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28 NeutralAbout radar1029
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radar1029 started following Cooking meat on a stick, Editing types.xml caused all zombies to not spawn, Best GSP for transatlantic players and and 5 others
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So I made some changes to the types.xml to decrease or remove some items from spawning, and add locations for other items, I.E. pistols, ammo, etc. to spawn at the police station, remove dresses from spawning...Anyhow, after making these changes zombies do not spawn on my map at all. Was there another file I should have edited to make those changes?
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I've been hosting a couple different servers out of New York to support my buddy in London and me in Texas. We get crazy different pings at times, but I average about 100 or so where he gets to 100 but spikes over 300 and gets booted from the game. Does anybody else have a lot of cross/Atlantic players on a server? Which GSP are you using? So far I've tried Vilayer, Havoc, and Gameservers.
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Is it too hopeful for a content update before the holiday break? Trucks, more guns...anything?
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That worked. Thanks guys.
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No matter how many changes i make to the cfgplayerspawnpoints.XML file, it still defaults back to the full list of spawn points. is anyone else experiencing this? I've tried custom spawn points and just reducing spawn points to 1 to 10 or so and none of it seems to work. Tried on multiple GSP's with private servers.
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I'm trying to get new spawns to load out with the following items, and need some help with the code...Can't get the gun or backpack to spawn. TTSKO pants/Jacket Improvised bag combat boots FNX45 w/ magazine In the inventory i Want rags, water bottle, combat knife, ammo box and a suppressor and random piece of fruit... I'm also waiting for my GSP to give me access back to my init.c file so I can test. player.RemoveAllItems(); player.GetInventory().CreateInInventory("TTSKOPants"); player.GetInventory().CreateInInventory("TTsKOJacket_Camo"); player.GetInventory().CreateInInventory("ImprovisedBag"); player.GetInventory().CreateInInventory("CombatBoots_Black"); EntityAI gun = player.GetInventory().CreateInInventory("FNX45"); EntityAI magazine = player.GetInventory().CreateInInventory("Mag_FNX45_15Rnd"); */ EntityAI itemTop; EntityAI itemEnt; ItemBase itemBs; float rand; itemTop = player.FindAttachmentBySlotName("Body"); if ( itemTop ) { itemEnt = itemTop.GetInventory().CreateInInventory("Rag"); if ( Class.CastTo(itemBs, itemEnt ) ) itemBs.SetQuantity(4); SetRandomHealth(itemEnt); itemEnt = itemTop.GetInventory().CreateInInventory("CombatKnife"); SetRandomHealth(itemEnt); itemEnt = itemTop.GetInventory().CreateInInventory("Matchbox"); if ( Class.CastTo(itemBs, itemEnt ) ) itemBs.SetQuantity(10); SetRandomHealth(itemEnt); itemEnt = itemTop.GetInventory().CreateInInventory("WaterBottle"); SetRandomHealth(itemEnt); itemEnt = itemTop.GetInventory().CreateInInventory("PistolSuppressor"); SetRandomHealth(itemEnt); itemEnt = itemTop.GetInventory().CreateInInventory("AmmoBox_45ACP_25Rnd"); SetRandomHealth(itemEnt); } rand = Math.RandomFloatInclusive(0.0, 1.0); if ( rand < 0.35 ) itemEnt = player.GetInventory().CreateInInventory("Apple"); else if ( rand > 0.65 ) itemEnt = player.GetInventory().CreateInInventory("Pear"); else itemEnt = player.GetInventory().CreateInInventory("Plum"); SetRandomHealth(itemEnt);
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Ordered a new DayZ server today from Havoc and after the 1.0 update my server is now a private shard. Anyone else have this happen? They've reinstalled the server and still shows private.
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What is the best GSP in terms of user control for a community hive server? I want to be able to edit config for daytime only, weather control, etc.
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Gameservers.com doesn't allow access to the actual config files.
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Persistency is screwing everything up for everyone.
radar1029 replied to robotstar's topic in Servers
New server owner with Gameservers.com. Any idea how I go about backing up my files? The options with this provider seem very minimal. -
Anyone know how to setup my server at Gameservers.com to be daytime only? I can't configure the battleye scheduler so I don't know if there's any other way to make this work.
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Is this feature currently broken? Also, can't light fires in the fireplaces inside houses.
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About 10 hours of play time on beta and still have yet to see a vehicle.
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I don't know how else to post pictures. I think it was either Multiplay Vanilla DayZ or Z Nation. All of these were .63 played last night or today. https://twitter.com/radarL0ve/status/1061663520796958720?s=20
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So all my gear just glitched away? And this is "beta"?