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Found 41868 results

  1. BobDole (DayZ)

    20 dayz ideas

    vehicles are extremely easy to find if you know how to play the game also there are alot of vehicles on the map for the size.
  2. sheepdawg

    Vehicle disappeared

    1)Greedy admins. 2)Hackers 3)LUCKY explorers. AKAIC, Hackers are finding vehicles(EASILY) and ruining all those legit hard hours u put into the game. Simple as that. I've had obvious tents, and seriously so out of the way(but still in bounds) tents on low pop servers(seriously never gettin above 15 players) and my tent and vehicle(seperated mind you) are BOTH gone? Nah, sorry. I dont believe it.
  3. omgwtfbbq (DayZ)

    Vehicle disappeared

    This^ someone just stole it. Sorry! That's DayZ for you. I just got a bicycle, and I fully expect it to be gone by the time I wake up tomorrow. You have to hide vehicles really well or barely inside the map. Bicycles are easy to hide, just plop them on their side in a pine tree and they practically disappear! EDIT: Wow, Inception., our signatures look so similar. One of us should change colors. I don't care who.
  4. Bullshit. My server is almost always at full capacity and my vehicles still got teleported by a hacker. Luckily, we were able to find some them on top of a mountain and the friendlies set work on repairing them while the bandits came and kept trying to snipe everyone. As for the rest of them, we can't locate them and assume they are out in the ocean, where they will remain for the next 7 days, screwing all of my players out of being able to use them in the meantime. We also have a boat on the airfield.... I *thought* when I uninstalled and reinstalled Lingor on the server last night after updating the Vilayer Hive hotfix, that it would wipe and reset all that bullshit too... but nope. Boat still on the airfield. Very tempted to ask a scripter to just teleport them all back for me, or just script in some new ones FFS. Unbelievable we don't have the ability to repair the damage done by hacking idiots.
  5. JamesButlin

    server restarts are ruining peoples fun

    If you're losing everything you have on server restart, you might not want to frequent that server anymore as it will more than likely be a private hive! Server resets (on servers attached to the main hive) simply replace loot & put vehicles where they are supposed to be if they are unusable/haven't been used for a long time, they do not reset every vehicle or any player's characters.
  6. Amano

    Tent Saving?

    I have some tent saving problems too. Me and my bro placed one tent, filled it and saved it. Then we placed a second tent, filled it and saved it. After that we placed a third tent and it didn´t appear. So I just thought "crap" and took another (fourth) tent and placed it at almost the same place as the third who disappeared. We filled it and saved it. I deployed all the tents and we saved both all the tents 3-7 times. After the server restart there were 4 (!) tents. The third (this who disappeared) was there and was merged with the fourth and it was really hard to choose one of them. Three tents were empty. Just the first of them saved correctly. I have issues with vehicles too. Our Bus stood in a forrest. Everything except the wheels was "green". The wheels were "orange" but all wheels were optically OK. After the server restart engine and fuel tank were "red". And the fuel tank was empty. One wheel was missing - strange. And there is another issue with the Bus. I can´t choose the gear on the backseat til my bro does this one time (yes, I know the trick that I have to choose the driver´s seat till i get to the back seat to choose "gear"). And plus: my bro can´t get into the bus till I get out one time - then he can get in as I can always. Maybe that´s the reason why the bus hasn´t been stolen till now :lol: There´s something really weird going on with this game - especially with our bus and tents :D
  7. Double wrong. vehicles will despawn, and tents will remove themselves. outside of the map.
  8. Don't Vehicles get respawned/reset if they are left out of the map unsured for 24 hours tho? Does save before resets tho. :)
  9. Wrong, Tents will till save outside the map, even after a restart. Same with vehicles.
  10. tassianoqt

    My worst Day in Dayz ever.

    Having you stuff stolen is normal, but the hacking is beyond understanding, the thing is, I have the felling that once you learn to deal with your loss you'll play longer and even laugh at hackers, I've been playing since... 1.7.2.4 I think, and some people I used to play with just gave up, some became scripters, others often use script but most of the time they play normal, myself, I never used scripts, did some dupping once but got killed and refused getting dupped stuff again, got a nice equip, nvg, l85, guillie and shit, survived for 16 days and died falling from one of the buildings in cherno, ran back found my body and only lost the guillie. My advice? Go Lingor and take a break from Hacknarus, maybe, MAYBE the next update will help. From my point of view 90% of the scripters do it because after hours running around finding not even a bicicle they get pissed of, most of my friend who strated using script use them to either avoid players or find vehicles.
  11. There is something to pretend, You are pretending there is a huge issue with people judging bandits, there just isn't in the current state of the game, it's minor. Everyone is raging about hackers, bugs, hell I haven't even seen man shoot on sight threads recently. Then why not shoot at something challenging? they are the same people who are complaining (crap ton of threads about this) that end game is boring. So instead of looking for competitive suspenseful fun they kill defenseless survivors that is about as hard as shooting a goat? doesn't add up. Unless they are griefing. Skin is subjective yes, but most people find it much more appealing than the bandit. And I guess the vest is nullified since most bandits have tents duped full of gear. Small arms should be relevant. I stated that sandbox games are molded by the community (Look at eve OPEN YOUR EYES) and look at the very definition of it. Freedom to roam do what as you please, I can go to NWAF naked, I can shoot you, I can help you, I can spend all my time building a base, or I can spend all my time hoarding vehicles. There are tons of objectives you can set for yourself that have no pre-requisites on level or class or anything of the sort. There will be even more come later in the mod and eventually stand alone. You stated it wasn't a sandbox I proved it was. It's relevant to morality because sandbox games often don't punish the player themselves with game mechanics, but let other players do it. A sandbox game doesn't put restraints on people that say "if you are bad you will be punished" they let other people judge you for what you do. That's the point of a sandbox, it doesn't shove rules down your throat it lets the community decide those. I was referring to real life, I thought you would have caught on when I mentioned law and stealing your identity...guess not. But just like in real life the game can't punish you for killing people other people do that. Understand? It isn't, and nothing should. You should be free to do as you please when you please until another PLAYER(s) steps in and stops you or brings you to justice. Or you can not play like a retard? You're just as likely to get shot shooting first as you are not shooting first. A million and one things could go wrong, you could miss, shoot a player with many friends close, make noise so you attract other players, a ton of things. Why do you assume I'm more likely to be shot cause I don't shoot first? If I come around a corner and there is a guy DIRECTLY in my face with a gun im probably going to shoot as is he and this is the only time when not shooting first would do me in. If they see me first before I see them and shoot the point is moot cause i'm not seeing them, and if I see them from a distance before they see me than I can study behavior and decide to shoot, flee, or approach depending on a number of factors such as, do they have a weapon? what kind of weapon? whats the effective range? are they a bandit? You're over simplifying the subject when you say not shooting on sight will get you killed because shooting on sight has its drawbacks to. Not shooting on sight just requires more tactful play. And not a call of duty see guy shoot guy mentality. That's exactly what you are saying. You are saying there is no possible way that playing as a hero is as efficient as a bandit. But they both have there perks and drawbacks, firing first does NOT always make it safer for you. You're failing to even realize that some people may have found a different way to play than you. You're sitting there typing "The way I play is superior to surviving" when it simply isn't. There are pros and cons to both. Two different styles, being a hero is only harder if you try to be a hero by approaching situations like a bandit. There is more than one way to play and succeed at any game. So now you went from saying there is no reward for playing a good guy (I can quote you on that) to there is. And guess what you will probably get shot in the back more then me now with that bandit skin on, as many MANY bandits are complaining about on the forums. My point is that you have no point when saying it's more efficient to play as a bandit. Overall more easy learning curve? yes. But with tactful play being a hero and shooting first only when it is needed, is just as efficient. "No I'll select the difficulty to be challenging and then I will use every tactic to increase my chances of winning without breaking game rules." Do you find DayZ challenging? as a bandit? maybe if you want a bit more challenge you could try the other road less traveled. We have all been bandits, at some point. Very few have given a shot at dedicating there play time to helping others. "Dude... I've made up that board game. I just took every mechanic that DayZ has and changed the names and put it on a board." Good job with that. ... You are replying to a quote that contains "(or in case of DayZ not to loose)". You've basically just proven that you can't read. I'm just going to use every mechanic within the game rules to decrease my chances of dieing while still having the game exciting and challenging. Hence firefights. And what rules? As I have answered someone else: you need food and water. You need medical supplies in case you get injured. You don't need weapons to defend yourself. ( I guess you can just accept death but how many people are actually going to do that?) Can you choose not to use any of those things? Sure. But if you don't use those things you significantly increase your chance of dieing. And I thought the point was not to die. See now you just proved your a dick by insinuating I can't read after I have been replying to your posts all day. No game needed and your a bandit, what a coincidence. Do you even know what rules are? and you tell me I can't read. Let me give you a hint, rules (especially in games) aren't optional. They are things that have to be followed. The rules. The rules say I can't travel under the map, so I can't travel under the map. That's a rule. Whether I carry medical supplies around and a weapon isn't a rule, is it wise? hell yes. Is it a rule I have to follow in game? Obviously not. In many games not like DayZ they force weapons into your hand of some sort or say you can't kill that npc or you can kill that npc. The only rules you are bound by are that of the game engine which unfortunately at the moment doesn't allow us to build houses. But those are not really rules as much as they are limitations of the current state of the game and subject to change. "Hey I can appreciate roleplaying but not if it's gonna screw me over." Hey if you wanna role play that's on you. But it doesn't have to. Not if you change your goals and outlook on the game. "I already have friends that I play with and I know that they're not going to shoot me in the back the moment we find something they want. It's not that I don't know everything you've just said. I'm just not looking for more friends." I have friends too, many, but I like making new ones, like a lot of people in life. And I like that there is some risk in meeting new people, betrayal can be an experience to enjoy and learn from each time. The gear in game is currently very easy to get so experience with the game are what many seek out now. "Take your pills. And that wasn't the only point of my thread so it doesn't fit into the suggestion forum." Once again with the dickery suggesting I take pills. Ok Mr. Bandit. It doesn't fit? lol. "I don't think that mechanics in eve fully support killing on sight. I think that there are many ways you can play and they are all more or less equally beneficial. Even tho they are completely different playstyle. That's what I'd like to see here too. And I don't see how giving a trade off to killing people will suddenly make the game easier. It's just going to make the game equally hard for bandits. And only then you'll have choice based purely on personal prefference whether you're going to be a bandit or a survivor." You don't think the mechanics in eve support killing on sight? you do realize there are people who live on that in low sec right? like that how they succeed in game. The choice is purely personal preference now. You state your goals to yourself like so "I want to help people" then you set out in game and do that. Or you say "I want to kill people" and you set out in game and do that. "1. I'll just assume that you haven't been reading the forum before script/dupe issue became the major thing. Like I said before that people were constantly making whine threads about bandits. (there was nothing about cheating in those threads). And once the standalone comes, assuming it carries over all the mechanics just gets rid of scripts and duping, the issue will be back on top. 2. WTF? Reading comprehension again. You falsly assumed that I have a problem with people thinking that I'm a dick and that it was the reason (or part of the reason) why I made that thread. Then I tell you that you assumed wrong and you tell me to shut up? How the fuck does that make sense? I don't understand. So if I'm not making the thread because I care what people think about me I'm not allowed to speak about something else? Seriously what the hell? 3. I have explained multiple times why it supports kiling. Addressed the "sandbox" issue too. And it doesn't matter to the people doing it that it's going to change how other people are playing too. It works pretty much like this http://en.wikipedia....r's_dilemma . People doing it dont' care how it's going to change the game on the long run. And it's not even what they are doing. They are only following the mechanics. It's the mechanics that tell them it's a good idea to do it." 1. I have been reading the forums for about two and a half months or so. When I first came into the game the hacking was AS bad as it is now, but an issue. From what I read of the past of the game before my time is that shoot on sight was actually less common than it has been in 1.7.2.3 - 1.7.2.4. Or at least that's what many say. 2. If you're making a thread that you have no steak in and you're not one of the people who cares about it why would you make the thread? It doesn't make much sense. You seem to care very much about how people talk to you online actually and what they think. 3. You're absolutely right, the way most bandits play is irrational. I much enjoyed your link. There is no sandbox issue, and not everyone follows the flawed logic in your link. "Dude I've seen people saying that's immoral to kill other people in Dayz. And I don't mean that's immoral in game. They meant that the player who's killing another player is immoral. Nothing to overstate here. I've seen people saying that they must be horrible people in real life too if they murder people in a game." No one thinks your a sociopath, or at least very few, just a dick. You don't thinks people exaggerate and overstate things on the internet? In this thread alone you told me I can't read and to take pills. And I hope you weren't serious about the pills thing as that would be a bit screwed up wouldn't it.
  12. Ya this server is a blast. Lots of vehicles and hackers get the boot fast. I wish name tags wasnt enabled but other then that it's a great server.
  13. I concur, avoid Slap Private DayZLingor, power tripping dickless admin, pointless to play on. Don't play on this server. The rules got weirder and weirder. From kicking people for just shooting, to banning people for DRIVING VEHICLES. Then there were more weird rules coming down. No hiding corpses. Everyone just merely asked "Why?" and got kicked. All I said was "Wow, dis admin be crazy" and got kicked. I came back and spat some venom in chat and of course immediately got banned. Anyways avoid this server at all times, the crazy power tripping admin is using it just to justify the size of his miniscule micro-cock so your amount of fun is going to be inevitably limited by this dumbass. Just pick a different server and save yourself the time. EDIT: He never once actually banned anyone that was ghosting or combat logging. No decent bans were handed out ever. There was much ghosting going on, so I imagine it was all a cover up for his buddies. Its on my twitch channel twitch.tv/gorgenzola for 9/11/2012
  14. Guys, what SillySil has done here is boil down DayZ to find out exactly what it consists of. I love the game, but the answer is - not much. The game is a team death match over a massive map, which is populated, often by a highish number of players. There is only, really, one real objective, which is to survive. Food and drink are essential. The feeling of logging out with nothing to eat upon log in is a bad one! With survival comes the need for other gear, things are easier when you can navigate, hunt and defend yourself. The map is dangerous. Zombies, other players and some natural hazards can cause broken bones, blood loss and death. I really enjoy the most basic aspect of the game. Surviving and collecting better loot. A better torch, a better primary weapon, items to build a fire. More, bigger, better. I'm not experienced enough to get to the stage where I hunt other players or repair vehicles, though I have stashed items in a tent before. People's imagination here is admirable, but SillySil points out that as the game is an Alpha a lot a features aren't in there yet. All this talk of Sandbox. Maybe DayZ is a sandbox, but I don't think it is a very good example of one. Wiki says in a sandbox 'a player can roam freely through a virtual world and is given considerable freedom in choosing how or when to approach objectives.' In DayZ the main objective is to survive. There aren't many ways to do it. Shop or hunt. Even with player made objectives such as 'repair and fly helicopter' collecting the parts is fairly straight forward. I could raid an enemy camp for parts, I suppose. Say you've nearly finished your heli and some random player comes along. He's heavily armed. He chooses to kill a nearby cow with a heavy weapon or grenade. What if he chooses to damage your heli? By far the best option here is to take him out. Morality wouldn't come into it here for me. DayZ is a GAME which I have invested time in. I want to get airborne... Killing him doesn't really punish me and doesn't make me a bad person in real life. Wiki also says this 'Reviewers have judged the quality of an open world based on whether there are interesting ways for the player to interact with the broader level when they ignore their main objective.' The problem here is that I feel that there are SOME interesting ways to interact. Forming groups, repairing vehicles. But this is subjective. To me grouping up with randoms isn't interesting, nor is repairing a vehicle (because it will get stolen and doesn't lead to anything). DayZ doesn't have lots and lots of things to do. Which leads us back to the main thing there is to do. Survive and get better loot. This is interesting to me. If I kill another player (fairly, I don't know how to and wouldn't cheat) and manage to protect my friend I play with online and loot the guy and get an item I need I feel rewarded. SillySil says there is nothing to stop me doing this YET. I agree totally. It appears Rocket has begun at address morality by making the hero skin available. Why would he do that if co-operation is so beneficial? He wouldn't. Firstly the hero perks. In my opinion, aren't that great. The best I think is the movement speed increase. On such a large map being able to move faster helps. A bit. A vest that can absorb 9mm rounds? Not as useful when I'm normally shot at with a sniper rifle or simply shot in the head. If I have to engage another player I'll use a .45 or rifle. As for the skin itself? Don't care at all. When I played WoW I went for the gear and upgrades which gave me most spell damage. That way I could join raids which required stronger characters. The look of my character was of secondary importance. A bonus if you like. So what do I think? Well I've rambled, but I think that many players, myself included, don't take DayZ as seriously as some of you do. And that's okay. I enjoy the feeling of excitement when I meet a player and wonder what will happen. (The scale affects that). I'm hoping that some fragments of story might be put in and some elements to make the game eerie. But I also see that if you all want this not to be a KoS fest then work will have to be done to discourage it, gameplay mechanics will have to be added (like the hero skin, more of this, but better), telling people that they shouldn't kill on sight and should roleplay won't work. When I'm online with buddies we are still us. We're just playing a cool game. Is it a shame I don't have a more vivid imagination? Perhaps, but that is the way it is for many players.
  15. Set it to a private hive and add it manually, Many private server's have vehicles that are not in the normal hive servers.
  16. Breaking down the numbers from today's (9/10/2012) front page paints an interesting picture. There are a lot of assumptions here so feel free to correct any mistakes. In the absence of better info, prepare for a whole lot of pure speculation. Survival attempts: 34,080,009 - Interpreted as the total number of fresh spawns. Alive Characters: 973,057 - The number of survivors, both bandit, hero, and otherwise, that still have a pulse. Murders: 8,283,363 - The number of deaths caused by one character (either bandit or otherwise) killing a non-bandit character. Bandits killed: 1,423,818 - Assuming these are player-on-player kills and not all other reasons for death Bandits alive: 149,607 - Number of living players with the bandit skin Zombies killed: 2,147,483,647 So what can be gleaned from this small amount of info? 1. Most deaths are not caused by other players: 34,080,009 - 973,057 = 33,106,952 total deaths (8,283,363 + 1,423,818)/33,106,952 = 29% of deaths were player-caused This means that most of the time (71% of the time), death is caused by other means: zeds, falling, hackers, suicide, crashes in vehicles, hackers, thirst, starvation, exposure, eating bad beans, hackers, etc. No idea how that breaks down since there is no info. 2. For the average life, 63 zombies are killed. Suicide and death by hacker probably skew this down from the real number. 2,147,483,647/34,080,009 = 63 3. Bandits (players wearing the bandit skin) make up a minority of players at 15%. 149,607/973,057 = 15% 4. Of all the murders committed, 15% of the victims are bandits. 1,423,818/(1,423,818 + 8,283,363) = 15% The last two stats imply that bandits are just about as likely to get killed by other players as non-bandits. Thoughts? Additional conclusions? Does my math suck?
  17. THEOTHERJESTER

    Team Up - US 900

    Looking to start up a group with our own home server of US 900.I like this server but its not really populated and I am trying to get more people on it. So hit me up and we will start claiming our own server! Everyone and anyone is welcome! PM me for details, also you can contact me via Steam (THEOTHERJESTER). Try to get team speak it will make our lives much easier. See you guys soon. Plans - 1) Police the server keeping it safe from bandits. 2) Help anyone who needs our help. 3) Establish a "Security Zone", an area were we can keep our gear/vehicles.
  18. shadowjack

    Inland or Coastal Isolation?

    I view vehicles and camps same as i do cell phones in RL. They are like a leash and slow me down. Gimme a Czech or Alice pack, a decent assault rifle and handgun (currently M4A1 & G17) and im good to go. To me a post apoc setting is a fluid situation and planting roots is unwise. If i cant carry it, i dont need it.
  19. While waiting for the Boyz at Dayz to get the next stable patch out have put up a PH server to play on, come by test and have all your Tents, etc saved to a PH..... P/H DayZ Server Can you make it, Can you Survive, Name: IE2 (V1.7.2.6/Beta 96584)Dayz Survival/PVP/Roleplay IP: 188.165.240.220: Port: 2382 Password: none (Might have one later on) Slots: 40 Map: Chernarus 3DP: On Crosshair: On Voice: On DayZ: 1.7.2.6 ARMA Beta: 96584 Vehicle Count: 64 (more info below) Server Location: GMT Day/Night Cycle: 24x7 (GMT Cycle) Protection: Community Ban List/DayZ Anti-Hax About Our server is based in Europe, we have great connection speeds, very stable, its early days and so far so good. Server Features Server Highlights: Working Vehicles 100% Working Tents 100% Up 24x7 Except maintenance and restarts Restarts Daily @ 4am GMT No hoarding off-map (Restart May wipe) Hourly backups of the database. Will restore if crash or Hack Vehicles Will do a server restart ay 4am GMT, to keep loot flowing, our Vehicles will have a chance to re spawn at every server restart. We have had no problems with vehicles or tents so far, and storage is saving. This is a PVP, Survival, Role Play server you can play as you wish in Clans, Groups, Lone Wolf, what ever mode you want to there are not many rules just a few YOU will get kicked if you blatantly ignore them. DO NOT DUPE, HACK, CHEAT Have respect for other players, don't steal it, unless you need it. Do NOT shoot on sight, unless you have to for survival. Don't abuse Players, NO SNIPING NEW PLAYERS AT COAST Contact Admin @ [email protected] In Game: King of Milk wildjay
  20. Hey guys, I hope you enjoy another one of my stories, this will be my third. It all started... in Lingor... I was feeling like some Lingor, so I switched over and found a private hive server with 600+ vehicles. I knew this was going to get interesting. Right off the back, I find myself atleast 5 cars, 2 urals, and plenty of other goodies. One van in particular was pretty awesome. Just needed a jerry. I was able to find two, and made my way to a gas station. If you didn't know, lingors gas stations fill your car up automaticly. I ended up crashing the van, but not 10 minutes later I found one of the decorated Ladas. After finding this, I was able to find two crashed helis, side by side, about 50 meters from eachother. I got three FN Fals, I only kept one, but got 9 mags total for it. 3 bizons with 6 mags, again kept just one gun and the mags. And on the second one, soldier clothing and an AS50 with no ammo. With this vehicle, I was able to travel my way up north. On my journey, I had to go through Calamar. I was able to stick to the side roads, but on my way to another gas station, I came upon a really wierd scene. Once I saw this, I instantly thought it was a hacker. 15 or so vehicles all in one grid. As I got closer, I saw somebody hopping into one of the SUV's and taking off. I popped out of my car, shot him several times with my FN FAL, but he drove away too fast. I followed him. I saw him take a U turn, I hop out and try to shoot him through his windows. I dove over to the side, as soon as he crashed right into my lada. I was fucking pissed. I lit up his car, took cover, and fired some more. Reloaded and switched to burst mode, he got out of his car, and I was taking fire. I was able to move from my rock to my blown up car, pop around the corner and shoot his face off. "Damn straight, you blew up my Lada", I told him over Direct Comms. Soon after this the player rage quit. I checked his body, he had an AK-74 and a check bag. I took the check bag (i had the defualt one) and after that switched to a bandit skin. Hopped inside his SUV, and it was pretty broke. Used the glitch on it (not telling you what it is) and it was fully repaired. Took off north of Calamar, and ran into this place where the road was under water. I went over one with my van just like this. I took it on, and ended up blowing up the SUV. Soon after I found a bike, and hid it, then used my M24 from the guys SUV, to scout a town. Found a van fully repaired, but needed gas. and the same thing with a motorcycle. I filled the moto, hid it up at my camp, and logged off. If you did take the time for reading the whole thing, I hope you enjoyed it. I like writing stories like these, and I plan to write more involving my strange encounters on Lingor and Chernarus. But for now, good hunting survivors. Stix_FTW
  21. So, in 1.7.2.5. I found a Huey in Skalisty Island, it took me some hours to repair it, but when I was flying with it, the server gave me a message that the server is going to restart in 3 minutes, so me and my friends, landed it and saved, the server restart and when we came back it wasnt there. I read on the internet that the vehicles were not saving in 1.7.2.5, so I waited till .6 and tryed to find q Huey on Skalisty, but no servers I joined had one, and before 1.7.2.6, I could find a Huey on basicly any server. So my question is : have the vehicle spawn changed?
  22. Hello, i have server on Vilayer hosting... I have no any vehicles on the server (it runs more than 3 days) and hosting support ask me to open ticket on support.dayzmod.com , but it need to login client area first. How can i register there? Soz for bad english...
  23. specterm

    Where are the 1200000 players?

    I started playing lingor. Having a NON dayz Hive gives server owners the ability to have more vehicles. Lock the server and lower the player counts. I went back to cherno yesterday and ran for roughly 4hours just to find out that our helicopter was gone and I will be damned if i will run for another 4+ hours to find a vehicle. So then i decided to server jump to try to find a helicopter on another server. I Found that most servers have been abandoned. Heck they dont even restart them! they are so laggy!! Im done with official dayz. we have a milion tents in our server that the Dayz people said they will not give us the ability to delete. Yet they are full of hacked weapons and you cant get rid of them. I have contacted the server company to cancel the server. and honestly.. If this is what is planned for the dayz stand alone.. I want nothing to do with it.
  24. Aaand again today the vehicles are gone. Went back to NWA, nothing.. so I thought maybe admins had sorted things out, reset all the vehicles or something. went on a 30 min run to see if any vehicles were in their original spawn points. nope. sigh.. I am quitting this game now. What is the point of playing when hackers ruin the game. I will see you all when the stand-alone comes out i guess..
  25. Did you install and run the games yet? The thread is jumping the gun here a little bit. You have a potential adventure ahead just in getting the thing to run properly. Get that happening, then just play. You will have nothing, and you will die with even less. You have to learn this feeling to understand what it is like to have literally nothing to fight a zombie with. You will be in that situation more often than not. Don't worry about vehicles or even guns. You aren't going to be getting any for a while.
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