Skruffy
Members-
Content Count
323 -
Joined
-
Last visited
Community Reputation
167 ExcellentAbout Skruffy
-
Rank
Survivor
Profile Information
-
Gender
Male
Recent Profile Visitors
2303 profile views
-
Congratulations on reaching 1.0, but I won't be playing it until...
Skruffy replied to rickyriot's topic in General Discussion
I actually checked out the 1.0 version during the steam free weekend, and as I own this on Xbox and not Steam, i figured I would take a look at what I would be getting in the future. Unfortunately, what was in the 1.0 Experimental and Stable branches simply justified my opinions and as such does not give me much hope. Yes the steam version is far more fluid, and I accredit that to the M&K control layout. It simply is a nightmare sometimes. We still dont have the auto loading mosin let alone shotgun. you can only chamber 1 round/shell at a time. I truly do hope that DayZ continues its support well past 1.0, but the decline in players and lack of anything to do other than walk around really drives me mad sometimes. DayZ will always hold a special place for me. Whether it be Mod, A3 Exile, or standalone, I had some very good memories, but I can only push myself so far as a solo player now. Im the first to say "make your own story" but I am just so bored. I hope that the xbox port gets the love that it needs right now to get it to 1.0, because everything about it is clunky and messy. I really hope Bohemia didnt pull a Bluehole like they did with PUBG and slap a 1.0 label on it, knowing it is broken but semi stable, only to push the ps4 port at yet another attempt to cash grab. The sheer amount of negative reviews since 1.0 launch on steam are proof enough that people are convinced that is exactly what they did- 1 reply
-
- 1
-
No it wasnt removed, but its not how it should be. I was playing my regular server, and it went to sundown to night to sunrise in about 10 minutes real time. It is pitch black for a few minutes but not long. I think it is to adjust with server restart times, and as those times get longer, so will night time. I cant complain, because it is literally pitch black and the gamma blur (fuzzy checkerboard) makes it unplayable anyway.
-
You were kicked off the game. (Database connection timeout)
Skruffy replied to PEACE_543's topic in New Player Discussion
Really? Because database timeout has been a known server hopping cooldown since launch back in august... but okay, what do I know -
You were kicked off the game. (Database connection timeout)
Skruffy replied to PEACE_543's topic in New Player Discussion
You were server hopping. it is a cooldown if you jump from server to server too quickly. it should be fixed within an hour of first message. -
@ImpulZ there is an incredibly annoying grain effect that occurs during the transition to night time. It makes it impossible to see anything
-
First people complain about no rain. Then they complain no night time. Now you complain that you want day time. Just roll with it. They have stated on official twitter they are looking into it
-
I can login right now and use this wonderful concept called... counting?
-
15000-20000 players daily.. yea those numbers arent inflated. More like 1500-2000 on a weekend.
-
I like the night time cycle, but its not enough to warrant me actually coming back and playing the game more
-
In DayZ Xbox, the FOV is already set high, and you can only drop it down to make it the gears of war FOV, right over the shoulder.
-
I play of the mindset where I want to keep my gear as long as possible and only lose it in a PvP encounter. There is only so many times I can run around city to city. Ive done what I can. I left as it cant sustain me for longer than what I already have done. To be fair, 150 hours on DayZ wasnt what I was expecting. I was hoping for more along the 400 hour mark by now. But I need more content before I come back. My friend on the other hand, who suicides multiple times a day sometimes, and actively tries to talk to people even if she gets shots, still this is her exclusive game. I think it is dependent on the roles you played, but i noticed this last week, around 2k players. And its going to continue to go down. There will be surges of people from time to time, but until the game becomes more complete, the xbox version is only going to sit between 1000-2000 people at a time. Most of which are in servers with less that 10 people.
-
We we would be happily enjoying the game, but its been out for 5 years and slow development is to be expected, and known with research. But waddling around the map and atleast owning the game on console is good enough. Enjoying it isnt the priority.
-
Such is the "helpful" helping the "helpless" with ridiculous notions of thought like "oh boo hoo, we've been here for 5 years and we are trying to help you" But what was it you said again? Oh that's right... "Your enjoyment is not the main priority."
-
@DayzDayzFanboy Our enjoyment, for a video game, is not the main priority.
-
That is becoming more and more shown as time goes on. Like ive said, you may have your 5 years of infinite wisdom on the PC and relation to how this game works, but xbox players arent going to put up with the same things that you guys did. You just took the money you made from xbox and act like we are a joke. Tell me more about your experience in a consumer market such as game development industry. if you really believe satisfying the customer isnt a priority, then you are the one who needs a good think. Oh yea, i forgot, i wanted to see the update thread, sorry i have to be on this forum to actually see the update haha. -oh wait, there isnt an update today lol. its not like they promised to try and have an update every week or something Your past 5 responses in the xbox threads have been nothing but belittling to the xbox community and the players in it. Start acting like a 2012 veteran, and leading the community, not putting them down. Maybe you are the one stuck in a time warp, he who believes that malpractice and not making the consumer of a video game happy is not a priority. I never said bikes and bases should be. QoL and Bug fixes should be. But maybe you misconstrued that with your false sense of knowledge on how the game industry and consumer marketplace should work