am I supporting? 1... 2 or all 3? In trying to be pragmatic I can't help myself and must LOL. It's only a game to me and I certainly won't let Battleye get under my skin. If it wasn't so ridiculous it would be sad. I think the saddest part is I won't be playing with my Fellow Clan members any time soon on the new Arma 2 OA server. Sorry Guys, no more waterboy! LOL :lol:
  9. I set out with one goal: to raid the legendary north west airfield, obtain the precious lootz, and donate them to new players back on the beach. The rules: under no circumstances would I harm another player, no vehicles, use only the first weapon I find, kill every zombie I encounter. Now, after battling, griefers, hackers, and a broken leg I find myself trapped on a rooftop somewhere in Cherno, Bandits surround me, Zombies smell me, and I only have 70 blood. Is there anyone out there who could donate me a blood bag? One day I shall repay you... unless I can't find you or I forget.
  10. I set out with one goal: to raid the legendary north west airfield, obtain the precious lootz, and donate them to new players back on the beach. The rules: under no circumstances would I harm another player, no vehicles, use only the first weapon I find, kill every zombie I encounter. Now, after battling, griefers, hackers, and a broken leg I find myself trapped on a rooftop somewhere in Cherno, Bandits surround me, Zombies smell me, and I only have 70 blood. Is there anyone out there who could donate me a blood bag? One day I shall repay you... unless I can't find you or I forget.
  11. I'm not asking for you to go through a long winded process of signing up on a website only to be rejected a couple of weeks later, I'm keeping it within this forum post. I'm just asking that everyone who wants to "sign-up" should speak full english and can speak over a mic on Skype. It would also be a bonus if you had decent gear as well because I have next to nothing.. Just reply to this topic saying a little bit about your time on DayZ and what loot you have, and I guess I will go through an elimination process. My Steam ID is: MrDarkSydeee A group of 4/5 would suit well, so hurry up and get signing. What I Need: - A couple of Snipers. - Full Frontal Assault Players who go into the heart of the battle/action. - Someone who drives and fixes up vehicles. - Maybe someone who has loot to give to me! :lol:
  12. Buffjesus

    Vehicles spawning with loot inside?

    when the hell did you get forum team :Pand vehicles can have different loot in them. its not always the same item spawn (multiple presets)
  13. HamTheBacon

    The Sad Realization.

    Well its finally come to this, they broke my spirit, i dont enjoy Dayz anymore, they broke me. After months of playing this mod i have had good times, bad times, and some epic times, but now i just dont see the point. To elaborate im going to start with a couple stories. So earlier in the months my friends Denton and Travis whom i no longer talk to due to differences in game opinion, got me playing Dayz, they had numerous laughs at my expence while i was learning how to play, including but not limited to giving me the Makarov pistol they dubbed the "Loyalty" Pistol and sending me after a group of ghillie snipers just to watch me get my head blown off by an AS50, or when they gave me a M36 grenade and told me to throw it at a wall, and due to a "bug" the grenade will knock the building down, so it was all fun and games for them while ol Ham learns how to play well eventually i got good at this mod, better than them and apperently the only way they have fun in Dayz, is if i suck, so they both quit and havent played since i became better. Well since then i have played with many fine people, some very retarded people, and some who are the bottom of the barrel, scum of the earth. And here is story number 1. So i met a guy who knew a guy who knew a guy who knew a guy who know a clan who was taking on new members but only from people they trust, so he hooked me up and got in, i looked at their forum post which is no longer up i assume taken down or locked by a Moderator or soemthing. Well the forum post stated they are a "Legit" clan that playes together and doesnt have camps and shit or dupes or anything like that, well after i joined, i added 8 people, i quickly struck the "Always on" portion of the post to full of shit because in the 3 weeks i had that trash on my skype only 1 was ever playing Dayz, and everyone time i met up with him he had a Hacked AS50 TWS he "got off a hackers body" but ill get into that later. So eventually the owned and host of the server Cole, got on and he told everyone on the teamspeak that the servers going down and everyone can go "Shopping" this confused me but lo and behold when the server came back up, tents fucking everwhere, Hacked AS50 TWS, an AK with a long ranged scope, some kind of GSR SD or something, a big fucking snipers that took up your backpack and main weapon slot, every hacked gun you could think of and then some. and i was dumbfounded, after 3 weeks i find out these guys are doing the EXACT FUCKING OPPOSITE of everything they said they were doing, right under your noses these people who claim to be the shining light in the ever growing darkness, are the embodiment of hackers and dupers, They have a very large number of tents in elektro and Misty Peak, as well as one very far off map only findable with a helicopter, and all their hacked gear is on an island about 10k off map to the east over the ocean. Oh and if you want the server number? US 220 you can only find it if you do the following steps: -Open Six Launcher or Dayz Commander then open any normal server -Instead of joining the server, click disconnect and go to multiplayer then search it there. If the server is locked, they changed it to the item server (When they explained it to me they changed worldspace to a server where they "Farmed" guns and decided to keep them in tents on a different worldspace and the hacked guns they "Traded" for. Anyway moving on, after i found out about it i took their more legit items, stuff you can actually find in Dayz and i left, removed them all and went along my merry way. Now comes to why i cant find joy playing Dayz, the day before yesterday me and my buddy Marcus, one of the only people who i can play Dayz with because he isnt like the rest of them, when we met i was trying to kill him because i thought he was the guy who killed me and i lost all my gear to, but later when we talked over direct chat turns out he was a new spawn who just found a gun and stuff, i tried killing him with a revolver but due to his quick thinking he eluded me till i ran out of ammo then asked why i tried killing him, hes the nicest guy in Dayz, but anyway me and him kept finding hackers and snipers and shit, so we found a low pop to run around and play and stuff, when we log in he find a V3S in the quarry, almosed fully repaired, so i run 5000m to him and we repair it and start driving north when we find a Hippy van, 2 vehicles! so we repair it and start heading even more north, and we find 2 boats spawned at one docking station!. So we are now 4 for 4. 2 Cars and 2 Boats, we decide to make camp up north, well on our way there we get a server message, today was the first day that server came up, thats why we found those spawns there, and quickly i thought hell we should check NW and NE for helicopters, so we brought the vehicles up north and hid them then ran to NE, from there to Berezino once there our Hippy van ran out of gas so we stopped to get some, and wouldnt you believe what we found, FUCKING SHIT ALL, no jerry cans or replacement parts or nothing, oh and then it got better, on my way back to the van i saw a guy filling it with gas, and as i approched him he had a ghillie will i pulled my M4A1 CCO SD out and lit him up, a full clip into his head and body and it did fuck all to him, no blood or nothing, great sign for this server, so he pulls his gun and starts shooting and i ran up the hill, when all of a fucking sudden ghillie suits start appearing, everywhere, like 8 of them teleported to us, after i got shot and killed i look and there were around 40 people on the server 2 hours after we got on, and then everyone on the server was killed, 30 deaths in the span of 2 minutes, great so all that work taken by hackers, after spawning in solnichy i ran up to where our camp was, demolished, the barbed wire was still there, the V3S was destoryed and still smoking, and there was a hacker box, with nothing but a Makarov with 1 clip. So thats it for me, im done spending hours finally having fun, then the rampant hacking just makes it not worth playing, and i now see the truth, every person who gives the "ITS ALPHA" speech, you are one of them, in one way or another you are one of them, you either have a dupe camp or 7, or you are a hacker, either way fuck you i dont care anymore, you win. Enjoy this "Alpha"
  14. Buffjesus

    Military Offroad?

    it was taken out a looooooooooooong time ago it was just way too OP compared to other vehicles
  15. I've found a offroad pickup truck with loot inside of it(cz550,5 cans of beans and two road flares) I was wondering is this normal or am I competeing to fix a vehicle? p.s. the pickup truck has nothing repaired
  16. eisenjackson

    LU224 Hacker Server

    Hey DayZ Fans, since 2 weeks we are playing on the Server LU224, we`ve repaired some spawnd cars and found the Server-Heli. Also we shot some highranked Players , including players named SLJ, Beast(the admin), Winman, Sonja, found out that the players belongs together. We also saw that the named players where shot by other players too. It where fair kills. We saw they fleeing into a barrack in the NW-Airfield. I put a satchel on the barracks and the named players died after the explosion. Some times later a spontan server restart apears. Ok, we logged out, saved the cars. After coming in again our Heli wasnt here anymore. But, for our luck, it appears where we saved it before. We where flying again to another camp where we found tractors, motorcycles, bikes. But that camp wasnt from the hackers. When we arrived at the camp with the Heli, all the players (not including the hacker) and vehicles where ported to the East of Balotta. Our flying Heli crashed on that vehicle location, because it was flying before the hackattack started, I (the Pilot) died, another player died after the crash. One Friend survived after the crash and saw the other players of the server who where teleported sitting in their cars. I dont know exactly who the hacker was. But we think that it belongs to named players before. They have no honour. After shotten down they didnt have the ability to kill us or the other players in a regulary way ant they used the Teleport Hack to have all their cars back. Why are players doing that? No Life, perhaps they are small children, I dont know. Its just a game. For a quick revenge they can play Call of Duty. 2 Days Later (today) i logged on again. After logging in my legs where (sandclock) broken and i must bandage myself. After changing my name everything was normal again and i wasnt hacked. Sorry for my bad English folks^^
  17. verdeloth

    Cars rare ?!

    Mmm to be honest, in my case i also play on a server that restarts every 8hs, and so far my saved vehicles stay where i saved them, no issues at all. The only pesky thing is that every time the server restarts, RANDOMLY, the vehicles/tents (altogether) will either appear...or not. But i was able to test with time that they DO remain on the spot. So maaaaybe, you might find your vehicle on the same spot you saved it on the next restart, or the next one to that. At first i thought it worked like: even restart -> vehicles/tents displayed. odd restart -> vehicles/tents -> not displayed. Later i tested out that i may have my vehics/tents displayed for 2-3 restarts in a row, as i may not :P So, as long as you save the vehicle, it "should" stay where you left it (as said before by others, as long as it doesn't get stolen/blown away), whether you see it or not. Try waiting for the next server restart, or the next one even, to see if it is displayed.
  18. Bumping this cause we also still have the issue, and by now I'm about the only one left playing of our group cause everyone else can't be bothered anymore finding and repairing vehicles cause they despawn anyway. Nice going there DayZ Team.
  19. twobeans

    Cars rare ?!

    Ok but lets assume noone stole it. You mean to say that servers running 1.7.2.5 respawns all vehicles to its original spawn point upon restart ? Cause my fav servers restart every 8 hours, that would mean its no use parking a vehicle somewhere for later use?
  20. If you are reading this then you probably know about all the vehicles being spawned on the coast on AU32. Well, I died from crashing one these vehicles and spawned. I promptly spawned near Cherno and met up with a player. Still angry with losing my gear (GPS, NVG's, M16A4 SD) I sorely wanted it back. When I met this player I stole a makarov from his pack and killed him. His name was Gumby. Gumby if you're reading this, I'm sorry for killing you, Message me on Steam if you would like to arrange something. Oh and on AU32 113,120 is where a large stash of vehicles are, even two choppers. Go nuts, By the way, watch out for a bus it's got military grade bandits on it.
  21. noddy01

    Banned on US 2372

    Okay now I can say my two cents. In teamspeak I asked ackdamos if he hacked a hacked account, he said yes he did and I said okay I'm going to overlook that he said I can get some ammo creates on the server but he needed a white list file. He gave me a link which I disregarded because i didn't want hacked things on my server for obvious reasons. That's when he said his hacked account was banned and he brought a new arma for $40 i said well ill see ( I was always going to say no because of a hacked ammo create.) So my proof of you hacking is admitting to me in ts that you had a hacked account that was banned on battle eye and the only way to get into my server is to get the whitelist file. I don't care that you betrayed us that is you as a person it doesn't reflect on yourself as much and it doesn't show other users or anyone for that matter to trust you in this game. As for zippy, and those rules you posted ackdamos, Zippy has had about 3 servers black listed now, when he dies he kicks and shuts down the server when his tents are getting raided he kicks everyone and shuts down the server. So that's two rules he broke so far in every server he has had. So far I've banned 3 players 2 for hacking (including ackdamos) and 1 was banned for 10 minutes for combat logging, (caught red handed) I have died. I have lost my vehicles my tents have been raided, I have not shut down the server when clan members were killed, and no one has been banned or kicked unfairly. I have not broken any of the rules you stated above as when I created the server I read them and made sure that I follow them correctly. As far as I'm concerned admitting to someone that they have a hack and script and a banned cd key is enough proof for me to ban them from my server. I tried to help you when you were getting accused of your stupidity on your own server when they blew up your chopper and you raged and shut the server down and you nearly got it blacklisted but I see now that was a mistake. I personally don't want servers being blacklisted as it kills the dayz community. I just ask admins to be mature and don't be so dumb and lose your server from raging like a 6 year old and having to much power. Zippy I wont explain the reason why we all left you on here because I can assure you that no one will join BLOODLINE again and your current members will most likely leave. You will not be banned from 2372 although if I find you hacking or scripting yes you will be banned. I did not tell the people from BL to leave you, I gave them an ultimatum a choice, they were not forced they chose. If you want to talk to me on teamspeak I'm on when I can get on most of the day so pop in and ill explain why.
  22. You'd be surprised how many of the problems that Rocket deemed impossible to fix in the mod actually already have been fixed by the community on private servers. Or could be fixed in the future. The thing is, you got this guy who's a private server admin who has, what, 50 players everyday? And if people don't like his server they'll just leave and pick another. But imagine THE HOLY SHITSTORM that a 30 seconds timer would provoke if it were forced on everybody, people would find excuses "We need to be able to alt F4 or the hackers will win!" (So cheesy, right?) "I often disconnect just in case when I go take a dump, do I have to hold my shit in for 30 seconds everytime?!!" Let them get used to it for long enough and people will do whatever it takes to protect their right to exploit game mechanics, glitches and bugs. People want to duplicate, they want to hoard vehicles out of the map, they want to play DayZ the way it's not meant to be played because it's the only way to beat it.
  23. neo2157

    you sir, are an ahole

    In that case go play arma 2, oh wait i forgot most scenario's spawn people equipped for the job so you can't camp the coast for dudes without guns. So every other player is the enemy now? I find this particularly funny because all the "hardcore pvper's" claim they love pvp, yet kill everyone on the coast and horde vehicles to prevent people being able to pvp with them. Honestly I hope non of those guys play pathfinder or D&D as they would probably make for an awful experience.
  24. Hi folks, i played on a server with these settings below and they really work, I read that many were not possible in the mod but I tested and proved they really are, the server was private, I will not post links, but I believe that many should know, my question is does not even have a way to implement this in the normal servers? SERVER MECHANICS! Our server isen't like every other server, and there are some things you need to know! First off, when you log off, no matter if you abort, ALT-F4 or pull your plug... Your character stays in the game for 30 seconds! Disconnecting from combat won't save you. Going out of bounds, that is leaving the map will result in your immediate, automagical death. It's quite easy to tell where the map ends, as there are no trees and no grass. Any vehicles or tents found outside the map borders will also be destroyed and relocated randomly upon server restart. Vehicles left unused for 7 days will be reset to their original condition. Sandbags, Wirefences and Tanktraps will be removed 7 days after their placement date. Tents left empty for 48 hours may get deleted without warning. . Auto Save to prevent duping itens. This really possible only on privates servers?
  25. Time to unleash the storm! Two words... Depletable Worlds What's the most transcendental thing about an apocalypse? Well, that things as we know them end. What does it mean for a zombie (infected?) themed game such as Day Z? Ammo is limited Many people keep bringing up the fact that the in-game currency should be ammunition. This is a most realistic assertion simply because the production lines have stopped and it's most likely that even if there are a few people out there who know how to create more ammunition, the tools or "ingredients" necessary for that aren't easy to find. Even more, "high-end" ammunition like that of sniper rifles or other similar weapons would most likely require a level of knowledge not easily encountered in your every day post-apocalypse wannabe gunsmith. Food is scarce Granted, given the decrease in the "living" population after a zombie outbreak, the amount of food initially available for consumption (adjust this if people were able to stockpile before the infection became uncontrollable) would be sufficient to sustain the "starting" survivor population. However, as a server "ages" it will eventually run out. That means that there will be a moment where there isn't anything to be had in supermarkets or previously looted locations. People will have to go from scavenging to hunting and/or producing their own food. Medical care and supplies eventually run out First, think that many medical supplies and equipment require modern day technology in order to remain useful. For example, our so precious blood bags would technically need to be stored in cooling devices so they don't "spoil". Other things, like painkillers and antibiotics might be more resilient, as well as with most "main-stream" medicines (pretty much everything you can buy in a pharmacy), but serums and similar materials most likely won't survive for too long after the outbreak. Combine this with the fact that these things aren't getting "restocked" and that it isn't easy to produce them "at home" and you'll come to the realization that even though they might outlast food and ammunition, once they are gone, they are gone for good. Vehicles and Fuel The fact is that no new parts are being made and no more fuel is being refined. These two resources are as likely to eventually disappear as the ones I previously mentioned. You may be able to scavenge for some vehicle parts (adjusting for compatibility) and tap some fuel-tanks, stations or silos, but, in the long run, you'll end up walking everywhere. Even after reclaiming a refinery (if there is one), the refining process is not something that normal people can perform. The same way normal people cannot build new cars even if they take-over a factory previously dedicated to that purpose. Also, bear in mind that the most "priced" vehicles such as boats, planes and helicopters most likely utilize a non-standard type of fuel which will be even more scarce. Society reforms itself Despite me being a hardcore friendly survivor. I understand the developers' persistence when they say that bandits are as much a part of this game as zombies. And that would make absolute sense in a depletable world. Right now, there's not much point in killing people when you don't actually have a need for anything. This is just my opinion, of course, but in the current state of things, every player kill in Day Z is either out of tedium (because of lack of better things to do) or trolling. In a world where things are starting to run out, it would make perfect sense for those who are striving to survive to fight over the little resources that are left. This would mean that players who prefer violence would actually be justified in their actions. Of course there will still be killing "for fun", but wasting ammunition, food, medical supplies, fuel, etc., will be a punishment on it's own. Eventually, I'd like for the term "bandit" to disappear and have it fused with "survivor". Because we would all be "survivors", the difference would be how we choose to face this new world. Do we break away from the pre-outbreak social order and ethics? Or do we try to stay true, and reacquire what we have lost? Life goes on, or does it? We are survivors because we survive. The ultimate objective is simply to live. This is currently somewhat implemented in our current way of playing the game. People with long "lives" like to boast about how they have endured the apocalypse. The problem is that it doesn't feel as if we were surviving a zombie-outbreak, but an all out, free for all, gunfight in some imaginary land. Players on a server, as a community of sorts, should aim to have the "longest" survival attempt. What I mean is, it's not about how long a single player can stay alive but how long a server can sustain it's own population. If the players allow the food to deplete, they'll eventually starve. If they waste all their ammunition in pointless zombie or player kills, they'll have to go around with crossbows and axes until they can make some more. And so on. *** Very well, that's the idea I've been brewing for the past days. Of course, there are some... Problems Lets start by saying that this entire idea is meant for the Standalone, and I don't even know if it's possible (or in the developers interest) to go for it. I do know that's pretty impossible to do it with the current mod. Lets look at some of the problems and possible solutions to the "depletable worlds". Character bound to server Of course, characters will have to be bound to servers. That means that you won't be able to server-hop in the same manner that you do now. Players should be able to join any server, but they will spawn as fresh-characters when they switch, while their previous incarnation remains on the other "world". This will prevent "resource" swapping between servers and keep true to the idea of "which server can last the longer". Given the possibility of several maps, it may be possible to establish transition areas (or conditions) that allow characters to leave the current server and join a different world, as long as it's not the same map in which they have been playing (for "reality" purposes). Of course, if they decide to go back, they should travel to the same server they left or the entire point would be lost. I do realize that this is really complicated. But, if servers reach the point where they can host different maps at the same time, the whole server transition wouldn't be needed, making things much "dynamic". Also, I have no idea what kind of pressure this mechanic would put on the hive. Perhaps someone with more knowledge in that subject can point it out. Population Control, needed or not? This mechanic would imply that there should be a somewhat static population in a server. However, if too many players where to join and leave without contributing to a particular world, it could greatly hinder the server's "survivability". This accounts both for server hoppers (who might just try a particular one and then drop out, taking away precious resources with them) or trolls (who might come in with the clear purpose of damaging the experience for others). There are some workarounds which I can think of for this problem. First, and most drastic. Invite-only servers. Not really a measure that I see being implemented as it would deter the experience. Second, implement an "expire" date for characters. If a player chooses not to use a character in a particular server for a period time (say, just for an example, x times the amount of time he played on his last session*), everything that player consumed (such as food or ammunition) and holds (such as guns and other supplies) re-spawns, this should be limited to "short-lived" characters. Similar mechanics could be in place for "long-lived" characters, but only for those things that they were holding at the moment of expiration, otherwise, there could be a "flood" of consumables whenever a player who has been around for a long time stops playing, something which could be abused. *Secondary mechanic should be implemented to allow for players with an accumulated played time surpassing X to remain "active" longer. Third, no mechanic is needed at all and I'm over-worrying. Early Shortages "The Great Bean Rush of Chernogosk" could become a real event if resource spawns aren't handled correctly. What I mean is, if all loot just spawns once, this would imply that new arrivals are going to be in a really sticky situation, even if it has been only a few days since the server started. Ideally, loot will re-spawn up to a certain point, and at a slower (much?) pace. Some sort of meter should be instated in order for players to know what amount of "old-world" resources remain in a particular server. *** Well, that's the current state of my idea. I'm pretty sure they are several things which I haven't thought about yet. And some which I did think about, but that could use some tweaking. Who's up for some more brainstorming?
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