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RedBoss

Dynamic Physics system!

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Please Please Please, I really pray that there will be a better kill physics system, I noticed in the mod while shooting a zombie point blank with my trusty shotty that all that happened was a premade animation. Please improve this in the standalone

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If all goes to plan the standalone will be introducing rag-doll physics.

Edited by Fraggle

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There will be some form of ragdoll in the standalone.

Edit: I'm slower, much slower than thou.

Edited by Max Planck

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yah ragdoll would be good but it can be kind of unrealistic at times

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yah ragdoll would be good but it can be kind of unrealistic at times

Well, it is what you get. It has been confirmed.

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I thought Physics like ragdoll was very hard to synchronize over networks. Everyone has to see a unique ragdoll, locally, that's how it usually works I thought. Don't expect any gameplay-enhancing physics like player-player physics interaction because the amount of data you'd need to send to all the clients on the server makes it implausible (I think) maybe a programmer could comment.

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