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Found 41868 results

  1. You probably heard some info from the 1.7.2.5 version when vehicles were reset to their original spawn location / broken state EVERY time the server was restarted. If you are playing on 1.7.2.6 then that info is no longer correct. With the exception of tents / vehicles occasionally failing to spawn after server reboot (happens with all build #'s) vehicles are saving properly now . It's a big problem on the forums that people post all kinds of information but rarely bother to mention which version of the game they are talking about, which leads to confusion such as yours. This could be easily avoided if people would take an extra 3 seconds to mention which version they are currently bitching about...
  2. I'm a bit new to Dayz, so I'm unsure what server restart means exactly. Lots of servers seem to do it, and I heard restarting clears all tents/vehicles. When a server says it restarts often, does that mean it clears everything, or just goes down for a bit, then goes back up? Should I bother saving stuff in a car in those types of servers?
  3. kryvian

    Vehicular Armor Idea -{STANDALONE}-

    I JUST FUCKING HAD THIS IDEA THIS WEEK AND FORMED A SYSTEM IN MY HEAD FUUUUUUUU~ yes I would love this. If anyone ever played hard truck apocalypse, they'd know what I would love to see in this game a bit more of, of course in the dayz playstyle, not in the Hard Truck Apocalypse style. Before bitches bitch, armored cars will take a lot of time to get to that level, they will be balanced from a time needed to reach that level point of view, and let's be honest, once you reach that point when you have all the gear you really want, there's nothing left to do but vehicles, and once you get enough of those you get bored and quit, you need this next step in evolution as a survivor, besides being able to erect structures to some degree, or reinforce others. I would also like to add the options that say in workshops that are in mountain areas to be able to find better suspension/tires suited for that terrain, near military establishments find bullet proof glass, etc PS. being able to lock doors so that unwanted ppl may not get in would be good/have to break a window/shoot a gun at the locker area to break the door's lock, etc, would be very good as well. PPS. BEEP BEEP.
  4. SystemiK

    All vehicles and tents gone?

    It happens randomly on restart. I no longer play DayZ, but each day when I reboot my server I usually log into the game at one of my old tents just to make sure the tents / vehicles loaded. Sometimes it takes 1 or more reboots to get them to load into the game. If possible, you should get contact info for your server admin so you can inform him when tents / vehicles fail to load so he can do a restart.
  5. God damn it, do something about that damn Hackers! My people and I changed our home server for the 5th time now. Its always the same. We find a good server. Play on it for a few hours, find cars, repair them and suddenly all the cars are gone... Last week I was driving a Quad and suddenly a Hacker teleported me and the Quad into a forrest, together with all other vehicles on the map. I'm playing DayZ for over 320 hours now, but it became really annoying the last few days. You see people with AS50-Thermo everywhere and Hackers spawn cars away... that sucks. Do something! Thx
  6. you dont get access to the database with the server hosting companies in general. You want to know where the vehicles were saved at the .rpt file is your best bet. Its also a good place to look when you think ppl are logging INTO your server with hacked weapons/gear. Want to find ppl causing problems? Check .rpt file, createvehicle.log, and parse the script.log if you can get a good parser. Just look and see when the remoteexec.log file was last modified and look in it only when you notice its been modified. It rarely gets anything, but when it does... thats going to be hack most likely.
  7. hey, but the hackers aren't the problem! Server admins on power trips.... now thats a problem :) bet you wished you had a much more beefy server rcon right about now. One that would despawn vehicles that went out of bounds like that. Perhaps one that would alert you to mass teleports? Got to be a way, but we admins cant be trusted for anything beyond forking over the $$.
  8. Basically, a texture tears and projects in line segments, lighting your screen up like a disco ball with visual anomalies that can get so intense that you can't move while looking in a plane they project to. For weeks people couldn't go to the NWAF or to Stary. Weeks. Then a couple fixes hit the forum and it was manageable, but still pretty fucking terrible. But it did exactly like you said, returned vehicles to their spawn on restart.
  9. What I would like to see in the mod is vehicles return to spawns after server restarts. That way the clans/groups who hoard the vehicles cant keep them too long.
  10. poMONKey (DayZ)

    Players 30+ years old

    YES! Finally ... searched a couple times for a post like this, but havent found it until now. 46 yr old here, gamer all my life ... not stopping, ever. Total team player ... give ya my last stick of morphine, and maybe my last stanag sd mag :P Been playing Dayz for almost 6 months, almost too regularly ... spent 2 weeks solo to get used to this awesome thing ( hadnt played Arma yet, so didnt know controls so well, etc ), then grouped up with some folks. Went well until we picked up a bunch of kids that thought hacking, and pvp was all this mod is about ... thats when things got st00pid. Until then, we had organized, team players, and worked our asses off to build very decent camps, with plenty of vehicles that we used all that time ( hording is useless ). But the kids, and the BS eventually drove everyone away. BAH! So, Im down for this thing ( great idea Sula!! ) ... and hopefully will "see" some of you out there. Location: east coast, us [GMT -5] TS3: poMONKey Steam: poMONKey Skype: poMONKey ( I think ... dont use skype much, so I forgot ) Feel free to PM me ...
  11. I also had this problem. So I get a new ID. With the new ID, no vehicles where spawning in my server... until yesterday. The thing is that the helicopter is not spawning, so it's very likely that the heli is again in the sea. I think I'm going to use a hack to get it out of the sea, I hope I don't get banned for doing a "good thing".
  12. One thing - damn thats tough. Assuming that the hacking situation is dealt with (or cut down 99%), then I agree with your first post. Zombie spawning. More emphasis on the zombies - rather than the afterthought that they are. I wish you could clear areas, or find ghost towns. The spawning and zombie behavior is understandably poor, but it is a mod after all and one that wasn't originally intended to feature zombies (to my knowledge). But then I could list a ton of misc things. Like more vehicles. And more ''random'' things. Think boss type zombies, bow/arrows, horseys, random ''ufo/bigfoot'' type easter eggs like I always wish gta had. Ability to write notes, use radios, safe zones for trade, better clan features - pretty much everything i've heard war-z or the standalone having. I'll go now cuz i'm going off on a tangent xD
  13. bodha

    QQ Admins - Lingor - (Slap server)

    Logan, there's no point. Im pulling my server down until I can get a passworded one. Since this thread popped up a few days ago I've had ppl logging into my server within a few minutes of most server restarts and tele'ing all vehicles to them, occasionally all players as well (but 100+m up so they fall to their deaths) and other fully destructive acts. Doesnt matter if I ban someone when all that happens is another ass comes in and does it all over. Not saying it was you guys. Just that popularity of the server resulted in hackers/scripters deciding they wanted to ruin the server. When I spoke to vilayer about the problems btw they told me to ban ppl, I explained its that the bulk of the problem which I cant solve through simply banning is these mass kill server vehicle tele scripts which happen as soon as the hacker gets loaded in. The solution they offered me? BAN EVERYONE who I dont personally know BEFORE they can fully login!! Cant have passwords, but they are fully cool with me banning everyone and being a complete ass. Funny how they explained to me that passwording within their hive would infect the overall hive, but.... having ppl mass ban isn't problem. They also didnt seem to understand the problems they are trying to stop from occurring with passwording already happen.
  14. Hobnobskid

    Lawless Cherno

    I'm assuming life before the infection can't have been much different to life after it. Who enforced law and order? Fires were preventable, medical supplies where still available. But what happened to the criminals? How hard would it be to get a couple of police stations added into the stand alone? What they could add: 1. Weapons Chernarus, from what I gather is based loosely around the Czech Republic, according to wiki, here's a list of weapons used by the Czech force: Handguns CZ-75 CZ SP-01 CZ 75D PCR Compact CZ P-01 CZ 2075 RAMI CZ P-07 Duty CZ 97B Submachine guns Vz skorpion Carbines Sa vz. 58 Sniper rifles CZ 700 (to be replaced by the CZ-750) Although not exactly exciting additions, they increase variety all the same. I'm sure trunction / baton can be included for melee too 2. Equipment: A general list of police equipment and maybe how it could be useful: Stingers Perfect for ambushes on vehicles, griefing car owners and breaking cyclists legs Handcuffs For all your kidnapping needs, on the theme of kidnapping... Tazers Brilliant for incapacitating survivors CS Gas / Pepper Spray Again, brilliant for incapacitating survivors Loud Speakers Use at your own peril, but communicate up to 3x the distance Radios A common suggestion, but perhaps there's more than one type of radio with different wavelengths Dogs I know they're already in the works, but another legit reason to have a canine friend. Maybe they can be trained to track in different ways, maybe they're just the same with a police helmet on. I don't know Shields I think I've heard a lot of people calling out for these already Tear Gas An incapacitating smoke grenade3. Vehicles Thanks again wiki: Cars & Bikes Škoda Fabia Combi (phased out) Škoda Octavia 1.6 (75 kW) and 1.8 (118 kW) Škoda Octavia RS 2.0 (147 kW) Ford Mondeo ST220 3.0 (166 kW) Volkswagen Passat VR6 3.6 (221 kW) VW Transporter 3.2 (173 kW) fitted as mobile offices Yamaha motorcycles (600 and 1300 ccm) Also, this is badass: Riot Van http://en.wikipedia....rační_Tatra.jpg Aaaaaand.... Helicopters Maybe 1 more for the map. Weaponless, but with a better ability to find survivors. Infared or Thermo. Perfect for friendly players looking to help out or Bandits looking for prey. Bell 412 Eurocopter EC1354. Building / Structure Maybe 3 or 4 of these exist on the map? They would be no more overpowering than the current Firestations. Not a lot you could do with them, maybe they could have some cells, where you could pick up the good shit, aka, morphine. TL;DR - oh well. It's mainly just bullet points you know Any additions people can think of shout them out. I've heard of people suggesting prisons, but I don't really see what they could add. I think there's a lot of scope for police stations
  15. Apparently vehicles aren't spawning on new official servers instanceid's, there's another thread about it somewhere on this forum. If it's a private hive can't you just look in the database objects table? Seems like a pretty basic feature.
  16. Fewer Resources. Rare Ammo, Rare Fuel, Rare Food, Rare Drinks... So that you are thankful for every bullet, every drop of fuel and every bean can you find. To make it a fight for Survival, not a fight for the best gear. On the other Side, Vehicles should be more common. And More Melee Weapons, Homemade Weapons + Unarmed Combat.
  17. Less High Powered Rifles but then again More weapons in general. Oh, and a larger map with more vehicles, but some sort of system to prevent vehicle hoarding. And something to prevent Server Hopping/Combat Logging.
  18. HellSnake

    Hotfix Build 1.7.2.6 Rolling Update

    To all the people that say that the tents not saving kills the game for them: What are you? Pathological hoarders? (no offense intended) I understand that the tent bugs kill your way of playing this game, but seriously, what's the point of looting millions of items to put them inside a tent? Is it to instantly gear up when you die? I say that kills the purpose of death in this game. Make the game so that it's impossible to die, then. What's the point in dying anyway? I mean, without tents, you can be decently geared in about half an hour, 3 quarters tops, and that's not much longer than the walk up to your tents in the north. Ok, you won't find rangefinders or AS50's in an hour, but who need those, right? Everyone will steal my beans for saying this, but I would completely remove tents. I know that's not happening, but it's my opinion. On topic: I don't see any problems, graphical glitches have disappeared (although I said that same thing early with last patch), reloading magazines on login is still there when they're put in the backpack (that's impossible to fix until standalone, from what I heard from Rocket), and I can't say anything about tents or vehicles because I don't use them. The mod plays good enough for now. With most bugs almost taken care of, next thing: FEATURES! I want dogs or whatever, all buildings enterable (if that's even a word), ragdoll physics, female zombies, more skins, guillie suits and camo for the ladies, and lots and lots of other goodies, including whatever makes this game more difficult: harder zombies, harder enviromental hazards, increased high-end weapons scarcity (if there's still duping in standalone I will cry a lot)... In other words, WE WANT STANDALONE! PS.- I hope this post doesn't sound too angry, I'm just kidding. ROFLMAO
  19. Siggy (DayZ)

    My friend thinks im a hacker

    I wouldn't say my friend's think i am a hacker, but they do rely on me when it comes to crashed heli's and vehicles, they always say they spawn where ever i go, so they just end up following me.
  20. My Team stopped playing as well... way too many douche canoes now. We played for a solid 3 months almost every day. We used to love searching for vehicles and peoples camps, working as a team, finding downed choppers etc. About a month ago we started running into players that would teleport to our location and start killing us one by one , and when we would try to shoot them they would be invincible. Douche baggitry at its finest. We got fed up with working real hard every night getting good weapons and gear searching the map for hours only to be killed by a teleporting hacker, so we decided not to play anymore due to our frustration.
  21. ☣BioHaze☣

    DayZ Stories

    Yesterday I lost my 27 day old character to an invisible assailant and decided to try to meet up with a few random players. Side chat was open, so I was able to confirm a few friendlies on the server. People start talking about finding vehicles, and when I find myself in a construction site I decide to pick up some car parts as a way to make friends faster. Soon one of the players finds a bus, and I let him know I have an engine, glass, and scrap. He picks me up from the firestation and then we drive to pick up 3 more friendlies. We decide to raid the NWA for loot and when we are only a minute away, hacker kills us all. Some of us are teleported to be killed again, i had waited a few mins to log back in, and when I did, I was far far away. In chatting with my new friends I learned that the bus was still where we died, and that the hacker had dropped an ammo box in the form of a medical supply box! I ran as fast as I could back to where we died, finally meeting up with everyone again. Now I have all of the gear I lost from my 27 day old character again, plus Camo clothes! We then pile back into the bus, and start towards NWA again. After someone asks what we should do I suggest blowing up the Antenna at green mountain with satchel charges. Nobody seemed to like this idea, but it was then suggested to blow up the Comm tower at NWA. We arrived there, and killed off the hordes of zombies approaching, while one of my new friends planted charges. After he ran back..... BOOM, the comm tower is now a pile of rubble! We returned to the ammo crate for more explosives, and leveled another building at NWA. Now we came back to the ammo crate to rearm. One of my fellow players was struggling with his mouse wheel options when... BOOM. He accidentally triggers the satchel charges in the bus, killing himself, myself, and another player. 2 players survived the blast. Now I spawned at Cap Golova, and it's 3am in RL, I should be in bed already. But I must run back to my body, and the supplies. Finally, after running blind, with no supplies, and dying of dehydration, I finally find our bodies and the ammo crate. I gear up once again and go hide under a tree before logging out. I have FRAPS footage fof when we blew up the Comm Tower, I may upload it tonight.
  22. I've seen a lot of people talk about using keys to get into cars, and I don't think it's really a good idea at all. DayZ is trying to be as real as possible, but doing small things like this is just taking it way too far. What if someone stumbles upon a fresh car without wheels, is unable to fix it, so they just take the car keys and dash? Each car would have to have it's own unique set of keys (which will most likely never happen). What happens when someone with a jingly key ring stumbles upon a camp? They didn't find the vehicles originally, but they have the slick path to stealing the vehicles. You could still jack them without the keys, but it would be easier if you had the ring of em. I can just imagine the trolling.. A random and his bud find the almighty car camp. The owners of the camp leave the car keys in the ignition because it would require quite the amount of bagspace to carry all those keys. The randoms decide that their fresh and empty backpacks will be more than enough to hold all those shiny keys, so they take them and drive off in a vehicle of choice. Owners come back, and now they have the only vehicles in the server, and the location of their keys are beyond them. Besides, games like Battlefield don't require you to have keys for vehicles. I realize BF isn't trying to be as realistic as DayZ, just trying to make some sort of relation.
  23. General Maximus

    US 3040 Random shut down

    I do apologize for the inconvenience. We experienced a hacker attack last night and immediately shut the server down to gather logs. Upon restart we noticed there were inconsistencies with the loading of camps/vehicles and have been working with the server rep to work this out. I hope that we have now solved the problem and the server will run smoothly. Again sorry for any inconvenience and I hope that you do not experience any data loss.
  24. gambles

    Missing vehicles.

    If you play on newer servers (a lot of the servers host by survivalservers are newer) you will come across more vehicles that haven't been horded :)
  25. JamesButlin

    Lawless Cherno

    You sir, have a point! We do seem to be missing any form of law enforcement/emergency service vehicles - we have fire stations and hospitals! Drivable fire engine/ambulance as well as police vehicles could be interesting also? Starving zombies in the prison cells once they introduce the zombie life cycle/health system ;)
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