duddbudda 33 Posted June 14, 2012 weapons are already nerfed as fuck: I just shot a guy in the face at 75yd with the DMR: that's a 7.62 NATO round in the face: the 7.62 NATO was regarded as inhumane, shooting someone with one was arguably a war crimeand the the victim? stopped dropped and rolled, I had to shoot him twice morenerf weapons any further and destroy PvP completely Share this post Link to post Share on other sites
Sinaz20 0 Posted June 14, 2012 I'm not talking about the weapons themselves' date=' but the people holding them. An M4 is only as accurate as the person firing it, and making it laser precise 100% to the weapon's modelling is kind of silly to me. I have edited my original post to make this clearer.[/quote']I served in the USAR and am a qualified marksman.Why should I be punished in game by simulating ineptitude into my aiming?I like that I have to acquire a sight picture and compensate for range/windage/motion-- even holding breath.I put every rifle into semi mode, try to always place well aimed shots.One shot, one kill.Works for me!Hooah. Share this post Link to post Share on other sites
#BASEDGOD 27 Posted June 14, 2012 Have any of you shot a weapon in real life?Anyone?Hello?Why would you take realistic weapons and make them LESS realistic? When you get shot in real life' date=' you screen doesn't go red until you find some cover and wait 20 seconds. Depending on how far you are from the shooter, the bullet's energy and where you are hit all factor in if you're going to die or just end up wounded.When you get rocked by a CZ550 from 500 yards, you're a dead man.[url']http://en.wikipedia.org/wiki/CZ_550The CZ550 is designed for big game. This means you are dead if you're on the receiving end. In DayZ it's chambered for this;http://en.wikipedia.org/wiki/9.3x62mmShooting is not nearly hard as some people make it out to be. This isn't CoD or BF3 where you are running and gunning. If you can't move correctly to avoid shitty positioning where you open yourself up to snipers or gunfire, you deserve to die.Go look up some small unit tactics on youtube using VBS2 or go read some books on infantry tactics.I absolutely agree, a hunting rifle bug game round would destroy someone. And yes, I've fired many guns. Even with a scoped rifle like this, I would probably never hit a man-sized target from 500 yards on the first shot unless I was really lucky. But I admit I'm not a very good shot in real life. Shooting isn't like it is in a video game, you don't just put the crosshairs on and the gun does everything for you. Just by pulling the trigger, you can skew the shot in any number of directions very easily. You have to be a machine to be as accurate as the bullet is out of the barrel.Have you seen how far 500 yards is? Have you pointed a gun down a range and SEEN how far that is? 200 yards is a really daunting shot, I don't think I've even seen a range that went 500 yards in my neck of the woods.In the marines, you shoot out to 500m with ironsights. This is standard for every marine.500m, with ironsights. It' actually is easier to shoot a man sized target than most people think. I could give you two 5 round mags and show you how to shoot with the first 5 and have you hit a target while prone with at least 4 out of the 5 of the second mag if you don't suck and let your ego get in the way. Share this post Link to post Share on other sites
Bal Sofs Tihl 7 Posted June 14, 2012 Better idea: less weapons and less ammunition.Shooting at someone and missing should make you feel like you just got shot, yourself. Make people think before they shoot.Why is it that I can find thousands of dollars worth of guns and ammo in 2 hours, but am lucky to find one map or a single box of matches? Less guns. Less ammo. Less deathmatching. More survival. More authenticity. More fun. Share this post Link to post Share on other sites
Sinaz20 0 Posted June 14, 2012 In the marines' date=' you shoot out to 500m with ironsights. This is standard for every marine.500m, with ironsights. It' actually is easier to shoot a man sized target than most people think. I could give you two 5 round mags and show you how to shoot with the first 5 and have you hit a target while prone with at least 4 out of the 5 of the second mag if you don't suck and let your ego get in the way.[/quote']As I recall, with the M16A2, at 300m, your front site post is wider than a man-sized target. 500m hits would be most impressive. After that, you are in the "area target" range.I'm going out to hunt some Zed and see if the iron sites are perspective correct to what I remember. :D Share this post Link to post Share on other sites
dallas 5195 Posted June 14, 2012 What was it the OFP installer said: "Once you see the flash, you're already dead?" Share this post Link to post Share on other sites
Budiak 1 Posted June 15, 2012 Eh. I've seen plenty of flash and I'm still around. A lot of times you're just shooting at muzzle flash. The only thing I find funny about games is that you can pick up any POS gun and shoot it like a pro without zeroing it. We're all like snowflakes in this regard. Our positions and postures and head sizes and fingers are all different, so people tend to have different zero settings. You can generally rely on Kentucky windage, but only after a few rounds to get a feel for it. Regardless, the weapons are just fine the way they are. Having fatigue-shake, breathing, time in travel and bullet drop is just about as much realism as I care to have in a video game. Not making a shot that I've steadied for and calculated and compensated for because the weapon has a random pattern like a machine gun's beaten zone would infuriate me. Share this post Link to post Share on other sites
deepfried 95 Posted June 15, 2012 to be frank I think that the guns and balistics are one of the few areas of the mod that really doesnt need any improvement, its already best in class so far as i'm concerned. Share this post Link to post Share on other sites
punisher_1 3 Posted June 15, 2012 I'm not talking about the weapons themselves' date=' but the people holding them. An M4 is only as accurate as the person firing it, and making it laser precise 100% to the weapon's modelling is kind of silly to me. I have edited my original post to make this clearer.[/quote']I served in the USAR and am a qualified marksman.Why should I be punished in game by simulating ineptitude into my aiming?I like that I have to acquire a sight picture and compensate for range/windage/motion-- even holding breath.I put every rifle into semi mode, try to always place well aimed shots.One shot, one kill.Works for me!Hooah.I want you on my team! Share this post Link to post Share on other sites
seannybgoode 10 Posted June 15, 2012 -1Terrible idea. You're gonna sit here and tell me that you get hit with a 7.62 X 45 round in the torso, and you can just run away? I don't think so dude. Having those high caliber rounds do catastrophic damage is correct. The injury system actually works pretty well as it is. Share this post Link to post Share on other sites
Sinaz20 0 Posted June 15, 2012 I want you on my team! I'm a loner' date=' Dottie... a [i']rebel. Share this post Link to post Share on other sites