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lukeman3000

What kind of FPS do you guys get?

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I'm just curious what other players are getting.

I know the FPS varies greatly depending on where you are at and what you're looking at, but at it's lowest, what would it be, and what settings are you using?

If I'm in Cherno and I look at the city, my FPS drops to about 34. But I've got everything on either high or very high, 1920x1080 resolution.

When I'm out of the city, it can range from 50-70.

It is definitely frustrating when it drops down so low in the city. Is it really that GPU-intensive? I have an intel i5 3570K and an EVGA GTX 670 FTW.

What is nuts is that I can run Crysis 2 completely maxed at 60FPS on average, with occasional dips into the fifties when things get really intense. But in Day Z, my FPS tanks down to 30ish whenenver I look towards a city such as Cherno. Is this normal, and would getting a second 670 help improve my framerate?

Edited by lukeman3000

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It's pretty normal, ArmA is fairly CPU intensive, you will probably get a decent FPS boost by overclocking. I went from a single 5850 to three in crossfire and saw hardly any increase, maybe 5 FPS, overclocking my CPU (i5 750) gave me a decent increase though, from around 30-70 FPS (city/wilderness) to 50-90 FPS.

I play with AA off however as having it on drops my performance considerably, 2560x1440, texture, terrain, object detail etc are all on highest.

I expect the standalone will be better optimized.

Edited by smasht_AU

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i7 870, 8Gb RAM and a HD 6970 2Gb DDR5. I get 50-70 FPS in the wilderness, 30-50 in cities. Playing with all settings on 'high', post-processing effects on 'normal', 720p with 1080p 3D res.

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It's pretty normal, ArmA is fairly CPU intensive, you will probably get a decent FPS boost by overclocking.

You mean if I overclock my CPU? Would that net me more of a gain than if I double up on the 670s?

In other words, is the CPU my bottleneck?

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I can only speak from my own experience but that was the case for me, maybe ArmA just hates my cards/crossfire.

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I can only speak from my own experience but that was the case for me, maybe ArmA just hates my cards/crossfire.

I've heard that Day Z is quite CPU intensive. It's definitely worth a shot.

I can dish out 30 bucks for a Hyper 212 Evo and try my hand at overclocking to see what happens.

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3.4Ghz i7

Radeon HD 6970M 2gb

16gb ram

2560x1440 on all high settings 27-40fps

Altered boot and config file I made last week keeps this at 35-50fps now.

The dips are in combat or doing crazy stuff.

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What is nuts is that I can run Crysis 2 completely maxed at 60FPS on average, with occasional dips into the fifties when things get really intense. But in Day Z, my FPS tanks down to 30ish whenenver I look towards a city such as Cherno. Is this normal, and would getting a second 670 help improve my framerate?

It's not "nuts" at all...you can't compare two totally different games/engines to figure out the framerate you should have ;)

I experience the same frame drop issues in ArmA 2, and DayZ, so does EVERYONE I know regardless of their UBER PC builds.

We all run Crysis 2 on Ultra smooth as butter 60-100 FPS though. The engines are two different beasts. The CE3 would MELT trying to do what the RV3 does lol! ;)

The bottom line is the RV Engine / ArmA 2 is just a VERY demanding game/engine...that's just how it is :(

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i5 2500k @ 4.5 Ghz @ 120 Hz with SLI 2 x OC'ed 580 MSI on SDD and in city 40 - 70 and outside of city 70 - up. I have all maxed out on 1080 (postproccesing is off) and AA is on Very High ----------- that's during day time with no rain.

With rain take off 10 - 15 fps from figure above.

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i5 3570k @ 3.4ghz (stock), 8gb 1600mhz ram, EVGA gtx 660 2gb, I get 40-50 in the city, and 60+ in the wilderness @ 1920x1080p, AA off and postprocessing off. Just built the pc a few days ago.

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