bahhh 83 Posted June 10, 2012 There would be lots of people who came after the 1.61patch who doesn't know about the humanity feature. Many would have lower their humanity to an unrecoverable level.Do u think rocket will reset everybody's humanity when he adds a related feature as he promised??i am pretty sure people will be pissed, but as usual u guys are gonna call them crybabies :) Share this post Link to post Share on other sites
dallas 5195 Posted June 10, 2012 Hard to imagine a humanity reset. Easy to lose, hard to regain. Share this post Link to post Share on other sites
septuscap 42 Posted June 10, 2012 I think either way it'd be unfair. If bandits got their humanity reset it'd be unfair to people who are legit survivors right now under harsh conditions. If it isn't reset I'm sure there would be players complaining, saying they had no choice but to be bandits given the irrelevance of humanity. Maybe reset to a curve of some kind instead of resetting everyone back to survivor? Share this post Link to post Share on other sites
grambo (DayZ) 0 Posted June 10, 2012 I hope humanity is reset - given the current kill on sight nature of the game, and the flawed nature of the game's self-defense mechanic, I'd be surprised if anyone still has positive humanity. Share this post Link to post Share on other sites
The Killing Joke 43 Posted June 10, 2012 Remove it completely. There's no reason to keep it. Share this post Link to post Share on other sites
septuscap 42 Posted June 10, 2012 Remove it completely. There's no reason to keep it.I agree with this actually. If anything, let players manage their own trust networks. Add a friend list to the "P" menu in-game. Color code the players in the "P" menu by friend, friend of friend, friend of friend of friend, etc. Similarly, color code players you personally blacklisted, ie. any player in the "P" menu that is red is some one you have blacklisted; orange is some one a friend blacklisted, yellow is some one a friend of a friend blacklisted. If I add some one to my "close friend" list, let them have tags on mouse-over for me specifically. I should be able to tell whether player model A that rounds the corner of a building is a buddy of mine or a random stranger. If he and I are "close friends" (ie. on each others' close friend list), then his tags would pop up on mouse-over for me. Share this post Link to post Share on other sites
DannyRed 32 Posted June 10, 2012 Like many have said, just add some tasks to do as a team and voila! We would actually group up and not teabag each other so much. Share this post Link to post Share on other sites