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99 GoodAbout PEACE_543
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Rank
Survivor
Profile Information
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Gender
Male
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Location
Sunnyvale
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Interests
Walking, Campfires, Bambi Watching, Cooking, Stayin' Alive
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Thanks for reading my post i'm glad it intrigued you. I can't say i was the first to think of this, If you search the forum for "Tinnitus" there's posts from like 6 years ago that added some things i didn't think of. Like -Suppressed weapons not casing tinnitus. -Firing guns in interiors being more harmful to your hearing. -How many shots it might take take to develop tinnitus and from which weapons. Deafness might be a little overpowered. Expect people to ask for hearing aids if it does get implemented. XD This is one of the bigger threads, He also mentioned objects already in the game such as motorcycle helmets could reduce tinnitus.
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Hey thanks for moving me from Xbox/New player discussion/ I don't know my way around here too well 😄
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This fourm is practically dead, But here's my newest idea. We all know sound is key to surviving in this game: Finding gunshots, Avoiding infected. Knowing when you're being snuck up on. TICK TICK TICK = LANDMINE Determining whether or not that bambi is concealing an M4 in his hoodie. Now what if we take that away? -Gunshots should give you tinnitus (ringing in the ears) For a couple IRL minutes after shooting. Eventually going deaf without hearing protection. -Hearing protection muffles all sounds but protects against tinnitus. -Need to implement new items such as earplugs, earmuffs and wax from unimplemented candles as hearing protection. -Think of the noise you hear when hit with a flashbang. That's tinnitus. But realistically it should last a hell of alot longer than it does. What would that look like? -That guy walking up and down the coast blasting freshies is now clinically deaf. He will have murdered his eardrums long before he got to you. And in the case hes prepared with hearing protection he wont be able to hear you sneak up on him. -For people barricading themselves in buildings this effectively makes them deaf and blind to anyone outside. -It would add a whole new factor to the combat system. Making people think twice before they shoot. and where they do it from. Tinnitus is a very real thing that for some reason isn't depicted correctly in video games. Everyone knows flashbangs make you lose your hearing but noone ever conveys how loud guns really are and the consequences of not using hearing protection. Of course it's a very hindering debuff to put in a game. I could see larger caliber bullets to cause tinnitus while pistols and SMGs may not. Just for balancing purposes and It would definitely make pistols more popular. DeSteaks give you Kuru Creek water gives you Cholera Raw meat gives you E.coli./ Salmonella All of the above make you vomit and starve to death Rain gives you Hypothermia and the flu Heat gives you Hyperthermia GUNSHOTS SHOULD GIVE YOU TINNITUS I really hope to see this idea implemented at some time. Not implementing it is leaving a big hole in the realism of all games from call of duty in the 2000's to PUBG current day no one has implemented tinnitus from firearms. But only from flashbangs.
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(Video) Hacker with invisible grenades
PEACE_543 replied to PEACE_543's topic in New Player Discussion
Part of being an adult is learning how to let things go. You didn't convince me, I told you that. Now please stop letting me hurt your feelings and let someone else give their opinion on this topic. -
(Video) Hacker with invisible grenades
PEACE_543 replied to PEACE_543's topic in New Player Discussion
So you believe that this is the way the game currently functions and the was no player shenanigans involved? He boldly walks up and drops a grenade on me, knowing he's not going to die. Its just a bug guys. You wont convince me, so stop trying and go outside. -
(Video) Hacker with invisible grenades
PEACE_543 replied to PEACE_543's topic in New Player Discussion
Because they're bad at the game. Remember getting aimbotted on COD, or blown up from across the map in GTAV. Booted offline by DOS attacks on RDR. If you've never had a geared player kill you within 5 minutes of spawning I don't know what game you're playing but its not Dayz. People will go to any length to be douchebags in video games. -
(Video) Hacker with invisible grenades
PEACE_543 replied to PEACE_543's topic in New Player Discussion
What are the chances of getting 2 grenades, throwing them both at your feet and not dying? Why would he waste 2 grenades on an afk bambi? It doesn't make any sense. sure maybe he's duping grenades but that doesn't explain why he didn't die. They said the ps3 was unhackable now you can mod them in 15 minutes on CFW. Never say never -
(Video) Hacker with invisible grenades
PEACE_543 replied to PEACE_543's topic in New Player Discussion
If you had watched the video. You would have seen he threw 2 invisible grenades. The first one did no damage to either of us, and the second killed only me even though we were less than a foot apart. -
So, When did this become a thing? I'm idle for the first half of the video... but I clearly see him pull the pin of an invisible grenade and then throw nothing, causing us both to explode. he just stands there unharmed while I eat hot shrapnel. https://www.reddit.com/r/DayzXbox/comments/ezs55h/so_this_happened_us4293/
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Could it be possible to balance the lack of loot by hoarding mass amounts of clothing and other useless loot?
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Ooh! Quote me next! I think nighttime should be long. It should also be feared. something to prepare for. Your either prepared or you end up stumbling around in the dark with a flare in your hand, freezing and starving to death while everyone who actually got prepared are lining up their shot and getting ready to pull the trigger. It's a bitch ain't' it? But in all seriousness it should be. even if you're prepared. it's hard to navigate, The tools that make it easier to see also give away your position, firing your gun gives off light. it's challenging It's just something that makes it equally harder for everyone. And in a game that pairs fresh spawns up against fully armed soldiers. I think that's pretty good balancing, a man with a spear can sneak up on geared up player much easier. especially if they're used playing in the dark. Just give nighttime a chance. for the longest time we've only had 5 minutes of it. If i remember correctly servers on PC used to be linked to a timezone so when its nighttime IRL in your timezone it would be nighttime in DayZ.
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Here's a little article on what I presume is the real world inspiration for Dayz' "Brain Prion Disease". If you value your life, you'd be wise to leave the steaks alone. In the 1950s, a district medical officer working in the highlands of New Guinea observed a fatal disease among the people of the Fore (FOR-ay) tribe. The Fore people called this sickness kuru, which means "trembling in fear." After initially becoming unable to walk, victims of kuru lost the ability to swallow or chew. Drastic weight loss would inevitably lead to death. Today we know that kuru is one of several diseases in humans and animals caused by prion proteins. Diseases caused by prions are known as spongiform diseases, because the brain tissue in infected individuals is filled with holes, giving it a sponge-like appearance. Although prions are found throughout the brain, the symptoms of spongiform diseases vary according to the regions they are most concentrated in. There are currently no effective treatments for spongiform diseases and all are fatal. Ultimately, the rapid spread of kuru was linked to the Fore's funeral rituals: the Fore cooked and ate their dead relatives. This practice was only carried out by the Fore women and children, who lived apart from the men. This explains why men were rarely infected, and why cases appeared within families. The Fore quickly stopped eating their dead, and the spread of the disease stopped. Unfortunately, because of kuru's long incubation time, there are still a few kuru cases among the Fore each year. The people who come down with kuru today are in their 50s and 60s, which means that they have been harboring the disease ever since they ate infected tissue as young children. Can we contract them by eating cooked flesh yet? You cant kill whats not alive. (It's a protein not a parasite) Prions cannot be destroyed by boiling, alcohol, acid, standard autoclaving methods, or radiation. In fact, infected brains that have been sitting in formaldehyde for decades can still transmit spongiform disease. Cooking your burger 'til it's well done won't destroy the prions! The World Health Organization recommends any of the following three procedures for the sterilization of all heat-resistant surgical instruments to ensure that they are not contaminated with prions: Immerse in 1N sodium hydroxide and place in a gravity-displacement autoclave at 121 °C for 30 minutes; clean; rinse in water; and then perform routine sterilization processes. Immerse in 1N sodium hypochlorite (20,000 parts per million available chlorine) for 1 hour; transfer instruments to water; heat in a gravity-displacement autoclave at 121 °C for 1 hour; clean; and then perform routine sterilization processes. Immerse in 1N sodium hydroxide or sodium hypochlorite (20,000 parts per million available chlorine) for 1 hour; remove and rinse in water, then transfer to an open pan and heat in a gravity-displacement (121 °C) or in a porous-load (134 °C) autoclave for 1 hour; clean; and then perform routine sterilization processes. Correctly applying this to DayZ: In Dayz you can contract this disease only by eating the uncooked flesh of humans. Given the fact we don't have access to an autoclave, cant cook it in industrial bleach (cant eat it after) and the meat would burn long before the prions are cooked out: We should always face the risk of contracting this disease even after cooking our meat. Maybe burning it should be the safest option in game? Your disease ridden hands, even the knife you prepared your meat with should cross contaminate anything you use it on. Find a knife lying next to a dismembered corpse, use it to open your can of beans, Now you're in the same situation as the cannibal that left 10 minutes ago. Now he's up the road dipping his fingers in every can of food he can find and leaving them there for the next guy. (It'd make you think twice about picking up used knives, food or water) Now imagine starting a fight with that contaminated knife. If you get killed or they run away: atleast you can rest assured your enemy will contract the disease. Say you kill a cannibal with your knife and you're feeling a little hungry afterwards (This is a new knife). So you pull out your can of peaches and open it with the same knife. shouldn't you contract the prions? Maybe not. The abundance of prions are found in the brain so stabbing the body shouldn't transmit the disease. (but it should definitely transmit other ones goddamnit!) "Biological Warfare" I'd like to see something like this added. The ability to poison bullets, knives, arrowheads and (most deceitfully) food items. (It'd make you think twice about taking handouts from strangers) If you haven't filled a water bottle with gasoline and given it to an unsuspecting passer-by then you haven't experienced life to its fullest. It's a legitimate tactic that has been used for thousands of years. Though it currently goes against the common rules wars are waged by today as it causes unjust suffering to combatants. But this is post-outbreak Chernarus with no pesky UN to enforce their pussy rules on everybody. The only possible downside that I can foresee is that the disease may spread too easily and the coast will become overrun with twitchy, diseased, knife wielding, madmen. (So in other words; business as usual) I just think the apocalypse needs to be a little less hospitable. I hope they'll add diseased animals, expired food a few different poisons/diseases with different symptoms, sources and means of transmission. Oh yeah and hypothermia, gangrenous wounds and spontaneous combustion. XD On a side note does anybody know if incorrect blood transfusions can kill you yet? I've tried alot in the past but I've yet to kill someone with a blood bag. (Myself included) Sources/further reading: https://www.cdc.gov/prions/index.html https://learn.genetics.utah.edu/content/basics/prions/ https://en.wikipedia.org/wiki/Prion
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I don't wear military gear...Unless, I'm armed or trying to stay well hidden. Camouflage makes you look like you've been to a military base...Where all the guns are. (Or at least where they're supposed to be amiright?) Most people don't like to stop and talk to green men with guns. People tend to shoot at green more than any other color. And I (almost) never carry a gun. The only exception is if I have someone to protect. A sturdy melee weapon and some quick reflexes is usually enough to fend off most of the coast dwellers. (It really helps if you keep a light inventory, as you can keep up to a fresh spawn and run circles around people with single action guns) It's pretty funny when someone depletes their ammo trying to shoot you, then pulls out a melee weapon and is still unable to hit you. Then ultimately give's up and walks away or calls truce. That is if you haven't slain them already. (They lose stamina every time they take a swing. Heavy attacks are easier to dodge because you can see them winding back to hit you) You'll have a much higher mortality rate going up against full/semi auto weapons. (You cant outrun their bullets) So it's usually best to surrender. You have nothing to hide, nothing to fear losing, and the D-bag that killed you doesn't get rewarded for killing a friendly. It's a different way to play but I find I'm more mobile without a gun. I'm not sitting in a bush scanning the treelines all day. And I get a lot more player interaction as people aren't so scared of me.
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I've marked this route out just so everyone can see how absurd it is: https://dayz.ginfo.gg/#groupb=VGhlICJFYXNpZXN0IiBMb290IFJvdXRlIA;;&secret=bruh Your route covers a massive 40 kilometers! (Feet hurt yet?) And takes 3 hours and 42 minutes to reach your destination. How stupid do you think we are? There might be a few poor souls that need this level of instruction but this is useless for anyone who can read a compass or follow road signs. This route is counter productive and poorly thought out. I don't know what kind of player would try to utilize your route, though if I had to speculate I'd suggest they're a buffoon. If your traveling south down the coast and see Rify: you're better off turning around or heading inland at Berezino. Imagine how many people you'd come across following the coast from Svetlo to Kamenka. You'd be lucky to make it past Rify without getting attacked. There's no military loot to spare on the coast. Every outpost on your route will have been looted out. Even on low pop servers. Not to mention they're planning on adding foot damage and boot wear soon so you'll need a lot of different pars of shoes or risk bleeding out through your feet. If this is the route you usually take I feel sorry for you. Here's a *PRO TIP* If you spawn in Svetlo just follow the train tracks from the docks. There's plenty of military outposts just a short walk off the tracks. If you have a map you can easily locate them. Once you get to Novaya train station: pull out your compass and head directly northwest to the NWAF. Bob's your uncle. This way you only have to run about 14 Kilometers and the trip only takes 1 hour and 20 minutes.
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Lets be realistic. You would have been able to find more than that. Even in Niznoye on a full server. This isn't fortnite, pubg or (insert generic Dayz clone here) There shouldn't be something useful in every house. You spawn with a knife, bandages, food and soda? Kill an animal/human - Obtain "Bones" Cut down a bush - Obtain "Long Stick" Combine them to make a "Spear". Spears are arguably the best weapon in the game but you can find a lot of melee weapons in industrial zones/factories/toolsheds. I do think there are some bugs in the loot economy mechanics? I've come across towns/cities with a noticeable abundance of one particular item. A couple days ago, In the industrial area west of elektro. I came across AT LEAST 20 barrels. All of which seemed to have legitimately spawned. They were literally everywhere. You couldn't loot 2 buildings without finding a barrel. But the weirdest thing is that 90% of these barrels were green. The other ones were red. I never saw a blue or yellow barrel, but I found a good 20 green ones and 5 red ones. (Like, what?) But other than that I sometimes find 3-4 water bottles/cooking pots (and other things) in close proximity to each other. (In the same town)