Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
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7 NeutralAbout Tazhar
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Come and check us out guys & girls!
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Hey everyone! We are looking for game enthusiasts from all backgrounds, ages and cultures! Metanix Gaming is a friendly, diverse and sociable community that is formed around a central website and Discord. We currently host three game servers (2 DayZ and 1 Rust) and this is rapidly expanding, along with our player base. Our existing members are awesome! We cater for everyone, hosting general population lounges, private competitive lounges as well as private "mature" lounges, where older generation gamers can chill out and share a beer together whilst divulging into a game. Our DayZ servers consist of a public access server, and a Private, whitelisted DayZ Roleplay server, and our Rust server we like to keep basic! Running as vanilla, just the way it should be. Metanix Staff are extremely friendly and will always strive to be available to help any player that requires it. The staff team alike is rapidly expanding and we are always looking for new members to join our staffing ranks. As well as this, we are offering partnerships for small-time / start-up Twitch streamers and YouTube video creators. Our 'Content Creator' partner scheme will put the spotlight on your content and help you grow into the public figure you aim to be. There isn't enough time / character allowance for me to express all great aspects of Metanix, so I urge you to come and see for yourself! Join us on Discord @ http://discord.me/metanix Sign up to our forums @ http://metanix.net I'm sure you won't be disappointed, come and meet our members, find people to play games with and enjoy your PC experience so much more with us! Feel free to bring your friends, our Discord channels are open for all members to use.
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@Baty Alquawen Now that Bohemia have removed access to BattleEye.bans folder for public servers, this is causing havok amongst established communities. We have lost the ability to actively administrate our OWN servers. Can you justify why I'm paying over £150 a month for two servers I can't even moderate myself? We are a highly ranked and respected community with a huge flow of traffic through our servers, and the way these changes are going - you're treating us like an extension to Bohemia. Please can you explain why this change was made. It's causing a successful, respectable and loyal community to fail.
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Worst case scenario, if Public hives are ripped away from genuine communites that want to up-hold a great playing standard on DayZ, just because of a handful of servers that are public, but used privately for groups.... Then at least half the price of Private hives. I'm paying £62 a month for a 30 slot private hive, If my 60 Slot public hive (costing around £30 a month) is taken away, I would need to supplement that by upgrading my Private to 60 slots, and maybe even a second server. I'd be paying £240 a month for 2 servers - how the hell can that be justified AT ALL?.
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Hi Baty, Thanks for the update - I'm the Owning Founder of Metanix.net Gaming and I currently run one of DayZ's top Public Hive servers (ranked 11th globally and nearly always full) and also approved for monetization. I'd like to give you my opinion: Public hive is a great way to engage with the DayZ community. Private Hive servers are more often than not whitelisted, and also require applications to join. This means that a player could invest hours of his/her time into a server with signing up and getting started, just to find out that the community itself is not what they were looking for. This means that the player is back to square one and has to look yet again for another community. Public Hive servers that are run by gaming communities like mine, gives us the opportunity, as a community, to engage with players and give them a small 'taste' as to what our community is about, this means we can emphasise that our server is a friendly one and we can encourage player interaction which is what a lot of people on DayZ seek. Once we have put our message across to the various players that join our server, we can then attract them into our community and encourage them to join our private hive server - which is a lot more convenient for them considering they already have an idea on what the community is about. In my personal opinion, removing community public hive servers and replacing them with official DayZ public hive servers will ruin communities that have established themselves around your game as it completely stops their ability to attract new players. I have gained 650 members in a few months because my community offers a friendly environment and player interaction which is popular across DayZ. Official Public Hive servers will essentially turn DayZ into a free-for-all. Every single public hive server will be a complete battle ground and this will drive away a lot of players who enjoy the roleplay aspect. Any roleplay type activity in DayZ such as hunting and crafting will be completely void on public hive due to the risk of being killed at every corner by a player that treats DayZ as if it were Call of Duty. You have a great game here, a game that can be interpreted in many ways by people and has endless play styles to it. I believe, personally - and I hope I can speak for most large communities out there, by changing your hosting rules slightly you will make the public experience so much better; here are some suggestions you could use as alternatives which may remove your problem of "loot servers" and "squad servers" for public hive. Point A) Allow public hive servers more freedom, allow them to ban for rule breaks that they set in their own community rules. For example, if a community doesn't allow "Kill on Sight" or "Deathmatch" allow them to ban for this particular rule break. Point B) Use common sense when it comes to dealing with server reports; If a server has a constant flow of 60/60 or 30/30 etc... and someone reports that server for being banned, that shouldn't indicate a problem with the server, but a problem with the player. Again, this ties in with allowing communities to set their own server rules and ban for them. If you have a server reported to you that is banning anyone that joins and is named "don't join or loot reset" with 0/30 all the time then you can clearly see this is a loot server / dupe server. Point C) Stop trying to force players to play DayZ how YOU want them to play it. It would be much more effective if you created the base, and allowed communities such as mine to develop our own niche, targeting specific players and creating a community within your community. By this, I mean allow servers to adapt to their own play style. As of right now, my server is globally known as a friendly survival server that encourages player interaction and team work, where as BAMBILAND is globally known as a PvP server commonly based around the coast. Honestly though, I genuinely believe that taking away public servers from communities will kill off many communities that have invested hundreds, if not thousands of pounds/dollars into your development. For communities such as mine, without a public hive server, we have no way of attracting players to the private hive server - it acts as a marketing tool. I think it would be much more efficient to rework your hosting rules, allowing communities more freedom to adapt your amazing game into their own niche. And spend a little more time evaluating reports correctly for servers, and removing the ones that are quite obviously not community servers. As a side note, maybe you could ask your server providers to request specific information from a buyer before the purchase is complete - to help ensure the server is for community purposes and not just the needs of a few players. Simple things like asking for their website address could determine whether a server is being purchased for private use or for a public community purpose. Thanks for taking your time to read this. Tazhar Owner of Metanix.net Gaming
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Hi guys & girls, My public server, METANIX.net | #1 Friendly Survival is not working for me. I can see from the admin console players are connecting constantly after the update however for me, I get a message stating "bad version, rejected connection". Why is it other people can log in but not me?