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Do not make DayZ mainstream noob friendly

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Dayz is doing so well because it is a breath of fresh air. It has been over 10 years since the gaming industry has returned to true hardcore sandbox pvp. If Dayz was another left 4 Dead or any other cheesey zombie game, it would have been forgotten.

What is separating DayZ from the rest is not the zombie factor, its the large open world meets survival of the fittest and player crafting that truly matters. The game could have been mediaeval based and guilds build and create castles, capture horses, hunt for food and claim lands.

Gamers like myself have been waiting for the noob mainstream gaming industry to die and indie / mod developers to pave the way for next generation creative gaming.

Fk call of duty, battlefield, world of warcraft, starcraft and all the other boring unimaginative games that were brought to the market only for profit. This is the game we've been waiting for. You all know who you're, stand your ground against the influx of noob that will cry and try to water your game down. This game is ours

Rocket, keep up the amazing work.

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You lost my interest when you said 'World of Warcraft' and 'Starcraft' were boring and un-original. Games with extremely detailed backstories, lore etc etc. Considering DayZ consists entirely of a pastiche of B-Movie zombie films (to use your logic)

Self-gratifying soapbox rant.

Oh and that Medieval game you mentioned already exists, called Mount and Blade.

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when you say noob/mainstream you mean successful ... you dont want them to make a successful mod/game ... what happens when the indie/mod developers pave the way for games? they become the mainstream and successful and you'll complain again...

I hope dayz does become successful and popular, I want to share it with as many of my friends as possible, even if they are shit at the game ... but that doesnt mean I want the game to be watered down from what it is.

Dont be one of those "I WAS HERE FIRST SO I AM COOL, YOU CAME TO THE PARTY LATE AND YOUR RUINING THE GAME!" types ...

you sound like one of those people at a dinner party that looks down at any movie that isnt obscure or doesnt have subtitles...

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when you say noob/mainstream you mean successful ... you dont want them to make a successful mod/game ... what happens when the indie/mod developers pave the way for games? they become the mainstream and successful and you'll complain again...

I hope dayz does become successful and popular' date=' I want to share it with as many of my friends as possible, even if they are shit at the game ... but that doesnt mean I want the game to be watered down from what it is.

Dont be one of those "I WAS HERE FIRST SO I AM COOL, YOU CAME TO THE PARTY LATE AND YOUR RUINING THE GAME!" types ...

you sound like one of those people at a dinner party that looks down at any movie that isnt obscure or doesnt have subtitles...

[/quote']

^ exactly the correct argument

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This is the same as people shouting carebear/alpha/CoD whore at any chance regardless of the context or maturity of previous posts.

You just look dumb, screaming something with no logic.

Please, refrain from posting again.

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I think Starcraft, Battlefield, World of Warcraft were awesome and amazing. But Battlefield 18, "World of Warcraft : Revenge of the Revengers who got Revenge in the previous Revenge Revenge", and Starcraft 283 - those aren't the most interesting of games. But they make money.

What is happening right now, is that despite people saying they don't like "Free to play" games, you guys are shelling out a SHIT-TON of money to those games. If you want to see the future, that's your future.

All I can say, be a smart consumer. Don't just buy shit because everyone else is. Same rules apply to DayZ/ArmA.

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I think Starcraft' date=' Battlefield, World of Warcraft were awesome and amazing. But Battlefield 18, "World of Warcraft : Revenge of the Revengers who got Revenge in the previous Revenge Revenge", and Starcraft 283 - those aren't the most interesting of games. But they make money.

What is happening right now, is that despite people saying they don't like "Free to play" games, you guys are shelling out a SHIT-TON of money to those games. If you want to see the future, that's your future.

All I can say, be a smart consumer. Don't just buy shit because everyone else is. Same rules apply to DayZ/ArmA.

[/quote']

That is what I mean by mainstream, users flock in waves because it has been corporately advertised in brainwashing the mass to purchase the game, monkey see monkey do.

DayZ is absolutely amazing and I have nothing but respect for what you have built, because most developers would never even attempt to make such a game, because they consider it "gambling". I read rumours that you would be porting the game to Arma 3 and it's possible for that engine to run 200 manned servers. If that is the case and what I hear is true, you could be creating new pathways for developers who were afraid to take the risks before and have them lean in that direction.

All the best, loving the game and can't wait to see what else you have in stores for us all.

I

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Believe you me, when DayZ standalone comes out, ill do my best to obtain a pirated copy. I agree with Rocket, in that you shouldnt waste your money supporting this industry.

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Believe you me' date=' when DayZ standalone comes out, ill do my best to obtain a pirated copy. I agree with Rocket, in that you shouldnt waste your money supporting this industry.

[/quote']

I don't think that's quite what rocket was saying. "Don't support the industry?" I'll agree that there are aspects of the industry which need to be financially punished (ie the march of neverending sequels and re-hashed ideas), but pirating a game like a standalone DayZ would be pretty counterproductive. 1) By not supporting companies that innovate, we discourage companies that want to try something different. 2) Will add fuel to the "PC era is dying" argument and encourage console-only titles, which are already rife with sequel-sequel-sequel and rehash-rehash-rehash

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ill do my best to obtain a pirated copy.

Perma-ban for excessive retardation.

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Believe you me' date=' when DayZ standalone comes out, ill do my best to obtain a pirated copy. I agree with Rocket, in that you shouldnt waste your money supporting this industry.

[/quote']

:rolleyes: Words fail me...

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It never has been easy and it is only getting harder.

If you want to cater ARMA II to the CoD crowd, you have to make some ENORMOUS changes to the game first.

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I think a vast majority of you are missing my main point. I love gaming, I support this industry through thick and thin, but when it comes to mainstream anything, whether it's gaming, music, movies or whatever, I believe it kills creativity and smuthers the little guy just to gain maximized profit. All I was stating to Rocket was, he has a beautiful concept, it's refreshing to see that he didn't "sell out" to get where he is today and I hope to god in the near future if he makes a stand a lone game, he doesn't sell out for pure profit and he takes the risk to make the game he truly wants.

It's like a musician, you can give him money and the best studio, but pure creativity comes from loving what you do and not for profit. When I play DayZ it reminds me of games back 10 years ago that required more of a brain and skill, rather than sheer graphics and mainstream systems that pedestal bad players to keep up with the better players.

Anyways, as I said before, keep it up rocket and I hope to be able to do an interview with you for my website in the near future!

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I think most people get the gist of what you are saying (don't make Day Z too easy) and probably agree with you, they are just flaming you for the "anti-mainstream"/"it's the corporations man" soapbox ranting.

Given Rocket's propensity to mock everyone who declares the mod too hard, I don't think you need to worry. :)

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make it harder, and dont stop making it harder.

Tired of easy mode games nowadays

also LOL

ill do my best to obtain a pirated copy.

Perma-ban for excessive retardation.

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I don't understand why you people are afraid that a mod of a fairly obscure military simulation video game is going to become 'mainstream noob friendly'.

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Unfortunately when money gets involved it becomes a whole different can of worms. It's almost impossible, once a project like this picks up attention, that politics doesn't become involved - and it gets very messy once that happens. The carrot of cash dangling in front also alters certain mindsets as well and for want of a better word it's almost "natural" that it happens. Not saying anything directly against anyone here, it's just a fact of the industry (or any industry for that matter).

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For as much bitching, moaning and gimme, gimme, gimme as I hear out of the "hardcore" gamers around here, we could do with a little fresh blood in my opinion.

Gamers like myself have been waiting for the noob mainstream gaming industry to die and indie / mod developers to pave the way for next generation creative gaming.

Then, with due respect, gamers "like yourself" are naive and woefully short-sighted. Indie games have every bit the capacity to suck as mainstream games do, and mainstream games have brought us some of the most amazing, memorable experiences in the industry.

Tried and true gamers - gamers like myself don't spend our time sitting around passing judgement on other gamers. We don't fight about XBOX vs. PS3 vs. PC vs. mobile. We play all sorts of games and have all kinds of experiences and meet all sorts of people and have a ton of fun doing it. We're not elitist assholes who define ourselves by how much better we think we are than those we deem as being "other" for whatever arbitrary reason we pull out of our pants. We play Halo, and CoD, and BF3 on one day and lo-and-behold that doesn't stop us from showing up the next and playing OFP or Mount & Blade or Civilization and those don't keep us away from Limbo, Braid, Bastion, SMB, Mount & Blade, etc., etc. Hell, we'll even play a sports game if the mood is right. And, yes, we even play WoW.

So how about this? How about chill the fuck out and relax. How about we're all here for the same thing? To try out this thing called DayZ and see what it's all about and help rocket weed out the bugs, exploits and drop our 2 cents on new features and mechanics.

rocket clearly has it under control. He doesn't need you to tell him who to listen to and who to ignore. I'm pretty sure he can puzzle that out on his own and if the conclusion he comes to doesn't quite match up with your preconceptions of who he is and what he plans for DayZ which is most certainly going to be the case? You can decide to suck it up and enjoy it anyway, or go fuck off to some other game. You're a free person just like the rest of us.

Perma-ban for excessive retardation.

I like you more and more every day...

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For the simple fact that DayZ uses the Arma 2 engine, I doubt it will ever become "mainstream". The control bindings alone are more than most people I know can handle.

While I agree that DayZ should remain difficult and true to it's design philosophy, I don't fear an influx of new players. Perhaps some of them will actually like the game for what it is and stick around. Those that truely don't "get it" will move on.

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What is happening right now' date=' is that despite people saying they don't like "Free to play" games, you guys are shelling out a SHIT-TON of money to those games. If you want to see the future, that's your future.

All I can say, be a smart consumer. Don't just buy shit because everyone else is. Same rules apply to DayZ/ArmA.

[/quote']

Very honest answer and the truth, it is not surprising that you can manipulate consumer but the successfull f2p marketing hype actually is amazing, well especially for the investors which claim suddenly that monthly subscribtion are outdated hehe.

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Funny thing is: BIS are specialists at the indie release, so I trust that they'll be able to get a game like DayZ to market without having to give into a big-name publisher and compromise what makes DayZ good.

It is also a known fact that DayZ has immensely helped drive Arma 2 sales to all-time highs, this in essence has made DayZ work like a kickstarter project and helped fund BIS for Arma 3 development. which in turn probably makes a retail copy of DayZ with A3's engine all the better.

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What is separating DayZ from the rest is not the zombie factor' date=' its the large open world meets survival of the fittest

[/quote']

Soooo...ArmA2 free for all?

People seem to forget that DayZ is about more than shooting people for points.

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ill do my best to obtain a pirated copy.

Perma-ban for excessive retardation.

Can I just say I've been waiting for this to happen to him for some time now :)

/cheer Rocket.

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