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244 ExcellentAbout Pyongo Bongo
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Craft sling before you can shoulder weapon
Pyongo Bongo replied to Jared Martin's topic in Suggestions
You are wrong. The weapons are attached by magnetic force. The survivors are magnetic. -
I heard "every cigarette takes four minutes off your life" somewhere. And I just googled the average human lifespan, 73.16 years. So if every cigarette takes 4 minutes off your life, smoking a cigarette takes 0,0037968531680943% off your life. It would be extremely realistic (NOT! :D) and funny if smoking a cigarette in-game did 0,0037968531680943 damage points to your character, and it would un-promote smoking IRL to see your health bar litterally go down as you smoke 😄 But it wouldn't disturb your game since the damage is only 0,0037968531680943 of your life bar per cigarette. I think smoking a whole pack in a row should make your character puke. Then you could force someone at gunpoint to smoke a whole pack of baad baad unhealthy cigarettes and make them puke. EVIL! Don't smoke, kids!
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I think being constructive is geat 🙂 The developers get a mountain of "lividness" for anything and everything, that may motivate them, but is more likely to demotivate them. I think it's best to think of how our problem can be fixed and to try to present that to the devs, here or on the feedback tracker or youtube. Or you can write a letter xD I don't like the new (and old) loot restrictions either. They do add a little bit more character to the setting of each map and we still have a fun variety of guns and clothes to use, (here comes the constructivity:) I think it would be an improvement if instead of hard restrictions, we had... ok I'll just copy and paste my text from another post, it's too time consuming to write this out every time:
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I played maybe 20 hours on Sahkahl, I have not played the most recent or upcoming overhaul update or read the patchnotes. Quick summary of my opinion, which will be fleshed out in the spoiler window below: -Beautiful map! -I like having the option to play on an ice cold map with a lot of "survival chore" gameplay and emptyness, but I won't be playing there often because of that. I wouldn't want the map to be watered down with action and POIs everyhwere and warm temperatures and/or easy food - The bunker is VERY cool, I'd like the *spoiler* "scientist quest" to open it to be more authentic and less obviously gamey
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I think servers should have the option to set long respawn timers. A one hour respawn timer would completely fix peiple running back to fights/their body and allow bodies to have a more authentic 1-hour time bfeore they need to be deleted by the server.
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Russian roulette was in the game for years :) I hope we get it back, it was always funny to play with strangers.
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Performing actions more slowly should be silent/quiet
Pyongo Bongo replied to Stalker z Czarnobyla's topic in Suggestions
Maybe holding down the shift or ctrl button could slow down and silence the action. :) -
I like the change. DayZ from 2014 to 2019 had a fraction of the pre 1.26 inventory size and I can't remember anyone complaining. It seems a lot more reasonable and believable now and you can better estimate what kind of firearm someone could realistically be conceiling. I play on PC, so it may be different than on console.
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Wether I agree or disagree with this, they did make the game A LOT more believable 🙂 And they made it a lot easier to predict what kind of weapons someone could possibly be hiding. No more bayoneted 3 meter long mosins conceiled inside backpacks xD
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I like it it's more believable now and you make more decisions based on inventory space and clothing
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It would be hilarious if you could load any type of ammo which fits. Especially if the guns would sometimes explode from that. I have wished for this too :)
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I played for 2.5 hours yesterday. It was a hilarious arctic homelessness simulation, really worth the money. I absolutely LOVE the new terrain and weather hazards and diseases. I had to laugh so hard as SPOILER a homeless man lead us (dehydrated homeless men) to a sulfuric hot spring where we warmed up. He jumped in naked and got cooked alive. I had to laugh as we ate a mountain of polluted snow to survive, then ran back to warm up next to the hotspring like gigantic single celled extremophile organisms. I had to laugh as i became deaf from eating tons of polluted snow. I had to laugh as we wrapped our faces in dirty rags we made from dead homeless peoples clothes to protect us from the -999° temperature, as we ate caviar in a moldy wooden shed. I had to laugh as we climbed the huge mountain to find a dead homeless person in a crater with poisonous hot volcanic gas blasting out, being blasted in the face as I tried to loot his body and quickly scurrying away. I love it so far :D
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Sure it looks cool and fits the setting 🙂 And it's badass 🙂 I am not a fan of tier restrictions, so I'd have it spawn possibly spawn in literally every single loot space which can fit a shotgun. But more rare / common depending on how reasonable and "balanced" it would be to find. So you can find it in the Kamyshovo kiosk, but the chance is way better that you'd find it in the pd. And if the devs really insist on having artificial restrictive loot progression to force a certain gameplay loop, give it a good chance to spawn in the Novaya Petrovka PD or in the Tisy hunter camp, and really low chance to spawn in the Kamy PD. I wouldn't call this OP "balance" wise if it's straight up a BK133 that is semi auto, because it's a gun that exists. And it would make sense if it's rarer than the existing pump/single/double barrels since I'd assume semi autos are rarer IRL too based on laws and higher price.
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ALL THE STREAMERS GOT TO PLAY TODAY BUT I DIDNT
Pyongo Bongo replied to KA-74USER's topic in General Discussion
The downside of this is spoilers everywhere and people knowing every little detail on day 1 of release, discouraging teaming up. -
TheRunningManZ's open letter to the DayZ developers
Pyongo Bongo replied to Kathosky's topic in General Discussion
The zombies barely sound like blood crazed rage monsters, they sound very goofy often actually xD *Hops fence* "Hurhhgh" *hops fence in other direction "Huuurgh" *hops fence* "Huurgh".... *gets slapped in the face with a fish* "Owwww :/"