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teammatejesus

fucking qoads on this game

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the quad bikes are so bad ive had two today and they both flip on the smallest of things such as humps and roots allmost enything the motobikes are more stable than them make the quads more stable like cars thx :lol:

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Seem fine to me. Drive through some mountainous areas on my way to NW airfield all the time.

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98% of the time, they explode every time.

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Still, we should be able to flip them... As many requested-said .

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i think the quad is the funniest one to drive in dayz and would love its buggyness to stay lol, it just adds that much fun to the game, when you are on the ATV getting some serious air pissing your pants, its so fun, and when you try to push it over and fling it 30m up in the air lol, the arma engine is forever not understandable.

But yeah, the flip mechanics as they have in takistani life should be added to dayz, i dont know why it hasnt as vehicles play an important role and i think that a person could easily unflip an ATV in RL so not having that mechanic in would be unrealistic.

Why were takistani life smarter? in that game you can just buy vehicles and the map aint so big,

Edited by Zyfer
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Hello there

This is a legacy leftover from arma2, so dont blame the mod/dev's.

Us arma players hate the flipability as well. A3's new physics should sort the issue and hopefully will have something in the dayz standalone.

VBS2 has improved vehicle physics, so there is a chance.

Rgds

LoK

Edited by orlok

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I don't think they anticipated vehicles being so valuable when they made Arma 2. In Arma 2 OA, the ATV is just a cheap ride, and if you wreck one you can just get another.

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