quint (DayZ) 32 Posted August 19, 2012 Okay, cots (like the one in the link below) should be the only way to save a players position. With out you "sleeping" on the cot when you log out you will find your self spawned on the coast Share this post Link to post Share on other sites
quint (DayZ) 32 Posted August 19, 2012 (edited) Okay, cots (like the one in the link below) should be the only way to save a players position. With out you "sleeping" on the cot when you log out you will find your self spawned on the coast.Pic of a cot: http://t3.gstatic.com/images?q=tbn:ANd9GcSluxy7paWn4RqpxWwNOwwb49PML2zme-aCZc0Z0ooB6UtpPxUarYxgC1H8 Edited August 19, 2012 by quint Share this post Link to post Share on other sites
Man vs Wild 313 Posted August 19, 2012 Thats a good idea but maybe they should just let us sleep/save in a tent since they're already in the game Share this post Link to post Share on other sites
START 2 Posted August 19, 2012 Better idea is to be able to make a pile of leaves where you can sleep. Wouldnt take any inventory space and everyone can make one in a forest. Share this post Link to post Share on other sites
Yatagan 62 Posted August 19, 2012 Again this raises the question of wtf happens if I lose internet or the server crashes? And why the hell would everyone carry a cot with them at all times?Nice idea, wouldn't really work. Share this post Link to post Share on other sites
Laus 5 Posted August 19, 2012 Sleeping bag? Would have its own spot like binoculars,nvgs,range finders on top of ur bag. If you log into a new server... random spawn.Problem solved. 3 Share this post Link to post Share on other sites
Max Planck 7174 Posted August 19, 2012 Threads merged. Share this post Link to post Share on other sites
wordplayuk@gmail.com 101 Posted August 19, 2012 I just don't want this required item to then have to spawn at a really high rate just because people need one to save their location. Share this post Link to post Share on other sites
quint (DayZ) 32 Posted August 20, 2012 Sleeping bag? Would have its own spot like binoculars,nvgs,range finders on top of ur bag.If you log into a new server... random spawn.Problem solved.It really don't matter what the item is. I just would like to see the idea to implemented. Share this post Link to post Share on other sites
th3rdparty 16 Posted August 20, 2012 i already made a thread for thisThe mechanic is simple, your player needs sleep just as he needs food or water, if some one has been playing for a long period of time such as 15-20 hours the player gets tired and experience things which degrade his characters ability to shoot or do certain tasks. The in game character will go to sleep when you log out but it will take a short or long time to log out (go to sleep) depending where and what condition he is in:(The amount of actual time should be left up to rocket and the team)Outside: he will take a fair bit of time to go to sleep e.g. 30 secondsOutside with a sleeping bag: obviously a shorter timeOutside with a sleeping bag and tent: shorter againInside: medium timeInside with a sleeping bag: very short timeInside with a bed: shortest possible timeThis brings in more thinking and decision making for the player, for you know that there is a higher chance that humans will be inside seeking shelter to log off.There are more factors to take in account such as temperature or fear (if the players can hear zombies from where they are sleeping or have been shot etc.) And it will increase the time it takes to log out for the player is in pain/shock. I can’t imagine some one who has just been shot going to sleep (loging out) instantly.So this will stop people who disconnect from the game during pvp encounters, as most people will not be able to get to sleep through sheer pain and fear, certain things might help the player get to sleep if they need to log out quicker bringing in items such as sleeping tablets if it seems a viable mechanic. Share this post Link to post Share on other sites