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dethica

DayZ Takistan and Fallujah serverfiles for 1.7.2.6 !

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Takistan and Fallujah Serverfiles for DayZ 1.7.2.6 !

last updated: 04.10.2012 - Updates at the end of post

IMPORTANT: These files are NOT compatible with any other Takistan or Fallujah release!

Takistan:

This is my version of the Takistan DayZ experience.

This work is based on
Antirocket's
version of DayZ server, found here:

The dayz_server.pbo I am using is a modified version of
Ashfor03
's, this pack is also using his fixes.

his newer fixes can be found here:

Features:
  • zombies!
  • more zombies!
  • residential loot
  • industrial loot
  • military loot
  • vehicles
  • chopperwrecks
  • a few medical and military tents

Does not feature:

  • rubble, debris, burnt vehicles
  • fortifications etc

Industrial loot and fuel is hard to come by, medical supplies are scarce.

Note: Always backup your serverfiles, in case something goes wrong. I can't be held responsible if you break something. :D

Download:

https://github.com/d..._1.7.2.6_v1.exe

Installation:

Just download and extract this package to your Arma2OA folder

Make sure you change the admin password inside server_takistan.cfg and rconpassword in BattlEye's BEserver.cfg!

Connecting clients must also have the @dayz_taki folder!

Fallujah:

Features:
  • zombies!
  • residential loot
  • industrial loot
  • military loot
  • vehicles
  • chopperwrecks
  • a few medical and military tents

Download:

https://github.com/d..._1.7.2.6_v1.exe

Installation:

The installation is similar to Takistan's, with the exception of having to download the Fallujah map ( http://www.armaholic...ge.php?id=12315 ).

You MUST extract the fallujah map in the default folder (@fallujah1_2)

Make sure you change the admin password inside server_takistan.cfg and rconpassword in BattlEye's BEserver.cfg!

Connecting clients must also have the @dayz_fal folder!

Updates:

  • 20.09.2012 - initial release
  • 21.09.2012 - updated mission file, now there are 2 medical tents and 3 military tents on the map
  • 24.09.2012 - added files for Fallujah map hosting!
  • 25.09.2012 - updated the installation instructions, regarding database cleaning
  • 04.10.2012 - cleaned up, updated files and download links for easier installation

Edited by dethica
  • Like 4

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nice ^^

is there a description / tutorial how to install Fallujah Client ?

i DL the map but still get kicked when joining a fal server.

please help :(

edit: just saw this: http://dayzmod.com/f...h-map-released/ :)

this version is NOT compatible with the vilayer one!

server and client must use the same @dayz files!

this version is for people, who want to host their own takistan or fallujah server, without feeding a certain serverhosting company.

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It would be cool if there were more people testing this and giving feedback. ;)

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Saw your post on another forum before I saw this one.

I tried to get a server running them but couldn't get it to work. May try again later. I would appreciate some clearer instructions for the install. Some things in the read me could be interpreted multiple ways which lead to some of my confusion (the rest was probably fueled by drink :P ).

Also it is tough to find useful posts in this forum. They need to make a separate section for server promotion so this one can be for actual discussion. Then maybe more people would see this valuable thread.

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Saw your post on another forum before I saw this one.

I tried to get a server running them but couldn't get it to work. May try again later. I would appreciate some clearer instructions for the install. Some things in the read me could be interpreted multiple ways which lead to some of my confusion (the rest was probably fueled by drink :P ).

Also it is tough to find useful posts in this forum. They need to make a separate section for server promotion so this one can be for actual discussion. Then maybe more people would see this valuable thread.

well, the installation is pretty straightforward, if you already know how to host a DayZ server.

takistan:

just download my zip file from https://github.com/d...istan/downloads and open it up, there you can already see the folder structure.

extract those to your arma2oa folder and copy missing files to those new folders:

-12 files from your old @dayz folder to @dayz_taki (excluding the file that is included in my pack and the original dayz_code.pbo.dayz.bisign file)

-HiveEXT.dll file from your @stats (or @bliss, if you use that) folder to @stats_taki folder

-files from your chernarus mission folder (its in MPmissions) to the takistan one (two additional files are needed: description and init)

the config_takistan.cfg goes to your cfgdayz folder and the dztaki_v1.bikey goes to your "arma2oa\expansion\keys" folder

then use navicat to empty the character_data table (backup old one first if you need it)

after that, you just need to use the proper commandline to start your server. just modify your existing .bat files to have something like this:

arma2oaserver.exe -mod=@dayz_taki;@stats_taki -name=cfgdayz -config=cfgdayz\server_takistan.cfg -cfg=cfgdayz\arma2.cfg -profiles=cfgdayz -bepath=BattlEye -world=takistan

client's commandline could be something like this:

arma2oa.exe -mod=@dayz_taki -nosplash -world=empty

if I forgot something or it is unclear in some places, let me know.

Edited by dethica

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Everything is working except for when I try to connect to my server using LAN I get stuck at "Waiting for Host". The server Console continuously says

19:45:43 Mission DayZ fallujah read from directory.

19:45:43 Mission DayZ fallujah read from directory.

19:45:43 Mission DayZ fallujah read from directory.

19:45:43 Mission DayZ fallujah read from directory.

19:45:43 Mission DayZ fallujah read from directory.

Pls help :blush:

EDIT: This is using your Fallujah server files BTW

IM also not sure how to empty the character_data table.

Edited by MurkyB

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Ok so progress... I downloaded Antirockets Server files and installed it. This helped with the mission file problem. I also found out how to clear out the Object_data table but I cannot find a character_data table in my DB. Were would I get the character table from? Now my error is k9uya9.png

Edited by MurkyB

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Ok so progress... I downloaded Antirockets Server files and installed it. This helped with the mission file problem. I also found out how to clear out the Object_data table but I cannot find a character_data table in my DB. Were would I get the character table from? Now my error is

if you have antirockets installed, your database must contain these tables:

character_data

dbver

object_classes

object_data

object_spawns

player_data

player_login

if some of these are missing, your installation might be corrupt?

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Everything is working except for when I try to connect to my server using LAN I get stuck at "Waiting for Host". The server Console continuously says

19:45:43 Mission DayZ fallujah read from directory.

19:45:43 Mission DayZ fallujah read from directory.

19:45:43 Mission DayZ fallujah read from directory.

19:45:43 Mission DayZ fallujah read from directory.

19:45:43 Mission DayZ fallujah read from directory.

Pls help :blush:

EDIT: This is using your Fallujah server files BTW

IM also not sure how to empty the character_data table.

i have the same problem,

i use antirocket too,

i update my database with your file (no error)

i have the tables you listed (no less, no more),

i can't connect and my console say "Mission DayZ fallujah read from directory" 10 times per second until i press escape

my name blink red and the top right corner of the screen ("necropaul 0ms")

i use "-world=fallujah_v1_0" to lauch the server, it is right?

EDIT : NVM, i forgot the init and description file...

EDIT 2 : still got the same issue

EDIT 3 : same problem with takistan

Big thanks for your work

Edited by necropaul

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post your complete commandline for the arma2oaserver.exe

also post your RPT file (arma2oaserver.rpt inside your cfgdayz folder), make sure you post the one that the fallujah/takistan version generated.

By the way, server does not need to have a "-world=" parameter in the commandline, the mission.sqm file tells it what world to load anyway.

Edited by dethica

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post your complete commandline for the arma2oaserver.exe

also post your RPT file (arma2oaserver.rpt inside your cfgdayz folder), make sure you post the one that the fallujah/takistan version generated.

By the way, server does not need to have a "-world=" parameter in the commandline, the mission.sqm file tells it what world to load anyway.

\Expansion\beta\arma2oaserver.exe -mod=@dayz_fal;@stats_fal;@dayzfallujah -name=cfgdayz -config=cfgdayz\server_fallujah.cfg -cfg=cfgdayz\arma2.cfg -profiles=cfgdayz

\Expansion\beta\arma2oaserver.exe -mod=@dayz_taki;@stats_taki -name=cfgdayz -config=cfgdayz\server_takistan.cfg -cfg=cfgdayz\arma2.cfg -profiles=cfgdayz

i can't past the rpt right now :/

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what is the name of your folder where the fallujah map actually is? the modfolders need to be correctly referenced in the commandline.

if you have "-mod=@dayz_fal;@stats_fal;@dayzfallujah" in your commandline, then you also have to have the folder names like that. in your case, i think the "@dayzfallujah" part is wrong.

if you just downloaded and extracted the map as it was, without renaming the folder, then I think the correct one would be "@fallujah1_2"

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what is the name of your folder where the fallujah map actually is? the modfolders need to be correctly referenced in the commandline.

if you have "-mod=@dayz_fal;@stats_fal;@dayzfallujah" in your commandline, then you also have to have the folder names like that. in your case, i think the "@dayzfallujah" part is wrong.

if you just downloaded and extracted the map as it was, without renaming the folder, then I think the correct one would be "@fallujah1_2"

oh, you're right, the worst is that i see it and correct it on my client and forgot the server (shame on me),

still don't know about taki, i'll let you know about fallujah,

thanks

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yeah this doesn't work at all. the spawn scripts dont initiate from pMain...and the vehicle spawns are in sql files...

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yeah this doesn't work at all. the spawn scripts dont initiate from pMain...and the vehicle spawns are in sql files...

huh? you did read about how to import the sql files into your database, right?

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yeah this doesn't work at all. the spawn scripts dont initiate from pMain...and the vehicle spawns are in sql files...

you have to execute the .sql to apply the modification in your hive,

i can explain how to do it with mysql.exe (in the arma2/mysql/bin/ folder) so no need of another program?

,

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Ok so I have deleted everything and redone everything. My command line for the server is

start .\arma2oaserver.exe -mod=@dayz_fal;@stats_fal;@fallujah1_2; -name=cfgdayzfal -config=cfgdayz\server_fallujah.cfg -cfg=cfgdayz\arma2.cfg -profiles=cfgdayz\Users\cfgdayzfal

Things I should also note...

- I updated arma2 using dayzcommander to a version that the server was lited to be compatiable with (96061)

- Updated @dayz to 1.7.2.6 and used that folder to create @dayz_fal

- I have copies of all old folders

This is the new error im getting

http://zz9cap.com/im...4a90716697d.png

Now I am using the fallujah map from armaholic. The thing about that is the map files are version 1.2 and this error is asking for V1.0...

I looked at the Fallujah map download info on armaholic and one thing stood out to me.

Notes to mission makers:

The map has been profoundly changed.

To ensure that no player can play with a different version, with different trees and objects in different places and have advantages in the game, I have changed the name of the map in fallujah_v1_0 into "cfgPatches" section.

Would this be the reason I am getting this error?

Edited by MurkyB

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This is the new error im getting

http://zz9cap.com/im...4a90716697d.png

you forgot to change the client's start_game.bat file?

your arma2oaserver.exe commandline seems correct, but the client also needs to run the map:

start .\arma2oa.exe -mod=@dayz_fal;@fallujah1_2

the @fallujah1_2 tells the game what folder to look the mapfiles in.

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Ok so I fixed the command line in my game.bat file and joined the game and everything loaded perfect and after fully loading I get this error.

a7526450281ce4b57f66.png

I pressed respawn and I can see my character fall to the ground and then the You Died screen. Then I continue back to game and can hear SFX in the background but still same error. Im so close to getting this to work. Seems like this should be the last error to deal with :D Thanks so much for your quick response and good advice.

Quick addition. I replaced the sql files into the db using nivicats execute sql file option. All the files in this bd have not been used including the ones on my pc. Should I still clear object and character tables? If so what option do I click or how would I go about "clearing" them?

Edited by MurkyB

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Tripple post... These can be deleted

Edited by MurkyB

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Tripple post... These can be deleted

Edited by MurkyB

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Ok so I fixed the command line in my game.bat file and joined the game and everything loaded perfect and after fully loading I get this error.

a7526450281ce4b57f66.png

I pressed respawn and I can see my character fall to the ground and then the You Died screen. Then I continue back to game and can hear SFX in the background but still same error. Im so close to getting this to work. Seems like this should be the last error to deal with :D Thanks so much for your quick response and good advice.

Quick addition. I replaced the sql files into the db using nivicats execute sql file option. All the files in this bd have not been used including the ones on my pc. Should I still clear object and character tables? If so what option do I click or how would I go about "clearing" them?

if you have navicat, you can right-click the character_data table and choose "empty table"

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if you have navicat, you can right-click the character_data table and choose "empty table"

So I cleared data tables for character and objects. Still getting the same error. Server is running a incorrect version of the server side application. Any ideas?

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I updated the first post to make installation much much easier. The database is now included, along with the modified @dayz files, you should check it out, if you can.

I suggest you try the Takistan one first.

It's nearly 4AM here, and there is an error in the start_game_takistan.bat:

start .\arma2oa.exe -mod=@dayz_taki -nosplash -world=empty -maxMem=2047

this is what it SHOULD be:

start .\Expansion\beta\arma2oa.exe -mod=@dayz_taki -nosplash -world=empty -maxMem=2047

Edited by dethica

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