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andrewmont

Suggestion for mobility system linked with inventory - fatigue and nourishment.

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I know a completely revamped inventory system will be in the future for Day Z so I don't want to talk to much about that because I figure things like the ability to fit an AS50 in your backpack will be fixed. I quite like the cubic centimetres/weight idea. However being limited to what weapons would fit in your backpack would mean it would be impossible for people to carry some combinations of weapons.

To help this I think players should be able to say sling a second primary weapon on their back however with this a decreased mobility should be taken into account. This provides a balance and this would go for all items that you carry - they all have weight and weight should affect fatigue and how much you'd need to eat and drink as well as the distances you'd be able to sprint for. etc..

So some people might prefer to have a single primary and secondary weapon + the essentials to survive. These people would have greatly increased mobility, making them harder targets but less equipped. On the other hand some would be wanting to travel with as much of and the best gear they can carry however this would result in a decreased mobility and increased need for nourishment.

I think this would add more variety for the game giving clear different playstyles and survival tactics between players because at the moment it's very much all about finding as much loot as you can but in real life I wouldn't want to be running about with an abundance of gear that just weighs me down.

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Is there a need for a second primary weapon in the first place? You barely find a person carrying more than one rifle even in the military...so people calling for realism should "realize" what they are asking for.

I hope that weight and fatigue play a main role in the standalone. I'm already resisting taking a second primary in my pack. Travel light, travel fast is what i say. As long as you can "bug" food and drinks there is no other purpose for the free pack slot than storing weapons and ammo.

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Is there a need for a second primary weapon in the first place? You barely find a person carrying more than one rifle even in the military...so people calling for realism should "realize" what they are asking for.

Just because people in the military don't carry two rifles doesn't mean that it's unrealistic to do so. There is no 'need' for two primary weapons but there are good reasons to have two. It takes up more room but I prefer to have a silenced weapon/long range rifle and main assault weapon. Point I'm trying to make is people should be thinking more about whether or not they want two weapons.

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