Jump to content
Sign in to follow this  
Bat (DayZ)

a new inventory UI for stand alone (picture inside)

Recommended Posts

EDIT 09/06

- New design fits in a bar that let you see a lot more your surroundings

- New Loot window.

- 2 new pockets that unlocks depending on your clothing (maybe bad idea)

- Journal and pen

- Remember tools will open new windows for interactions (working on that)

EDIT 09/03

- Bloody graphics !!!

- Basic toolbelt added

- Contextual menu added for interaction with lootpiles/tentsvehicles/deadbodies......

*Click and drag or double click for fast looting

*Interaction hotkey will allow fast pickup of item, or pressing G to bring the inventory (a la DayZ classic)

- Most tools will have a submenu :

* Flashlight : an interface where you can replace batteries

* Toolbox : a simple crafting window

* Radio : Something similare to ACRE where you can modify radio options

* And more to come

- Simple crafting (everything that doesn't require tools) by clicking and dragging items together anywhere in main inventory!

Matches are not considered a tool anymore

Next will be added pen, paper, and journal

First I'd like to say that it is nothing near complete. Just a rough design with basic items placed, not many changes compared to ArmA 2 inventory because I think arma2 inventory is not that bad.

- backpack and pouch panels must be open by clicking the backpack or pouch icon.

- I'm not sure where to place toolbelt or if we need any at all.

- Each item will have weight and take 1 or many slots, or can be stacked for things like bandages. Clothing will take 4 slots, primary weapon 8 slots, and can be dragged easily to either section.

- not sure for item pickup and if we need a item list at all. It is convenient for fast looting, but maybe not the most intuitive system.

- the main inventory section (think the sum of all your pockets) will depend on your vest and pants (more pockets = bigger main inventory)

Tell me what you think.

Also I'd like to link to joeyslucky22's work, pretty amazing :

http://dayzmod.com/f...active-example/

post-8196-0-56741600-1346945723_thumb.jp

Edited by Bat
  • Like 4

Share this post


Link to post
Share on other sites

Nice work! I like it.

I think a tool belt to holster more items would be a great addition to the game. Initially you should start out with just your pockets, which would be the equivalent of maybe 6 slots worth of items (including your secondary weapon). A tool belt might double that.

Edited by Marshmallow

Share this post


Link to post
Share on other sites

Someone is already way ahead of you on this. I'll add a link to this post when I find it....

I know that, but I think the begginning of idea I have there worth sharing with the community. It is something like my personnal dream inventory, because others do not really appeal to me that much.

Share this post


Link to post
Share on other sites

Great idea! Although I think you should just have a full body slot instead of torso + legs slot, because then you'd have to find 2 parts of a ghillie rather than the whole suit, but other than that, great idea!

Share this post


Link to post
Share on other sites

Great idea! Although I think you should just have a full body slot instead of torso + legs slot, because then you'd have to find 2 parts of a ghillie rather than the whole suit, but other than that, great idea!

Maybe having the full ghillie suit taking only the chest slot, but changing the whole skin, it would mean you could still where pants under your guillie :)

Share this post


Link to post
Share on other sites

I'm bumping this because I'd like feedback on the new architecture (inventory bar). what you think ??

Share this post


Link to post
Share on other sites

currently working on something kinda similar to this... already posted a progress image in http://dayzmod.com/forum/index.php?/topic/38742-suggestions-for-the-dayz-standalone-thinking-outside-of-the-limitations-of-an-arma-2-mod/ will post a more up to date one in its own thread in the (hopefully not too distant) future.

some nice work though... hard to get a good, intuitive interface.

Dalf

Share this post


Link to post
Share on other sites

As long as my backpack or gear unit doesn't eat or puke stuff out whilst moving, I don't care what it looks like. Too many lost items due to experiencing that bug for the first time or playing late into the night and not paying close attention. The images posted above look nice IMO, but really they could look exactly the same as they are not as long as they don't destroy or lose items anymore.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×