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ersan

DayZ.ST - $30/mo for 50 Slot US/EU Servers - FTP - DayZ 1.8.0.3 - Epoch 1.0.3.1 - Instant Setup - Custom Panel - Live Map Tool

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Any ETA on when servers are going to available for purchase?

Can you confirm you have vehicle spawn in your server? i just got a 70 people server with other provider and vehicles dont spawn and they dont fix anything.

I've got a fallujah server that has 200+ Vehicles.

Vehicle spawns work. :D

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You actually can do this with the map editor, choose "Custom" after add vehicle, it will ask you for a classname. Unfortunately, though, most vehicle classes are banned in the DayZ client (nothing to do with BattlEye, which has no problems with them) so they will not appear ingame, only the ones unbanned will (which I believe all are in the list already). This is why rMod exists.

Hi, thanks for explaining :)

Just 3 more questions :)

The first one is one from my previous post that I think may have been missed:

Question 1)

Finally question, if I do install rMod, will the other vehicles become available via the excellent dayz.st map editor?
.

- Basically, I just want to know what to expect if/when I enable rmod, which leads me to...

I know my existing players would all need to install rMod, which is fine, but

Question 2)

Would my existing players lose their great?

Question 3)

Would players lose their vehicles and tents etc???

Sorry again for all the questions!

Mike

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No, enabling rMod does not reset the database so everything will stay the same. The only actions that reset the database are changing maps or changing between private and company hives.

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Thanks Ersan - just 1 question missed I think :)

...Final question, if I do install rMod, will the other vehicles become available via the excellent dayz.st map editor?

Thanks again for taking the time to answer my questions!

:)

No, enabling rMod does not reset the database so everything will stay the same. The only actions that reset the database are changing maps or changing between private and company hives.

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Thanks Ersan - just 1 question missed I think :)

...Final question, if I do install rMod, will the other vehicles become available via the excellent dayz.st map editor?

Thanks again for taking the time to answer my questions!

:)

Yes, they won't be selectable from a list though - you'll need to lookup the class name of the vehicle you want to spawn here and choose 'Custom' from the spawn vehicle right click menu, there you can type in the classname.

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Ersan191 any ETA on servers? i would really like to get one from Dayz.ST.

Sitting here waiting all day and bugging the datacenter techs nonstop...

This is the last thing I heard from them:

[2:52:50 PM] You should have the details of at least one server (if not all 3) by the end of today.

Fingers crossed.

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anyway to pre book? :)

sry for the spam

Edited by wastelandgoats

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Sorry it's first come first serve :(

When the servers are ready there should be plenty of availability though.

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Kill messages (and buildings tables, care packages, custom loadout groups, wrecks, etc) should be available before the end of the week.

That alone is awesome, i tried a server today with it on and when the hacker started to mass kill everyone it was easy for the admin to see who it was

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Dallas and Washington DC servers were setup and are now available to order, Amsterdam will be here very soon as well.

Edited by ersan191

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Map Suggestion to have turn off and on Switch Showing players that are offline.Also is there a way to use the show on the map tool with Gotcha antiHack tool? and is there anyway to Deleted Tents

Edited by Drewhite

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Map Suggestion to have turn off and on Switch Showing players that are offline.Also is there a way to use the show on the map tool with Gotcha antiHack tool? and is there anyway to Deleted Tents

We plan to add more player filters soon. I haven't used the gotcha antihack tool so I'm not really sure what it is, I'll check into it. You can delete tents from the 'edit database' -> 'instance_deployable' table.

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If players who are going to play in my server are from Spain, were should I rent the server: London or Amsterdan?

Also please, can you answer my previous post about Gotcha whitelister?

Amsterdam definitely, which just came online actually. Gotcha should be fine with 500 players, I can't speak for its reliability though, I haven't heard any complaints about it. I don't use it personally.

Announcement: Amsterdam is now also online and available to order, Salt Lake City also has stock from people moving to Dallas. London also has some stock from people moving to Amsterdam.

Edited by ersan191

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We plan to add more player filters soon. I haven't used the gotcha antihack tool so I'm not really sure what it is, I'll check into it. You can delete tents from the 'edit database' -> 'instance_deployable' table.

Thank you for the info Keep up the good work

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Amsterdam definitely, which just came online actually. Gotcha should be fine with 500 players, I can't speak for its reliability though, I haven't heard any complaints about it. I don't use it personally.

Announcement: Amsterdam is now also online and available to order, Salt Lake City also has stock from people moving to Dallas.

Very very happy with the server so far. I was very surprised to see my server running the latest arma version when I got home, that is something I am not used too lol. Keep up the good work man, your doing great.

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Did anyone else notice that sometimes shooting at vehicles yields no damage? Come back a minute later, and you can damage the entire vehicle. Also, vehicles that were heavily damaged before a restart will come back fully repaired even though nothing was touched in the database or with the maptool?

Weird.

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Did anyone else notice that sometimes shooting at vehicles yields no damage? Come back a minute later, and you can damage the entire vehicle. Also, vehicles that were heavily damaged before a restart will come back fully repaired even though nothing was touched in the database or with the maptool?

Weird.

Yeah these are DayZ 1.7.3 bugs from what I've been told. The devs are supposedly working on fixing them.

Edited by ersan191

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We plan to add more player filters soon. I haven't used the gotcha antihack tool so I'm not really sure what it is, I'll check into it. You can delete tents from the 'edit database' -> 'instance_deployable' table.

Whoops i deleted alot of those and nothing is spawning in my server

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Whoops i deleted alot of those and nothing is spawning in my server

On your DayZ.ST control panel, scroll to the bottom and restore a backup to before you started deleting things

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Kill messages (and buildings tables, care packages, custom loadout groups, wrecks, etc) should be available before the end of the week.

Really looking forward to be able to test these out :beans: :thumbsup:

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Is there something going on with an update release? I am unable to join my server as of this morning. Keeps telling me that my game client is missing some DLC that my server requires yet nothing comes up as requiring an update.

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Really starting to see a few links (red, yellow) lately which is losing us a few players. Hope it gets fixed soon :)

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