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WalkerDown (DayZ)

Vilayer is now bad... as the official HIVE.

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When a network expands you except that things goes better... but that's just the opposite. Now Vilayer is progressively being affected by the same problems we have on the official HIVE:

1) Loading times. They are getting worse and worse;

2) Database managing: impossible to solve individual issues (ie: reverts) due to the centralized database;

3) The worst one: server hoppers everywhere. This is one of the reason of why i jumped off from the official servers.. and now we're going to have them here as well. Ppl combat log.. or even hops on another server to stab at your back.

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That's normal if what i heard is true that all private hive servers share the same hive on one provider...same shit in small.

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We are looking to start Selling Private Servers each with there own Hives so they wont be affected by each other which means you will only have your inventory on that Server.

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timeout = 30 [minutes]; // time to check

OnDisconnect:

db_save (user_id, cur_time, server_id); // save the current time and server_id on disconnect

OnConnect:

db_get(user_id, timeout); // get all the users instances of a given time frame

if ((instances(server_id) > 1) && last_server != server_id) disconnect; // if the user connected to multiple servers then he returned on the original one within 30 minutes, he's a server-hopper (notice: you can still connect multiple time to the SAME server, but you cannot return to that server within 30 minutes if you gone elsewhere);

This won't eliminate the combat loggers.. but it would eliminate the server hoppers (who reposition to attack you from back).

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This is good, auto disco if you attempt to log onto another server.

You should send that to rocket and not just post it here if it didn't happen already.

You could add a line that detects if you have changed servers in let's say starting at 2 minutes doubling the waiting time for each new server connect as a cooldown so they lose time if they server hop independant if they were already on the server. If the server is the same no delay.

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As far as combat loggers go, last i checked on my private vilayer server.

When u log out, u char stands up straight for 30 seconds before disappearing :)

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Must got removed / or bugged in one of the updates over the weekend, me & a friend testing it out after he noticed it.

I go prone & log out.

My char stood up fully & waited 30 seconds before logging off.

Tested it afew times on friday, its possible during the updates over the weekend it got broken or removed.

edit:- This was on the lingor map, maybe possible its not included on the chernaus private servers

Edited by Torndeco

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That's normal if what i heard is true that all private hive servers share the same hive on one provider...same shit in small.

That's a negative.

My private server has an independent hive database, as do many others, I presume.

..Mind you, the server is also closed off to the public altogether. :rolleyes:

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A private server to be good needs:

- No other servers networked, or a very few (like only 2 to circumvent a possible downtime), to avoid the server hopping OR a well solid system that auto-bans the server hoppers;

- A certain number of (adult) admins that are constant online to monitor the cheaters/script-kiddies activity;

- A support system that can help the players (ie: db reverting in case of a massive script-kid attack.. masskills etc.);

- Solid hardware and good bandwidth to prevent or reduce the biblic loading times and lag;

Unfortunately it's not easy to find all the above for free... so they are few.

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ViLayer is not only bad, but they've only given a half pro-rated refund for a server that was moved from Australia to USA not only without notice, but not even a choice of where else it could of been hosted as to not give me 300ms.

So in short, if you choose ViLayer as a private server, expect to be treated badly

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A private server to be good needs:

- No other servers networked, or a very few (like only 2 to circumvent a possible downtime), to avoid the server hopping OR a well solid system that auto-bans the server hoppers;

- A certain number of (adult) admins that are constant online to monitor the cheaters/script-kiddies activity;

- A support system that can help the players (ie: db reverting in case of a massive script-kid attack.. masskills etc.);

- Solid hardware and good bandwidth to prevent or reduce the biblic loading times and lag;

Unfortunately it's not easy to find all the above for free... so they are few.

Im gonna go out on a limb here and say, my server is actually just like that, except rollbacks. I do take several backups a day, but in general i would rather help people to get back to theyre corpses :)

If you want you are more then welcome to swing by.

Theres only 1 server connected to my HIVE, so load times are very fast, and we have very active admins, who also play the actual game.

We recently did a "back to the old times" Chernarus switch, from Lingor. I simply missed it to much ;)

And im gonna say it again, why would anyone pay for free software :(

Vilayer is taking alot of money for a product they havent developed or arent even supporting. Its pure Bliss and they are merely hosters, wich take your hard earned money for a free software lol.

Edited by Byrgesen

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So as a private hive vilayer customer that's looking into a dedi box what would you suggest? What we are after is that we can add extra content ie buildings and weapons etc but the main thing is to get it whitelisted and passworded to keep out the hackers.

Any ideas? i'm in the UK?

Btw i haven't had a problem that hasn't been fixed asap with Vilayer, tops boys tbh and if anything goes wrong i pop on to see Lee and he sorts it or i get in contact with Shawn or Casey.

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So as a private hive vilayer customer that's looking into a dedi box what would you suggest? What we are after is that we can add extra content ie buildings and weapons etc but the main thing is to get it whitelisted and passworded to keep out the hackers.

Any ideas? i'm in the UK?

Btw i haven't had a problem that hasn't been fixed asap with Vilayer, tops boys tbh and if anything goes wrong i pop on to see Lee and he sorts it or i get in contact with Shawn or Casey.

Buy a dedi box and host it yourself mate. its the only way to get full control of the software really. Im not saying they are doing a bad job, but they are taking money for whats free to use, in my world thats taking advantage of peoples naivity.

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Buy a dedi box and host it yourself mate. its the only way to get full control of the software really. Im not saying they are doing a bad job, but they are taking money for whats free to use, in my world thats taking advantage of peoples naivity.

Free to use, yes. Free to host, no. Dedicated machines cost money and are a prerequisite for Standard DayZ Servers. While you can host a Private-Hive server off your localhost, it's not going to run good whatsoever. Slotted GSPs provide a more affordable alternative with certain, obvious, drawbacks. Clearly, a dedicated server is the best way to go if you know what you're doing, have the time to spend, and have the money to spend. But, not everyone has that.

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Buy a dedi box and host it yourself mate. its the only way to get full control of the software really. Im not saying they are doing a bad job, but they are taking money for whats free to use, in my world thats taking advantage of peoples naivity.

You're paying the hosting.. not a "free to use" service, as you would pay if it was another game or just a website.

Managed servers and "slots" costs more (if compared) than a dedi server, the advantage is that you can buy just few slots and you don't need to have any admin competence to run it. On the other side running a dedi server requires you to know how to maintain and admin it.. plus a good server (good, not just average or amateur) spec'ed to run Dayz, will costs you no less than 200-250 buks per months... not exactly what i would call "cheap".

When i opened the thread i didn't meant to criticize Vilayer about the cost, but about the fact that when you get bigger, you going to face the same problems of the official HIVE, so you're going to loose progressively the advantage of running a private hive server.

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As far as I know, private HIVE's will start to become unstable and laggy above 25 or 35 players, they're not storing your private character data on your server but their own larger server they're using as a SQL database. Restarting will not make such a difference if you have a lot of people on and they all start to flood back in after the restart.

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sorry for stepping over all them toes lol.

was trying to say people have been doing it for a loooooong time, without paying and some of the servers are crap yes, but some are brilliant.

personal choice i guess, but i wont pay for something free in anyway :)

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Isn't it kind of obvious? A private hive loses all its benefits when it expands.. the only reason private hives are any good are because they are small or singular server clusters. I play on private hive servers that consist of 1-3 servers with strict joining processes because then I know it's going to be relatively hacker and server hopper free. If you expand a private hive, how is it any different from the public? Of course it's going to have the same issues.

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Free to use, yes. Free to host, no. Dedicated machines cost money and are a prerequisite for Standard DayZ Servers. While you can host a Private-Hive server off your localhost, it's not going to run good whatsoever. Slotted GSPs provide a more affordable alternative with certain, obvious, drawbacks. Clearly, a dedicated server is the best way to go if you know what you're doing, have the time to spend, and have the money to spend. But, not everyone has that.

We host ours from a home computer and it works wonderfully. You would never know the difference. The hardware specs for hosting are blown out of proportion but you really can burn through about 2tb a month on a 40 man server if it's full all the time. But, I would say we have less problems than people who do rent because we know exactly what we have, and full control. So I'm not sure where the all the localhost hate comes from. I guess people just assume because the rules say so.

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