deathdealer 1 Posted August 22, 2012 Hello everyone,Today I will be writing what may be one of my last posts here. I'm sure many others have had the same feelings I'm having right now, but I feel it necessary to post this on the forums.I don't mean this to be another QQ post, but rather just what me, my friends, and I'm sure plenty of other people are thinking.So here's my story...The past month I've increased the amount I play DayZ by quite a bit... almost too much (been waking up at 1 in the afternoon the last few days... lol) but anyway, my friend and I have really done work to the servers we've been in. Several times running into other groups of people as much as 4-6 and totally decimating them. Even killing people with hacked guns (AS50 TSWs, G36s, ETC). I have to say that in the last week, we've probably racked probably around 30 kills (I know I had probably 600-800 zombie kills on top of that). We also had really sick gear, each of us had a AS50 TSW, full tool kits, ghiilli suits backpacks, ETC. So the point being, I was really enjoying DayZ, and even my friend who is SO IMPATIENT was having a good time.So anyway yesterday we decided to go up to the Northern Border after losing our 5th or 6th vehicle to try and steal our next vehicle instead of fixing one. We run around for a few HOURS, and then we both logged off near the dam.Then today he logs on by himself and gets killed by a hacker instantly. A few hours later I get on hoping to find a camp and get him some gear so he'll get back on and the same thing happens to me... a hacker spawns himself behind me says "You made me do this" and kills me.The point of all that^ is basically just to express a abridged version my personal experience with DayZ... Hours of fun, exhilarating experiences, and "hard work" just to instantly be murked by some douche-bag hacker.I feel like DayZ's developers are really onto something with DayZ. It is truly a great concept. But they have failed to protect the players interests. I will not burn hours and hours on a computer if in the end some hacker is just going to ruin it for me and my friends. I can't believe that hacking is still an issue, and that there isn't some way to recover your gear but that is my own opinion.Sincerely,DeathDealer117 Share this post Link to post Share on other sites
Dancing.Russian.Man 1631 Posted August 22, 2012 Bye, bye. 1 Share this post Link to post Share on other sites
cindyanne1 41 Posted August 22, 2012 I feel as though this mod took off so quickly, and became so popular so fast, that the creators simply couldn't keep up with it and/or were not equipped to keep up with it. It's a great game, though, and I have high hopes for it as it goes through the process of becoming a stand-alone title. 1 Share this post Link to post Share on other sites
Ped 80 Posted August 22, 2012 Help me to understand.You're using AS50-TWS, a very well known hacked-in weapon. More specifically, you're using means outside of the mod to kill players.You believe a hacker 'spawned himself' behind you and he killed you. Specifically, another player using means outside of the mod killed you.Do you see the similarities? Apparently, you doing it is perfectly ok but when someone else does it it isn't ok? 1 Share this post Link to post Share on other sites
Sticker704 121 Posted August 22, 2012 See you in the standalone. Share this post Link to post Share on other sites
sostronk 334 Posted August 22, 2012 So don't get so attached to your gear. Your not supposed to survive forever. 1 Share this post Link to post Share on other sites
rainf 76 Posted August 22, 2012 May I quote an interview with Rocket as a response:PCG: From a technical and design standpoint, what does being standalone free you up to do?Dean “Rocket” Hall: The biggest thing, I guess, that’s at the forefront for me—because my Facebook is literally flooded with messages about it—is being able to take on the hacking. It’s something that you never completely solve, you just have to keep on at it. Arma, as you know, is a very trusting engine, because that’s what it was designed to do. It was designed for a team of like-minded individuals to play. So that’s the first thing that we’ll be able to push forward with. I don’t like to say that we’ll lock it down, but we’ll get the experience polished for PvP. We’ll be able to start dealing with the hacking issues properly, and also lock down some of the key bugs. If we wanted to fix these right now, we’d have to mess with Arma too much. I think Arma deserves to be left alone to an extent, and not have DayZ putting in fixes that might cause it problems.Read the rest here:http://www.pcgamer.c...ns-for-players/PS:Remember, your testing this, as you have said, concept, I can dig the feeling of burnt hours, but were still merely testing, dont put as much heart into it for now, enjoy it as best you can, because until further notice, a hacker will ruin your day. 1 Share this post Link to post Share on other sites
Stworca 87 Posted August 22, 2012 (edited) a hacker spawns himself behind me says "You made me do this" and kills me.Clearly a hacker, how else could you get killed while server hopping at one of the most common camp locations.It always pains me when a sincere and honest server hopping player (with an AS50 TWS) gets downed by those dirty sneaking hackers. Edited August 22, 2012 by Stworca 1 Share this post Link to post Share on other sites
beno_83au 11 Posted August 22, 2012 I got hacked and lost all the gear I'd been hunting for, which was nearly a complete list, and had it replaced with an RPK, 2 mags and 5 satchels. Ditched it all and went looking for more gear again. Seemed like a better idea than to stop playing. Share this post Link to post Share on other sites
kander 80 Posted August 22, 2012 (edited) You can't really say 'best' or 'worst' and compare it to other games, most of which have been developed by massive teams in professional studios. Hell, this isn't even a game, it's a modification of an existing one, and it's not finished yet - nowhere near.This is an alpha, it's a chance for the dev to work out what features to carry forward and issues to iron out when it comes to the standalone. If Rocket spends too much time trying to perfect an alpha version of a mod (with the all base game's imperfections and limitations) the standalone will never get started let alone finished.It's like trying to write a song, but you don't have any instruments. You can write the lyrics and hum the guitar part and then you can try it out on your friends to get feedback, so that when your guitar gets delivered you can take on their ideas and perfect it because you now have the appropriate tools to do so. You can got hung up on perfecting the 'hummed' version of the song, and make it as good as it possibly can be, but it will still sound pretty poor and amateurish and nobody will invest in it or you in the long term.So, the way I see it, I couldn't care less if I suffer from any actions which result from the use of the Arma II engine. I don't care if I spawn in the middle of a wall and break my legs. I don't care if I get turned into a sheep occasionally by a hacker, I don't care if I get graphical glitches. The Arma II engine will not be used for the final game, so any attempts at fixing these issues are an utter waste of time. Some people are impatient and will rage quit becuase they get hacked too many times and will lose their 'lootz', but that's of no importance to me and no importance to Rocket. I don't think Rocket cares how many people stope playtesting (and that's all we're doing) the mod as long as enough people play long enough to provide constructive feedback, and enough people enjoy it enough to buy the finished game. And that's what's happening.Sadly for some, but encouragingly in the long term, Rocket has no obligation towards making the mod fully playable. - he has made it very clear that it is a proof of concept. Edited August 22, 2012 by kander 3 Share this post Link to post Share on other sites
MontyPilon 0 Posted August 22, 2012 I do agree with what you are saying, but in the end if you enjoyed the game that much you wouldn't mind re spawning again and having to salvage together equipment/supplies. I do get annoyed when I die, but in the end It's just a game I play for maybe 1-2 hours when I'm not at work. Share this post Link to post Share on other sites
timboski 618 Posted August 22, 2012 You can't really say 'best' or 'worst' and compare it to other games, most of which have been developed by massive teams in professional studios. Hell, this isn't even a game, it's a modification of an existing one, and it's not finished yet - nowhere near.This is an alpha, it's a chance for the dev to work out what features to carry forward and issues to iron out when it comes to the standalone. If Rocket spends too much time trying to perfect an alpha version of a mod (with the all base game's imperfections and limitations) the standalone will never get started let alone finished.It's like trying to write a song, but you don't have any instruments. You can write the lyrics and hum the guitar part and then you can try it out on your friends to get feedback, so that when your guitar gets delivered you can take on their ideas and perfect it because you now have the appropriate tools to do so. You can got hung up on perfecting the 'hummed' version of the song, and make it as good as it possibly can be, but it will still sound pretty poor and amateurish and nobody will invest in it or you in the long term.So, the way I see it, I couldn't care less if I suffer from any actions which result from the use of the Arma II engine. I don't care if I spawn in the middle of a wall and break my legs. I don't care if I get turned into a sheep occasionally by a hacker, I don't care if I get graphical glitches. The Arma II engine will not be used for the final game, so any attempts at fixing these issues are an utter waste of time. Some people are impatient and will rage quit becuase they get hacked too many times and will lose their 'lootz', but that's of no importance to me and no importance to Rocket. I don't think Rocket cares how many people stope playtesting (and that's all we're doing) the mod as long as enough people play long enough to provide constructive feedback, and enough people enjoy it enough to buy the finished game. And that's what's happening.Sadly for some, but encouragingly in the long term, Rocket has no obligation towards making the mod fully playable. - he has made it very clear that it is a proof of concept.This. Share this post Link to post Share on other sites
malcon 8 Posted August 22, 2012 (edited) And i kill a lot of players. But from 1k away with my m107 you don't hear any thing. That's the beauty of sniping. And not evry one is a hacker. Some players are better then you. And if you find a hacker leave and find another server dude. Its a great game.GreetsMalcon[+] Edited August 22, 2012 by cobramike Share this post Link to post Share on other sites
Josh225 129 Posted August 22, 2012 Doesn't matter how many times i get killed and start over for whatever reason DayZ has some really amazing moments that are what i play for the most.Like last character i had was just about over a week old had a ghillie as50 and m14 + all the other necessary end game stuff like nvg's and rangefinders, the only thing i was lacking was a coyote. Well on the server me and my friends had been playing on we had a white offroad pickup truck and a bicycle and were trying to hijack a ural that we had seen on seperate occasions being used by another group.We were mid moving campsites, the other 2 of my buddies were in the pickup and i was trailing not too far behind on the bike when the driver of the pickup stopped for a sec (not sure why or what for) and i pulled up behind. Then everything went to shit as i see the ural belonging to the other group fly over a hill towards us and just barely avoid smashing into the pickup, all the while honking and one of them was on direct comm yelling the most hilarious thing possible "toot toot motherfuckers". So i ride up the hill eject off the bike as the ural pulls up next to me and one of the guys in the truck starts to say something to me, i didn't quite catch it but i was still in the mindset that i was going to hijack this ural so i open fire on what i thought was the driver but with my great knowledge of vehicles it was the passenger and the ural moves forward back towards where the pickup is making its escape, i promptly take out the tires forcing it to stop and one guy gets out and floors me while i'm still reloading.Somehow they ended up catching and destroying our pickup and a few minutes later gearing in elektro while in the market i hear the ural's engine and it stops out front and a player gets out, i try to escape out back but he circles around and shoots me with a bizon while saying the familiar phrase of "toot toot again motherfucker".Anyway that's my un-necessarily long reason for why the hackers and whatnot don't really phase me, events like that keep me playing because they are un-like any other game. 1 Share this post Link to post Share on other sites
deathdealer 1 Posted August 22, 2012 Help me to understand.You're using AS50-TWS, a very well known hacked-in weapon. More specifically, you're using means outside of the mod to kill players.You believe a hacker 'spawned himself' behind you and he killed you. Specifically, another player using means outside of the mod killed you.Do you see the similarities? Apparently, you doing it is perfectly ok but when someone else does it it isn't ok?Well I got it off a dead body... I mean yes sure I'm using something that is technically outside the mod but in the last two weeks I've ran into a whole bunch of people and bodies with them... I don't feel like its the same at all. I found the gun and have been running around killing people with it... this hacker, teleports himself around servers killing people as he sees fit. Hardly similar... Share this post Link to post Share on other sites
deathdealer 1 Posted August 22, 2012 I feel as though this mod took off so quickly, and became so popular so fast, that the creators simply couldn't keep up with it and/or were not equipped to keep up with it. It's a great game, though, and I have high hopes for it as it goes through the process of becoming a stand-alone title.I completely agree. I have high hopes for this game and games that will be coming out like it. Ex- The War Z Share this post Link to post Share on other sites
rainf 76 Posted August 22, 2012 Doesn't matter how many times i get killed and start over for whatever reason DayZ has some really amazing moments that are what i play for the most.Like last character i had was just about over a week old had a ghillie as50 and m14 + all the other necessary end game stuff like nvg's and rangefinders, the only thing i was lacking was a coyote. Well on the server me and my friends had been playing on we had a white offroad pickup truck and a bicycle and were trying to hijack a ural that we had seen on seperate occasions being used by another group.We were mid moving campsites, the other 2 of my buddies were in the pickup and i was trailing not too far behind on the bike when the driver of the pickup stopped for a sec (not sure why or what for) and i pulled up behind. Then everything went to shit as i see the ural belonging to the other group fly over a hill towards us and just barely avoid smashing into the pickup, all the while honking and one of them was on direct comm yelling the most hilarious thing possible "toot toot motherfuckers". So i ride up the hill eject off the bike as the ural pulls up next to me and one of the guys in the truck starts to say something to me, i didn't quite catch it but i was still in the mindset that i was going to hijack this ural so i open fire on what i thought was the driver but with my great knowledge of vehicles it was the passenger and the ural moves forward back towards where the pickup is making its escape, i promptly take out the tires forcing it to stop and one guy gets out and floors me while i'm still reloading.Somehow they ended up catching and destroying our pickup and a few minutes later gearing in elektro while in the market i hear the ural's engine and it stops out front and a player gets out, i try to escape out back but he circles around and shoots me with a bizon while saying the familiar phrase of "toot toot again motherfucker".Anyway that's my un-necessarily long reason for why the hackers and whatnot don't really phase me, events like that keep me playing because they are un-like any other game.Haha fuck yeah, I love getting fucked over by funny people it's damned awesome. That was great I'm still smiling! Toot toot motherfucker. Share this post Link to post Share on other sites
deathdealer 1 Posted August 22, 2012 So don't get so attached to your gear. Your not supposed to survive forever.Explain how your not supposed to survive forever?!The game is built on the premise of surviving in a post-apocalypse world... and if I'm a better killer, sniper, survivalist, or whatever you are in this game, then why should I die? I've been playing this type of game for over a DECADE... I am extremely experienced with military simulators. I feel like I should survive a bit longer than the average joe that just hopped on DayZ... Share this post Link to post Share on other sites
deathdealer 1 Posted August 22, 2012 May I quote an interview with Rocket as a response:PCG: From a technical and design standpoint, what does being standalone free you up to do?Dean “Rocket” Hall: The biggest thing, I guess, that’s at the forefront for me—because my Facebook is literally flooded with messages about it—is being able to take on the hacking. It’s something that you never completely solve, you just have to keep on at it. Arma, as you know, is a very trusting engine, because that’s what it was designed to do. It was designed for a team of like-minded individuals to play. So that’s the first thing that we’ll be able to push forward with. I don’t like to say that we’ll lock it down, but we’ll get the experience polished for PvP. We’ll be able to start dealing with the hacking issues properly, and also lock down some of the key bugs. If we wanted to fix these right now, we’d have to mess with Arma too much. I think Arma deserves to be left alone to an extent, and not have DayZ putting in fixes that might cause it problems.Read the rest here:http://www.pcgamer.c...ns-for-players/PS:Remember, your testing this, as you have said, concept, I can dig the feeling of burnt hours, but were still merely testing, dont put as much heart into it for now, enjoy it as best you can, because until further notice, a hacker will ruin your day.You're completely right, I just can't stand the mod as it is now. If I do what I feel like everyone else is starting to do, I'll be sitting in some building/ on top of some mountain shooting scrubs/newly spawned players over and over, which I feel isn't fair. I cant tell you how many times I've spawn in Electro just to be shot by a guy on the hill with a sniper rifle. I mean to each his own... but in EVERY server in the entire game??? sounds a bit boring... Share this post Link to post Share on other sites
sostronk 334 Posted August 22, 2012 Explain how your not supposed to survive forever?!The game is built on the premise of surviving in a post-apocalypse world... and if I'm a better killer, sniper, survivalist, or whatever you are in this game, then why should I die? I've been playing this type of game for over a DECADE... I am extremely experienced with military simulators. I feel like I should survive a bit longer than the average joe that just hopped on DayZ...The average Joe only lasts 1hour and 6 minutes of gameplay. The whole emersion in this game is based around risk taking and reward. Eventually your going to take a risk that gets you killed. On my current life Ive played about 20 hours without death. I honestly wouldn't care if I got killed (even if it was a hacker) because I can start again, I can explore the game a bit more a start a new journey with a new life. Having high end gear gets restrictive and boring after a while. The content in this game is quite small and will probably stay that way from what I have seen, not to mention its way too easy to come by. Something I have learnt is that if you let go of the fear of death and losing your gear in this game you will enjoy it alot more and play better. And to be completely honest with you, almost all of my deaths in the last 3 weeks have been by a hacker. I honestly cannot remember the last time I was killed by a legitimite player. Some of the hackers have angered me, but in the end I found myself enjoying the game more because I had a fresh start. I know the annoyance with dieing to a hacker, it would probably be more annoying if the game wasn't so easy to play. 1 Share this post Link to post Share on other sites
deathdealer 1 Posted August 22, 2012 Clearly a hacker, how else could you get killed while server hopping at one of the most common camp locations.It always pains me when a sincere and honest server hopping player (with an AS50 TWS) gets downed by those dirty sneaking hackers.I really tried to refrain from server hopping as much as possible this life. I had previously, trying to get vehicles working etc, but the loading screen... well... you know... So I i picked 2 servers that were reliable for me and stuck to them as much as I could. I wasn't server hopping at all the 6 hours that led up to when I got murked by the hacker.Say what you want about the AS50-TSW I had, but I got it fair n square. I have no idea how the guy I killed for it got it but I didn't hack for it at all. And as far as being up on the border, dude like 80% of vehicles are hidden on borders and I had just lost my 6th one... Share this post Link to post Share on other sites
deathdealer 1 Posted August 22, 2012 You can't really say 'best' or 'worst' and compare it to other games, most of which have been developed by massive teams in professional studios. Hell, this isn't even a game, it's a modification of an existing one, and it's not finished yet - nowhere near.This is an alpha, it's a chance for the dev to work out what features to carry forward and issues to iron out when it comes to the standalone. If Rocket spends too much time trying to perfect an alpha version of a mod (with the all base game's imperfections and limitations) the standalone will never get started let alone finished.It's like trying to write a song, but you don't have any instruments. You can write the lyrics and hum the guitar part and then you can try it out on your friends to get feedback, so that when your guitar gets delivered you can take on their ideas and perfect it because you now have the appropriate tools to do so. You can got hung up on perfecting the 'hummed' version of the song, and make it as good as it possibly can be, but it will still sound pretty poor and amateurish and nobody will invest in it or you in the long term.So, the way I see it, I couldn't care less if I suffer from any actions which result from the use of the Arma II engine. I don't care if I spawn in the middle of a wall and break my legs. I don't care if I get turned into a sheep occasionally by a hacker, I don't care if I get graphical glitches. The Arma II engine will not be used for the final game, so any attempts at fixing these issues are an utter waste of time. Some people are impatient and will rage quit becuase they get hacked too many times and will lose their 'lootz', but that's of no importance to me and no importance to Rocket. I don't think Rocket cares how many people stope playtesting (and that's all we're doing) the mod as long as enough people play long enough to provide constructive feedback, and enough people enjoy it enough to buy the finished game. And that's what's happening.Sadly for some, but encouragingly in the long term, Rocket has no obligation towards making the mod fully playable. - he has made it very clear that it is a proof of concept.I'm not gonna disagree with you. Everything you said is right. But on the other hand, he has a mod that has a huge fan-base and to abandon it to hackers, especially considering most people bought ArmA FOR DayZ, I feel isn't right. I think that "cindyanne1" is right in that this game took off extremely fast, and it was probably too fast for ITS own good. Now in the future, I think we're all in for a treat of new zombie survival games that will be very refined. 1 Share this post Link to post Share on other sites
kander 80 Posted August 22, 2012 I'm not gonna disagree with you. Everything you said is right. But on the other hand, he has a mod that has a huge fan-base and to abandon it to hackers, especially considering most people bought ArmA FOR DayZ, I feel isn't right. I think that "cindyanne1" is right in that this game took off extremely fast, and it was probably too fast for ITS own good. Now in the future, I think we're all in for a treat of new zombie survival games that will be very refined.You have my beans for agreeing with me, Nah, for your sensible reply really ;)I completely agree, and it's tough.. but someone used the analogy yesterday on the boards that DayZ is like a free party and we've paid for the taxi ride. Some jerks have shown up and keep trying to turn off the music and ruin the party, but the party carries on regardless and most people are having fun. Next time though, we'd rather pay an entry fee for a bigger, better party with bouncers on the door. 1 Share this post Link to post Share on other sites
sostronk 334 Posted August 22, 2012 I really tried to refrain from server hopping as much as possible this life. I had previously, trying to get vehicles working etc, but the loading screen... well... you know... So I i picked 2 servers that were reliable for me and stuck to them as much as I could. I wasn't server hopping at all the 6 hours that led up to when I got murked by the hacker.Say what you want about the AS50-TSW I had, but I got it fair n square. I have no idea how the guy I killed for it got it but I didn't hack for it at all. And as far as being up on the border, dude like 80% of vehicles are hidden on borders and I had just lost my 6th one...Having vehicles is like putting a target on yourself. Same with pitching tents. I found when I stopped pitching tents and using vehicles the consistency with getting killed with hackers dropped dramatically. I kind of caught on after 3 nights in a row of pitching a tent and then proceeding to get killed by a teleporting godmode hacker that they don't like them. Alot of hackers don't like hoarders and tbh, neither do I. Share this post Link to post Share on other sites
Sakeoe (DayZ) 115 Posted August 22, 2012 Help me to understand.You're using AS50-TWS, a very well known hacked-in weapon. More specifically, you're using means outside of the mod to kill players.You believe a hacker 'spawned himself' behind you and he killed you. Specifically, another player using means outside of the mod killed you.Do you see the similarities? Apparently, you doing it is perfectly ok but when someone else does it it isn't ok?Strongest reading comprehension i've ever seen.Please never work a deskjob which inolves paper work, you'd make your company go bankrupt. 1 Share this post Link to post Share on other sites