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Crayolacrayon

Cannabalism

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My friends and I were wondering wouldn't it be grand for the victors of firefights to be able to gut their enemies and feast on their enemies flesh. You could have human meat and cooked human meat with some possible nasty side effects including sickness, the shakes and unconsciousness.

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Hmmm...a choice of eating a cow, goat, sheep and rabbit or eating a stringy, dirty, bloke?

Call me a prude but the only rump steak i want to eat comes from a cow.

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Well you can't always find cows and some human meat could help heal any wounds you sustained. I'm not saying that it would become a staple just something to add variety. Eating human meat could also affect your humanity meter.

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Lol yeah. i can really seeing that happening in an apocalypse.

you have my beans.. so please don't eat me :(

Edited by CaptainBingo

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No, the game would be banned in Australia. Already asked and answered.

Well that makes sense Australia does ban games for things as menial as vague drug references.

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Well that makes sense Australia does ban games for things as menial as vague drug references.

PLEASE have a clue what your talking about :)

Like three game have been banned there for DRUG in-game, and they were not being vague reference......so please :)

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PLEASE have a clue what your talking about :)

Like three game have been banned there for DRUG in-game, and they were not being vague reference......so please :)

Well that may be true about the three games but the reason for banning Fallout 3 which is what I was remembering at the time is as follows.

"

UPDATE: Australia's OFLC has provided GameSpot AU with a copy of its Board's ruling on Fallout 3, which states that the game was indeed refused classification because it contains "material promoting or encouraging proscribed drug use".

In its ruling, the OFLC states that "the game contains the option to take a variety of drugs known as chems using a device which is connected to the character's arm."

"These chems have postive and some negative effects (lowering of intelligence, or the character may become addicted to the chem). The positive effects include increase in strength, stamina, resistance to damage, agility, and hit points. Corresponding with the list of various chems are small visual representations of the drugs; these include syringes, tablets, pill bottles, a crack-type pipe, and blister packs. In the Board's view, these realistic visual representation of drugs and their delivery method bring the 'science-fiction' drugs in line with 'real-world' drugs.

"The player can also select and use Morphine (a proscribed drug) which has the positive effect of enabling the character to ignore limb pain when the character's extremities are targeted by the enemy." In Fallout 1 and 2, players could take a wide range of drugs both to boost health and character attributes. Both games were freely available for sale in Australia and were rated M.

And despite the violence in the game, the OFLC's ruling is solely concerned with drug use in Fallout 3. In the ruling, the OFLC states that "the violence throughout the game could be accommodated at an MA 15+ level of classification"."

Now back to the discussion of the original topic please.

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