moriak 35 Posted August 22, 2012 (edited) I've been reading through the latest interview with Rocket and once again he mentions instancing in the standalone version of DayZ.Right now we have no information on how this instancing will work. It could work like standard MMO instances with loading screen or it could work like STWOR group zones. It could let anyone in or it could only allow certain people in (group, guild, ...). There might also be different rules than in the outside world (e.g. no PvP). Or it could be something completely new. It's all speculations for now.Anyway, what is your opinion on instances in DayZ as an open-world sandbox game? Do you want them or not?Please answer in poll. Edited August 22, 2012 by moriak Share this post Link to post Share on other sites
Faceman Peck 93 Posted August 22, 2012 No instances, this isn't wow swtor swg or any other garbage like that. rocket has said many things, but the scope and evolution of the game I would hope steers away from that type of mmo experience.We do not need instanced safe zones...we need the game to stay tangibly real to the survivor experience. Share this post Link to post Share on other sites
Gogster (DayZ) 626 Posted August 22, 2012 Don't like it.Instances in WoW only served to create enormous clans farming the shit out of loot, PvP'ing everyone up the ass. Share this post Link to post Share on other sites
joeoblong@yahoo.com 614 Posted August 22, 2012 I'm pretty sure he meant for player housing. I'll admit I didn't click your link. In the past though he has said it would apply to player housing. Plus this doesn't mean you're safe from players, just less strain on the system. 1 Share this post Link to post Share on other sites
ruffriderz_01@tiscali.co.uk 7 Posted August 22, 2012 Ohhhhh can see it now Pug Raids bandits will love that shitYour medic gets poped in the head then the tank rage quit n wait LFGit wont work and suck what you gonna do go there kill heaps o Z n go n cry as some guy ninja looted your gun i betkeep things as they areMaybe some kind of a NPC town where players can trade with each other in saftey well hehe love ta raidbut then you all want a bank then eh Share this post Link to post Share on other sites
ironman Tetsuo 181 Posted August 22, 2012 Instances will be for player built structures and not loot caves or mission hubs like WoW, i'm not sure how else they could be done without impacting on server performance. 1 Share this post Link to post Share on other sites
Sticker704 121 Posted August 22, 2012 Uh, if any of you guys even read a few interviews, then you'll know they're for underground structures... 1 Share this post Link to post Share on other sites
Zera_Grey 28 Posted August 22, 2012 The instancing is for the bases he plans on adding, which require going underground. He is thinking of using instances so that the servers aren't bogged down by data. He compared it to Skyrim dungeons for the bases, he explains it in some of his interviews. If you want the game to run right some things will have to be sacrificed. His actually Idea does not impact the open world sandbox feel of DayZ, just like in Skyrim. 1 Share this post Link to post Share on other sites
ZedsDeadBaby 2287 Posted August 22, 2012 Yeah, this is a misleading poll and a complete misinterpretation of rocket's words. He was not talking about "instances" in the sense of zones or missions players would undertake.All he was talking about is the fact that underground bases could exist separately so that they would not be tied to a single server like tents and vehicles are now, and members of a squad could access them from different servers.And he was very clear that there will be no safe (no PvP) zones. 1 Share this post Link to post Share on other sites
WarriorWolf76 2 Posted August 23, 2012 If there where towns that are safe from PvP. I think the best way to implement that would be like in EvE online. You can still PvP in "safe zones" but you may get detected by the governing force and be KOS for doing so. Share this post Link to post Share on other sites
redsh1rt 24 Posted August 23, 2012 Instances are for underground complexes. They won't be locked to a particular group or party and anyone will be able to enter them provided they can find the entrance and provided they have the required tools to open the door (he mentioned hacking the door to get in in an interview).The term instances in DayZ is very different than instances in WOW, EQ etc. I guess you could think of them as wormholes in Eve Online - a hidden system players can use as a base of operations and requires a player to use probes to scan for the entrance. It's Rocket's answer to leaving the map static. If players could build stuff in the actual map things get cluttered very quickly, you just need to look at the mass amounts of barb wire and sandbag walls on some servers. The player creation is going to be done underground, to keep things above ground clean.WarriorWolf - Rocket has said he doesn't want to have NPC factions in the game, or safe zones. He has said he wants to give players the tools to do that stuff themselves, although giving players the tools and having them do it are two completely different things... But this is DayZ afterall :) 1 Share this post Link to post Share on other sites
puppetworx 474 Posted August 23, 2012 (edited) I'd prefer to wait until they're able to do construction properly in the game then have instances at all. Building massive treehouse complexes in the woods? That would be some shit. Edited August 23, 2012 by puppetworx Share this post Link to post Share on other sites
moriak 35 Posted August 27, 2012 the poll is not misleading, it is about any kind of instancing.. I explained it in the first postpersonally I'm against it.. there would have to be high limitations to when you can actually get through the instance entrance (e.g. X seconds "cast time" to open the door if you have been in combat in the past Y minutes), otherwise you can just run "through the portal" to get out of a firefight even if the enemy can come inside after you and it's only for a short while.. you are still safe from him until he does.. you should not be able to do that in an open-world game everlook at Mortal Online for example, there are player forts and houses and no instancing is involved.. you can still shoot anyone inside from the outside or destroy the structure (I wonder how that will work here).. different technical solution, I know, but stillwe shall see though, it's only a poll to see what others think about it.. I'll still play to see how it works before I decide on whether it's too much of an issue for me Share this post Link to post Share on other sites
gywidion@msn.com 80 Posted August 27, 2012 I am not in favor of the idea, but will reserve judgement on it until it becomes more than an idea. Share this post Link to post Share on other sites
rogue246 28 Posted August 27, 2012 Ohhhhh can see it now Pug Raids bandits will love that shitYour medic gets poped in the head then the tank rage quit n wait LFGit wont work and suck what you gonna do go there kill heaps o Z n go n cry as some guy ninja looted your gun i betkeep things as they areMaybe some kind of a NPC town where players can trade with each other in saftey well hehe love ta raidbut then you all want a bank then ehAnyone care to translate that? Wow... Share this post Link to post Share on other sites
sausagekingofchicago 4711 Posted August 27, 2012 Depends how it works. If exiting an underground base means suddenly appearing near an obvious door or hatch without any means to defend one's self for a few seconds then I'm absolutely against this. It would be a deathtrap trying to leave these instanced zones. If it means loading into a hidden position from a base with multiple hard to detect exits, then that might not be so bad. I honestly think this underground base thing is kind of silly considering the setting and it seems like a little cheap but I haven't seen any of it in action or heard anything more than a vague description. It's too early to make an accurate judgement on this. Share this post Link to post Share on other sites
ElectroLlama 4 Posted August 27, 2012 Anyone care to translate that? Wow...No problem! I plugged this into Google Translate, put it into Russian and back to English. I think... it helps."Ohhhhh see it now Pug bandits raid will love this shitYour doctor is produced in a rage tank head throw n wait landfill gasit will not work and suck what do you do to kill a bunch of OZ n to n cry like a ninja guy looted weapons Betto keep things as they areMaybe some of NPC, where players can trade with each other in Saftey heh, as the raidBut if you want to bank, then yes" -- Mr. Stagger Lee, PhD Share this post Link to post Share on other sites